Cannot Counterattack.
Flying Castle (空飛ぶ城 Sora tobu Shiro) is one of the playable characters in 100% Orange Juice!.
Passives
- When on the defending side in a battle, the opposing unit cannot use Battle cards.
- When on the defending side in a battle, cannot counterattack.
Notes
- Flying Castle's passives apply if it is on the defending side of battle, regardless of which unit initiated the battle.
- A small amount of effects take priority over Flying Castle's passive, allowing it to counterattack.
- When is in effect
- Using
- Triggering an trap or trap
- Triggering a Boss panel in Co-op Mode.
Overview
Flying Castle is the playable character with the highest base HP, together with
and . In its playable state, it has a passive ability that an opponent cannot use any Battle cards against it if it is on the defending side. However, Flying Castle has the drawback of not being able to counter-attack. This puts it at a disadvantage if it stays in front of another player on the board, as it becomes easy for opponents to constantly fight it. Flying Castle also does not have the greatest stats overall compared to other tank characters, as it does not feature a high DEF stat like or , has a subpar EVD stat, and has a high REC stat.With these poor aspects, Flying Castle should stay behind enemies aggressively attacking them, making use of its above average ATK stat to prevent going in front of them, or use teleportation cards such as Warp panels to avoid being caught from behind.
or or takeSummary
- Pros
- +Highest base HP in the game
- +Hyper that blocks routes and enables counter-attacks
- +Enemies cannot use Battle cards when on the attacking side
- Cons
- -Vulnerable to constant player encounters
- -Low DEF and high REC make it rely on its rolls and HP.
- -Small boards enable enemies to reach and attack it quicker
- -Hyper is situational and easy to avoid
Update History
- duration is now 2 chapters (up from 1).
- Made the basic red costume for Flying Castle more distinctly colored.
- New Hyper cards and BGM added for the 6 playable "NPC" characters.
- Clarified Store Manager and Flying Castle unit descriptions.
- Flying Castle maximum HP is now 8 (down from 10).
- Flying Castle defense is now -1 (up from -2).
- Flying Castle evasion is now -2 (down from -1).
- Playable Flying Castle now has -2 Defense (down from -1).
- Playable versions of the three boss characters , , and Flying Castle added to the game.
Cannot move.
Gain +2 DEF. Can counterattack.
Enemies who move into the same panel must battle you.
Effect
Flying Castle's Hyper is Immovable Object. Upon use, the player will instantly end their turn, as well as skip their next turn. For two chapters, the player gains +2 DEF and becomes immune to any warping effects. In addition, any unit that passes the panel the player is on is forced to battle them, with the player on the defending side.
This card can have additional effects depending on the character that uses it.
- When this card is used by , its "Cannot Counterattack" passive will be disabled.
Notes
- This card does not cause other units to stop if they start their turn on the same panel as the player.
- Despite the card's description, Immovable Object does not disable other effects that prevent counterattacking, such as .
Strategy
Immovable Object effectively entrenches the player on a panel and renders them unable to move for 2 turns. This can help to lose opponents that are incessantly attacking from the rear, or enable you to KO them. Unsurprisingly, this Hyper helps dramatically for KOing low health characters and for escaping high-attack characters that could potentially deal a lot of damage.
As the Hyper boosts DEF by +2, gives Flying Castle the ability to counter-attack, and forces any enemy that passes its panel to battle, the Hyper opens a window for Flying Castle to take revenge on opponents.
The main downside of the Hyper is that depending on the opposing player's rolls, an opponent might not even roll into the player's space before the Hyper's duration ends. This problem is further worsened if the board is large and has multiple alternate paths, as the opponent may simply walk or warp around the player without entering combat.Tips
- Playing as Flying Castle
- Healing cards are an absolute necessity for a Flying Castle deck. Cards such as , or will heal the large amounts of damage dealt by opponents. HP is the unit's most important stat, so the player should keep it as high as possible at all times.
