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{{Character | hp = 8 | attack = +1 | defense = -1 | evade = -2 | recover = 6 | passive = Immune to Battle Cards when defending.<br>Cannot Counterattack. | origin = 9 | theme = Overture to a Decisive Battle | gender = - }} {{NPC|Flying Castle (Boss)}} '''Flying Castle''' {{Pro|(空飛ぶ城 Sora tobu Shiro)}} is one of the playable characters in {{OJ}}. ==Passives== *When on the defending side in a battle, the opposing unit cannot use Battle cards. *When on the defending side in a battle, cannot counterattack. ==Notes== *Flying Castle's passives apply if it is on the defending side of battle, regardless of which unit initiated the battle. *A small amount of effects take priority over Flying Castle's passive, allowing it to counterattack. **When {{Ci|Immovable Object}} is in effect **Using {{Ci|Whimsical Windmill}} **Triggering an {{Ci|Invasion}} trap or {{Ci|Flying Pirate}} trap **Triggering a {{Panel|Boss}} panel in Co-op Mode. ==Overview== '''Flying Castle''' is the playable character with the highest base HP, together with {{Ca|Kiriko}} and {{Ca|Shifu}}. In its playable state, it has a passive ability that an opponent cannot use any Battle cards against it if it is on the defending side. However, Flying Castle has the drawback of not being able to counter-attack. This puts it at a disadvantage if it stays in front of another player on the board, as it becomes easy for opponents to constantly fight it. Flying Castle also does not have the greatest stats overall compared to other tank characters, as it does not feature a high DEF stat like {{Ca|Fernet}} or {{Ca|Kyoko}}, has a subpar EVD stat, and has a high REC stat. With these poor aspects, Flying Castle should stay behind enemies aggressively attacking them, making use of its above average ATK stat to prevent going in front of them, or use teleportation cards such as {{Ci|Here and There}} or {{Ci|Party Time}} or take {{Panel|Warp}} panels to avoid being caught from behind. ==Summary== ;Pros : +Highest base HP in the game : +Hyper that blocks routes and enables counter-attacks : +Enemies cannot use Battle cards when on the attacking side ;Cons : -Vulnerable to constant player encounters : -Low DEF and high REC make it rely on its rolls and HP. : -Small boards enable enemies to reach and attack it quicker : -Hyper is situational and easy to avoid ==Update History== {{Patch Changes| {{Patch|Version 1.18.2|1.18.2|'''{{Ch|Immovable Object}}''' duration is now 2 chapters (up from 1).}} {{Patch|Version 1.16.6|1.16.6|Made the basic red costume for '''Flying Castle''' more distinctly colored.}} {{Patch|Version 1.15|1.15|New Hyper cards and BGM added for the 6 playable "NPC" characters.|Clarified Store Manager and '''Flying Castle''' unit descriptions.|'''Flying Castle''' maximum HP is now 8 (down from 10).|'''Flying Castle''' defense is now -1 (up from -2).|'''Flying Castle''' evasion is now -2 (down from -1).}} {{Patch|Version 1.5|1.5|Playable '''Flying Castle''' now has -2 Defense (down from -1).}} {{Patch|Version 1.3.2|1.3.2|Playable versions of the three boss characters {{Ca|Store Manager}}, {{Ca|Shifu Robot}}, and '''Flying Castle''' added to the game.}} }}
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