Long-Distance Shot is a collectible Boost card that can be acquired from the Expansion Pack.
Effect[]
When used, the player will be prompted to target a non-KO'd opponent. Upon doing so, 1 damage will be dealt to that opponent.
Strategy[]
Long-Distance Shot gives the player the ability to deal a single point of damage from anywhere on the board. While simple in nature, this effect can be extremely useful in the right scenario. One damage can mean the difference between an opponent surviving and suffering KO, particularly for characters with high DEF and low EVD stats.
It is generally best to use the card to whittle down an opponent's HP, to bring them closer into range of being KO'd in battle. A common mistake is to use Long-Distance Shot to KO an opponent who is at 1 HP just for the sake of it. In such cases, the opponent loses nothing other than the amount of turns it takes to recover, and will even restore to full HP upon recovery. Generally, the player should have a specific reason to KO a 1 HP opponent with the card, such as denying other players if they are chasing someone at low HP, or stalling the opponent before they reach a Home panel to norma.
Long-Distance Shot is very useful for
, as it lets her assassinate any unit in her attack range as long as they are at 2 HP. Meanwhile, characters that depend on having low HP will be at a sizable disadvantage if Long-Distance Shot is available in the deck. , , and will have more trouble using their respective Hypers at the right time, due to the increased risk of units at 1 HP being suddenly KO'd.