Ambush is a 3-star boost card that causes the user to attack all opponents standing on the same panel as them. Once the battles have completed, their turn then ends.
Strategic Info[edit | edit source]
Due to the limited range of this card, Ambush will only work when an opponent is standing in the same panel as the player. This most often happens when the player is attacked by an opponent or if a recently KO'd player has just revived on their next round. Because of this, Ambush is a great card to use against opponent with low recovery likeor auto-revive passives like . After KOing them once, they have a high chance of reviving, allowing the player to use Ambush to challenge them again immediately. Ambush also pairs nicely with . If an opponent uses , the player will have an opportunity to catch at least one opponent with Ambush. In a pinch, even a character poor at fighting like can use Ambush to skip their turn if they would otherwise move into harm's way.
Since Ambush is made for offensive characters, characters likewho are terrible in battle will not be able to get much use out of this card. Even offensive characters can be punished for bringing it. If a target survives an attack, they can use Ambush to potentially KO the the player in response. Tanky characters like can use Ambush to force a battle now to avoid more in the future by getting behind the player. When multiple players are standing on the same tile, using this card will have the user fought them all one by one, increasing the potential payoff but also the risk from consecutive battles.
Extra Notes[edit | edit source]
- Ambush can be played while no opponents are on the user's tile to effectively skip the user's turn.
- Defeating an opponent with Ambush will earn the player the Waylaid achievement.