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| recover = 5
 
| recover = 5
 
| nprice=1200
 
| nprice=1200
| dprice=840
 
 
| voice = Matsuura Yoshiyuki
 
| voice = Matsuura Yoshiyuki
 
| link= https://anidb.net/perl-bin/animedb.pl?show=creator&creatorid=40062
 
| link= https://anidb.net/perl-bin/animedb.pl?show=creator&creatorid=40062
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| gender = M
 
| gender = M
 
}}
 
}}
'''Kai''' {{Pro|(カイ Kai)}} is one of the four starting characters in {{OJ}}, that the player can select without paying any {{stars}}. He originates from and is the protagonist of ''100% Orange Juice!''.
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'''Kai''' {{Pro|(カイ Kai)}} is one of the four starting characters in {{OJ}}, that the player can select when creating a new save file. He originates from and is the protagonist of ''100% Orange Juice!''.
  +
  +
==Passives==
  +
None.
   
 
==Overview==
 
==Overview==
Teased for being a generic hero by his fellow characters and often overlooked, Kai is a plain, jack of all trades character, but has rare stats in that he has a single point boost to his attack stat and no other stat or passive related penalties. This makes his stats technically incredible among the cast as he is the only character on the roster to feature the advantage of an attack modifier with no penalty advantage. As a result, Kai is able to play both aggressively and defensively, however, he does lean more toward aggression, thanks to his buff and hyper card. Kai's health enables him to survive most opponent attacks, and his extra attack enables him to deal with most {{encounter}} panels and dish out decent damage to opponents with relative ease. As a jack of all trades character, Kai also has the advantage of being able to use most cards, as he neither suffers much or becomes extremely powerful from any card. He can benefit greatly from battle cards such as {{Ci|Accel Hyper}} and {{Ci|Super All-Out Mode}} when pursuing and {{Ci|Rbits}} and {{Ci|Rainbow-Colored Circle}} when defending. Lastly, while not fully protected, Kai is mostly immune to {{Ci|Reverse Attribute Field}} which is another minor but positive trait the player can take advantage of.
+
Teased for being a generic hero by the rest of the cast and often overlooked by the developers, Kai is a plain, jack of all trades character with a unique stat build. Kai has a single point boost to his attack stat and no other stat or passive related penalties, which is extremely significant, given that he is the only character on the roster to feature the advantage of an attack modifier without a penalty. Consequently, Kai is able to play both aggressively and passively, but the nature of his stats and hyper lean more toward aggression. With 5 health, Kai is able to survive most attacks dealt against him, especially when his health is near full, and his extra attack enables him to both deal with most {{encounter}} panels with relative ease and deal decent damage to opponents. As a result of his neutral stats and nonspecific purpose, Kai also has the advantage of being able to use most cards, as he neither suffers much nor becomes extremely powerful from any particular card. He can, however, benefit greatly from battle cards such as {{Ci|Accel Hyper}} and {{Ci|Super All-Out Mode}} when pursuing and {{Ci|Rbits}} and {{Ci|Rainbow-Colored Circle}} when defending. Lastly, while not fully protected, Kai is mostly immune to {{Ci|Reverse Attribute Field}} which is another minor but positive trait the player can take advantage of.
  +
 
While his stats are unique, Kai's main vulnerability stems from his lack of other modifiers. Although Kai does not feature any noteworthy exploitable weakness, the results the player will yield are completely random due to the lack of certainty provided by neutral stats. Kai's attack stat can carry him through his attack roll, but his lack of defensive modifiers enables the opponent to quickly chip away at his health if the player fails to either KO them quickly or defend well against their counterattack. Consequently, Kai can be defeated through constant combat as he only has neutral survivability without any protective cards. Likewise, Kai's neutral defense and evasion stats are not ideal when facing a {{Boss}} panel or powerful attacks of 6-7, even with his decent HP. Owing to this fact, the player should generally try to avoid slowly progressing multiturn confrontations until they have battle cards in their hand to compensate for the shortcomings of his defensive stats.
   
While his stats are excellent, Kai's main weakness stems from 2 key aspects of his build. While Kai does not feature any noteworthy exploitable weakness, his neutral defense and evasion stats are not ideal for dealing with {{Boss}} panels and powerful attacks of 6-7, and he should try to avoid deep confrontations until he has battle cards. Likewise, while his attack stat can carry him through his attack move, his lack of defensive modifiers enable the opponent to quickly chip away at his health if he fails to KO them quickly. As a result, Kai can be defeated through constant combat as he only has neutral survivability without any protective cards. In short, Kai generally needs combo's, particularly battle cards, in order to take advantage of both his hyper and attack stat. Thus the player will want to have a full hand of cards whenever they can and particularly before entering combat.
 
