Efficiency Theory | |
Defeat M10 Robot on Hyper difficulty without dealing any damage to it outside combat. |
Efficiency Theory is a Steam achievement in 100% Orange Juice!.
Requirement
Win a Co-op game against
on Hyper difficulty without dealing out-of-battle damage to it.Notes
- Boss's cards that deals out-of-battle damage to itself (such as
Strategy
- You would want to have at least 2 Attackers because will reduce its battle damage, and it is very important to wear down the stacks by attacking multiple times, and Attackers will attack first. It is possible to beat it with only 1 Attacker, but you would require to endure more turns.
- There must be at least 1 Support to ensure that your teammates wouldn't die instantly by the Boss's card because of low HP. Healing cards such as cannot be used when the Boss uses , which renders players to be unable to use their cards. Supports should try to stay alive as much they can because when a character would revive with 0 REC, it would require 0 stars to revive, and having full HP makes much more safer when the Boss would use out-of-battle damage card.
- Guardian is optional and its unique skills would help other characters especially Support to not to get KO'd easily
- Helpful cards such as , , , , , , and are useful to make the characters stay alive.
- is a very powerful card and easy to use since it can be used both running away from Boss and reviving the character.
- is very useful and cost-effective compared to and when the Boss would use a card that heavily favors the Boss ( and ). Players should consider putting some of this card for safety.
- is another viable choice (usually as Support) for this achievement. His stats fare pretty well against the Boss and his Hyper can be very helpful in breaking down the shield or dealing great damage once Scrambled takes place.