- Cannot use the Evade command in battle.
With a defense stat unrivalled by any other character, Kyoko is the ultimate tank boasting the highest defense in the entire game. Sharing many similarities with, Kyoko acts as a fortress, able to shrug off most combat damage with high defense rolls. At the very minimum, Kyoko will always roll at least a 4 for defense and a 9 at maximum without any battle cards adjusting her stats. As a result, Kyoko is able to absorb large amounts of punishment and even survive most opponent's Hyper cards if the player rolls well. Plus if the player does choose to use battle cards to increase Kyoko's defense like and , Kyoko defense becomes almost impossible to penetrate, even from Hyper cards such as and .
Unlikehowever, Kyoko's main drawback is that she often is attacked often, rather than left alone, as a result of her passive ability. As Kyoko cannot evade in any scenario, she cannot avoid taking at least 1 damage from every combat, even to avoid an opponent's attack roll of 1. As result, her survivability is substantially reduced: Even with perfect rolls, 5 battles will always end in her being KO'd, panels are hazardous as they will quickly chip away at Kyoko's average health stat, and with her below average attack stat she is often not seen as a threat to pursuing opponents. Kyoko's Hyper can also be seen as a disadvantage in some ways, as it is not offensive, meaning that there is no plausible way for Kyoko to fight well or KO opponents quickly- she can only absorb damage with little chance of dealing much back.
- +Highest DEF stat in the game
- +Hyper allows her to KO herself and keep her stars
- -Unable to evade attacks
- -Poor combat ability: will eventually be whittled down
- -Reliant on healing cards
- -Hard to regain lost stars due to lack of star gain ability besides bonus panels
- -Very susceptible to