
Kai (カイ Kai) is one of the four starting characters in 100% Orange Juice!, that the player can select when creating a new save file. He originates from and is the protagonist of 100% Orange Juice!.
Passives
None.
Overview
Teased for being a generic hero by the rest of the cast and often overlooked by the developers, Kai is a plain, jack of all trades character with a unique stat build. Kai has a single point boost to his attack stat and no other stat or passive related penalties, which is extremely significant, given that he is one of the only two characters on the roster to feature the advantage of an attack modifier without a penalty (the other being Ellie). Consequently, Kai is able to play both aggressively and passively, but the nature of his stats and hyper lean more toward aggression. With 5 health, Kai is able to survive most attacks dealt against him, especially when his health is near full, and his extra attack enables him to both deal with most panels with relative ease and deal decent damage to opponents. As a result of his neutral stats and nonspecific purpose, Kai also has the advantage of being able to use most cards, as he neither suffers much nor becomes extremely powerful from any particular card. He can, however, benefit greatly from battle cards such as and when pursuing and and when defending. Lastly, while not fully protected, Kai is mostly immune to which is another minor but positive trait the player can take advantage of.
While his stats are unique, Kai's main vulnerability stems from his lack of other modifiers. Although Kai does not feature any noteworthy exploitable weakness, the results the player will yield are completely random due to the lack of certainty provided by neutral stats. Kai's attack stat can carry him through his attack roll, but his lack of defensive modifiers enables the opponent to quickly chip away at his health if the player fails to either KO them quickly or defend well against their counterattack. Consequently, Kai can be defeated through constant combat as he only has neutral survivability without any protective cards. Likewise, Kai's neutral defense and evasion stats are not ideal when facing a
panel or powerful attacks of 6-7, even with his decent HP. Owing to this fact, the player should generally try to avoid slowly progressing multiturn confrontations until they have battle cards in their hand to compensate for the shortcomings of his defensive stats.Playstyle
Like most characters in the cast, Kai should generally aim for star norma, but he can play either side depending on the player's luck or the board. If the player is having a good run, +1 attack can go a long way, and Kai may eat up a lot of opponents and panels. Fortunately, Kai can hold his own on combat-based boards like Tomomo's Abyss and against bully characters thanks to his attack and HP. Like most neutral characters, however, it is generally best practice to play passively unless the opportunity presents itself, and the player should hold onto their hyper and combo it with another card for a power play later in the game. The player should mainly aim for panels but should take care to make sure they have cards in their hand for later, especially Kai's hyper.
Summary
- Pros
- +Good stats all around
- +Strong late-game presence
- +Defensive stats not affected by
- Cons
Update History

- Fixed player not being able to proceed in multiplayer deck screen if selected character is , , or Kai, and player hasn't unlocked them in singleplayer.

- level requirement has been lowered from 4 to 3. Cost has been lowered from 30 to 20.
- Fixed HP on Kai's card.
When you are allowed to attack first, the opposing unit cannot attack (once per combat).
Effect
Kai's Hyper is Protagonist's Privilege. When used, if the player attacks first in battle, the opposing unit will skip their attack roll. This effect lasts for 3 chapters.
If the player attacks first in a battle with multiple rounds of combat (due to effects such as
), the opponent will only skip the first round of combat.If Protagonist's Privilege is used while it is already in effect, the effect itself will not stack, but the duration will be refreshed.
