Kai (カイ Kai) is one of the four starting characters in 100% Orange Juice!, that the player can select when creating a new save file. He originates from and is the protagonist of 100% Orange Juice!.
Passives
None.
Overview
Teased for being a generic hero by the rest of the cast and often overlooked by the developers, Kai is a plain, jack of all trades character with a unique stat build. Kai has a single point boost to his attack stat and no other stat or passive related penalties, which is extremely significant, given that he is one of the only two characters on the roster to feature the advantage of an attack modifier without a penalty (the other being Ellie). Consequently, Kai is able to play both aggressively and passively, but the nature of his stats and hyper lean more toward aggression. With 5 health, Kai is able to survive most attacks dealt against him, especially when his health is near full, and his extra attack enables him to both deal with most Encounter panels with relative ease and deal decent damage to opponents. As a result of his neutral stats and nonspecific purpose, Kai also has the advantage of being able to use most cards, as he neither suffers much nor becomes extremely powerful from any particular card. He can, however, benefit greatly from battle cards such as and when pursuing and and when defending. Lastly, while not fully protected, Kai is mostly immune to which is another minor but positive trait the player can take advantage of.
While his stats are unique, Kai's main vulnerability stems from his lack of other modifiers. Although Kai does not feature any noteworthy exploitable weakness, the results the player will yield are completely random due to the lack of certainty provided by neutral stats. Kai's attack stat can carry him through his attack roll, but his lack of defensive modifiers enables the opponent to quickly chip away at his health if the player fails to either KO them quickly or defend well against their counterattack. Consequently, Kai can be defeated through constant combat as he only has neutral survivability without any protective cards. Likewise, Kai's neutral defense and evasion stats are not ideal when facing a Boss panel or powerful attacks of 6-7, even with his decent HP. Owing to this fact, the player should generally try to avoid slowly progressing multiturn confrontations until they have battle cards in their hand to compensate for the shortcomings of his defensive stats.
Summary
- Pros
- +Great statline
- Cons
Update History
- Protag Privilege should now work in co-op.
- Fixed player not being able to proceed in multiplayer deck screen if selected character is , , or Kai, and player hasn't unlocked them in singleplayer.
- Fixed a bug where could attack a player attacking her with active if she evades their attack.
- Kai's HP increased from 4 to 5.
- now works only once per combat.
- Fixed typo in card's description.
- level requirement has been lowered from 4 to 3. Cost has been lowered from 30 to 20.
- Fixed HP on Kai's card.
- Kai's HP reduced from 5 to 4, bringing him to default stat distribution.
- Added to the game.
When you are allowed to attack first, the opposing unit cannot attack (once per combat).
Effect
Kai's Hyper is Protagonist's Privilege. When used, if the player attacks first in battle, the opposing unit will skip their attack roll. This effect lasts for 3 chapters.
Notes
- If the player attacks first in a battle with multiple rounds of combat (due to effects such as ), the opponent will only skip the first round of combat.
Interactions
- : If Protagonist's Privilege is used while it is already in effect, the effect itself will not stack, but the duration will be refreshed.
Strategy
Protagonist's Privilege is an unusual Hyper in that it has no blatant damaging or protective effect on its own, relying solely on combat to activate it. While not particularly powerful on its own, the main advantage of Protagonist's Privilege is that it enables the player to take risks and remain safe while doing so, as long as they strike first. For example, the player will be able to enter a Boss battle with 1 HP and leaving unharmed, as the boss will not get to attack. This method of shielding against the boss is a very common use for the Hyper and is advisable in multiple scenarios. Or in another situation, if the player is pursuing a low health opponent, they can keep attacking the opponent until they are KO'd without the chance of being KO'd themselves. To get the best results out of the Hyper, the player should generally activate later in the game to help them defeat the boss or weakened opponents, and then possibly pair it with a battle card. Using while the Hyper is active will let Kai get a free attack roll against a defending opponent before the combat phase acts as normal and can be used to strike the opponent hard. More specialized plays are possible as well, such as using without the risk of retaliation damage after stealing the opponent's stars. Best of all, the player will have 3 chapters to deal as much damage as they can and catch up to far opponents if needed. Overall, the card gives the player a lot of choices, for what they want to accomplish with the card.
