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Flying Castle
Transparent.png
Flying Castle (unit).png
Base Stats
HP
8
Attack
+1
Defense
-1
Evade
-2
Recovery
6
Basic Info
Price
Voice Actor
[{{{link}}} ]
Origin
Theme
For the enemy unit version of this character, see: Flying Castle (Boss)

Flying Castle (空飛ぶ城 Sora tobu shiro) is one of the playable characters in 100% Orange Juice!.

Passives[]

  • When on the defending side in a battle, the opposing unit cannot use Battle cards.
  • When on the defending side in a battle, cannot counterattack.

Notes[]

  • Flying Castle's passives apply if it is on the defending side of battle, regardless of which unit initiated the battle.
  • A small amount of effects take priority over Flying Castle's passive, allowing it to counterattack.

Overview[]

Flying Castle is the playable character with the highest base HP, together with Kiriko. In its playable state, it has a passive ability that an opponent cannot use any Battle cards against it if it is on the defending side. However, Flying Castle has the drawback of not being able to counter-attack. This puts it at a disadvantage if it stays in front of another player on the board, as it becomes easy for opponents to constantly fight it. Flying Castle also does not have the greatest stats overall compared to other tank characters, as it does not feature a high DEF stat like Fernet or Kyoko, has a subpar EVD stat, and has a high REC stat.

With these poor aspects, Flying Castle should stay behind enemies aggressively attacking them, making use of its above average ATK stat to prevent going in front of them, or use teleportation cards such as  Here and There or  Party Time or take  Warp panels to avoid being caught from behind.

Summary[]

Pros
+Highest base HP in the game
+Hyper that blocks routes and enables counter-attacks
+Enemies cannot use Battle cards when on the attacking side
Cons
-Vulnerable to constant player encounters
-Low DEF and high REC make it rely on its rolls and HP.
-Small boards enable enemies to reach and attack it quicker
-Hyper is situational and easy to avoid

Immovable Object
Immovable Object.png
Effect Duration: 2 Chapters
Cannot move.
Gain +2 DEF. Can counterattack.
Enemies who move into the same panel must battle you.
Hyper Info
Boost
Level
3
Cost
20 ★
Symbol
[[File:|30px|link=]]
Neriume
"With this power, everything in the sky will be ours." -Guild Master

Effect[]

Flying Castle's Hyper is Immovable Object. Upon use, the player will instantly end their turn, as well as skip their next turn. For two chapters, the player gains +2 DEF and becomes immune to any warping effects, and any unit that passes the panel the player is on is forced to challenge them to battle. If the player is Flying Castle, it also allows them to counterattack.

Notes[]

  • Since this card forces opponents to select Yes to challenge prompts, units that cannot challenge players on the field due to a character passive or stock effect will bypass this effect. If the player has both  Stealth On and Immovable Object active, Stealth On will not prevent battles.
  • This card does not cause other units to stop if they start their turn on the same panel as the player.

Strategy[]

Immovable Object effectively entrenches the player on a panel and renders them unable to move for 2 turns. This can help to lose opponents that are incessantly attacking from the rear, or enable you to KO them. Unsurprisingly, this Hyper helps dramatically for KOing low health characters and for escaping high-attack characters that could potentially deal a lot of damage.

As the Hyper boosts DEF by +2, gives Flying Castle the ability to counter-attack, and forces any enemy that passes its panel to battle, the Hyper opens a window for Flying Castle to take revenge on opponents.

The main downside of the Hyper is that depending on the opposing player's rolls, an opponent might not even roll into the player's space before the Hyper's duration ends. This problem is further worsened if the board is large and has multiple alternate paths, as the opponent may simply walk or warp around the player without entering combat.

Tips[]

Playing as Flying Castle
  • Healing cards are an absolute necessity for a Flying Castle deck. Cards such as  Saki's Cookie,  Pudding or  Quick Restoration will heal the large amounts of damage dealt by opponents. HP is the unit's most important stat, so the player should keep it as high as possible at all times.
  • Players should try to stay behind other players when possible. Engaging in battle may be necessary in certain situations, in which case Flying Castle features a decent ATK stat and may have a chance to KO the opponent.
Playing against Flying Castle
  • Players should try to focus on keeping as much pressure as possible on Flying Castle at all times. Using cards like  Cloud of Seagulls or  Sealed Guardian and constantly attacking will quickly deplete its HP, leaving it vulnerable to most attacks.
  • It should be remembered that Battle cards can not be used against Flying Castle, which means the player will have to rely on their ATK stat and rolls. Suguri's  Accelerator and  Super All-Out Mode can be very useful against it as they are event cards that adjust stats outside of battle.

Recommended Cards[]

Standard Recommended Viable

 Pudding
 Quick Restoration
 Extend
 Mix Phenomenon

 Saki's Cookie
 Dash!
 Lonely Chariot
 Rbits
 Rainbow-Colored Circle
 Big Magnum
 Shield
 Final Battle
 Reverse Attribute Field
 Tactical Retreat
 Sky Restaurant 'Pures'
 Accel Hyper
 Windy Enchantment
 Lost Child

Counter Cards[]

Recommended Viable

 Oh My Friend
 Sealed Guardian
 Forced Revival
 Party Time

 Flip Out
 Passionate Research
 Mimic
 Shield Counter
 Piggy Bank
 Invasion
 Heat 300%
 Exchange
 For the Future of the Toy Store
 Holy Night
 Out of Ammo
 Super All-Out Mode
 Little War
 Gentleman's Battle
 Unlucky Charm
 Present Thief
 Dark Side of Business
 Treasure Thief
 Wanted

Dialogue R sm.png

Kyoko

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Face kyoko 00 00.png
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Flying Castle (Co-op)
Transparent.png
Flying Castle (Co-op) (unit).png
Base Stats
HP
8
Attack
+1
Defense
-1
Evade
-2
Recovery
7
Basic Info
Voice Actor
[{{{link}}} {{{voice}}}]
Origin

Co-op

In Co-op mode, Flying Castle's REC stat is increased from 6 to 7, due to its base ATK of +1. Flying Castle's passive does not visibly change; however, there are some situations where Flying Castle is allowed to counterattack in spite of its passive.

