Iru (イル Iru), is one of the playable characters in 100% Orange Juice!. She was added to the game in DLC 20 alongside . Iru originates from the game SUGURI, in which she is one of the bosses.
Passives
- When challenging an enemy, the enemy takes 1 damage before the battle begins.
- If the enemy is KO'd from this effect, this counts as a regular battle KO.
Notes
- The term "Challenge" refers only to the optional battles while on the field. Therefore, Battles started by cards such as will not trigger Iru's passive.
- Bounty Battles count as Iru initiating battle, allowing her to deal 1 damage.
Overview
Armed with a powerful photon rifle and tomboy-ish personality, Iru is a character built for bullying other characters by consistently dealing the first strike in combat. While lacking stat power, Iru's most notable and powerful trait is her passive ability that, similar to
, provides Iru with a rare "guaranteed damage" effect. When instigating a battle with another player, Iru automatically deals a single point of damage at the battle's start, before any dice are rolled or cards are played, and then gets to attack first. As one might expect, the primary advantages of this passive is twofold. When facing 1 HP opponents, Iru can essentially "snipe" them with the passive's guaranteed point of damage and receive the rewards of a usual battle victory with zero risk or effort. Likewise, when facing any opponent, the effect is still extremely beneficial as it grants a guaranteed extra point of damage which, in the case of low HP opponents, can be the difference between a KO or not. The passive is also particularly potent against tanks such as and , as relentless attacks can quickly chip away at their large HP pool at double the speed. Consequently, the effect is also more or less a hard counter to , as her inability to evade Iru's second attack means a KO is guaranteed in 2 battles if not at full HP. On the other side of the spectrum, the passive is also useful on targets with inherently small supplies of HP such as and which can be any easy source of wins if the player can keep entering combat with them and survive the counter attack. Boards with the effect can also be very useful in providing a constant flow of low HP opponents for Iru, assuming the air raid damage does not finish the opponent before Iru's passive can.Despite the power of her passive, Iru has two key disadvantages; the first being that she is "too good" at one particular thing, at the detriment of having no other notable strengths. While Iru is excellent at sniping opponents at 1 HP, her key source of free victories is one that is often sought after, and hotly pursued, by other opponents. Playing against other characters that are good at securing KO's against low HP opponents can make it difficult for Iru to capitalize on the effect. The second and more obvious weakness is a more general unreliability with the rest of her kit. With neutral stats across the board and a random, often unreliable Hyper, Iru is a bit match-up dependent. Against tanks and characters with +1 or lower ATK, Iru should have a decent chance of success, but against +2 ATK opponents, her strike first strategy becomes somewhat of a game of rocket tag, as she is somewhat likely to take big damage in return. Lastly, given that Iru's passive does not work against Encounter and Boss panels, the player may need unconventional strategies in order to safely approach neutral enemies, as Iru's offensive capabilities when isolated from her talent are just average at best.
Summary
- Pros
- Powerful passive ability
- No Hyper reliance
- Cons
- Unreliable Hyper
- Struggles to handle enemies with decent HP pools and boosted EVD (ex. )
Update History
- Updated Extended Photon Rifle description.
- Old description: "★Cost: Level x5
Deal 1 damage to another random unit. If KO'd, gain 1 win. Repeat as many times as your current level." - New description: "★Cost: Level x5
Deal 1 damage to a random enemy. If KO'd, gain 1 win. Repeat as many times as your current level."
- Old description: "★Cost: Level x5
- Iru DEF increased to 0, up from -1.
- Iru no longer goes second when challenging an opponent.
- DEF has been lowered back to -1 (down from 0).
- Iru DEF increased to 0 (up from -1).
- Iru no longer deals 1 damage to enemies at the start of battle when being challenged through .
Effect
Iru's Hyper is Extended Photon Rifle. When used, 1 point of damage will be dealt to a random non-KO'd unit except the player. This effect is performed a number of times equal to the player's level. The player gains 1 Win for every unit KO'd by this effect.
Strategy
Extended Photon Rifle is a Hyper that gets more powerful the longer the game persists, although its cost also grows along with it. Even so, due to the Hyper's random nature, KOs from full HP are all but impossible against a large portion of the cast, meaning it is best used for KOs only when most opponents are at low HP.