Despite its advantages, Protagonist's Privilege has its flaws. Firstly, the Hyper is not cheap at a cost of 20 stars, and using powerful combos to bring the card to the maximum potential will often cost the player around 50 stars. Thus, using is beneficial in lowering the cost but will result in the player using their entire hand to make a combo, leaving them vulnerable if an opponent approaches, especially in the late game. Thus, it may be in the player's best interest to mainly use the card for the Boss. The second and most blatant issue with the card is that unlike other Hypers, it does not do anything, as in it does not deal damage or steal stars on its own. If the player wants to take advantage of the Hyper, they can only do so through the course of raw combat, not a "super card" that automatically does the heavy lifting for them. Lastly, the most obvious weakness is that Kai must attack first to get the benefit from the effect. As a result, the Hyper lacks usefulness when all opponents are behind Kai and leaves a massive window open for the opponents to assault the player even when the Hyper is active.Playstyle
Kai is a character granted above average stats with the only drawback being a a less than stellar, although still useful hyper. Due to his boosted statline, Kai is able to easily play without the need for cards and play solely on having better stats than the majority of the cast. Kai should play fairly passively and take safe fights when available, and use hyper smartly as the 20 cost can be a setback if Kai gets little to no reward out of it.
Tips
- Playing As Kai
- Due to Kai's buffed stats and lack of many card synergies, Kai should deck card control such as and to remove cards from characters with lesser stats who may otherwise be able to gain a lead through using cards, allowing Kai to abuse his statline with less potential obstacles.
- Kai's hyper, Boss from attacking Kai. Kai's hyper also completely prevents from hitting Kai for three turns, as even if she starts a fight, she will go second and be unable to counterattack. can be used both offensively and defensively. Offensively his hyper can be used to start multiple fights against players while putting himself at practically zero risk, and defensively to fight players to avoid them fighting him first and to prevent the
- Due to Kai's buffed stats, he will rarely be the target of and Kai himself can use this to pick off weak targets, especially in combination with cards such as and
- Kai can go a more defensive route with cards such as Encounter mobs, at the cost of slightly nerfing his offensive potential. and and have the primary use of his ATK be for
- Playing Against Kai
- Due to Kai's solid statline and the option to deck card control, Kai has no solid counters aside from picking characters who have even better stats, such as and .
- can completely stop a fight from Kai, even while under the effect of .
- can allow other players to fight Kai and buff their DEF to simultaneously hit Kai and take minimal damage; unlike which has no potential to be used offensively.
Recommended Cards
Standard | Recommended | Viable |
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Counter Cards
Recommended | Viable |
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Co-op
In Co-op mode, Kai's REC stat is increased from 5 to 6, due to his base ATK of +1. Kai's passive does not change.
Kai's Hyper, Protagonist's Privilege, has a different effect in Co-op. When used, the player will always attack first in battle and the opposing unit will skip their attack roll. This effect lasts for 3 chapters. (In all other aspects, this Hyper functions similarly to its Normal mode counterpart.)
Co-op Rank | ||||
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B | C | D | C | C |
Bounty Hunt
Kai's passive and Hyper are unchanged in Bounty Hunt mode.
Kai's base stats give him 30 starting stars and a markup of +25% at shops.
Starting Cards
When the player begins a new game and selects their starting unit, they will receive 15 standard cards that can be used immediately to build a player deck. If the player selects Kai, the 15 cards listed below will be received.
In concurrence with Kai's stats, Kai's starting deck is relatively combat based, with it containing mostly stat adjustment cards to aid Kai and weaken his opponents.
Boost
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Battle
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Trap
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Event
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Character
To unlock Kai as a playable character, along with his unit card and Hyper card as binder collectibles:
- Purchase for 1200 in the Shop after beating QP Final Episode, Suguri Final Episode, or Marc Final Episode.
- Choose Kai as the Main Character during save file creation.
- Receive randomly from the Character Crate.
- Own DLC 12.
This character is unlocked by default in online games.
