Invasion is a 1-star trap card that causes the victim to fight a random NPC. The exchange is similar to an encounter panel, but the enemy gets the first attack.
Strategic Info[edit | edit source]
Invasion acts as a less consistent, but potentially more deadly alternative to the guaranteed 1 damage of. The effectiveness of this trap depends on the enemy that shows up as well as the character who lands on it. has a much higher chance to deal damage or KO the victim than or , but the other two are harder to KO and are less likely to give the opponent a win. Characters that like to play traps like can use this card as a part of their kit. In addition, characters who prey on weakened opponents like or can also use this card effectively.
Characters susceptible to taking a lot of damage in combat can be put at risk by playing this card. Even characters likewho benefit from having their opponents take damage can find the tables turned if she lands on Invasion. Characters like or should avoid putting this card in the deck, as it can be very detrimental to them if they land on it and they don't benefit much from weakening their opponents.
Extra Info[edit | edit source]
- can show up when this trap is triggered, even if did not set the trap himself.