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Lulu's Lucky Egg
Lulu's Lucky Egg.png
Can only be played with 2 HP or less. Gain one of the following effects at random:
- Roll a die and gain the die number x 20 stars.
- Draw 5 cards.
- Heal to full HP and permanently gain +1 ATK, +1 DEF, and +1 EVD. This effect can only trigger once.
Hyper Info
Boost
Level
2
Cost
40 ★
Symbol
[[File:|30px|link=]]
Hono
"Ugh... Lulu's about to lay an egg..." - Lulu

Effect[]

Lulu’s Hyper is Lulu’s Lucky Egg. This card has varying effects decided at random. When used, one of these effects will be randomly selected to be performed.

  • The player will roll a die and gain stars equal to 20x the die's result.
  • The player will draw 5 cards from the center deck and automatically add them to their hand.
  • The player will fully heal HP up to their maximum HP. In addition, the player will gain +1 ATK, +1 DEF, and +1 EVD, indicated by the Lucky Lunch stock effect. This effect cannot be randomly selected if the player already has the Lucky Lunch stock effect.

This card can only be used if the player's current HP is 2 or less.

Strategy[]

Lulu’s Lucky Egg is an unusual low-level Hyper that gives the player 1 of 3 randomized effects. This provides the player with 3 potentially useful bonuses in the form of either stars, cards, or a full heal and permanent stat buff. Although the randomness of the effect renders the Hyper unreliable by nature, much like  Deploy Bits, the player can almost always benefit from the result. If the player receives the star 20x effect, the player will profit on a roll of 3 or greater or break even on a roll of 2. This means the player has an 83% chance of not losing stars and a 67% chance of making a profit of at least 20 stars. If the player is lucky and rolls a 5-6, the star boost can give the player a massive lead over the rest of the board. If the player instead gets the card draw effect, the 5 cards drawn can either fill an empty hand or provide the player with quick access to more options, and perhaps even a second Hyper card to try again for another effect. Lastly, the third and final effect is arguably the most beneficial. When received, the player will be healed to full HP and they will receive a permanent +1 in all stats. Although it can only be triggered a single time, this effect is incredible as it will provide the player with a deadly stat line unrivaled by most other characters. In the case of Lulu, the card gives her a powerful base statline of +1 ATK, +2 DEF, and 0 EVD that enables her to both attack and defend with ease. Likewise, the full HP recovery essentially gives the player the effect of  Pudding, and enables the player to immediately take advantage of the stat buffs.

However, like all Hyper cards, Lulu’s Lucky Egg has its own complicated issues. Firstly, while the Hyper is low-level at a Level 2 requirement, it is very expensive at its 40 star price. It can also be challenging to activate since Lulu’s Lucky Egg additionally requires that the player is at 2 HP. Given the potential difficulty of fulfilling the Hyper’s activation criteria, the card is risky given that 2 out of 3 of the effects may backfire. If the player receives the gain stars effect and rolls low, they will not receive a net gain of stars, essentially wasting the Hyper. In addition, even if the player does profit from the Hyper, they may be in danger of losing it to an opponent soon after due to the low-HP requirement. Similarly, although drawing 5 cards is a good effect, it may not even yield good cards depending on what other players have packed, and therefore may not be able to offset the Hyper's expensive cost. While the risk involved with the card can technically be minimized with  President's Privilege, the Level 4 requirement for that card will result in the player needing to wait much longer before activating Lulu’s Lucky Egg.

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