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{{Eventbox |title = Master Anglers (2021 Rerun) |season = summer |px = 220 |previous = Beware Pigformation/2021 |previoustext = Beware Pigformation (2021 Rerun) |next = Pool Party/2021 |nexttext = Pool Party (2021) |story = Master Anglers |imgname = summer2020 logo.png |update = 3.7.1 |start = July 20th, 2021 |end = August 15th, 2021 |eventclock= August 15, 2021 00:00:00 -0700 }} {{spacer}} ==Overview== ''Take to the riverside to chill with fishing and BBQ with Saki, Kae and Nath!'' * The goal of the event is to play the [[Minor Game Modes#Fish-a-Fish Mode|Fish-a-Fish]] gamemode, filling up a player counter in the main menu by catching the most fish, with extra points if the indicated ones are caught. This event is a rerun of [[Master Anglers|the original event]] from 2020. __TOC__ ==Rule Changes== <div class="summer"><tabber> |-|Fish-a-Fish= <div style="margin-left:10px;"> This event features the return of the Fish-a-Fish game mode from the original event. This mode is mostly identical to Normal Mode, except with the main addition of a special [[Fish-a-Fish Minigame]] that activates at the end of every 10th chapter. During the minigame, all players will be given 60 seconds to earn as many points as they can by catching fish. Players can cast their hook at any location of the river, which will cause their hook to lower at a set speed. The first fish that the hook touches will be caught, and points will be earned depending on the fish's species and size. Bonus points can also be earned by performing a combo and by completing a set of fish. Intermittently throughout the minigame, a number of Speed Up events will activate, increasing both fish speed and hook speed for a short amount of time. At the end of the minigame, all players will earn Stars and Wins depending on their performance. Stars are awarded at a rate of 1 star for every 6 points earned, and Wins are awarded based on the player's placing within the minigame. The number of Wins earned differ depending on whether the minigame is triggered by the field event or by Fish-a-Fish Mode. Regardless of the player's placement, they will not receive any Wins if they earned 0 points. {| class="tablecolor" style="color:black; border:1px #FFBE62; text-align:center; margin: 1em auto 1em auto;-webkit-border-radius:10px;" |- !Placement !Earned Wins (Game Mode) !Earned Wins (Field Event) |- class= "wikitheme wikitheme-text" |1st |3 |2 |- class= "wikitheme wikitheme-text" |2nd |2 |1 |- class= "wikitheme wikitheme-text" |3rd |1 |0 |- class= "wikitheme wikitheme-text" |class="tablecurve-l" |4th |0 |class="tablecurve-r" |0 |} </font> <center><div><ul> <li style="display: inline-block;"> [[File:Fish A Fish Cast.png|thumbnail|260px|The player clicks to cast their hook.]] </li> <li style="display: inline-block;"> [[File:Fish A Fish Reel.png|thumbnail|260px|The player catches a crab, completing a set of fish.]] </li> <li style="display: inline-block;"> [[File:Fish A Fish Puffer.png|thumbnail|260px|A pufferfish about to be caught by the player.]] </li> </ul></div></center> </div> |-|Scoring= <div style="margin-left:10px;"> When catching a fish, a number of base points are earned based on its species and size. Then, the player can also receive bonus points based upon their current species combo, and whether or not they complete the set of fish for the grill. Upon starting the minigame, there will be a set of 3 randomly-selected fish species shown below the grill. The player will be awarded 20 bonus points upon catching these three species of fish, and then a set of 3 more fish will be randomly selected. Fish will disappear from below the grill as they are caught by the player, in order to indicate which species are left to catch for them. Each player has their own individual set of fish to catch for the grill. The player can also earn a combo bonus by catching many fish of the same species in a row. When this happens, the fish's base point total will be multiplied by the combo