Because of its scaling cost, playing this card when going for Stars Norma becomes less rewarding as the game progressed. However, it can still beneficial in the right scenarios. If an opponent is in front of you, you can play the Hyper to shave their HP down, to potentially have an easier time KOing them in direct combat. Iru's passive can greatly help with this strategy. In addition, the Hyper can be used to discourage opponents from attacking by lowering their HP before they even reach you. However, even these potential ways that the Hyper can benefit the player can be difficult to achieve due to the random targeting, and as such it is an overall fairly unreliable Hyper.Playstyle
Iru can be seen primarily as a tankbuster, utilizing her passive as a way to dish out additional damage to characters with high DEF and/or low EVD like star normas. This doesn't mean she is completely inept at pursuing wins, however - quite far from it, as she can easily defeat weaker attackers by constantly putting pressure on them with her passive and rake in even more wins by using her Hyper.
. Few characters can stifle tanks through repeated combat like Iru can, often damaging them for at least 2 HP each challenge. Her passive can be useful in many applications, however. She is great at sniping characters at 1 HP, guaranteeing KOs if she is able to challenge them on the field, while also being able to 'snipe' characters with 2 HP, albeit with more risk - especially if their EVD is high. Iru can use her Hyper to further weaken her opponents - making them easier to KO with her passive. With neutral ATK, Iru should focus more onTips
- Playing As Iru
- allows Iru to lower other players' HP to bring them closer to 1 and allow her to pick them off with her passive.
- forms an uncanny combination with the aforementioned card, allowing her to boost her offences just enough to make securing 1 HP snipes that much easier, for a mere 5 star cost. can also serve as a higher risk, but higher reward late-game substitute. Other offensive cards are usually not worth bringing, as they grant more comeback potential to a wider range of cast members.
- Boss. and will not affect Iru's completely neutral statline, allowing her to freely lower the stats of other players and, more importantly, the
- is a solid choice, as Iru's Hyper is often very weak, not affecting the game that much. Mimic allows Iru to copy hopefully stronger Hypers from other characters. This still has the chance to backfire, as other characters in the game may also want Mimic.
- and can be used to set players to 1 HP. However, due to their high cost they are recommended to be used in conjunction with , and often not great picks anyway due to their unreliable nature.
- can be a niche pick to lower the cost of and . It also has the added benefit of lowering the cost of Iru's Hyper, as well as battle cards like , for that turn.
- Encounter or Boss panel. Anyone who uses it as a countermeasure against her is forced to take some additional damage, when they could usually just evade her actual attack. However, as her bulk is average at best, it also lets offensive powerhouses like fight into her a lot more safely. is a good conservative pick, as it massively ups her survival potential if she is to land on an
- Iru can bully low EVD characters such as Marc due to their low EVD causing them to be unlikely to evade Iru's attack, meaning most fights will cause 2 damage.
- Iru can also put pressure on tanks like Kyoko to keep their HP up, as they cannot hit back well and usually will also have low EVD.
- Playing Against Iru
- Healing cards can keep player's HP far from 1 making it harder for Iru to get a free KO from her passive. is especially irritating for her in this regard, since it will heal everyone's HP whenever one player uses it.
- Iru can have trouble KOing high EVD characters such as Sora and will have to rely on her passive more. Consequently, EVD boosts, such as that given by , can completely deny her a kill, or at the very least delay it enough to allow for some slack in formulating your backup plan.
- has a similar effect, either denying Iru opportunities to get damage in, or delaying her snipes for a long enough time to let someone else capitalize. is also comparable and easier to spam, albeit a lot less reliable.
- Though still an avid user of cards, most of Iru's power is baked into her passive. Using card control such as is, as a result, less impactful against her.
Recommended Cards
Standard | Recommended | Viable |
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Counter Cards
Recommended | Viable |
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Co-op
In Co-op mode, Iru's stats and passive do not change.
Iru's Hyper, Extended Photon Rifle, does not visibly change in Co-op, but has a slightly different effect. The Hyper will only deal damage to enemies and not players, but otherwise functions the same as in Normal mode.
Co-op Rank | ||||
---|---|---|---|---|
A | C | C | C | C |
Bounty Hunt
Iru's passive and Hyper are unchanged in Bounty Hunt mode.
Iru's base stats give her 40 starting stars and a price adjustment of 0% at shops.
Character
To unlock Iru as a playable character, along with her unit card and Hyper card as binder collectibles:
- Own DLC 20.
