Big the Haruo (ビッグ・ザ・ハルオ Biggu za Haruo) is a special super-powered boss only found in Co-op Mode. It was originally introduced during the Minions of the Master event in 2019, which also introduced the mode as a permanent game mode.
Passives
- Gain -1 ATK and -1 DEF for each Chicken minion on the field.
- Gain +1 die to attack rolls for each Chicken minion on the field.
- (Below Hyper Difficulty) Use every 5 chapters, and at the beginning of the game.
- (Hyper Difficulty) Use every 5 chapters, and at the beginning of the game.
Overview
Big the Haruo is the first boss of the Co-op mode. It has 50HP, and a stat line of -1 ATK, +1 DEF, and +1 EVD. A relatively tame boss, Haruo is centered around chicken "minions" (referred to as "enemies" on its cards) which it can spawn to the board to increase its own power against the player. Almost all of the cards at the bird's disposal are centered around either making its minions stronger or enabling it to deal a large amount of damage to the players during combat. Every 5 chapters, it uses its hyper, , to spawn a minion (or 2 minions in hyper difficulty), up to a maximum of 4. While each minion will lower Big the Haruo's stats, it will add an additional dice to its combat rolls, putting the players at a steep disadvantage. For example, 2 minions will result in Big the Haruo having a deadly 3 dice at its disposal during combat. The minions can also have their stats boosted through the use of cards such as and among others, which will enable the chicken minions to better cope with the stats of the players.
Additionally, Big the Haruo has cards that focus primarily on itself to deal directly with the player. Haruo can periodically heal itself using cards like
. It can also deal damage through the use of event cards such as and to punish players nearby. Peck can be particularly effective against players who finished attacking Big the Haruo the previous turn.Strategy
The players best bet for defeating Big the Haruo is to make sure the great hen always has very few or no chicken minions. Without minions, Big the Haruo's chicken support cards are useless, its stats are unimpressive, and it will have to rely on direct damage cards to deal any substantial damage to the player. As long as the players brings a strong attack unit to crack its HP and KO its minions, they will slowly be able to chip away at its health and easily defeat Haruo.
Summary
- Every 5 chapters, it will summon 1 Chicken (2 Chickens on Hyper difficulty).
- Every Chicken minion will grant it -1 ATK, -1 DEF and an extra die .
- Home panels disappear on Chapter 40.
- All panels except Warp and Warp Move will become Boss panels by Chapter 40.
- More Boss panels every 2 chapters.
Update History
- Updated Group Up description.
- Old description: "All enemies will warp to the same random panel."
- New description: "All allies will warp to the same random panel."
- Updated Flight description.
- Old description: "Move in reverse. Boss will deal damage equal to Boss Lvl to each player it encounters."
- New description: "Move in reverse. Boss will deal damage equal to Boss Lvl to each enemy it encounters."
- Updated Piyo March description.
- Old description: "All enemies will gain +2 EVD on their next battle."
- New description: "All allies will gain +2 EVD on their next battle."
- Updated Headless Chicken description.
- Old description: "Boss will gain +2 ATK until the end of its turn. If boss has less than 50% HP remaining, each other enemy gains +2 ATK and +2 EVD and will attack each player within 1 panel of them."
- New description: "Boss will gain +2 ATK until the end of its turn. If boss has less than 50% HP remaining, each other minion gains +2 ATK and +2 EVD and will attack each enemy within 1 panel of them."
- Updated Second Wing description.
- Old description: "All enemies recover HP equal to Boss Lvl."
- New description: "All allies recover HP equal to Boss Lvl."
- Big the Haruo's chicken minions start with 10 stars.
- now deals damage equal to boss level only.
- Added a new Level 2 card for Big the Haruo: . Effect Duration: 2 Chapters. All minions on the field will gain +2 MOV and +1 EVD.
- Clarified descriptions for and .
- Fixed not letting Big the Haruo level up an ability if played as the fifth card of the deck rotation.
- Fixed an issue that would make Co-op bosses not be able to level up cards.
- Added an area of effect preview for Big the Haruo's attacks.
- Added to the game with the Minions of the Master event.
Big the Haruo's Playable Cards
On the Field
HP | ATK | DEF | EVD | Wins | |
---|---|---|---|---|---|
3 | -1 | -1 | +1 | 1 | |
Other Info | |||||
Starts with 10 stars. |
On Encounter Panels
|
|
|
|
Extreme Difficulty
Hyper Difficulty
Poses
Trivia
- Since technically its name is Big, it shares the same name with .
- Big the Haruo's unit card has a yellow background, despite having 100% Orange Juice as a listed origin. This is presumably due to her being an enhanced form of .