amount. For instance, the 2nd fish of the same species will receive a x2 point multiplier, the 3rd fish of the same species will receive a x3 point multiplier, etc. There are a number of different species of fish that can be caught during the minigame, which each having its own unique point total, swimming speed, swimming style, and spawning depth. Fish of the same species can also vary in size and swimming speed, and this can affect the points earned for catching it. However, there are some types of fish which always award the same amount of points, regardless of size. In addition, there is a special species called the Pufferfish, which only appears when the minigame is triggered by Fish-a-Fish Mode. The two pieces of junk and the pufferfish will never be selected as fish for the grill. {{spacer}} {| class="tablecolor" style="margin:auto; width:25%; -moz-border-radius: .7em; -webkit-border-radius: .7em; border-radius: .7em; -webkit-border-radius:10px; text-align:center; color:black;" |- | style="width: 40%"|'''Appearance''' | style="width: 60%"|'''Base Point Total''' |- class= "wikitheme wikitheme-text" |[[File:Fish2.png|72px|link=]] | rowspan="3"|4 points |- class= "wikitheme wikitheme-text" |[[File:Fish7.png|72px|link=]] |- class= "wikitheme wikitheme-text" |[[File:Fish9.png|72px|link=]] |- class= "wikitheme wikitheme-text" |[[File:Fish6.png|72px|link=]] | rowspan="2"|5 points |- class= "wikitheme wikitheme-text" |[[File:Fish13.png|72px|link=]] |- class= "wikitheme wikitheme-text" |[[File:Fish5.png|72px|link=]] |6 points |- class= "wikitheme wikitheme-text" |[[File:Fish10.png|72px|link=]] |4-5 points |- class= "wikitheme wikitheme-text" |[[File:Fish11.png|72px|link=]] |4-7 points |- class= "wikitheme wikitheme-text" |[[File:Fish1.png|72px|link=]] | rowspan="2"|6-8 points |- class= "wikitheme wikitheme-text" |[[File:Fish12.png|72px|link=]] |- class= "wikitheme wikitheme-text" |[[File:Fish3.png|72px|link=]] | rowspan="2"|0 points |- class= "wikitheme wikitheme-text" |[[File:Fish4.png|72px|link=]] |- class= "wikitheme wikitheme-text" |class="tablecurve-l" |[[File:Fish8.png|72px|link=]] |class="tablecurve-r" |16 points |} </font> </div> {{Spacer}} |-|Event Goal= <div style="margin-left:10px;"> [[File:summer2020 counter.png|130px|right]] As points are earned in the Fish-a-Fish minigame, points will be added to the event goal counter. Upon finishing a game in Fish-a-Fish Mode, your total earned score from all your minigames will be taken and added to your counter. Fishing points for the event goal can be earned in either singleplayer or online play. However, there will be a penalty if the player pressed shift or control during a singleplayer game. Most notably, points can also be earned outside of Fish-a-Fish Mode by enabling the {{Fish-a-Fish}} field event in either Normal Mode or Bounty Hunt Mode. This field event cannot be enabled in Fish-a-Fish Mode. The player's progression is monitored by the bucket of fish on the main menu of the game, which lists the total amount of earned fishing points and progress to the next tier. </div> </tabber></div> ==Event Rewards== <div class="summer"><tabber> |-|Event Goal=<div style="margin-left:10px;"> The event goal is progressed by earning points in the Fish-a-Fish minigame. After finishing a game, the total earned score will be added to the player's event total. There are numerous tiers of points that can be achieved, with rewards being earned upon the completion of each goal. {| class="tablecolor" style="width: 90%; color:black; border:1px #FFBE62; text-align:center; margin: 1em auto 1em auto;-webkit-border-radius:10px;" |- ! scope="col" width="30%"|Name ! scope="col" width="15%"|Status ! scope="col" width="55%"|Milestone |- class= "wikitheme wikitheme-text" |''Master Anglers'' intro cutscene |Returning |0 |- class= "wikitheme wikitheme-text" |{{Homemark|Fishing Rod}} |Returning |rowspan="2"|1000 |- class= "wikitheme wikitheme-text" |Beach [[Player Plate#Plate Borders|Plate Border]] |'''New''' |- class= "wikitheme