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==Overview==
 
==Overview==
'''Marie Poppo (Mixed)''' is a heavily bullied character based around star collection and avoiding combat, just like her normal counterpart [[Marie Poppo]]. With her 7 health, Marie Poppo (Mixed) is able to take quite a beating on the board and still remain standing after opposing attacks. While this is already a feat that makes the normal Marie Poppo a deceptively difficult target to KO, Marie Poppo (Mixed) amplifies her survivability even more by having a cheap Hyper that can be used to escape in less than desirable situations. Since she benefits from warping, a must-play card on Marie Poppo (Mixed) is [[Here and There]], which will not only be useful to get to safety or keeping opponents from finishing Norma, but also plays for itself in form of star generation and card draw due to Marie Poppo (Mixed)'s passive.
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'''Marie Poppo (Mixed)''' is a heavily bullied character based around star collection and avoiding combat, just like her normal counterpart {{Ca|Marie Poppo}}. With her 7 health, Marie Poppo (Mixed) is able to take quite a beating on the board and still remain standing after opposing attacks. While this is already a feat that makes the normal Marie Poppo a deceptively difficult target to KO, Marie Poppo (Mixed) amplifies her survivability even more by having a cheap Hyper that can be used to escape in less than desirable situations. Since she benefits from warping, a must-play card on Marie Poppo (Mixed) is {{Ci|Here and There}}, which will not only be useful to get to safety or keeping opponents from finishing Norma, but also plays for itself in form of star generation and card draw due to Marie Poppo (Mixed)'s passive.
   
Marie Poppo (Mixed) also shares the weaknesses of the normal Marie Poppo: Despite having a great health stats, she overall suffers from below average stats in everything else. This means that she starts every combat handicapped and normally causes her to avoid encounters unless absolutely necessary. On the flipside, this obviously causes [[Reverse Attribute Field]] to be an exceptional combat tool, often even weakening the opponent while putting yourself in a very battle-friendly position.
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Marie Poppo (Mixed) also shares the weaknesses of the normal Marie Poppo: Despite having a great health stats, she overall suffers from below-average stats in everything else. This means that she starts every combat handicapped and normally causes her to avoid encounters unless absolutely necessary. On the flip side, this obviously causes {{Ci|Reverse Attribute Field}} to be an exceptional combat tool, often even weakening the opponent while putting yourself in a very battle-friendly position.
   
 
=== Playstyle ===
 
=== Playstyle ===

Revision as of 16:38, 15 April 2020

Marie Poppo (Mixed)
Transparent
Marie Poppo (Mixed) (unit)
Base Stats
HP
7
ATK
-1
DEF
-1
EVD
-1
REC
5
Basic Info
Theme
For the alternate versions of this character, see: Marie Poppo, Big Poppo

Marie Poppo (Mixed) (まりーぽっぽ (ミックス) Marī Poppo (Mikkusu)) is one of the bonus characters in 100% Orange Juice!, unlocked by owning the game 200% Mixed Juice! on Steam.

Passives

  • Whenever Marie Poppo (Mixed) warps due to any effect (including Mass warp0 Warp panels, the Random WarpRandom Warp
    Every 5 Chapters, Each players will be warped to a randomly chosen panel at the beginning of the Chapter.
    field effect, and any cards that warp), she gets one of two bonuses:
    • If her player level is odd, she gains stars equal to 3x her level
    • If her player level is even, she will draw one card from the center deck

Overview

Marie Poppo (Mixed) is a heavily bullied character based around star collection and avoiding combat, just like her normal counterpart Marie Poppo. With her 7 health, Marie Poppo (Mixed) is able to take quite a beating on the board and still remain standing after opposing attacks. While this is already a feat that makes the normal Marie Poppo a deceptively difficult target to KO, Marie Poppo (Mixed) amplifies her survivability even more by having a cheap Hyper that can be used to escape in less than desirable situations. Since she benefits from warping, a must-play card on Marie Poppo (Mixed) is Here and Thereicon Here and There, which will not only be useful to get to safety or keeping opponents from finishing Norma, but also plays for itself in form of star generation and card draw due to Marie Poppo (Mixed)'s passive.

Marie Poppo (Mixed) also shares the weaknesses of the normal Marie Poppo: Despite having a great health stats, she overall suffers from below-average stats in everything else. This means that she starts every combat handicapped and normally causes her to avoid encounters unless absolutely necessary. On the flip side, this obviously causes Reverse Attribute Fieldicon Reverse Attribute Field to be an exceptional combat tool, often even weakening the opponent while putting yourself in a very battle-friendly position.

Playstyle

Since she has high health and bad combat stats, Marie Poppo (Mixed) is much happier collecting Star Norma as her preferred option for victory, running away from potential danger whenever the opportunity arises. While she can hop into combat for a cheap shot against opposing players with 1 health, this is normally done to gather more stars rather than finishing Normas via wins. Technically Marie Poppo (Mixed) works equally well on any stage, but due to the nature of her passive, she highly profits from warp-heavy stages like Witch Forest.

Unlock Info

Summary

Pros
+Very high HP makes her deceptively bulky
+Great benefits from Reverse Attribute Field
+Has an easy escape option available in form of her hyper
Cons
-Poor combat ability and easily bullied
-Hyper can put the player into dangerous situations, since it warps randomly
-Additionally, her hyper can also help the opponent getting closer via Warp panels