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{{Character | hp = 4 | attack = +1 | defense = -2 | evade = ±0 | recover = 5 | passive = When using Defend in battle, never take more than 2 damage at once. | dlc# = 13 | voice = Toda Megumi | link = https://anidb.net/creator/33959 | origin = 10 | theme = Himawari | gender = F }} {{spacer}}{{Hatnote|''Not to be confused with {{Ca|Mio}}.''}} '''Miusaki''' {{Pro|(ミウサキ Miusaki)}} , also known as '''Miu''', is one of the playable characters in {{OJ}} She was added to the game in {{DLC|13}} alongside {{Ca|Ceoreparque}}. She originates from the currently unreleased game ''[[Alicianrone (game)|Alicianrone]]'' in which her role is unknown. ==Passives== *When using Defend in battle, never take more than 2 damage at once. ==Overview== A tomboy with a loud mouth and lack of grace, Miusaki is a chipper and spirited magical girl who's ready to play. Miusaki features a very unusual stat line with an average 4 HP, a buffed ATK stat, a heavily debuffed DEF stat, and a standard REC and EVD stat. As to be expected, the extra +1 to ATK can be extremely useful in combat, and her neutral EVD stat can help her dodge low rolls from wild units on {{Panel|Encounter}} panels. However, the true hallmark of Miusaki that stands out above the rest of her stat line is her passive. Similar to {{Ca|NoName}}, Miusaki is constructed around a passive that can make her extremely difficult to KO. When defending, she will only take a maximum of 2 damage. Given that she has 4 HP, it will always take at least 2 battles to KO her without the help of effects that damage her outside of battle. Unsurprisingly, this can be extremely useful, Miusaki is immune to Hypers that usually cause almost certain KO's like {{Ci|Accelerator}} and {{Ci|Extraordinary Specs}} if she has at least 3 HP going into the battle. This also makes Miusaki a strong player in the late game, as she can survive the powerful attacks of [[boss|bosses]] and opponents will be unable to KO the player on a home panel to get stars and win the game if Miusaki has more than 2 HP. Better yet, even if the player's HP is reduced to 2, they can easily put the HP barrier back up through simple means such as landing on a {{Panel|Home}} panel, using a cheap healing card like {{Ci|Saki's Cookie}}, landing on a {{Panel|Heal}} panel, or recovering from a board effect like {{Regeneration}}. The ability to survive, compounded with Miusaki's Hyper that prevents her from taking damage, makes her a great, if not an unusual tank. Despite her ability to survive where many characters would not, Miusaki is far from unbeatable. One of the key disadvantages of Miusaki is her DEF stat, which actively counterbalances her passive. Miusaki has the lowest DEF stat in the game at -2, which means she is basically guaranteed to take 2 damage whenever an opponent attacks her with a strong roll. As a result, a steady stream of powerful abuse from bullies can take her down quickly under the right circumstances. HP is a very big deal for Miusaki, so simple effects like {{Air Raid}} and {{Ci|Mimyuu's Hammer}} become much more influential if the player is already damaged. Miusaki is also not quite as resilient as NoName, as neither her passive nor Hyper protect her from KO effects. ===Playstyle=== Miusaki should more often than not try to aim for [[norma|star norma]] and play passively unless the opportunity to attack a weak opponent presents itself. In the early game, the player should focus on {{Panel|Draw}} and {{Panel|Bonus}} panels as the better the player's hand, the more prepared they will be for the later game. The player will want to have healing cards on hand at all times. ==Summary== ;Pros : +Powerful passive - guaranteed to survive when defending with 3 or 4 HP : +Strong Hyper that can be used for both protective and assault purposes ;Cons : -Terrible DEF stat and mediocre HP and EVD stats. High chance of KO at 1 or 2 HP : -Hyper does not block instant-KO effects or effects that set HP to a certain value ==Update History== {{Patch Changes| {{Patch|Version 3.8|3.8|Miusaki's passive updated in co-op: When using Defend in battle, never take more than than half your max HP in damage at once (rounded up).}} {{Patch|Version 3.2.1|3.2.1|'''Miusaki''' under {{Ci|Solid Witch}} & {{Ci|Metallic Monocoque}} no longer loses stars when hit by {{Ci|RoPo Barrage}}.}} {{Patch|Version 2.9.7|2.9.7|Character voice added to {{DLC|13}}.}} {{Patch|Version 1.30|1.30|'''Miusaki''''s evade value changed to 0 (Down from 1)}} {{Patch|Version 1.28.4|1.28.4|{{Ci|Solid Witch}} now blocks {{Ci|Crystal Barrier}}'s self-inflicted damage.}} {{Patch|Version 1.27.1|1.27.1|Fixed {{Ci|Solid Witch}} visual effect not being applied to hair in portraits.}} {{Patch|Version 1.21|1.21|The following "set HP to" effects now correctly ignore Solid Witch: {{Ci|Invisible Bomb}} explosion, {{Ci|Sealed Guardian}}, {{Ci|Turbo Charged}}.}} {{Patch|Version 1.20#Versioned hotfix 3|1.20 (Hotfix 3)|Fixed pink and black outfits not dropping for '''Miusaki''' and {{Ca|Ceoreparque}}.}} {{Patch|Version 1.20#Versioned hotfix 1|1.20 (Hotfix 1)|Fixed a bug that could cause shield counter damage to be calculated incorrectly for '''Miusaki''', potentially desyncing a multiplayer session.}} {{Patch|Version 1.20|1.20|Added to the game with {{DLC|13}}.}} }}
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