Unit Colors
Name | Current Unlock Conditions |
---|---|
Pink color | Receive as a random drop after finishing an online game. |
Purple color | Purchase for 20000 in the Shop after reaching Level 50. |
Teal color | Purchase for 10000 in the Shop after reaching Level 25. |
Black color | Receive as a random drop after finishing an online game. |
Halloween Outfit color | Purchase for 20000 in the Shop after finishing 20 games as any character with the Black color equipped. |
Silver color | Purchase for 40000 in the Shop after reaching Level 75. |
Red and Blue color | Purchase for 60000 in the Shop after reaching Level 100. |
Christmas Outfit color |
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Hair Colors
Name | Current Unlock Conditions |
---|---|
Hair Color | Finish 10 games as Iru, with the 10th game or any game after the 10th being online. |
Hair Colors | Receive as a random drop after finishing an online game. |
Hair Colors |
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Accessories
Name | Current Unlock Conditions |
---|---|
Santa Hat | Purchase for 5000 in the Shop after giving out 10 cards with as . |
Brown Antlers | Receive as a random drop after finishing an online game as Iru. |
Red Antlers | Receive as a random drop after finishing an online game as Iru. |
Red Crown | Complete all base-game campaigns and extra episodes on Normal difficulty or higher. |
Purple Crown | Complete all base-game campaigns and extra episodes on Extreme difficulty. |
Jack o'Lantern | Purchase for 20000 in the Shop after finishing 20 games as any character with the Black color equipped. |
Poppo Mask | Purchase for 99999 in the Shop. |
Reindeer Kigurumi | Complete Waruda Christmas Party on any difficulty. |
Leo Kigurumi | Currently unavailable. |
Pigformation | Currently unavailable. |
Operation Halloween Costume | Currently unavailable. |
Cow Kigurumi | Purchase for 60Oranges in the Shop. |
Tricked Out Costume | Currently unavailable. |
Tiger Kigurumi | Purchase for 80Oranges in the Shop. |
Bunny Ears | Receive as a random drop after finishing an online game as Iru. |
Name | Current Unlock Conditions |
---|---|
Eyeglasses | Receive as a random drop after finishing an online game. |
Sunglasses | Receive randomly from the Mystery Bag. |
Other
Name | Current Unlock Conditions |
---|---|
Poses | Receive randomly from the Regular Crate. |
OJDex Entry 2 | Finish 5 online games as Iru. |
OJDex Entry 3 | Finish 10 online games as Iru. |
OJDex Entry 4 | Finish 25 online games as Iru. |
Flying Iru plate pin | Finish 50 online games as Iru. |
Achievements
Icon | Name | Requirement |
Tomboy | Finish 10 games as | .|
Heavy Duty | As | , use to KO 5 enemies in a single game.|
Strike Force One | As | , KO an opponent who has 1 HP by challenging them on the field while at 1 HP.
Poses
Colors
Hairs
Accessories
Glasses
Voice Lines
When | Name | English | Japanese | ||||
