Arthur
Base Stats
HP
7
ATK
±0
DEF
-1
EVD
-1
REC
6
Passive
Gain X additional stars from Bonus panels and Shops, where X is the number of Shops in play, up to current Lvl.
Basic Info
Theme
Arthur (アーサー Āsā) is one of the playable Characters in 100% Orange Juice!. He was added to the game in DLC 19 alongside .
Passives
- Gain X additional stars from Bonus panels and Shops, where X is the number of cards owned by you that are currently on the field, up to your current level.
Overview
Arthur is a character with a relatively bulky statspread who also possesses good star gain. This allows him to be both hard to shut down, while also being able to outpace most characters in stars outside of combat. He is also able to influence how everyone else moves around the board with multiple
on the field, lest they give him even more stars. However, he is not without his flaws. Despite being bulky, Arthur's neutral ATK is less threatening, so he is prone to being fought. He is also relying on -1 DEF and -1 EVD, which means that while he can survive a single hit well, he falters when it comes to repeated fights without cards like , , , and . On top of that, after he is KO'd, he is forced to wait out his 6 REC before he is able to get back up. He is also vulnerable to having his shops being used for extra card draw in order to get extremely powerful cards, like using them to gain . Make no mistake, however -- Arthur is still an effective character for players that would rather be passive.Summary
- Pros
- Good, but not amazing star gain.
- Rbit Hobby Shop chips away at opponent's stars.
- Second highest HP stat in the game, tying with & .
- Cons
- Negative DEF and EVD leaves him vulnerable to repeated attacks.
- Branch Expansion Strategy overwrites the cards in the hand, limiting other potential strategies.
- Rbit Hobby Shop gives opponents additional card draws.
- High REC stat.
Update History
V3.0
- Arthur's passive changed to "Gain X additional stars from all sources, where X is the number of Shops in play, up to current Lvl."
V2.8.2 (Hotfix 3)
- Fixed players being unable to use while carrying no trap cards and standing on a panel with a trap set on it.
- Fixed a bug that was making and unable to replace any set traps.
V1.31.3
- can now be replaced by another trap card placed over it. New description: "Pay X stars to the player who set this card, where X is the Lvl of the player who set this card. Draw a card from the deck. This card remains on board when triggered but can be replaced by a new trap. No effect on the player who set this trap."
V1.30 (Hotfix 3)
- Fixed Arthur's Pink color turning him invisible when KO'd.