Strategy
Protagonist's Privilege is an unusual Hyper in that it has no blatant damaging or protective effect on its own, relying solely on combat to activate it. While not particularly powerful on its own, the main advantage of Protagonist's Privilege is that it enables the player to take risks and remain safe while doing so, as long as they strike first. For example, the player will be able to enter a
Despite its advantages, Protagonist's Privilege has its flaws. Firstly, the Hyper is not cheap at a cost of 20 stars, and using powerful combos to bring the card to the maximum potential will often cost the player around 50 stars. Thus, using battle with 1 HP and leaving unharmed, as the boss will not get to attack. This method of shielding against the boss is a very common use for the Hyper and is advisable in multiple scenarios. Or in another situation, if the player is pursuing a low health opponent, they can keep attacking the opponent until they are KO'd without the chance of being KO'd themselves. To get the best results out of the Hyper, the player should generally activate later in the game to help them defeat the boss or weakened opponents, and then possibly pair it with a battle card. Using while the Hyper is active will let Kai get a free attack roll against a defending opponent before the combat phase acts as normal and can be used to strike the opponent hard. More specialized plays are possible as well, such as using without the risk of retaliation damage after stealing the opponent's stars. Best of all, the player will have 3 chapters to deal as much damage as they can and catch up to far opponents if needed. Overall, the card gives the player a lot of choices, for what they want to accomplish with the card. is beneficial in lowering the cost but will result in the player using their entire hand to make a combo, leaving them vulnerable if an opponent approaches, especially in the late game. Thus, it may be in the player's best interest to mainly use the card for the Boss. The second and most blatant issue with the card is that unlike other Hypers, it does not do anything, as in it does not deal damage or steal stars on its own. If the player wants to take advantage of the Hyper, they can only do so through the course of raw combat, not a "super card" that automatically does the heavy lifting for them. Lastly, the most obvious weakness is that Kai must attack first to get the benefit from the effect. As a result, the Hyper lacks usefulness when all opponents are behind Kai and leaves a massive window open for the opponents to assault the player even when the Hyper is active.Tips
- Playing As Kai
- Similar to bully-type characters, Kai can benefit from cards that cause battles such as and cards that increase his ATK in battle like .
- Since Kai has great base stats, and thus doesn't rely on cards, he can use cards like , , and to punish characters that do rely on cards.
- Playing Against Kai
- As Kai's main strength is his extra attack, cards that protect the user such as and are effective against him.
Recommended Cards
Standard | Recommended | Viable |
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Counter Cards
Recommended | Viable |
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Co-op
In Co-op mode, Kai's REC stat is increased from 5 to 6, due to his base ATK of +1. Kai's passive does not change.
Kai's Hyper, Protagonist's Privilege, has a different effect in Co-op. When used, the player will always attack first in battle and the opposing unit will skip their attack roll. This effect lasts for 3 chapters. (In all other aspects, this Hyper functions similarly to its Normal mode counterpart.)
Co-op Rank | ||||
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B | C | D | C | C |
Bounty Hunt
Kai's passive and Hyper are unchanged in Bounty Hunt mode.
Kai's base stats give him 30 starting stars and a markup of +25% at shops.
Starting Cards
When the player begins a new game and selects their starting unit, they will receive 15 standard cards that can be used immediately to build a player deck. If the player selects Kai, the 15 cards listed below will be received.
In concurrence with Kai's stats, Kai's starting deck is relatively combat based, with it containing mostly stat adjustment cards to aid Kai and weaken his opponents.
Battle
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Boost
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Event
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Trap
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Character
To unlock Kai as a playable character, along with his unit card and Hyper card as binder collectibles:
- Purchase for 1200
in the Shop after beating QP Final Episode, Suguri Final Episode, or Marc Final Episode.
- Choose Kai as the Main Character during save file creation.
- Receive randomly from the Character Crate.
- Own DLC 12 .
This character is unlocked by default in online games.