wikitheme-text" |{{DiceIcon|Pufferfish}} |Returning |rowspan="2"|2000 |- class= "wikitheme wikitheme-text" |Pufferfish [[Player Plate#Plate Borders|Plate Border]] |'''New''' |- class= "wikitheme wikitheme-text" |{{Homemark|Fishing Trophy}} |Returning |rowspan="2"|3000 |- class= "wikitheme wikitheme-text" |Bunnyfish [[Player Plate#Plate Borders|Plate Border]] |'''New''' |- class= "wikitheme wikitheme-text" |''Master Anglers'' ending cutscene, [[Illustrator_List#Gallery_Art|artwork]], and [[Player Plate#Plate Backgrounds|plate backgrounds]] |Returning |class="tablecurve-r" rowspan="6"|4000 |- class= "wikitheme wikitheme-text" |{{Saki Summer}} |rowspan="3"|Returning |- class= "wikitheme wikitheme-text" |{{Kae Summer}} |- class= "wikitheme wikitheme-text" |{{Nath Summer}} |- class= "wikitheme wikitheme-text" |Koi [[Player Plate#Plate Borders|Plate Border]] |'''New''' |- class= "wikitheme wikitheme-text" |class="tablecurve-l" |Robocrab [[Player Plate#Plate Borders|Plate Border]] |'''New''' |} </div> |-|Bonus Items=<div style="margin-left:10px;"> Bonus items can be received at random after finishing a game during the event. This event features the below bonus items (shown as x/16 in the event pop-up). These bonus items can be earned in all game modes, including [[Campaigns|campaign episodes]]. {| class="tablecolor" style="width: 90%; color:black; border:1px #FFBE62; text-align:center; margin: 1em auto 1em auto;-webkit-border-radius:10px;" |- ! scope="col" width="30%"|Name ! scope="col" width="15%"|Status ! scope="col" width="55%"|Unlock Method |- class= "wikitheme wikitheme-text" |{{Flower Hairpin}} (Suguri) |Returning |Random Drop. |- class= "wikitheme wikitheme-text" |{{Flower Hairpin}} (Hime) |Returning |Random Drop. |- class= "wikitheme wikitheme-text" |{{Flower Hairpin}} (Sora) |Returning |Random Drop. |- class= "wikitheme wikitheme-text" |{{Flower Hairpin}} (QP) |Returning |Random Drop. |- class= "wikitheme wikitheme-text" |{{Flower Hairpin}} (Marc) |Returning |Random Drop. |- class= "wikitheme wikitheme-text" |{{Flower Hairpin}} (Fernet) |Returning |Random Drop. |- class= "wikitheme wikitheme-text" |{{Fishing Accessory}} (Syura) |Returning |Random Drop. |- class= "wikitheme wikitheme-text" |{{Fishing Accessory}} (Kyousuke) |Returning |Random Drop. |- class= "wikitheme wikitheme-text" |{{Fishing Accessory}} (Sham) |Returning |Random Drop. |- class= "wikitheme wikitheme-text" |{{Fishing Accessory}} (Star Breaker) |Returning |Random Drop. |- class= "wikitheme wikitheme-text" |{{Fishing Accessory}} (Sweet Breaker) |Returning |Random Drop. |- class= "wikitheme wikitheme-text" |{{Fishing Accessory}} (Tomomo (Casual)) |Returning |Random Drop. |- class= "wikitheme wikitheme-text" |{{Flower Hairpin}} (Saki) |'''New''' |Random Drop. |- class= "wikitheme wikitheme-text" |{{Flower Hairpin}} (Kae) |'''New''' |Random Drop. |- class= "wikitheme wikitheme-text" |{{Flower Hairpin}} (Nath) |'''New''' |Random Drop. |- class= "wikitheme wikitheme-text" |class="tablecurve-l" |{{Fishing Accessory}} (Kai) |'''New''' |class="tablecurve-r" |Random Drop. |} </div> |-|Specific Unlocks=<div style="margin-left:10px;"> There are some cosmetics with specific unlock requirements, separate from the event goal and random drop table. {| class="tablecolor" style="width: 90%; color:black; border:1px #FFBE62; text-align:center; margin: 1em auto 1em auto;-webkit-border-radius:10px;" |- ! scope="col" width="30%"|Name ! scope="col" width="15%"|Status ! scope="col" width="55%"|Unlock Method |- class= "wikitheme wikitheme-text" |{{Pet|Pufferfish}} |Returning |Catch a pufferfish during the Fish-a-Fish minigame (only in Fish-a-Fish game mode). |- class= "wikitheme wikitheme-text" |class="tablecurve-l" |{{PetVariants|Pufferfish}} |Non-Seasonal |class="tablecurve-r" |Purchase in the shop for 25000{{$}} each after unlocking the {{Pet|Pufferfish}}. |} </div> </tabber></div> {{spacer}} {{spacer}} {{Events}} [[Category:Summer Events]] [[Category:Rerun Events]]
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