---|---|---|---|---|---|---|---|
Rolling dice | Rolling dice 1 | ▶️ | ⏏️ | Hoy! | ほいっと | ||
Rolling dice 2 | ▶️ | ⏏️ | Be a good roll. | たのむよー | |||
Rolling dice 3 | ▶️ | ⏏️ | Toh! | とおー! | |||
Rolling dice 4 | ▶️ | ⏏️ | Give me a good number. | いい目出てよね | |||
Using Boost/Event/Gift/Quest/Bounty card | Use card 1 | ▶️ | ⏏️ | I'll play a card! | カードだ! | ||
Use card 2 | ▶️ | ⏏️ | This is where I'll use this! | ここで使うよ! | |||
Use card 3 | ▶️ | ⏏️ | All right, I'll go with this one. | よーし、こいつだ | |||
Use card 4 | ▶️ | ⏏️ | Ehehe, here I come. | えへへ、いっくよー | |||
Placing Trap card | Trap card 1 | ▶️ | ⏏️ | A trap! | トラップ! | ||
Trap card 2 | ▶️ | ⏏️ | This is totally my thing, too. | こういうのも得意なんだよねー | |||
Trap card 3 | ▶️ | ⏏️ | Let's see if someone'll fall for it. | さーて、かかってくれるかなっと | |||
Trap card 4 | ▶️ | ⏏️ | Mhfuu, this is a good trap. | むふー、良いトラップ | |||
Using Battle card | Battle card 1 | ▶️ | ⏏️ | To make doubly sure! | ダメ押しだ! | ||
Battle card 2 | ▶️ | ⏏️ | I'll upgrade myself. | パワーアップするよ | |||
Battle card 3 | ▶️ | ⏏️ | A battle card. | バトルカードだ | |||
Battle card 4 | ▶️ | ⏏️ | I'll destroy you. | 勝ちに行くよ | |||
Using Extended Photon Rifle | Hyper card 1 | ▶️ | ⏏️ | Take this! | こいつを喰らえ!! | ||
Reviving | Revived 1 | ▶️ | ⏏️ | Phew, I'd better be more careful. | ふう、気をつけないとね | ||
Revived 2 | ▶️ | ⏏️ | All right, I can move now. | よーし、もう動けるぞ | |||
Revived 3 | ▶️ | ⏏️ | I'm gonna turn the tide now! | こっから逆転だ! | |||
Revived 4 | ▶️ | ⏏️ | The game isn't over yet. | まだまだ勝負はここからだよ | |||
Revive roll failed | Revive failed 1 | ▶️ | ⏏️ | I messed up... | だめかぁ | ||
Revive failed 2 | ▶️ | ⏏️ | Still no good? Dang it. | まだかーくそー | |||
Revive failed 3 | ▶️ | ⏏️ | I guess I'll take some more rest. | もうちょっと休憩かな | |||
Revive failed 4 | ▶️ | ⏏️ | Uuu. | うー | |||
(Attack)/Snowball Attack/Bounty Attack | Attack 1 | ▶️ | ⏏️ | I'll shoot through you! | 撃ち抜く! | ||
Attack 2 | ▶️ | ⏏️ | There! | そこだ! | |||
Attack 3 | ▶️ | ⏏️ | I'll hit you. | 当てるよ | |||
Attack 4 | ▶️ | ⏏️ | How's that?! | どうだ! | |||
Taking out-of-battle damage | Effect Damage 1 | ▶️ | ⏏️ | Ouch. | いてっ | ||
Effect Damage 2 | ▶️ | ⏏️ | How dare you?! | やったな | |||
Effect Damage 3 | ▶️ | ⏏️ | Oww! | あいてて | |||
Effect Damage 4 | ▶️ | ⏏️ | Whoa. | うわっ | |||
Healing | Healing 1 | ▶️ | ⏏️ | I'm cured! | 回復した! | ||
Healing 2 | ▶️ | ⏏️ | Phew, I feel alive again. | ふぅー、生き返るー | |||
Healing 3 | ▶️ | ⏏️ | Wow, I'm getting better. | わっ、元気が出てきた | |||
Healing 4 | ▶️ | ⏏️ | All right, I can still win this! | よーし、こっからだ! | |||
Warping | Warp 1 | ▶️ | ⏏️ | A warp!? | ワープ!? | ||
Warp 2 | ▶️ | ⏏️ | Uwaah... | うわわ | |||
Warp 3 | ▶️ | ⏏️ | What the?! | あれれ | |||
Warp 4 | ▶️ | ⏏️ | I'm warping! | ワープだ! | |||
KO'd out-of-battle | KO 1 | ▶️ | ⏏️ | Let me get some rest. | ちょっと休ませて | ||
KO 2 | ▶️ | ⏏️ | Ugh, I can't stand up. | うー、立てないや | |||
KO 3 | ▶️ | ⏏️ | Kyuu... | きゅぅ | |||
KO 4 | ▶️ | ⏏️ | I screwed up... | しくじった… | |||