Unit Colors
Name | Current Unlock Conditions |
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Purchase for 1500![]() |
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Receive as a random drop after finishing an online game. |
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Purchase for 20000![]() |
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Purchase for 10000![]() |
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Receive as a random drop after finishing an online game. |
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Purchase for 20000![]() |
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Purchase for 40000![]() |
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Purchase for 60000![]() |
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Hair Colors
Name | Current Unlock Conditions |
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Hair Color ![]() |
Finish 10 games as Kai, with the 10th game or any game after the 10th being online. |
Hair Colors ![]() ![]() ![]() |
Receive as a random drop after finishing an online game. |
Hair Colors ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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Accessories
Name | Current Unlock Conditions |
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Purchase for 5000![]() |
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Receive as a random drop after finishing an online game as Kai. |
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Receive as a random drop after finishing an online game as Kai. |
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Complete all base-game campaigns and extra episodes on Normal difficulty or higher. |
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Complete all base-game campaigns and extra episodes on Extreme difficulty. |
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Purchase for 20000![]() |
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Receive randomly from the Mystery Bag. |
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Purchase for 99999![]() |
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Receive randomly from the Mystery Bag. |
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Complete Waruda Christmas Party on any difficulty. |
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Purchase for 50![]() |
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Currently unavailable. |
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Currently unavailable. |
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Currently unavailable. |
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Purchase for 5000![]() |
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Purchase for 60![]() |
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Name | Current Unlock Conditions |
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Receive as a random drop after finishing an online game. |
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Costumes
Name | Current Unlock Conditions |
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Currently unavailable. |