Unit Colors
Name | Current Unlock Conditions |
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Pink color | Receive as a random drop after finishing an online game. |
Purple color | Purchase for 20000 in the Shop after reaching Level 50. |
Teal color | Purchase for 10000 in the Shop after reaching Level 25. |
Black color | Receive as a random drop after finishing an online game. |
Halloween Outfit color | Purchase for 20000 in the Shop after finishing 20 games as any character with the Black color equipped. |
Silver color | Purchase for 40000 in the Shop after reaching Level 75. |
Red and Blue color | Purchase for 60000 in the Shop after reaching Level 100. |
Christmas Outfit color |
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Hair Colors
Name | Current Unlock Conditions |
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Hair Color | Finish 10 games as Kai, with the 10th game or any game after the 10th being online. |
Hair Colors | Receive as a random drop after finishing an online game. |
Hair Colors |
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Accessories
Name | Current Unlock Conditions |
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Santa Hat | Purchase for 5000 in the Shop after giving out 10 cards with as . |
Brown Antlers | Receive as a random drop after finishing an online game as Kai. |
Red Antlers | Receive as a random drop after finishing an online game as Kai. |
Red Crown | Complete all base-game campaigns and extra episodes on Normal difficulty or higher. |
Purple Crown | Complete all base-game campaigns and extra episodes on Extreme difficulty. |
Jack o'Lantern | Purchase for 20000 in the Shop after finishing 20 games as any character with the Black color equipped. |
Halloween Costume '16 | Receive randomly from the Mystery Bag. |
Poppo Mask | Purchase for 99999 in the Shop. |
Halloween Costume '17 | Receive randomly from the Mystery Bag. |
Reindeer Kigurumi | Complete Waruda Christmas Party on any difficulty. |
Santa Scramble Costume | Purchase for 50 Xmas Cakes in the Shop. |
Fishing Accessory | Currently unavailable. |
Leo Kigurumi | Currently unavailable. |
Pigformation | Currently unavailable. |
RPG Costume | Purchase for 5000 in the Shop after completing the retired Master of the Minions event campaign. |
Cow Kigurumi | Purchase for 60Oranges in the Shop. |
Tiger Kigurumi | Purchase for 80Oranges in the Shop. |
Bunny Ears | Receive as a random drop after finishing an online game as Kai. |
Name | Current Unlock Conditions |
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Eyeglasses | Receive as a random drop after finishing an online game. |
Sunglasses | Receive randomly from the Mystery Bag. |
Costumes
Name | Current Unlock Conditions |