Battle (Attacker) | Challenging enemy 1 | ▶️ | ⏏️ | Let's battle! | バトルしようよ! | ||
Challenging enemy 2 | ▶️ | ⏏️ | I'll put up a fight for you! | 仕掛けていくよ! | |||
Challenging enemy 3 | ▶️ | ⏏️ | Now, let's fight. | さ、やりあおうよ | |||
Challenging enemy 4 | ▶️ | ⏏️ | It's battle time! | バトルだ! | |||
Battle (Defender) | Being challenged 1 | ▶️ | ⏏️ | Oh, sure, absolutely! | お、いいよー やろうやろう | ||
Being challenged 2 | ▶️ | ⏏️ | Hehe, all right! Bring it on! | ふふん、いいよ! かかってこい! | |||
Being challenged 3 | ▶️ | ⏏️ | You're raring to go, huh. | やる気だねぇ | |||
Being challenged 4 | ▶️ | ⏏️ | I won't lose! | 負けないからね! | |||
Attacking | Attack in battle 1 | ▶️ | ⏏️ | Teyah! | てやー! | ||
Attack in battle 2 | ▶️ | ⏏️ | Stay put, okay? | 動かないでよー? | |||
Attack in battle 3 | ▶️ | ⏏️ | Eat this! | 喰らえ! | |||
Attack in battle 4 | ▶️ | ⏏️ | Shot! | ショット! | |||
Light Damage | Damage 1 | ▶️ | ⏏️ | Kyah. | きゃっ | ||
Damage 2 | ▶️ | ⏏️ | Wah. | わっ | |||
Damage 3 | ▶️ | ⏏️ | You're good! | やるな! | |||
Damage 4 | ▶️ | ⏏️ | Wafu! | わふっ | |||
Heavy Damage | Major damage 1 | ▶️ | ⏏️ | That hurts! | あいてー!! | ||
Major damage 2 | ▶️ | ⏏️ | Uwah! | うわあ! | |||
Major damage 3 | ▶️ | ⏏️ | This isn't funny! | 洒落になってないよっ | |||
Major damage 4 | ▶️ | ⏏️ | That was intense! | キツイなこれっ | |||
Evading | Evasion 1 | ▶️ | ⏏️ | You can't hit me! | 当たらないよ! | ||
Evasion 2 | ▶️ | ⏏️ | Talk about slow. | ぬるいぬるい | |||
Evasion 3 | ▶️ | ⏏️ | Yoh. | よっと | |||
Evasion 4 | ▶️ | ⏏️ | Ahaha, where were you aiming? | あははっ、どこ狙ってるのさ | |||
Winning in Battle | Winning a battle 1 | ▶️ | ⏏️ | Easy peasy! | ま、らくしょー! | ||
Winning a battle 2 | ▶️ | ⏏️ | I did it. | やったね | |||
Winning a battle 3 | ▶️ | ⏏️ | That was fun. Let's do this again sometime. | 楽しかったよ、またやろう | |||
Winning a battle 4 | ▶️ | ⏏️ | I won! | 勝ちー! | |||
KO'd in Battle/Losing Game | Losing a battle 1 | ▶️ | ⏏️ | Man, you got me... | わー、やられちゃった… | ||
Losing a battle 2 | ▶️ | ⏏️ | You're strong. I'm impressed. | 強いね、すごいや | |||
Losing a battle 3 | ▶️ | ⏏️ | Uuu, I can't believe I lost. | うー、負けちゃうなんて | |||
Losing a battle 4 | ▶️ | ⏏️ | Boy, I can't move anymore. | はー、もう動けない | |||
Bonus Panel | Bonus panels 1 | ▶️ | ⏏️ | I got stars! | スターゲット! | ||
Bonus panels 2 | ▶️ | ⏏️ | So, I can get stars like this, huh. | スターが貰えるんだね | |||
Bonus panels 3 | ▶️ | ⏏️ | Wow, stars. | わ、星だ | |||
Bonus panels 4 | ▶️ | ⏏️ | Lucky me! | ラッキー! | |||
Drop Panel | Drop panels 1 | ▶️ | ⏏️ | That was a flop! | やらかした! | ||
Drop panels 2 | ▶️ | ⏏️ | I dropped stars!? | スターが落っこちた!? | |||
Drop panels 3 | ▶️ | ⏏️ | Gyaan! | ぎゃーんっ | |||
Drop panels 4 | ▶️ | ⏏️ | Wait, wait up! | まってまって! | |||
Stepping on Trap | Stepping on a trap 1 | ▶️ | ⏏️ | A trap!? | トラップか! | ||
Stepping on a trap 2 | ▶️ | ⏏️ | Why here!? | こんなところに!? | |||
Stepping on a trap 3 | ▶️ | ⏏️ | I fell for it! | 引っかかっちゃった! | |||
Stepping on a trap 4 | ▶️ | ⏏️ | Not here...! | やなとこに…! | |||
Vs. Boss | Encountering a boss 1 | ▶️ | ⏏️ | Whoa, a boss appeared! | わ、ボスが出てきた! | ||
