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Sherry

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Gamemode bounty

Bounty Hunt is a special game mode that debuted on April 18st, 2020 with the Bounty Hunters event and has only appeared in the event. Channeling the spirit of adventure, this mode features multiple changes to gameplay including quests, bounties, locations, power-ups, new monsters, and fame.

The goal of this mode is to use quest cards to complete tasks such as fetching items or defeating monsters to amass the most Fame as quickly as possible. The player who gains 20 points of Fame the fastest and norms all the way up wins the match.

Setup

To activate bounty hunt mode, the player needs to toggle the icon located next to the board menu. This can be done in both singleplayer custom mode or in online mode. The player can also join an online bounty hunt lobby, by selecting the "Bounty Hunt" tab at the top of the online lobby list.

ModeChangeExample2

Important Changes

Before examining the particulars of the mode, below is a basic list of rule changes the player should be aware of:

  • Players can choose to stop at any Mass check0 Home panel, regardless of whether it is theirs.
  • All units have a permanent +1 MOV, +1 hand size, and an increase in start-of-chapter bonus stars.
  • A quest or bounty card may be chosen when landing on a Mass check0 Home panel. The players also start with one.
  • Various shops and locations appear on panels all around the board. Their positions on the board are randomized every 6 chapters, starting from Chapter 1. (1, 7, 13, 19, etc.)
  • Norma is used to win this mode but is based on fame not stars or wins.
Level Fame
1☆ 2
2☆ 5
3☆ 9
4☆ 14
5☆ 20

Item Inventory

Item Category EquipmentEquipment
Image Name Description
Item Wooden Sandals Wooden Sandals A very common pair of shoes allowing you to sprint fast without hurting your feet. Adds +1 MOV.
Item Leather Boots Leather Boots The latest creation of famous leatherworkers, which is a direct upgrade from the usual sandals and common shoes. Adds +1 MOV, and an additional 1 if you're not carrying any quest item.
Item Gale Shoes Gale Shoes Powered by powerful magic, you will never feel tired while wearing this pair of shoes. Adds +1 MOV, and an additional 2 if carrying no quest items and having less than 2 cards.
Item Category QuestQuest Items
Image Name Description
Item Medicinal Herb Medicinal Herb An herb with healing properties.
Item Turni-slime Turni-slime Used to be part of a Turnislime's body.
Item Bag of Chilling Wind Bag of Chilling Wind A bag filled with an extremely cold breeze. Holding it carelessly could cause your hands to freeze instantly.
Item Never-Ending Flour Never-Ending Flour A bag of flour that never seems to end. Just what does it have inside?
Item Broken Blade Broken Blade A worn weapon left behind by the fallen.
Item Trollite Horn Trollite Horn An old horn that used to belong to a Trollite. Wherever there's one of these, trouble lurks nearby.
Item Misty Sap Misty Sap Sap from a tree. Tastes sweet.
Item Cactus Cactus A cactus from a desert which contains some water in it.
Item Göst Spirit Göst Spirit A defeated playful Göst.
Item Wolly Milk Wolly Milk Fresh milk from a Wolly.
Item Globbu Globbu A magmatic prankster that likes setting people on fire.
Item Category KeySpecial Items
Image Name Description
Item Delicacy Delicacy A tasty morsel for Cook. Collect up to 3 per game.

Character & Card Changes

Some cards and character passives have notable changes that are important for the player to understand when playing Bounty Hunt mode. Certain characters are more or less viable than they usually would be as a result of these adjustments.

Passive Changes

  • Tequila no longer gains +1 ATK for every HP lost during a battle, but instead gains +1 ATK total regardless of the amount of HP lost.

Card Changes

Below is a list of all changed cards. Any card not listed has remained unchanged.

Card Changes
Now calculates +Y DEF using Y = current fame / 5, and +Z EVD using Z = current stars / 50.
Effect is now "Gain +1 Rage Counter and go into Raging Mode. During Raging Mode, gain +X/2 ATK and +X/2 EVD rounded up, where X is the number of your Rage Counters. At the start of your turn, lose 1 Rage Counter. Raging Mode ends when Rage Counters are 0."
Does not return bounties or quests to the deck.

Reward Changes

Because matches in Bounty Hunt are generally longer than in other game modes, the player receives 50% more bonus Stars IconStars at the end of the match. If playing in a multiplayer match, the player also receives 50% more experience and Oranges IconOranges. (The increase in XP does not stack with the increase in stars, but is scaled to the same proportion as in other game modes.)

During the Bounty Hunters event, all of the above changes were in effect, and the 50% increase was also applied to item drop chances and event goal progress.

Update History

100% Orange Juice Emoticon 100oj V 2.9.2
  • Players now win 1 fame in Bounty Hunt mode by defeating a player in battle that has more fame than them.

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