- Players should try to stay behind other players when possible. Engaging in battle may be necessary in certain situations, in which case Flying Castle features a decent ATK stat and may have a chance to KO the opponent.
- Playing against Flying Castle
- Players should try to focus on keeping as much pressure as possible on Flying Castle at all times. Using cards like or and constantly attacking will quickly deplete its HP, leaving it vulnerable to most attacks.
- It should be remembered that Battle cards can not be used against Flying Castle, which means the player will have to rely on their ATK stat and rolls. 's and can be very useful against it as they are event cards that adjust stats outside of battle.
Recommended Cards
Standard | Recommended | Viable |
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Counter Cards
Recommended | Viable |
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Sumika
Cannot Counterattack.
Co-op
In Co-op mode, Flying Castle's REC stat is increased from 6 to 7, due to its base ATK of +1. Flying Castle's passive does not visibly change; however, there are some situations where Flying Castle is allowed to counterattack in spite of its passive.
Flying Castle's Hyper, Immovable Object, does not visibly change in Co-op, but has a slightly different effect. The Hyper will only force enemies (and not other players) to battle the player, but otherwise functions the same as in Normal mode.
Co-op Rank | ||||
---|---|---|---|---|
B | C | E | A | D |
Bounty Hunt
Flying Castle's passive and Hyper are unchanged in Bounty Hunt mode.
Flying Castle's base stats give it 34 starting stars and a markup of +15% at shops.
Character
To unlock Flying Castle as a playable character, along with its unit card and Hyper card as binder collectibles:
Unit Colors
Name | Current Unlock Conditions |
---|---|
Pink color | Receive as a random drop after finishing an online game. |
Purple color | Purchase for 20000 in the Shop after reaching Level 50. |
Teal color | Purchase for 10000 in the Shop after reaching Level 25. |
Black color | Receive as a random drop after finishing an online game. |
Silver color | Purchase for 40000 in the Shop after reaching Level 75. |
Red and Blue color | Purchase for 60000 in the Shop after reaching Level 100. |
Christmas Outfit color |
|
Chocolate color | Currently unavailable. |
Accessories
Name | Current Unlock Conditions |
---|---|
Santa Hat | Purchase for 5000 in the Shop after giving out 10 cards with as . |
Brown Antlers | Receive as a random drop after finishing an online game as Flying Castle. |
Red Antlers | Receive as a random drop after finishing an online game as Flying Castle. |
Red Crown | Complete all base-game campaigns and extra episodes on Normal difficulty or higher. |
Purple Crown | Complete all base-game campaigns and extra episodes on Extreme difficulty. |
Halloween Costume '16 | Receive randomly from the Mystery Bag. |
Poppo Mask | Purchase for 99999 in the Shop. |
Halloween Costume '17 | Receive randomly from the Mystery Bag. |
Reindeer Kigurumi | Complete Waruda Christmas Party on any difficulty. |
Santa Scramble Costume | Purchase for 50 Xmas Cakes in the Shop. |
Leo Kigurumi | Currently unavailable. |
Pigformation | Currently unavailable. |
Cow Kigurumi | Purchase for 60Oranges in the Shop. |
Tiger Kigurumi | Purchase for 80Oranges in the Shop. |
Bunny Ears | Receive as a random drop after finishing an online game as Flying Castle. |
Name | Current Unlock Conditions |
---|---|
Eyeglasses | Receive as a random drop after finishing an online game. |
Sunglasses | Receive randomly from the Mystery Bag. |
Other
Name | Current Unlock Conditions |
---|---|
Poses | Receive randomly from the Regular Crate. |
Poses
Colors
Accessories
Glasses
Trivia
- Flying Castle appears in the artwork for , , and .
- In Flying Red Barrel, the Flying Castle is creation to conquer the skies.[1]
- Prior to Version 1.15, Flying Castle had no music theme of its own; when leveling up, theme ▶️ was played instead.
References
- ↑ Flying Red Barrel