Encountering a boss 2 | ▶️ | ⏏️ | Here's a strong-looking one. | 強そうなのが出てきた | |||
Encountering a boss 3 | ▶️ | ⏏️ | I should keep my guard up when I get closer. | 迂闊に近づくと危なそうだね | |||
Encountering a boss 4 | ▶️ | ⏏️ | I can tell... that guy's strong. | あいつは…強いよ | |||
Star Norma | Star Norma 1 | ▶️ | ⏏️ | Mhm, I feel like going for stars. | うーん、スター集めよっか | ||
Star Norma 2 | ▶️ | ⏏️ | I'll win in stars and win this game! | スターで勝利を目指そう | |||
Star Norma 3 | ▶️ | ⏏️ | Gather stars? Okay! | スター集めるの?まかせて! | |||
Star Norma 4 | ▶️ | ⏏️ | Stars look adorable, don't they? | スターって、なんか可愛いよね | |||
Wins Norma/Fame Norma | Win Norma 1 | ▶️ | ⏏️ | I'll battle a lot! | バトルしていくよー! | ||
Win Norma 2 | ▶️ | ⏏️ | Battle, battle! | バトルバトル! | |||
Win Norma 3 | ▶️ | ⏏️ | I choose to fight! | やっぱ戦わなきゃ、ね! | |||
Win Norma 4 | ▶️ | ⏏️ | Fighting's just my cup of tea. | 私は戦う方が得意だな | |||
Selecting Character | Selecting character 1 | ▶️ | ⏏️ | Hi there, I'm Iru. | イルだよ、よろしく | ||
Selecting character 2 | ▶️ | ⏏️ | Me? Sure, why not? Let's go! | 私?うん、いいよ!行こう! | |||
Selecting character 3 | ▶️ | ⏏️ | All right, let's get down to it! | さーて、気合入れてがんばろー! | |||
Selecting character 4 | ▶️ | ⏏️ | Count on me! | 私にまかせて! | |||
Starting Game | Game starts 1 | ▶️ | ⏏️ | All right, I'll give this my best shot! | よし、頑張るぞ! | ||
Game starts 2 | ▶️ | ⏏️ | I'll win this match. | 勝つのは私だよ | |||
Game starts 3 | ▶️ | ⏏️ | All right, let's have some fun around here. | さー楽しもっか | |||
Game starts 4 | ▶️ | ⏏️ | I'm going to take down everyone. | みんなやっつけちゃうよー | |||
Winning Game | Winning games 1 | ▶️ | ⏏️ | That was so much fun. One more round! | 楽しかったね、もう一回やろ! | ||
Winning games 2 | ▶️ | ⏏️ | Yay! I won out! | いぇい!私の勝ち! | |||
Winning games 3 | ▶️ | ⏏️ | I won! I won! | 勝った勝った! | |||
Winning games 4 | ▶️ | ⏏️ | I won... and it's no surprise. | ふっ、当然の勝利…だね | |||
Item Drop/Crate Drop | Obtaining new stuff 1 | ▶️ | ⏏️ | Good for you! You got something new! | やった、新しいのが出たよ! | ||
Obtaining new stuff 2 | ▶️ | ⏏️ | You got something good? I'm happy for you! | いいの出た? 良かったね! | |||
Obtaining new stuff 3 | ▶️ | ⏏️ | Did you get what you wanted? | 欲しかったの出た? | |||
Obtaining new stuff 4 | ▶️ | ⏏️ | You got someting good! | 良いもの出たね! | |||
Whack a Poppo/Track the Card | Generic Line 1 | ▶️ | ⏏️ | Okay! | オッケー! | ||
Roll 0 on Drop panel | Generic Line 2 | ▶️ | ⏏️ | Sure. | いいよ | ||
Whack a Poppo/Snowball Position | Generic Line 3 | ▶️ | ⏏️ | Yeah. | うん | ||
Whack a Tomomo/Alte | Generic Line 4 | ▶️ | ⏏️ | No. | ちがうよ | ||
Bad Prize | Generic Line 5 | ▶️ | ⏏️ | Uee... | うぇー… | ||
Star Treasure | Generic Line 6 | ▶️ | ⏏️ | Looking good! | いい感じ! | ||
Neutral Prize | Generic Line 7 | ▶️ | ⏏️ | Mhm? | んー? | ||
Battle Prize/Supporter Revive | Generic Line 8 | ▶️ | ⏏️ | Come on, let's go! | さ、行こう! | ||
Generic Line 9 | ▶️ | ⏏️ | Dice! | サイコロだぞー! | |||
Using Fury/Iron Defense | Generic Line 10 | ▶️ | ⏏️ | Here we go! | 行こっか! | ||
