The Armory is run by
, the Blacksmith.Icon | Name | Effect | Base Cost | Notes |
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Any Card (Standard Cards and Hyper Cards) | The card is added to your hand upon closing the shop screen.
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Hidden to everyone except the buyer. |
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Wooden Shield | A shield reducing incoming damage by 1. Removed after 2 hits, or after 1 battle.
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Iron Shield | A shield reducing incoming damage by 2. Removed after 4 hits, or after 1 battle.
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Mithril Shield | A shield reducing incoming damage by 3. Removed after 6 hits, or after 1 battle.
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Spiked Shield | A shield with spikes reducing incoming damage by 1. If your defense roll is greater than the opponent's attack roll, reflect damage equal to half of the attack value back to the opponent. Removed after 1 battle.
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Smoke Bomb | Stock Effect: In the next battle, the enemy gains -1 ATK, DEF and EVD.
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Leather Boots | +1 MOV, and another +1 if carrying no quest item. Purchasing this item will replace your current pair of shoes.
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The card is added to your hand upon closing the shop screen.
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Guardian |
Summon a on the field. It will scout and fight any Bounty quests you are holding. Cannot attack other players, but other players can attack it.
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Can't be purchased if the player already has an active minion. |
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Gale Shoes | +1 MOV, and another +2 if carrying no quest item and having less than 2 cards. Purchasing this item will replace your current pair of shoes.
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SSR |
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Magical Enchanted Sword | Permanently gain +1 ATK, but also -1 DEF. This can be purchased only once.
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SSR |
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Executioner | Permanently gain +1 ATK, but also -1 EVD. This can only be purchased once.
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SSR |
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