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Kai Summer Costume | Currently unavailable. |
Other
Name | Current Unlock Conditions |
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Poses | Receive randomly from the Regular Crate. |
OJDex Entry 2 | Finish 5 online games as Kai. |
OJDex Entry 3 | Finish 10 online games as Kai. |
OJDex Entry 4 | Finish 25 online games as Kai. |
Flying Kai plate pin | Finish 50 online games as Kai. |
Poses
Colors
Hairs
Accessories
Glasses
Poses
Colors
Hairs
Glasses
Voice Lines
When | Name | English | Japanese | ||||
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Rolling dice | Rolling dice 1 | ▶️ | ⏏️ | There! | よっと | ||
Rolling dice 2 | ▶️ | ⏏️ | Here I go! | おりゃ! | |||
Rolling dice 3 | ▶️ | ⏏️ | Go! | とお! | |||
Rolling dice 4 | ▶️ | ⏏️ | Give me a good roll! | いい目出てくれよ! | |||
Using Boost/Event/Gift/Quest/Bounty card | Use card 1 | ▶️ | ⏏️ | Alright, I'll do this! | おーし、やるぜ! | ||
Use card 2 | ▶️ | ⏏️ | This will bring me victory! | これが切り札だ! | |||
Use card 3 | ▶️ | ⏏️ | I'm going to use a card here. | カードを使うぜ! | |||
Use card 4 | ▶️ | ⏏️ | This is it! | いくぜ! | |||
Placing Trap card | Trap card 1 | ▶️ | ⏏️ | It's time for a trap. | トラップだ! | ||
Trap card 2 | ▶️ | ⏏️ | Here's a trap. | 罠だぜ! | |||
Trap card 3 | ▶️ | ⏏️ | I'm going to set this up here. | ここに仕掛けるか… | |||
Trap card 4 | ▶️ | ⏏️ | I'm sure this will work. | こいつを仕掛ければ… | |||
Using Battle card | Battle card 1 | ▶️ | ⏏️ | Help me win! | カードの力を借りるぜ! | ||
Battle card 2 | ▶️ | ⏏️ | Give me some power! | 俺に力を! | |||
Battle card 3 | ▶️ | ⏏️ | Heh-heh-heh, victory will be mine! | へへ、勝たせてもらうぜ! | |||
Battle card 4 | ▶️ | ⏏️ | Let me show you what I can do! | やってやるぜ! | |||
Using Protagonist's Privilege | Hyper card 1 | ▶️ | ⏏️ | This is the protagonist's privilege! | これが主役の特権ってやつだ! | ||
Reviving | Revived 1 | ▶️ | ⏏️ | I've been revived! | ふっかぁつ! | ||
Revived 2 | ▶️ | ⏏️ | I'm not done yet. | まだやれる…っ | |||
Revived 3 | ▶️ | ⏏️ | This is only the beginning. | 遅れを取り戻す! | |||
Revived 4 | ▶️ | ⏏️ | I can still go on. | まだまだこれからだ! | |||
Revive roll failed | Revive failed 1 | ▶️ | ⏏️ | How can a protagonist fail to come back?! | くっ…主役の俺が…っ | ||
Revive failed 2 | ▶️ | ⏏️ | This isn't for real... | うそ…だろ…? | |||
Revive failed 3 | ▶️ | ⏏️ | You've got to be kidding me! | マジかよ… | |||
Revive failed 4 | ▶️ | ⏏️ | What the... Heck... | なん…だと…? | |||
(Attack)/Snowball Attack/Bounty Attack | Attack 1 | ▶️ | ⏏️ | Here! | せい! | ||
Attack 2 | ▶️ | ⏏️ | Like this! | うおりゃぁ! | |||
Attack 3 | ▶️ | ⏏️ | Eat this! | くらえ! | |||
Attack 4 | ▶️ | ⏏️ | There! | そこだぁ! | |||
Taking out-of-battle damage | Effect Damage 1 | ▶️ | ⏏️ | Ugh! | ぐあっ! | ||
Effect Damage 2 | ▶️ | ⏏️ | Guh! | ぐぇ! | |||
