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QP
Female Symbol
QP (unit)
Base Stats
HP
5
ATK
±0
DEF
±0
EVD
±0
REC
5
Basic Info
Theme
For the alternate version of this character, see: QP (Dangerous)

QP (きゅーぴー Kyūpī) is one of the four starting characters in 100% Orange Juice!, that the player can select when creating a new save file. She originates from the game QP Shooting in which she was the main character.

Passives

None.

Overview

A carefree dog girl with a deep love of pudding, QP is a jack of all trades character with perfectly neutral stats across the board. QP features an HP stat of 5, no modifiers to her ATK, DEF, or EVD stats, and no passive ability. Due to the middling stats QP has, she struggles in many aspects of fighting others. However, having a 0 DEF stat alongside an HP of 5 does allow her to take a stray hit from a majority of the cast most of the time. QP's main advantage is her very good Hyper, Hyper Modeicon Hyper Mode - allowing her to put on some offensive presence with +2 ATK for when she need to KO others, as well being a strong defensive tool, keeping her stars safe if she's KO'd herself. A very positive analysis of this Hyper will lead players to the conclusion that decking Big Magnumicon Big Magnum will net an 11 potential Magnums in the deck alongside her Hyper.

QP's greatest weakness, however, like most jack of all trades, is that she is a master of none. Without any stat modifier, she does not particularly excel at anything -- especially attacking others. She will often struggle with the decision to use her Hyper for its +2 ATK, or save it for use in a pinch. Despite her lack of ATK stat, QP can take a few hits. Although, she typically does not hit back very hard, making repeated combat not her forte. It is best for QP to be played passively until either a Battle card or her Hyper card is drawn, and the situation calls for it. Due to her meagre overall stats, QP can be quite vulnerable to the Boss.

Summary

Pros
+Powerful and diverse Hyper
+Decent overall defensive stats
Cons
-Bad offensive stats
-Often reliant on cards to make plays

Update History

100% Orange Juice Emoticon 100oj V3.3 (Hotfix 2)
  • Updated voice archives for QP to include the updated voice lines that were missing.

100% Orange Juice Emoticon 100oj V3.3
  • Added new voice lines for QP.

100% Orange Juice Emoticon 100oj V3.2.1
  • Minor consistency edit in Hyper Mode card description.
    • Old description: Your unit gains +2 Attack during this battle. If your unit suffers KO during this battle, you give no stars or Wins and the unit will revive next turn.
    • New description: Your unit gains +2 ATK during this battle. If your unit suffers KO during this battle, you give no stars or Wins and the unit will revive next turn.

100% Orange Juice Emoticon 100oj V2.7.2
  • Fixed Pudding pet eating QP.

100% Orange Juice Emoticon 100oj V2.6 (Hotfix 1)
  • Fixed QP not reacting when Portable Pudding is packed to deck.

100% Orange Juice Emoticon 100oj V1.22.1
  • Improved details for QP's new Halloween costume.

100% Orange Juice Emoticon 100oj V1.21
  • Improved graphics on QP's first 4 hair colors.

100% Orange Juice Emoticon 100oj V1.19
  • Character voice added with DLC 12.

100% Orange Juice Emoticon 100oj V1.17.2
  • Clarified Hyper Mode description.
    • Old description: Your unit gains +2 Attack during this battle. If your unit suffers KO during this battle, no stars will be lost and the unit will revive next turn.
    • New description: Your unit gains +2 Attack during this battle. If your unit suffers KO during this battle, you give no stars or Wins and the unit will revive next turn.

100% Orange Juice Emoticon 100oj V1.16.4
  • Unit cards now show a REC value for unit’s revive roll.
    • REC: 5

100% Orange Juice Emoticon 100oj V1.13.3
  • (Undocumented) Renamed QP's Hyper from "Hyper Mode!" to "Hyper Mode".

100% Orange Juice Emoticon 100oj V1.13
  • Various achievements involving defeating other players in battle now also work even when the defeated player has Hyper Mode active.

100% Orange Juice Emoticon 100oj V1.11

100% Orange Juice Emoticon 100oj V1.6.5
  • Fixed a problem where QP's Hyper Mode stayed active after battle.

100% Orange Juice Emoticon 100oj V1.0
  • Added QP to the game.
    • HP: 5
    • ATK: ±0
    • DEF: ±0
    • EVD: ±0
    • Passive: N/A
  • Added Hyper Mode! to the game.
    • Type: Battle
    • Level: 1
    • Cost: 10★
    • Description: Your unit gains +2 Attack during this battle. If your unit suffers KO during this battle, no stars will be lost and the unit will revive next turn.
    • Flavor: "HYPER MODE!" ―QP

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