Other
Name | Current Unlock Conditions |
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Poses ![]() ![]() ![]() ![]() ![]() |
Receive randomly from the Regular Crate. |
Voice Pack | Own DLC 12 . |
Poses






Colors
Hairs












Accessories
Glasses
Poses






Colors
Hairs












Glasses
Voice Lines
When | Name | English | Kanji | ||||
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Rolling dice | Rolling dice 1 | ▶️ | ⏏️ | There! | よっと | ||
Rolling dice 2 | ▶️ | ⏏️ | Here I go! | おりゃ! | |||
Rolling dice 3 | ▶️ | ⏏️ | Go! | とお! | |||
Rolling dice 4 | ▶️ | ⏏️ | Give me a good roll! | いい目出てくれよ! | |||
Using Boost/Event/Gift/Quest/Bounty card | Use card 1 | ▶️ | ⏏️ | Alright, I'll do this! | おーし、やるぜ! | ||
Use card 2 | ▶️ | ⏏️ | This will bring me victory! | これが切り札だ! | |||
Use card 3 | ▶️ | ⏏️ | I'm going to use a card here. | カードを使うぜ! | |||
Use card 4 | ▶️ | ⏏️ | This is it! | いくぜ! | |||
Placing Trap card | Trap card 1 | ▶️ | ⏏️ | It's time for a trap. | トラップだ! | ||
Trap card 2 | ▶️ | ⏏️ | Here's a trap. | 罠だぜ! | |||
Trap card 3 | ▶️ | ⏏️ | I'm going to set this up here. | ここに仕掛けるか… | |||
Trap card 4 | ▶️ | ⏏️ | I'm sure this will work. | こいつを仕掛ければ… | |||
Using Battle card | Battle card 1 | ▶️ | ⏏️ | Help me win! | カードの力を借りるぜ! | ||
Battle card 2 | ▶️ | ⏏️ | Give me some power! | 俺に力を! | |||
Battle card 3 | ▶️ | ⏏️ | Heh-heh-heh, victory will be mine! | へへ、勝たせてもらうぜ! | |||
Battle card 4 | ▶️ | ⏏️ | Let me show you what I can do! | やってやるぜ! | |||
Using Protagonist's Privilege | Hyper card 1 | ▶️ | ⏏️ | This is the protagonist's privilege! | これが主役の特権ってやつだ! | ||
Reviving | Revived 1 | ▶️ | ⏏️ | I've been revived! | ふっかぁつ! | ||
Revived 2 | ▶️ | ⏏️ | I'm not done yet. | まだやれる…っ | |||
Revived 3 | ▶️ | ⏏️ | This is only the beginning. | 遅れを取り戻す! | |||
Revived 4 | ▶️ | ⏏️ | I can still go on. | まだまだこれからだ! | |||
Revive roll failed | Revive failed 1 | ▶️ | ⏏️ | How can a protagonist fail to come back?! | くっ…主役の俺が…っ | ||
Revive failed 2 | ▶️ | ⏏️ | This isn't for real... | うそ…だろ…? | |||
Revive failed 3 | ▶️ | ⏏️ | You've got to be kidding me! | マジかよ… | |||
Revive failed 4 | ▶️ | ⏏️ | What the... Heck... | なん…だと…? | |||
(Attack)/Snowball Attack/Bounty Attack | Attack 1 | ▶️ | ⏏️ | Here! | せい! | ||
Attack 2 | ▶️ | ⏏️ | Like this! | うおりゃぁ! | |||
Attack 3 | ▶️ | ⏏️ | Eat this! | くらえ! | |||
Attack 4 | ▶️ | ⏏️ | There! | そこだぁ! | |||
Taking out-of-battle damage | Effect Damage 1 | ▶️ | ⏏️ | Ugh! | ぐあっ! | ||
Effect Damage 2 | ▶️ | ⏏️ | Guh! | ぐぇ! | |||
Effect Damage 3 | ▶️ | ⏏️ | That hurts! | いってぇ! | |||
Effect Damage 4 | ▶️ | ⏏️ | Urrh... | んがぁっ! | |||
Healing | Healing 1 | ▶️ | ⏏️ | Saved by the bell. | 助かったぜ… | ||
Healing 2 | ▶️ | ⏏️ | I got healed... | 癒される… | |||
Healing 3 | ▶️ | ⏏️ | Phew... | ふぅ~… | |||
Healing 4 | ▶️ | ⏏️ | That was a close call. | 危なかったぜ… | |||
Warping | Warp 1 | ▶️ | ⏏️ | Warp! | ワープ! | ||
Warp 2 | ▶️ | ⏏️ | I'm flying! | 飛ぶぜ! | |||
Warp 3 | ▶️ | ⏏️ | Where am I going? | ドコに行くんだ… | |||
Warp 4 | ▶️ | ⏏️ | Noooo! | うわわわっ | |||
KO'd out-of-battle | KO 1 | ▶️ | ⏏️ | Guhaah! | ぐはぁ!! | ||
KO 2 | ▶️ | ⏏️ | No way. This can't be true... | そんな…ばかな… | |||
