SprintSprint Every 6 Chapters, all players roll a base two dice for movement (up to 4 if using a card increasing your role). This effect lasts for the duration of the Chapter.
RegenerationRegeneration Every 5 Chapters, all Units recover 1 HP at the beginning of the Chapter.
AmplifyAmplify Every 6 Chapters, all players will randomly receive a +1 bonus to their attack, defense, or dodge stat (marked by a symbol). This effect lasts for 2 Chapters. Attack stat +1, Defense stat +1, Evasion stat +1