Effect Damage 3 | ▶️ | ⏏️ | That hurts! | いってぇ! | |||
Effect Damage 4 | ▶️ | ⏏️ | Urrh... | んがぁっ! | |||
Healing | Healing 1 | ▶️ | ⏏️ | Saved by the bell. | 助かったぜ… | ||
Healing 2 | ▶️ | ⏏️ | I got healed... | 癒される… | |||
Healing 3 | ▶️ | ⏏️ | Phew... | ふぅ~… | |||
Healing 4 | ▶️ | ⏏️ | That was a close call. | 危なかったぜ… | |||
Warping | Warp 1 | ▶️ | ⏏️ | Warp! | ワープ! | ||
Warp 2 | ▶️ | ⏏️ | I'm flying! | 飛ぶぜ! | |||
Warp 3 | ▶️ | ⏏️ | Where am I going? | ドコに行くんだ… | |||
Warp 4 | ▶️ | ⏏️ | Noooo! | うわわわっ | |||
KO'd out-of-battle | KO 1 | ▶️ | ⏏️ | Guhaah! | ぐはぁ!! | ||
KO 2 | ▶️ | ⏏️ | No way. This can't be true... | そんな…ばかな… | |||
KO 3 | ▶️ | ⏏️ | I'm so done here... | もう…だめだ… | |||
KO 4 | ▶️ | ⏏️ | I give up. | ぎゃふんっ | |||
Battle (Attacker) | Challenging enemy 1 | ▶️ | ⏏️ | Fight me! | 戦おうぜ! | ||
Challenging enemy 2 | ▶️ | ⏏️ | Let's battle! | バトルだ! | |||
Challenging enemy 3 | ▶️ | ⏏️ | The first one to act wins! | 先手必勝! | |||
Challenging enemy 4 | ▶️ | ⏏️ | I'll go first! | いかせてもらうぜ! | |||
Battle (Defender) | Being challenged 1 | ▶️ | ⏏️ | You want to fight? Fine by me. | 来るなら来い! | ||
Being challenged 2 | ▶️ | ⏏️ | Challenge accepted. | 受けて立つぜ! | |||
Being challenged 3 | ▶️ | ⏏️ | Looking for a fight? | 来るか!? | |||
Being challenged 4 | ▶️ | ⏏️ | Bring it on! | 来いよ! | |||
Attacking | Attack in battle 1 | ▶️ | ⏏️ | Take this! | くらえ! | ||
Attack in battle 2 | ▶️ | ⏏️ | I'm finishing you! | 仕留めるぜ! | |||
Attack in battle 3 | ▶️ | ⏏️ | Eat my fist! | 俺の拳を喰らえぇ! | |||
Attack in battle 4 | ▶️ | ⏏️ | Theeere! | せぇい! | |||
Light Damage | Damage 1 | ▶️ | ⏏️ | Ugh. | くぅっ! | ||
Damage 2 | ▶️ | ⏏️ | That hurts! | いてっ | |||
Damage 3 | ▶️ | ⏏️ | You're pretty good. | やるなっ | |||
Damage 4 | ▶️ | ⏏️ | Oww. | いちちっ | |||
Heavy Damage | Major damage 1 | ▶️ | ⏏️ | Gaaargh! | がはぁ!! | ||
Major damage 2 | ▶️ | ⏏️ | Uoooogh! | ぐほっ! | |||
Major damage 3 | ▶️ | ⏏️ | That hurts! | いってぇえ! | |||
Major damage 4 | ▶️ | ⏏️ | Uuugh. | うひぃっ | |||
Evading | Evasion 1 | ▶️ | ⏏️ | Whoa. | おっと! | ||
Evasion 2 | ▶️ | ⏏️ | You can't hit me. | 当たるかよ! | |||
Evasion 3 | ▶️ | ⏏️ | Check out my moves! | 華麗なる俺の回避! | |||
Evasion 4 | ▶️ | ⏏️ | Too slow for me. | 遅いんだよ! | |||
Winning in Battle | Winning a battle 1 | ▶️ | ⏏️ | My victory is only natural. | ま、当然の結果だな | ||
Winning a battle 2 | ▶️ | ⏏️ | I'm the protagonist, you know. | ま、主役ですし? | |||
Winning a battle 3 | ▶️ | ⏏️ | That was a nice battle. | 良いバトルだったぜ | |||
Winning a battle 4 | ▶️ | ⏏️ | Well, this is what I expected. | ま、こんなもんよ | |||
KO'd in Battle/Losing Game | Losing a battle 1 | ▶️ | ⏏️ | Goddamn it! | ちくしょう…っ | ||
Losing a battle 2 | ▶️ | ⏏️ | Urrrrgh... | きゅぅ… | |||
Losing a battle 3 | ▶️ | ⏏️ | I can't believe this! | なんてこった… | |||
Losing a battle 4 | ▶️ | ⏏️ | I lost? No way! | 負けた…だと… | |||