KO 3 | ▶️ | ⏏️ | I'm so done here... | もう…だめだ… | |||
KO 4 | ▶️ | ⏏️ | I give up. | ぎゃふんっ | |||
Battle (Attacker) | Challenging enemy 1 | ▶️ | ⏏️ | Fight me! | 戦おうぜ! | ||
Challenging enemy 2 | ▶️ | ⏏️ | Let's battle! | バトルだ! | |||
Challenging enemy 3 | ▶️ | ⏏️ | The first one to act wins! | 先手必勝! | |||
Challenging enemy 4 | ▶️ | ⏏️ | I'll go first! | いかせてもらうぜ! | |||
Battle (Defender) | Being challenged 1 | ▶️ | ⏏️ | You want to fight? Fine by me. | 来るなら来い! | ||
Being challenged 2 | ▶️ | ⏏️ | Challenge accepted. | 受けて立つぜ! | |||
Being challenged 3 | ▶️ | ⏏️ | Looking for a fight? | 来るか!? | |||
Being challenged 4 | ▶️ | ⏏️ | Bring it on! | 来いよ! | |||
Attacking | Attack in battle 1 | ▶️ | ⏏️ | Take this! | くらえ! | ||
Attack in battle 2 | ▶️ | ⏏️ | I'm finishing you! | 仕留めるぜ! | |||
Attack in battle 3 | ▶️ | ⏏️ | Eat my fist! | 俺の拳を喰らえぇ! | |||
Attack in battle 4 | ▶️ | ⏏️ | Theeere! | せぇい! | |||
Light Damage | Damage 1 | ▶️ | ⏏️ | Ugh. | くぅっ! | ||
Damage 2 | ▶️ | ⏏️ | That hurts! | いてっ | |||
Damage 3 | ▶️ | ⏏️ | You're pretty good. | やるなっ | |||
Damage 4 | ▶️ | ⏏️ | Oww. | いちちっ | |||
Heavy Damage | Major damage 1 | ▶️ | ⏏️ | Gaaargh! | がはぁ!! | ||
Major damage 2 | ▶️ | ⏏️ | Uoooogh! | ぐほっ! | |||
Major damage 3 | ▶️ | ⏏️ | That hurts! | いってぇえ! | |||
Major damage 4 | ▶️ | ⏏️ | Uuugh. | うひぃっ | |||
Evading | Evasion 1 | ▶️ | ⏏️ | Whoa. | おっと! | ||
Evasion 2 | ▶️ | ⏏️ | You can't hit me. | 当たるかよ! | |||
Evasion 3 | ▶️ | ⏏️ | Check out my moves! | 華麗なる俺の回避! | |||
Evasion 4 | ▶️ | ⏏️ | Too slow for me. | 遅いんだよ! | |||
Winning in Battle | Winning a battle 1 | ▶️ | ⏏️ | My victory is only natural. | ま、当然の結果だな | ||
Winning a battle 2 | ▶️ | ⏏️ | I'm the protagonist, you know. | ま、主役ですし? | |||
Winning a battle 3 | ▶️ | ⏏️ | That was a nice battle. | 良いバトルだったぜ | |||
Winning a battle 4 | ▶️ | ⏏️ | Well, this is what I expected. | ま、こんなもんよ | |||
KO'd in Battle/Losing Game | Losing a battle 1 | ▶️ | ⏏️ | Goddamn it! | ちくしょう…っ | ||
Losing a battle 2 | ▶️ | ⏏️ | Urrrrgh... | きゅぅ… | |||
Losing a battle 3 | ▶️ | ⏏️ | I can't believe this! | なんてこった… | |||
Losing a battle 4 | ▶️ | ⏏️ | I lost? No way! | 負けた…だと… | |||
Bonus Panel | Bonus panels 1 | ▶️ | ⏏️ | Yeah! I got a bonus! | よっしゃあ、ボーナスゲット! | ||
Bonus panels 2 | ▶️ | ⏏️ | I'm rolling in cash today! | 懐があたたまるぜ! | |||
Bonus panels 3 | ▶️ | ⏏️ | I'm this much closer to victory now! | これで勝利に近づくぜ! | |||
Bonus panels 4 | ▶️ | ⏏️ | Whoo! This is the best! | ふぅ~!最高だぜ! | |||
Drop Panel | Drop panels 1 | ▶️ | ⏏️ | My stars...! | 俺のスターが!! | ||
Drop panels 2 | ▶️ | ⏏️ | Crap... | くそっ | |||
Drop panels 3 | ▶️ | ⏏️ | All that effort to gather them... | 折角集めたのに! | |||
Drop panels 4 | ▶️ | ⏏️ | I screwed up! | やっちまった…っ | |||
Stepping on Trap | Stepping on a trap 1 | ▶️ | ⏏️ | Oh shoot! | しまった! | ||
Stepping on a trap 2 | ▶️ | ⏏️ | It was a trap?! | 罠だと!? | |||
Stepping on a trap 3 | ▶️ | ⏏️ | W-what the heck?! | な、なんだこりゃ! | |||
Stepping on a trap 4 | ▶️ | ⏏️ | This can't be happening... | 嘘だろ!? | |||
Vs. Boss | Encountering a boss 1 | ▶️ | ⏏️ | I sense a strong opponent. | 強敵の気配がするぜ… | ||
Encountering a boss 2 | ▶️ | ⏏️ | So they came... | ヤツが来たか… | |||
