NoName and NoName (Head) (NoName) (NoName(Head)) are two of the playable characters in 100% Orange Juice!. He was added to the game in DLC 11, alongside . He plays as a single dual-character. NoName originates from the game Acceleration of SUGURI X-Edition, in which he was the main antagonist of the Falling Wonder campaign. He is a robot that looks identical to his creator Shifu.
Passives
NoName
- If KO'd, turn into NoName (Head) instead.
- Give no stars or Wins if KO'd in battle.
NoName (Head)
- Turn into NoName after reaching a Home panel or getting KO'd.
- Gain -1 to all move rolls.
Notes
- Despite its inclusion on the unit card, NoName (Head)'s listed REC stat is never utilized, as he instantly transforms back into NoName upon being KO'd (before any revive rolls are carried out).
Overview
NoName is a relatively balanced character, similar to Encounter panels and his health provides a decent amount of protection from incoming attacks. NoName's true power, however, stems from his passive ability which, like a robot, makes him rather difficult to KO. NoName essentially is given a second life upon initially being KO'd. The player will revert into his (Head) form, which can buy the player just enough time to either revert back to his initial form or draw a Hyper to survive even more chapters. This can be especially useful as it can help NoName survive almost indefinitely if the player can get to a Home panel to make him whole again, and use healing cards such as to set up another health barrier. The player can also enjoy the benefit from being relatively safe from the Bosses and immune to powerful Hyper cards like upon initial encounter. Like , NoName's passive forces the opponent to do at least two battles in order KO NoName. He also has a powerful Hyper for the late game that puts almost every player into more danger than himself, and can completely ruin the game for opponents seeking wins.
, with an average health stat, a slightly buffed attack stat, and partially reduced defense stat. While not particularly powerful in any stat, NoName features enough attack power to take downEven with his powerful passive, NoName is far from un-KO'able, a possess a harsh trade-off. From the start, NoName features a slightly debuffed defense stat which lowers his durability for prolonged combat, which makes wins norma and combat inadvisable unless in his favor. A short amount of combats can quickly reduce NoName to his (Head) form. His passive also usually only acts as a way to keep him alive for one more chapter. However, once NoName has been reduced to (Head) form, he has extremely poor stats and a debuffed movement. The combination of both of these will likely result in an easy KO for pursuing opponents, as he cannot fight well or run away quickly. Even Encounter panels become a risk as a roll of 5 or higher from an opponent can easily defeat NoName (Head) if the player rolls poorly for defense. The player will also then be punished harshly for being KO'd with a 6 recovery stat, often resulting in 2-3 chapters of downtime before the player can get back in the game.
NoName should more often than not try to aim for the star norma and play passively unless the opportunity to attack a weak opponent presents itself. When possible, the player should try to use the boss to their advantage, letting it do most of the damage to opponents so NoName can pick them off. In the early game, the player should focus on Draw and Bonus panels specifically as preserving NoName's health and preparing for the later game are essential to his success.
Summary
- Pros
- +Positive ATK and a decent amount of HP in the first form
- +Powerful passive effect that not only helps you protect your stars, but also allows you to attack others more safely
- +Hyper that deters opponents from attacking you and can also potentially set them back
- +Good synergy between the Hyper and the passive effect
- Cons
- -Low DEF. Extremely terrible stats in the Head form
- -Hyper is very expensive and also requires having the Boss on the field
- -Passive effect triggers on every KO, no matter what, which—along with the increased REC—can significantly slow down NoName, especially at the beginning of the game
Update History
- Updated Overseer's description.
- Fixed not being able to challenge NoName after KO'ing him with .
- Fixed taking stars from NoName's regular form.
- NoName now gives wins and stars when he would be KO'd out of battle with effects that reward the user with such. New unit card description: "If KO'd, turn into NoName (Head) instead. Give no stars or Wins if KO'd in battle."
- Fixed not working correctly with NoName (Head) and .
- Fixed "VICTORY!" being displayed if NoName was forced into pot form during battle.
- Fixed coloring errors in , NoName and hair sets.
- Fixed NoName reviving as Potted Head when rolling a 6 on first try.
- Fixed overhealing NoName in Potted Head form after being KO'd in battle.