Bonus Panel | Bonus panels 1 | ▶️ | ⏏️ | Yeah! I got a bonus! | よっしゃあ、ボーナスゲット! | ||
Bonus panels 2 | ▶️ | ⏏️ | I'm rolling in cash today! | 懐があたたまるぜ! | |||
Bonus panels 3 | ▶️ | ⏏️ | I'm this much closer to victory now! | これで勝利に近づくぜ! | |||
Bonus panels 4 | ▶️ | ⏏️ | Whoo! This is the best! | ふぅ~!最高だぜ! | |||
Drop Panel | Drop panels 1 | ▶️ | ⏏️ | My stars...! | 俺のスターが!! | ||
Drop panels 2 | ▶️ | ⏏️ | Crap... | くそっ | |||
Drop panels 3 | ▶️ | ⏏️ | All that effort to gather them... | 折角集めたのに! | |||
Drop panels 4 | ▶️ | ⏏️ | I screwed up! | やっちまった…っ | |||
Stepping on Trap | Stepping on a trap 1 | ▶️ | ⏏️ | Oh shoot! | しまった! | ||
Stepping on a trap 2 | ▶️ | ⏏️ | It was a trap?! | 罠だと!? | |||
Stepping on a trap 3 | ▶️ | ⏏️ | W-what the heck?! | な、なんだこりゃ! | |||
Stepping on a trap 4 | ▶️ | ⏏️ | This can't be happening... | 嘘だろ!? | |||
Vs. Boss | Encountering a boss 1 | ▶️ | ⏏️ | I sense a strong opponent. | 強敵の気配がするぜ… | ||
Encountering a boss 2 | ▶️ | ⏏️ | So they came... | ヤツが来たか… | |||
Encountering a boss 3 | ▶️ | ⏏️ | I can feel a storm coming... | 嵐の予感がするぜ… | |||
Encountering a boss 4 | ▶️ | ⏏️ | Okay... I've got to give it all I've got. | ふぅ…気合を入れないとな… | |||
Star Norma | Star Norma 1 | ▶️ | ⏏️ | The stars are all mine! | スターを集めるぜ | ||
Star Norma 2 | ▶️ | ⏏️ | I choose stars, of course. | スターに決まりだな | |||
Star Norma 3 | ▶️ | ⏏️ | Stars, it is! | スターだよな、やっぱ | |||
Star Norma 4 | ▶️ | ⏏️ | I'll go with stars! | スターにするぜ! | |||
Wins Norma/Fame Norma | Win Norma 1 | ▶️ | ⏏️ | All I need is battles! | 戦いに明け暮れるぜ! | ||
Win Norma 2 | ▶️ | ⏏️ | Battle is a man's romance. | バトルはロマン! | |||
Win Norma 3 | ▶️ | ⏏️ | All the wins are mine! | 勝利を重ねるぜ! | |||
Win Norma 4 | ▶️ | ⏏️ | My fists will breathe fire! | 俺の拳が火を噴くぜ! | |||
Selecting Character | Selecting character 1 | ▶️ | ⏏️ | Count on me! | 俺に任せとけ! | ||
Selecting character 2 | ▶️ | ⏏️ | Hiya. Good to play with you. | おっす、よろしくな | |||
Selecting character 3 | ▶️ | ⏏️ | Alright, it's my turn to go! | よーし、俺の出番だな | |||
Selecting character 4 | ▶️ | ⏏️ | Just leave it to me! | 任せろ! | |||
Starting Game | Game starts 1 | ▶️ | ⏏️ | Let's see how this game will turn out. | さぁて、どうなるかな… | ||
Game starts 2 | ▶️ | ⏏️ | Guess I'll go all out. | いっちょ頑張るか | |||
Game starts 3 | ▶️ | ⏏️ | So it started. | 始まったか… | |||
Game starts 4 | ▶️ | ⏏️ | I'll do my best. | 頑張るぜ! | |||
Winning Game | Winning games 1 | ▶️ | ⏏️ | Hell yeah! I'm the winner! | おっしゃぁ!俺の勝ちだ! | ||
Winning games 2 | ▶️ | ⏏️ | Hell yeah! I did it! | よっしゃぁあ!やったぜ! | |||
Winning games 3 | ▶️ | ⏏️ | Phew, I made it somehow. | ふぅ…なんとか勝てたな! | |||
Winning games 4 | ▶️ | ⏏️ | That was a good game. | いい勝負だったぜ | |||
Item Drop/Crate Drop | Obtaining new stuff 1 | ▶️ | ⏏️ | Oh I got a new one. | お、新しいヤツを手に入れたな | ||
