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Boost Card
Nice Jingle.png
Stock Effect.
The next bonus panel gives you twice as many stars.
Level
1 ☆
Cost
0 ★
Limit
1 per Deck
DeckPointsIcon.png 0
Symbol
Mizuki Seo
Uncommon Card
"We've got a bunch." —Aru

Nice Jingle is a collectible Boost card that can be acquired from the Base Pack.

Effect[]

Upon use, the player gains the Nice Jingle stock effect, which will be consumed the next time the player triggers a  Bonus or  Bonus (x2) panel. Upon doing so, the player will gain 2x the amount of stars from the subsequent Bonus roll.

Notes[]

  • Being KO'd does not cause the player to lose the stock effect.

Interactions

  •  Nice Jingle: Does not stack with itself. Using Nice Jingle while a previous Nice Jingle is still in effect on the player will do nothing.
  •  Golden Egg (as Chicken): Nice Jingle will additionally activate when triggering a  Drop or  Drop (x2) panel.
  •  Golden Egg (as other characters): Nice Jingle will not be consumed when protected from a Bonus panel's effects.
  •  Lucky Sevens: Rolling 0 on a Bonus roll will still activate Nice Jingle, consuming it but causing no extra star gain.
  • Nico / Arthur / Cuties / Reika: Nice Jingle will also double the additional stars gained from Bonus panels caused by character passives.

Strategy[]

Any character that wants to have more stars, which is to say most of them, should consider putting Nice Jingle into their deck. For no cost, Nice Jingle provides the player with a quick and easy way to accelerate their star collecting. For optimal usage of the card, it is important to remember that the stars gained from Bonus panels scale with the player's Norma, maxing out at 3. Because of this, Nice Jingle's effect becomes more powerful as the game progresses. Players may choose to hold on to it until they reach Norma 3 for the maximum payoff ,or use it earlier to help them achieve normas sooner.

Nice Jingle is a card that most characters love having access to. Its only real downsides are its Max 1 copy limit, and the fact that opponents can benefit from the card just as much as the player. However, despite its general usefulness, characters that would rather focus on gaining wins don't necessarily have room for it in their decks, benefiting more from cards that would help them catch and KO players. In addition, Store Manager and Star Breaker do not benefit from the card at all due to their passives.

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