- NoName’s passive ability changed: If KO'd, give no stars or Wins from battle and turn into NoName (Head) instead. (Previously: When KO'd in battle, cancel the KO and turn into NoName (Head) instead.)
- Clarified Overseer description to show it only works against players.
- Fixed Overseer not cancelling the other party's battle card usage when the battle is cancelled.
- Fixed being able to receive hairs and poses from the crates for and NoName without owning them.
- Fixed NoName (Head) having a chance to ignore battle stat modifying stock effects.
- NoName (Head) now has the following passive ability: -1 to Move rolls.
- Overseer now costs 30 stars (up from 20).
Effect
NoName's Hyper Card is Overseer.
This card has varying effects, and can be used as either an Event card or a Battle card depending on certain criteria.
- When there is not a Boss present on the field, this card can only be used as an Event card. Upon use, a event is triggered, summoning the Boss.
- When there is a Boss present on the field, this card can only be used as a Battle card. When used in a battle, the battle will instantly end. In addition, the opponent will enter a battle with the Boss. The Boss will be on either the attacking or defending side of battle, depending on which side the player was on.
When used as a Battle card, this card can only be used against other players.
Notes
- When used in a battle, Overseer prevents the opponent's battle card from being played (the card stays in the opponent's hand). This effect does not occur if either player uses , or if the opponent uses or Overseer.
- When both players in a battle use Overseer, its effect is void.
Strategy
Using Overseer is an effective tactic when NoName is in Head form, as it can protect the player from being KO'd. The Hyper can also be used to KO an enemy that could potentially be a threat, as the Boss will generally roll a high attack roll value.
Overseer can be used to great effect against characters such as who focus on Win Norma, as spawning a constant stream of bosses will prevent, or at least slow the characters progression of achieving the necessary amount of victories.Strategy
NoName plays a bit more aggressively than other +1 ATK characters like
, , or . In terms of standard combat, he fares a bit better when he's on the other side, as he has a defensive stopgap in his Head form. NoName tends to enjoy combat often due to the lack of risk with the combination of his Head Form and Hyper. However, in his Head form, his best plan of action is to just run for his life. He struggles to consistently live against even -1 ATK characters, and his 6 REC is a massive detriment.Tips
- Playing As NoName
- Utilizing NoName's Hyper effectively depends on the map he is in, as that determines what boss he summons or utilizes with . The defensively below-average can struggle to live multiple hits with the combination of panels and NoName forcing fights with it, but poses the strongest offensive power out of the set, letting be potentially used offensively. serves as the best defensive backbone against high attack characters, while works best against offensively weak characters.
- in particular is one NoName loves to abuse, as it has the ATK of and more HP than even . However, it only appears on three maps in Normal mode, so it is quite rare.
- Do note that using while on the attacking side makes the boss also attack first. This could be used to secure a kill on a severe threat, but also leave the boss susceptible to cards like or .
- Boss present to use his Hyper. is an essential card, as NoName requires the
- allows NoName to use and for reduced cost, as well as other expensive cards he likes to run such as .
- can help offset the downside of NoName's REC.
- NoName can use cards like Boss or himself, however. Ideally, NoName should use these cards against the Boss itself when it is at low HP in order to claim its stars. and to make bigger offensive strikes, pushing his attack to dangerous levels. NoName must be wary of these cards being used on the
- NoName wants to avoid being in Head form at whatever cost. Healing cards like can keep him healthy, especially when clashing against other offensive characters.
- can be used as a defensive card for NoName, especially in his Head form, while being risky to use against the Boss.
- NoName's Head form has a nasty tendency to land on his own Home panel and return to full strength. panels. Cards like or can be used to keep him alive long enough to reach a
- can potentially bring and (when used by other players) into play.
- , , or can help him escape deadly battles while not posing much threat to the boss.
- Boss. can save NoName from a deadly encounter and even let him strike back in his Head Form, though caution must be taken as the card can be used just as effectively against the
- Playing Against NoName
- and can bring battle to NoName, especially when he's in the Head form.
- and force NoName into prolonged battles.
- Boss or NoName himself, usually chipping either of them down in the process. lets others survive attacks from the
- can be game-altering if played against NoName's Head form. Attackers will have a strong likelihood of KO'ing NoName even with the stat decrease, which will steal the majority of NoName's stars alongside forcing him to contend with his high REC.