Encountering a boss 3 | ▶️ | ⏏️ | I can feel a storm coming... | 嵐の予感がするぜ… | |||
Encountering a boss 4 | ▶️ | ⏏️ | Okay... I've got to give it all I've got. | ふぅ…気合を入れないとな… | |||
Star Norma | Star Norma 1 | ▶️ | ⏏️ | The stars are all mine! | スターを集めるぜ | ||
Star Norma 2 | ▶️ | ⏏️ | I choose stars, of course. | スターに決まりだな | |||
Star Norma 3 | ▶️ | ⏏️ | Stars, it is! | スターだよな、やっぱ | |||
Star Norma 4 | ▶️ | ⏏️ | I'll go with stars! | スターにするぜ! | |||
Wins Norma/Fame Norma | Win Norma 1 | ▶️ | ⏏️ | All I need is battles! | 戦いに明け暮れるぜ! | ||
Win Norma 2 | ▶️ | ⏏️ | Battle is a man's romance. | バトルはロマン! | |||
Win Norma 3 | ▶️ | ⏏️ | All the wins are mine! | 勝利を重ねるぜ! | |||
Win Norma 4 | ▶️ | ⏏️ | My fists will breathe fire! | 俺の拳が火を噴くぜ! | |||
Selecting Character | Selecting character 1 | ▶️ | ⏏️ | Count on me! | 俺に任せとけ! | ||
Selecting character 2 | ▶️ | ⏏️ | Hiya. Good to play with you. | おっす、よろしくな | |||
Selecting character 3 | ▶️ | ⏏️ | Alright, it's my turn to go! | よーし、俺の出番だな | |||
Selecting character 4 | ▶️ | ⏏️ | Just leave it to me! | 任せろ! | |||
Starting Game | Game starts 1 | ▶️ | ⏏️ | Let's see how this game will turn out. | さぁて、どうなるかな… | ||
Game starts 2 | ▶️ | ⏏️ | Guess I'll go all out. | いっちょ頑張るか | |||
Game starts 3 | ▶️ | ⏏️ | So it started. | 始まったか… | |||
Game starts 4 | ▶️ | ⏏️ | I'll do my best. | 頑張るぜ! | |||
Winning Game | Winning games 1 | ▶️ | ⏏️ | Hell yeah! I'm the winner! | おっしゃぁ!俺の勝ちだ! | ||
Winning games 2 | ▶️ | ⏏️ | Hell yeah! I did it! | よっしゃぁあ!やったぜ! | |||
Winning games 3 | ▶️ | ⏏️ | Phew, I made it somehow. | ふぅ…なんとか勝てたな! | |||
Winning games 4 | ▶️ | ⏏️ | That was a good game. | いい勝負だったぜ | |||
Item Drop/Crate Drop | Obtaining new stuff 1 | ▶️ | ⏏️ | Oh I got a new one. | お、新しいヤツを手に入れたな | ||
Obtaining new stuff 2 | ▶️ | ⏏️ | I got a new item! | NEWアイテムゲットだ! | |||
Obtaining new stuff 3 | ▶️ | ⏏️ | Oh, I didn't have this one. | 持ってないヤツだな | |||
Obtaining new stuff 4 | ▶️ | ⏏️ | Alright, that was a good draw. | よしよし、いい引きしてるぜ | |||
Whack a Poppo/Track the Card | Generic Line 1 | ▶️ | ⏏️ | Leave it to me. | まかせろ! | ||
Roll 0 on Drop panel | Generic Line 2 | ▶️ | ⏏️ | That's nice. | いいね | ||
Whack a Poppo/Snowball Position | Generic Line 3 | ▶️ | ⏏️ | Yeah! | おう | ||
Whack a Tomomo/Alte | Generic Line 4 | ▶️ | ⏏️ | Nope. | いいや | ||
Bad Prize | Generic Line 5 | ▶️ | ⏏️ | Crap! | くそっ | ||
Star Treasure | Generic Line 6 | ▶️ | ⏏️ | Hell yeah! | やったぜ | ||
Neutral Prize | Generic Line 7 | ▶️ | ⏏️ | What the?! | なに? | ||
Battle Prize/Supporter Revive | Generic Line 8 | ▶️ | ⏏️ | Here I go! | いくぜ! | ||
Generic Line 9 | ▶️ | ⏏️ | Let's see what roll I'll get. | さーて、どんな目が出るかな | |||
Using Fury/Iron Defense | Generic Line 10 | ▶️ | ⏏️ | Go! | いっけぇ! | ||
Greeting (Home Screen/Joining Lobby) | Generic Line 11 | ▶️ | ⏏️ | Yo! | おっす! | ||
Miss Prize/Track the Card | Generic Line 12 | ▶️ | ⏏️ | Hmm... | うーん… | ||
Generic Line 13 | ▶️ | ⏏️ | That's awesome. | やるじゃねぇか! | |||
Hyper Treasure/Good Prize | Generic Line 14 | ▶️ | ⏏️ | Oh my god! | おおお!! | ||
Fail Norma check/Roll 0 on Bonus panel/Miss Match/Bad Prize (Match 2) | Generic Line 15 | ▶️ | ⏏️ | Crap... | くそっ! | ||
Special Lines | |||||||
