Aurora (Minion)
Base Stats
HP
4
ATK
-1
DEF
±0
EVD
+1
REC
-
Passive
+1 MOV. Cannot challenge other players. Heal the summoner by 1 HP, or revive them with half HP every even-numbered chapters.
Basic Info
For the player unit version of this character, see: Aurora (Playable)
Aurora (オーロラ Ōrora) is one of the three minion units featured in Bounty Hunt Mode. It was added to the game alongside the permanent addition of Bounty Hunt Mode during the Bounty Hungers event.
Passives
- Gain +1 MOV.
- Cannot challenge other players.
- Every even-numbered chapter, perform one of the following actions: If the summoner is not KO'd, heal them by 1 HP. If the summoner is KO'd, revive them with half HP.
Notes
- The +1 MOV from Aurora's passive stacks with the natural +1 MOV given to NPCs in Bounty Hunt mode, for a total of +2 MOV.
NPC Overview
Aurora appears in Bounty Hunt Mode as a minion that can be purchased from Alchemists, with a base price of 75. It holds no stars or cards upon being summoned.
Update History
V3.10.3
- Fixed summons sometimes not taking their turns due to niche turn-order related shenanigans.
V3.10
- Fixed game crashing when a Bounty Hunt NPC unit steps on a trap set by the event.
- Fixed Bounty Hunt NPC units being affected by , , , and .
V3.9
- Fixed not affecting non-Harbinger summons in Bounty Hunt.
V3.8 (Hotfix 4)
- Fixed non-player units in Bounty Hunt being revealed as "The Harbinger" in disguise.
V3.4.1
- Fixed so cannot affect summons & Harbinger.
V3.4 (Hotfix 6)
- Fixed so friendly summons do not trigger your , and traps.
V3.4 (Hotfix 2)
- Fixed so , , , , and cannot affect summons and the Harbinger.
V3.4
- Added to the game with the Bounty Hungers event.
Poses
Default
Attack
Damage
Success
Failure
Dice Throw
Player Colors
Player 1
Player 2
Player 3
Player 4
Trivia
- Although Aurora has default sprites for no color equipped, these are never seen in-game, as both Aurora minions and Aurora from Knights and Faeries always have a player color equipped.