Obtaining new stuff 2 | ▶️ | ⏏️ | I got a new item! | NEWアイテムゲットだ! | |||
Obtaining new stuff 3 | ▶️ | ⏏️ | Oh, I didn't have this one. | 持ってないヤツだな | |||
Obtaining new stuff 4 | ▶️ | ⏏️ | Alright, that was a good draw. | よしよし、いい引きしてるぜ | |||
Whack a Poppo/Track the Card | Generic Line 1 | ▶️ | ⏏️ | Leave it to me. | まかせろ! | ||
Roll 0 on Drop panel | Generic Line 2 | ▶️ | ⏏️ | That's nice. | いいね | ||
Whack a Poppo/Snowball Position | Generic Line 3 | ▶️ | ⏏️ | Yeah! | おう | ||
Whack a Tomomo/Alte | Generic Line 4 | ▶️ | ⏏️ | Nope. | いいや | ||
Bad Prize | Generic Line 5 | ▶️ | ⏏️ | Crap! | くそっ | ||
Star Treasure | Generic Line 6 | ▶️ | ⏏️ | Hell yeah! | やったぜ | ||
Neutral Prize | Generic Line 7 | ▶️ | ⏏️ | What the?! | なに? | ||
Battle Prize/Supporter Revive | Generic Line 8 | ▶️ | ⏏️ | Here I go! | いくぜ! | ||
Generic Line 9 | ▶️ | ⏏️ | Let's see what roll I'll get. | さーて、どんな目が出るかな | |||
Using Fury/Iron Defense | Generic Line 10 | ▶️ | ⏏️ | Go! | いっけぇ! | ||
Greeting (Home Screen/Joining Lobby) | Generic Line 11 | ▶️ | ⏏️ | Yo! | おっす! | ||
Miss Prize/Track the Card | Generic Line 12 | ▶️ | ⏏️ | Hmm... | うーん… | ||
Generic Line 13 | ▶️ | ⏏️ | That's awesome. | やるじゃねぇか! | |||
Hyper Treasure/Good Prize | Generic Line 14 | ▶️ | ⏏️ | Oh my god! | おおお!! | ||
Fail Norma check/Roll 0 on Bonus panel/Miss Match/Bad Prize (Match 2) | Generic Line 15 | ▶️ | ⏏️ | Crap... | くそっ! | ||
Generic Line 16 | ▶️ | ⏏️ | Thank you! | サンキュー | |||
Special Lines | |||||||
Vs. Poppo (any) | Special Line 1 | ▶️ | ⏏️ | Found you! | 見つけたぜ…! | ||
Vs. Kyoko/Sherry | Special Line 2 | ▶️ | ⏏️ | A beautiful lady...?! | 綺麗なお姉さん…だと… | ||
Vs. Tomomo (any) | Special Line 3 | ▶️ | ⏏️ | Aren't you too old for that outfit? | その歳でその格好はヤバイだろ | ||
Vs. Shifu Robot | Special Line 4 | ▶️ | ⏏️ | A giant robot?! I'm so hyped! | 巨大ロボだと…ロマンを感じるぜ | ||
Special Line 5 | ▶️ | ⏏️ | I have to deal with her right this moment. | こいつは早くなんとかしないと | |||
Special Line 6 | ▶️ | ⏏️ | Here comes the crazy woman...! | やばいやつ来た…! | |||
Special Line 7 | ▶️ | ⏏️ | I managed to beat her! | なんとか勝てたぜ | |||
Special Line 8 | ▶️ | ⏏️ | Ugh... I knew she was crazy. | くっ…やっぱりやばいぜ | |||
Special Line 9 | ▶️ | ⏏️ | Hey hey hey, what the heck are you doing! | おいおいおい 何してんだー! | |||
Special Line 10 | ▶️ | ⏏️ | My wallet feels lighter somehow. | なんか財布が軽くなったような | |||
Special Line 11 | ▶️ | ⏏️ | Where... am I? | ここは…どこだ | |||
Special Line 12 | ▶️ | ⏏️ | Woo, your ride looks pretty cool. | へぇ かっこいいじゃん | |||
Special Line 13 | ▶️ | ⏏️ | Alright, let's do some swimming. | さぁて ひと泳ぎしますか | |||
Special Line 14 | ▶️ | ⏏️ | "What happened to Poppo...?" | ぽっぽ お前どうしたんだ? | |||
Special Line 15 | ▶️ | ⏏️ | "God...?" | 神なのか…? | |||
Special Line 16 | ▶️ | ⏏️ | "Geez... get it together..." | まったく… ちゃんとしろよ… | |||