Flying Castle's Hyper, Immovable Object, does not visibly change in Co-op, but has a slightly different effect. The Hyper will only force enemies (and not other players) to battle the player, but otherwise functions the same as in Normal mode.

Co-op Rank
Attacker Guardian Support Avenger Dealer
B C E A D

Bounty Hunt

Flying Castle's passive and Hyper are unchanged in Bounty Hunt mode.

Flying Castle's base stats give it 34 starting stars and a discount of +15% at shops.

Character

To unlock Flying Castle as a playable character, along with its unit card and Hyper card as binder collectibles:

  • Purchase for 40000Stars Icon.png in the Shop after reaching level 40 in Multiplayer.

Unit Colors

Name Current Unlock Conditions
Orange Icon.pngOrange color Purchase for 15000Stars Icon.png in the Shop.
Blue Icon.pngBlue color
Green Icon.pngGreen color
Yellow Icon.pngYellow color
Pink Icon.pngPink color Receive as a random drop after finishing an online game.
Purple Icon.pngPurple color Purchase for 20000Stars Icon.png in the Shop after reaching Level 50.
Teal Icon.pngTeal color Purchase for 10000Stars Icon.png in the Shop after reaching Level 25.
Black Icon.pngBlack color Receive as a random drop after finishing an online game.
Silver Icon.pngSilver color Purchase for 40000Stars Icon.png in the Shop after reaching Level 75.
Red and Blue Icon.pngRed and Blue color Purchase for 60000Stars Icon.png in the Shop after reaching Level 100.
Christmas Outfit Icon.pngChristmas Outfit color
Chocolate Icon.pngChocolate color Currently unavailable.

Accessories

Name Current Unlock Conditions
Santa Hat Icon.pngSanta Hat Purchase for 5000Stars Icon.png in the Shop after giving out 10 cards with  Present for You as Aru.
Brown AntlersBrown Antlers Receive as a random drop after finishing an online game as Flying Castle.
Red AntlersRed Antlers Receive as a random drop after finishing an online game as Flying Castle.
Red CrownsRed Crown Complete all base-game campaigns and extra episodes on Normal difficulty or higher.
Purple CrownsPurple Crown Complete all base-game campaigns and extra episodes on Extreme difficulty.
Halloween Costume '16 Icon.pngHalloween Costume '16
Poppo Mask Icon.pngPoppo Mask Purchase for 99999Stars Icon.png in the Shop.
Halloween Costume '17 Icon.pngHalloween Costume '17
Reindeer KigurumisReindeer Kigurumi Complete Waruda Christmas Party on any difficulty.
Santa Scramble CostumesSanta Scramble Costume Purchase for 50Christmas Currency.pngChristmas Wreaths in the Shop.
Leo KigurumisLeo Kigurumi Currently unavailable.
PigformationPigformation Currently unavailable.
Cow KigurumisCow Kigurumi Purchase for 80Oranges Icon.pngOranges in the Shop.
Name Current Unlock Conditions
Eyeglasses Icon.pngEyeglasses Receive as a random drop after finishing an online game.
Sunglasses Icon.pngSunglasses Receive randomly from the Mystery Bag.

Other

Name Current Unlock Conditions
Poses 2 Icon.png 3 Icon.png 4 Icon.png 5 Icon.png 6 Icon.png Receive randomly from the Regular Crate.
Voice Pack Unlock Flying Castle.

Poses

1 Icon.png Default
0 10000 00.png
Castle 00 00.png
2 Icon.png Attack
0 10000 00.png
Castle 00 01.png
3 Icon.png Damage
0 10000 00.png
Castle 00 02.png
4 Icon.png Success
0 10000 00.png
Castle 00 03.png
5 Icon.png Failure
0 10000 00.png
Castle 00 04.png
6 Icon.png Dice Throw
0 10000 00.png
Castle 00 05.png
7 Icon.png Default
0 10000 00.png
not found
8 Icon.png Attack
0 10000 00.png
not found
9 Icon.png Damage
0 10000 00.png
not found
10 Icon.png Success
0 10000 00.png
not found
11 Icon.png Failure
0 10000 00.png
not found
12 Icon.png Dice Throw
0 10000 00.png
not found

Colors

0 10000 00.png
not found
0 10000 00.png
not found
0 10000 00.png
not found
0 10000 00.png
not found
0 10000 00.png
not found
0 10000 00.png
not found

Accessories

Glasses

Trivia[]

Update History[]

100% Orange Juice Emoticon 100oj.png V1.18.2

100% Orange Juice Emoticon 100oj.png V1.16.6
  • Made the basic red costume for Flying Castle more distinctly colored.

100% Orange Juice Emoticon 100oj.png V1.15
  • New Hyper cards and BGM added for the 6 playable "NPC" characters.
  • Clarified Store Manager and Flying Castle unit descriptions.
  • Flying Castle maximum HP is now 8 (down from 10).
  • Flying Castle defense is now -1 (up from -2).
  • Flying Castle evasion is now -2 (down from -1).

100% Orange Juice Emoticon 100oj.png V1.5
  • Playable Flying Castle now has -2 Defense (down from -1).

100% Orange Juice Emoticon 100oj.png V1.3.2

References[]

  1. Flying Red Barrel

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