Greeting (Home Screen/Joining Lobby) | Generic Line 11 | ▶️ | ⏏️ | Yah! | や! | ||
Miss Prize/Track the Card | Generic Line 12 | ▶️ | ⏏️ | Mhm... | んーん… | ||
Generic Line 13 | ▶️ | ⏏️ | Oh, that's cool! | お、いいじゃん! | |||
Hyper Treasure/Good Prize | Generic Line 14 | ▶️ | ⏏️ | That's awesome, really! | すっごいね!すごいよ! | ||
Fail Norma check/Roll 0 on Bonus panel/Miss Match/Bad Prize (Match 2) | Generic Line 15 | ▶️ | ⏏️ | What... You've got to be kidding me... | ええ…うそでしょ… | ||
Using Other Hyper | Enemy Hyper 1 | ▶️ | ⏏️ | I'll use this card. | カード、使わせてもらうよ | ||
Enemy Hyper 2 | ▶️ | ⏏️ | Hehe, I wanted to play this one. | へへ、これ使ってみたかったんだ | |||
Enemy Hyper 3 | ▶️ | ⏏️ | I wonder what this one does. | どんな効果なのかな | |||
Enemy Hyper 4 | ▶️ | ⏏️ | Not sure what'll happen, but I'll use this anyway. | どうなるかわかんないけど、使ってみるかな | |||
Special Lines | |||||||
Vs. Saki (attacking) | Special Line 1 | ▶️ | ⏏️ | Saki, we should battle once in a while! | サキ、たまには手合わせ願おう! | ||
Vs. Saki (defending) | Special Line 2 | ▶️ | ⏏️ | Oh, you up for a fight? You're gonna make me some sweets if I win, okay? | お、やる気? 私が勝ったらおやつ作ってもらうからね | ||
Defeat Saki | Special Line 3 | ▶️ | ⏏️ | All right, you're gonna make me some cake today. | へへーん、それじゃ今日のおやつはケーキでよろしく | ||
KO'd by Saki | Special Line 4 | ▶️ | ⏏️ | Ehehe, you're strong. | えへへ、やるじゃん | ||
Vs. Nath (attacking) | Special Line 5 | ▶️ | ⏏️ | Hey, let me take a look at what you're equipped with! | ねぇねぇ、その装備ちょっと見せてよー | ||
Vs. Nath (defending) | Special Line 6 | ▶️ | ⏏️ | Wow, that's one cool mecha you got there! | わ、かっこいいメカ! | ||
Defeat Nath | Special Line 7 | ▶️ | ⏏️ | That was one good fight! We should fight again! | すごかった! また戦おうね! | ||
KO'd by Nath | Special Line 8 | ▶️ | ⏏️ | Your equipment's incredible... I have no regrets losing. | す、すごい装備… 負けて悔いなしだよ… | ||
Vs. Flying Red Barrel character (attacking) | Special Line 9 | ▶️ | ⏏️ | Wow, your aircraft's old-fashioned, but looks real nice! | わ、レトロだけどいい味出てる! | ||
Vs. Flying Red Barrel character (defending) | Special Line 10 | ▶️ | ⏏️ | Is that an aircraft? Wow, it's badass. | 飛行機? わー、かっこいいなー | ||
Defeat Flying Red Barrel character | Special Line 11 | ▶️ | ⏏️ | Give me a ride in your aircraft later, okay? | 今度飛行機に乗せてよね! | ||
KO'd by Flying Red Barrel character | Special Line 12 | ▶️ | ⏏️ | I wasn't taking your old-fashioned plane lightly... but you're better than I thought. | レトロだって舐めてたわけじゃないけど… すごいね | ||
Vs. Kyousuke (attacking) | Special Line 13 | ▶️ | ⏏️ | Hey, Kyoko... Wait, who are you!? | おーい、キョウコ… 誰!? | ||
Vs. Kyousuke (defending) | Special Line 14 | ▶️ | ⏏️ | What!? Kyoko... No, it's not her! | え!? キョウコ…じゃない!! | ||
Defeat Kyousuke | Special Line 15 | ▶️ | ⏏️ | Boy, who was this guy? | わー、なんだったんだろこの人 | ||
KO'd by Kyousuke | Special Line 16 | ▶️ | ⏏️ | Uu... So, who are you? | うー…結局キミ誰なの… | ||
Vs. Shifu Robot (attacking) | Special Line 17 | ▶️ | ⏏️ | Whoa, is it okay to fight it? I think it is! | わ、戦っていいのかな? いいよね! | ||
