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100% Orange Juice Wiki
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Chaos Mode/Unstable Selection
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Chaos Mode/Unstable Selection
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[[File:MutatorUnstableSelection.png|220px|right]] ''Chosen characters are changed to a random character.''<br> (Achievements are disabled with this mutator.) <h3>Rule Changes</h3> *At the beginning of Chapter 1, the character assigned to each player will be randomized. <h3>Notes</h3> *Since the character is instantly replaced, the characters that players select during deck building are irrelevant in this mutator. *After characters are swapped, all players' starting hands are reset with new cards from the deck. *The swapped character can be any character in the game. The player does not need to own a character to be able to randomly swap to it. *The boss encounter is determined before characters are swapped. This means players who selected {{Ca|Marie Poppo}} with a Poppo Event cosmetic during deck building will increase the odds of {{Ca|Big Poppo}} appearing as the boss by +25%. *Players keep their starting [[Norma]] objective. This means players who selected {{Ca|Star Breaker}} during deck building will have a starting Norma of 1 Win, regardless of which character they end up controlling. Star Breaker herself can also have a starting Norma of 10 Stars this way. *After characters are swapped, the starting music is refreshed to correspond to the new character changes. If the current board has no field intro music, this means the theme will change to match Player 1's new character. *Players keep their equipped dice cosmetic, homemark cosmetic, and pet cosmetic. Characters will have no cosmetics equipped other than the {{Red}}, {{Blue}}, {{Green}}, or {{Yellow}} (depending on player number). *A player's available taunts will changed to that of the newly received character. The player's taunt loadout for that character will be used. {{clear}}
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