 
===Playstyle===
 
===Playstyle===
Like most characters in the cast, Kai should generally aim for [[norma|star norma]] but he can play either side depending on the player's luck and the board. If the player his having a good run, +1 attack can go along way, and Kai may eat up a lot of opponents and {{encounter}} panels. Fortunately, Kai can hold his own on combat based boards like [[Tomomo's Abyss]] and against bully characters thanks to his attack and HP. Like most neutral characters, however, it is generally best practice to play passively unless the opportunity presents itself, and the player should hold onto their hyper and combo it with another card for a power play later in the game. The player should mainly aim for {{bonus}} panels but should take care to make sure they have cards in their hand for later, especially Kai's hyper.
+
Like most characters in the cast, Kai should generally aim for [[norma|star norma]], but he can play either side depending on the player's luck or the board. If the player is having a good run, +1 attack can go a long way, and Kai may eat up a lot of opponents and {{encounter}} panels. Fortunately, Kai can hold his own on combat-based boards like [[Tomomo's Abyss]] and against bully characters thanks to his attack and HP. Like most neutral characters, however, it is generally best practice to play passively unless the opportunity presents itself, and the player should hold onto their hyper and combo it with another card for a power play later in the game. The player should mainly aim for {{bonus}} panels but should take care to make sure they have cards in their hand for later, especially Kai's hyper.
   
 
==Summary==
 
==Summary==
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: +Good stats all around
 
: +Good stats all around
 
: +Strong late-game presence
 
: +Strong late-game presence
: +Mostly immune to {{Ci|Reverse Attribute Field}}
+
: +Defensive stats not affected by {{Ci|Reverse Attribute Field}}
   
 
;Cons
 
;Cons
: -Somewhat card reliant
 
: -High star cost combos
 
: -Low rolls weaken the hyper
 

Revision as of 07:49, 8 May 2021

Kai
Male Symbol
Kai (unit)
Base Stats
HP
5
ATK
+1
DEF
±0
EVD
±0
REC
5
Basic Info
Theme

Kai (カイ Kai) is one of the four starting characters in 100% Orange Juice!, that the player can select when creating a new save file. He originates from and is the protagonist of 100% Orange Juice!.

Passives

None.

Overview

Teased for being a generic hero by the rest of the cast and often overlooked by the developers, Kai is a plain, jack of all trades character with a unique stat build. Kai has a single point boost to his attack stat and no other stat or passive related penalties, which is extremely significant, given that he is the only character on the roster to feature the advantage of an attack modifier without a penalty. Consequently, Kai is able to play both aggressively and passively, but the nature of his stats and hyper lean more toward aggression. With 5 health, Kai is able to survive most attacks dealt against him, especially when his health is near full, and his extra attack enables him to both deal with most Mass encount0 Encounter panels with relative ease and deal decent damage to opponents. As a result of his neutral stats and nonspecific purpose, Kai also has the advantage of being able to use most cards, as he neither suffers much nor becomes extremely powerful from any particular card. He can, however, benefit greatly from battle cards such as Accel Hypericon Accel Hyper and Super All-Out Modeicon Super All-Out Mode when pursuing and Rbitsicon Rbits and Rainbow-Colored Circleicon Rainbow-Colored Circle when defending. Lastly, while not fully protected, Kai is mostly immune to Reverse Attribute Fieldicon Reverse Attribute Field which is another minor but positive trait the player can take advantage of.

While his stats are unique, Kai's main vulnerability stems from his lack of other modifiers. Although Kai does not feature any noteworthy exploitable weakness, the results the player will yield are completely random due to the lack of certainty provided by neutral stats. Kai's attack stat can carry him through his attack roll, but his lack of defensive modifiers enables the opponent to quickly chip away at his health if the player fails to either KO them quickly or defend well against their counterattack. Consequently, Kai can be defeated through constant combat as he only has neutral survivability without any protective cards. Likewise, Kai's neutral defense and evasion stats are not ideal when facing a Mass encount1 Boss panel or powerful attacks of 6-7, even with his decent HP. Owing to this fact, the player should generally try to avoid slowly progressing multiturn confrontations until they have battle cards in their hand to compensate for the shortcomings of his defensive stats.

Playstyle

Like most characters in the cast, Kai should generally aim for star norma, but he can play either side depending on the player's luck or the board. If the player is having a good run, +1 attack can go a long way, and Kai may eat up a lot of opponents and Mass encount0 Encounter panels. Fortunately, Kai can hold his own on combat-based boards like Tomomo's Abyss and against bully characters thanks to his attack and HP. Like most neutral characters, however, it is generally best practice to play passively unless the opportunity presents itself, and the player should hold onto their hyper and combo it with another card for a power play later in the game. The player should mainly aim for Mass bonus0 Bonus panels but should take care to make sure they have cards in their hand for later, especially Kai's hyper.

Summary

Pros
+Good stats all around
+Strong late-game presence
+Defensive stats not affected by Reverse Attribute Fieldicon Reverse Attribute Field
Cons