Vs. Shifu Robot (defending) | Special Line 18 | ▶️ | ⏏️ | Huh? Do I have to fight this thing!? | ええっ、これと戦うの!? | ||
Defeat Shifu Robot | Special Line 19 | ▶️ | ⏏️ | I-I won! All right! | か…勝っちゃった! わーい! | ||
KO'd by Shifu Robot | Special Line 20 | ▶️ | ⏏️ | Uu, it's unfair to bring out a giant robot against me... | うー、巨大ロボはずるいよぅ |
When | English | Japanese | ||
---|---|---|---|---|
Opening the game | ▶️ | ⏏️ | Orange_Juice and Fruitbat Factory. | オレンジジュースアンドフルーツバットファクトリー |
▶️ | ⏏️ | Shindenken. | しんでんけん | |
Title screen | ▶️ | ⏏️ | 100% Orange Juice! | 100%おれんじじゅ~すっ! |
Start of player 1 turn | ▶️ | ⏏️ | Player 1. | プレイヤーワン |
Start of player 2 turn | ▶️ | ⏏️ | Player 2. | プレイヤーツー |
Start of player 3 turn | ▶️ | ⏏️ | Player 3. | プレイヤースリー |
Start of player 4 turn | ▶️ | ⏏️ | Player 4. | プレイヤーフォー |
Starting a battle | ▶️ | ⏏️ | Battle. | バトル |
Winning a battle | ▶️ | ⏏️ | Win. | ウィン |
Triggering a bonus panel | ▶️ | ⏏️ | Bonus. | ボーナス |
Triggering a drop panel | ▶️ | ⏏️ | Drop. | ドロップ |
Triggering a draw panel | ▶️ | ⏏️ | Card draw. | カードドロー |
Triggering warp panel | ▶️ | ⏏️ | Warp. | ワープ |
Triggering a move panel | ▶️ | ⏏️ | Move. | ムーブ |
Triggering warp move panel | ▶️ | ⏏️ | Warp move. | ワープムーブ |
Triggering a trap | ▶️ | ⏏️ | Trap triggered. | トラップ発動 |
Skipping a turn | ▶️ | ⏏️ | Skip. | スキップ |
Stopping on a panel affected by Immovable Object | ▶️ | ⏏️ | Stop. | ストップ |
Triggering a norma check without meeting the requirements | ▶️ | ⏏️ | Norma check. | ノルマチェック |
Reaching level 2 | ▶️ | ⏏️ | Norma level 1 achieved. | ノルマレベルワン達成 |
Reaching level 3 | ▶️ | ⏏️ | Norma level 2 achieved. | ノルマレベルツー達成 |
Reaching level 4 | ▶️ | ⏏️ | Norma level 3 achieved. | ノルマレベルスリー達成 |
Reaching level 5 | ▶️ | ⏏️ | Norma level 4 achieved. | ノルマレベルフォー達成 |
Winning the game | ▶️ | ⏏️ | Final norma achieved! | 最終ノルマ達成! |
Attempting to connect to a lobby | ▶️ | ⏏️ | Connecting. | コネクティング |
Successfully connecting to a lobby | ▶️ | ⏏️ | Connected. | コネクティド |
Failing to connect to a lobby | ▶️ | ⏏️ | Failed. | フェイルド |
Attempting to connect to a full lobby | ▶️ | ⏏️ | Lobby full. | ロビーフル |
Another player joins the lobby | ▶️ | ⏏️ | Player joined. | プレイヤージョインド |
Another player leaves the lobby | ▶️ | ⏏️ | Player left. | プレイヤーレフト |
Trivia
Iru in Acceleration of SUGURI 2
- Iru appears in the artwork for and is quoted in the descriptions of and .
- Iru received a redesign from her original, SUGURI, outfit in 2018. She previously wore orange cargo shorts and two sleeveless shirts. Her last appearance in her classic outfit was in Acceleration of SUGURI 2.
- Her new design was originally revealed by Hono on Twitter on March 13th, 2018, roughly one year before her release.[1]
- She doesn't like being mistaken for a boy because of her body shape and personality.[2]
References
- ↑ Hono's Twitter
- ↑ Acceleration of SUGURI 2 - Characters & Techniques Manual