All panels besides any Warp, and Home panels will be randomized every chapter.
Rule Changes
- At the beginning of every chapter, all panels which aren't Home, Warp, or Warp Move panels are randomized.
Notes
- Panels can transform into almost every panel type. This includes Bonus, Drop, Draw, Encounter, Neutral, Move, Ice, Goo, Heal, and Damage panels, as well as their x2 variants.
- Notably, the mutator will not transform panels into Warp or Warp Move panels.
- During the Boss panels. These panels will instead transform into Boss panels whenever they would usually transform into Encounter panels. Other panels that become transformed into Encounter panels will not be Boss panels. field event, only panels that are naturally Encounter panels may become
- The mutator's effects take place before any field events. As such, , , , and all take place after the mutator transformation. In the case of Battlefield, it effectively lasts only 1 chapter instead of 3 as a natural consequence of the mutator's effects.
- The mutator's effects will never transform panels that are naturally Warp or Warp Move, even if those panels are transformed by a different effect.
- Cards that cause panel-transforming effects all function as expected, but any transformed panels will revert into a random panel once the mutator's effects take place at the beginning of the next chapter. However, any other effects of the card will persist.
- / : Any natural Warp or Warp Move panels that were transformed will stay transformed for the expected duration.
- : The flower marks on panels will persist for the expected duration.
- : The panel-stopping on battle traps will persist for the expected duration.