Special Line 17 | ▶️ | ⏏️ | "Seriously? At your age...?" | マジか? お前の歳でそのカッコ…? | |||
Special Line 18 | ▶️ | ⏏️ | This is a real masterpiece. | なんて名曲なんだ | |||
Special Line 19 | ▶️ | ⏏️ | Why the heck are you singing this song! | なんでお前が歌ってるんだよ! |
When | English | Japanese | ||
---|---|---|---|---|
Opening the game | ▶️ | ⏏️ | Orange_Juice and Fruitbat Factory. | オレンジジュースアンドフルーツバットファクトリー |
▶️ | ⏏️ | Shindenken. | しんでんけん | |
Title screen | ▶️ | ⏏️ | 100% Orange Juice! | 100%おれんじじゅ~すっ! |
Start of player 1 turn | ▶️ | ⏏️ | Player 1. | プレイヤーワン |
Start of player 2 turn | ▶️ | ⏏️ | Player 2. | プレイヤーツー |
Start of player 3 turn | ▶️ | ⏏️ | Player 3. | プレイヤースリー |
Start of player 4 turn | ▶️ | ⏏️ | Player 4. | プレイヤーフォー |
Starting a battle | ▶️ | ⏏️ | Battle. | バトル |
Winning a battle | ▶️ | ⏏️ | Win. | ウィン |
Triggering a bonus panel | ▶️ | ⏏️ | Bonus. | ボーナス |
Triggering a drop panel | ▶️ | ⏏️ | Drop. | ドロップ |
Triggering a draw panel | ▶️ | ⏏️ | Card draw. | カードドロー |
Triggering warp panel | ▶️ | ⏏️ | Warp. | ワープ |
Triggering a move panel | ▶️ | ⏏️ | Move. | ムーブ |
Triggering warp move panel | ▶️ | ⏏️ | Warp move. | ワープムーブ |
Triggering a trap | ▶️ | ⏏️ | Trap triggered. | トラップ発動 |
Skipping a turn | ▶️ | ⏏️ | Skip. | スキップ |
Stopping on a panel affected by Immovable Object | ▶️ | ⏏️ | Stop. | ストップ |
Triggering a norma check without meeting the requirements | ▶️ | ⏏️ | Norma check. | ノルマチェック |
Reaching level 2 | ▶️ | ⏏️ | Norma level 1 achieved. | ノルマレベルワン達成 |
Reaching level 3 | ▶️ | ⏏️ | Norma level 2 achieved. | ノルマレベルツー達成 |
Reaching level 4 | ▶️ | ⏏️ | Norma level 3 achieved. | ノルマレベルスリー達成 |
Reaching level 5 | ▶️ | ⏏️ | Norma level 4 achieved. | ノルマレベルフォー達成 |
Winning the game | ▶️ | ⏏️ | Final norma achieved! | 最終ノルマ達成! |
Attempting to connect to a lobby | ▶️ | ⏏️ | Connecting. | コネクティング |
Successfully connecting to a lobby | ▶️ | ⏏️ | Connected. | コネクティド |
Failing to connect to a lobby | ▶️ | ⏏️ | Failed. | フェイルド |
Attempting to connect to a full lobby | ▶️ | ⏏️ | Lobby full. | ロビーフル |
Another player joins the lobby | ▶️ | ⏏️ | Player joined. | プレイヤージョインド |
Another player leaves the lobby | ▶️ | ⏏️ | Player left. | プレイヤーレフト |
Trivia
- Kai appears in the artwork for and is quoted in the description of . He also appears in the artwork for .
- Kai is one of three original characters (along with 100% Orange Juice!. and ) who debuted in the original release of
- Kai's theme was composed by DEKU.[1] This makes Kai the only character without a royalty-free theme.
- Kai had a different theme in the Beta version of 100% Orange Juice! which was royalty-free. The original theme was "Fair Wind" from TAM Music Factory, which can be heard here.
References
- ↑ Confirmed by DEKU in Twitter messages.