Landing on Draw panels and using cards that draw cards is essential to success, as Krilalaris's strength comes from her powerful hyper.
Plushie Master should generally be used immediately as its star cost is low, and activating the card early avoids the risk of it being discarding by an opponent's card effect.
We Are Waruda is very helpful in preventing the player from knowing which trap is a Plushie Master if there are multiple traps on the field.
Assuming the player successfully plants many traps and Hypers during the game, Completion Reward, can reward the player with a large amount of stars to bring Krilalaris closer to victory.
The field events, CharityCharity Every 5 Chapters, all Players will receive 1 Card at the beginning of the Chapter. and MinelayerMinelayer Every 3 Chapters, a Trap Card will be set on a randomly determined panel. These Trap Cards are not affiliated with the Center Deck, and will therefore not return to the Center Deck afterwards. The cards include: Dangerous Pudding, Bad Pudding, and Mimyuu's Hammer are beneficial to Krilia as it provides her with the possibility of drawing her Hyper and traps to disguise her Hyper.
This page was last edited on 14 April 2021, at 20:15.
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