Tips[ | ]
- Playing As Natsumi
- Since Natsumi can only heal people with her passive if she lands on their panel, Natsumi is forced to be aggressive to make as much use out of her passive as possible.
- Since the cost of being KO'd is minimal during normas 1 and 2, this is where Natsumi should fight anyone if she is reasonably healthy since her potential star gen is unparalleled that early in the game.
- After norma 2, Natsumi should look to be passive, unless the opponent poses little risk of KOing her and she is likely to deal damage
- triggers Natsumi's passive making it a good way for her to gain stars if she cannot land on people, and she does not have her hyper.
- makes Natsumi very likely to take 1 damage, which she will heal off. It also cannot be used against her well since using it makes the user unable to evade, guaranteeing Natsumi stars if she isn't KO'd. Its 3 star cost also means that Natsumi is able to still make a profit if she was able to deal damage if she used it.
- Since Natsumi doesn't have a positive stat, she makes good use out of and
- If Natsumi places and it heals someone after removing their hyper, it counts as her healing someone, giving her 5 stars.
- is free and deals 2 damage, which allows Natsumi to heal someone twice at minimum if she is close. It can also be used to setup her hyper.
- Playing Against Natsumi
- Characters with 2 ATK like and are unsafe for Natsumi to fight since they always have a good chance of being able to KO her in one hit, and deal more damage to her then she can heal off.
- Since Natsumi has -1 ATK, she cannot deal with characters with high EVD very well without her hyper or
- makes most characters able to most likely evade Natsumi, preventing her from healing them if they are at full HP.
- Similarly, also prevents Natsumi from healing someone if they are at full HP since they will heal off any damage that Natsumi might have done.
- , , , , , and can give Natsumi's hyper to someone else, potentially giving them massive star gen.
Recommended Cards[ | ]
Standard | Recommended | Viable |
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Counter Cards[ | ]
Recommended | Viable |
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