Vs. Poppo (any) | Special Line 1 | ▶️ | ⏏️ | Found you! | 見つけたぜ…! | ||
Vs. Kyoko/Sherry | Special Line 2 | ▶️ | ⏏️ | A beautiful lady...?! | 綺麗なお姉さん…だと… | ||
Vs. Tomomo (any) | Special Line 3 | ▶️ | ⏏️ | Aren't you too old for that outfit? | その歳でその格好はヤバイだろ | ||
Vs. Shifu Robot | Special Line 4 | ▶️ | ⏏️ | A giant robot?! I'm so hyped! | 巨大ロボだと…ロマンを感じるぜ |
When | English | Kanji | ||
---|---|---|---|---|
Opening the game | ▶️ | ⏏️ | Orange_Juice and Fruitbat Factory. | オレンジジュースアンドフルーツバットファクトリー |
▶️ | ⏏️ | Shindenken. | しんでんけん | |
Title screen | ▶️ | ⏏️ | 100% Orange Juice! | 100%おれんじじゅ~すっ! |
Start of player 1 turn | ▶️ | ⏏️ | Player 1. | プレイヤーワン |
Start of player 2 turn | ▶️ | ⏏️ | Player 2. | プレイヤーツー |
Start of player 3 turn | ▶️ | ⏏️ | Player 3. | プレイヤースリー |
Start of player 4 turn | ▶️ | ⏏️ | Player 4. | プレイヤーフォー |
Starting a battle | ▶️ | ⏏️ | Battle. | バトル |
Winning a battle | ▶️ | ⏏️ | Win. | ウィン |
Triggering a bonus panel | ▶️ | ⏏️ | Bonus. | ボーナス |
Triggering a drop panel | ▶️ | ⏏️ | Drop. | ドロップ |
Triggering a draw panel | ▶️ | ⏏️ | Card draw. | カードドロー |
Triggering warp panel | ▶️ | ⏏️ | Warp. | ワープ |
Triggering a move panel | ▶️ | ⏏️ | Move. | ムーブ |
Triggering warp move panel | ▶️ | ⏏️ | Warp move. | ワープムーブ |
Triggering a trap | ▶️ | ⏏️ | Trap triggered. | トラップ発動 |
Skipping a turn | ▶️ | ⏏️ | Skip. | スキップ |
Stopping on a panel affected by Immovable Object | ▶️ | ⏏️ | Stop. | ストップ |
Triggering a norma check without meeting the requirements | ▶️ | ⏏️ | Norma check. | ノルマチェック |
Reaching level 2 | ▶️ | ⏏️ | Norma level 1 achieved. | ノルマレベルワン達成 |
Reaching level 3 | ▶️ | ⏏️ | Norma level 2 achieved. | ノルマレベルツー達成 |
Reaching level 4 | ▶️ | ⏏️ | Norma level 3 achieved. | ノルマレベルスリー達成 |
Reaching level 5 | ▶️ | ⏏️ | Norma level 4 achieved. | ノルマレベルフォー達成 |
Winning the game | ▶️ | ⏏️ | Final norma achieved! | 最終ノルマ達成! |
Attempting to connect to a lobby | ▶️ | ⏏️ | Connecting. | コネクティング |
Successfully connecting to a lobby | ▶️ | ⏏️ | Connected. | コネクティド |
Failing to connect to a lobby | ▶️ | ⏏️ | Failed. | フェイルド |
Attempting to connect to a full lobby | ▶️ | ⏏️ | Lobby full. | ロビーフル |
Another player joins the lobby | ▶️ | ⏏️ | Player joined. | プレイヤージョインド |
Another player leaves the lobby | ▶️ | ⏏️ | Player left. | プレイヤーレフト |
Trivia
- Kai appears in the artwork for and is quoted in the description of . He also appears in the artwork for .
- Kai is one of three original characters (along with 100% Orange Juice!. and ) who debuted in the original release of
- Kai's theme was composed by DEKU.[1] This makes Kai the only character without a royalty-free theme.
- Kai had a different theme in the Beta version of 100% Orange Juice! which was royalty-free. The original theme was "Fair Wind" from TAM Music Factory, which can be heard here.
Update History

- Fixed player not being able to proceed in multiplayer deck screen if selected character is , , or Kai, and player hasn't unlocked them in singleplayer.

- level requirement has been lowered from 4 to 3. Cost has been lowered from 30 to 20.
- Fixed HP on Kai's card.
References
- ↑ Confirmed by DEKU in Twitter messages.
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