- Out of battle damage is useful in chipping NoName down to his Head form, so cards like are preferable.
- Generally going on the offensive against a low health NoName can put him in an unfavorable spot, due to his poor DEF stat. He also leaves himself very prone to getting chased if he transforms on a turn that isn't his own, as otherwise he'd roll after his target and usually end up behind them.
- Defeating the Boss puts NoName in a rather hefty disadvantage, as he can no longer use to defend himself.
Recommended Cards
Standard | Recommended | Viable |
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Counter Cards
Recommended | Viable |
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Co-op
In Co-op mode, NoName's REC stat is increased from 6 to 7, due to his base ATK of +1. The REC change is not shown on NoName (Head)'s unit card, but still applies to both of his forms. NoName's passive does not change.
NoName's Hyper, Overseer, is changed into a Battle type card and has a different effect in Co-op. This card can only be used in a battle against the Co-op boss. When used, the battle will instantly end. In addition, the opponent will enter a battle with
. Shifu Robot will be on either the attacking or defending side of battle, depending on which side the player was on.Co-op Rank | ||||
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B | C | C | B | C |
Bounty Hunt
NoName's passive and Hyper are unchanged in Bounty Hunt mode.
NoName's base stats give him 38 starting stars and a markup of +5% at shops. Despite having weaker base stats, NoName (Head) has the same markup as NoName.
Character
To unlock NoName (Normal & Head) as a playable character, along with his unit cards and Hyper card as binder collectibles:
- Own DLC 11.
Unit Colors
Name | Current Unlock Conditions |
---|---|
Pink color | Receive as a random drop after finishing an online game. |
Purple color | Purchase for 20000 in the Shop after reaching Level 50. |
Teal color | Purchase for 10000 in the Shop after reaching Level 25. |
Black color | Receive as a random drop after finishing an online game. |
Halloween Outfit color | Purchase for 20000 in the Shop after finishing 20 games as any character with the Black color equipped. |
Silver color | Purchase for 40000 in the Shop after reaching Level 75. |
Red and Blue color | Purchase for 60000 in the Shop after reaching Level 100. |
Christmas Outfit color |
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Hair Colors
Name | Current Unlock Conditions |
---|---|
Hair Color | Finish 10 games as NoName (Normal & Head), with the 10th game or any game after the 10th being online. |
Hair Colors | Receive as a random drop after finishing an online game. |
Hair Colors |
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Accessories
Name | Current Unlock Conditions |
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Santa Hat | Purchase for 5000 in the Shop after giving out 10 cards with as . |
Brown Antlers | Receive as a random drop after finishing an online game as NoName (Normal & Head). |
Red Antlers | Receive as a random drop after finishing an online game as NoName (Normal & Head). |
Red Crown | Complete all base-game campaigns and extra episodes on Normal difficulty or higher. |
Purple Crown | Complete all base-game campaigns and extra episodes on Extreme difficulty. |
Jack o'Lantern | Purchase for 20000 in the Shop after finishing 20 games as any character with the Black color equipped. |
Poppo Mask | Purchase for 99999 in the Shop. |
Halloween Costume '17 | Receive randomly from the Mystery Bag. |
Reindeer Kigurumi | Complete Waruda Christmas Party on any difficulty. |
NoName's Whistle | Currently unavailable. |
Leo Kigurumi | Currently unavailable. |
Pigformation | Currently unavailable. |
Operation Halloween Costume | Currently unavailable. |
Cow Kigurumi | Purchase for 60Oranges in the Shop. |
Tiger Kigurumi | Purchase for 80Oranges in the Shop. |
Bunny Ears | Receive as a random drop after finishing an online game as NoName (Normal & Head). |
Name | Current Unlock Conditions |
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Eyeglasses | Receive as a random drop after finishing an online game. |
Sunglasses | Receive randomly from the Mystery Bag. |
Other
Name | Current Unlock Conditions |
---|---|
Poses | Receive randomly from the Regular Crate. |
OJDex Entry 2 | Finish 5 online games as NoName (Normal & Head). |
OJDex Entry 3 | Finish 10 online games as NoName (Normal & Head). |
OJDex Entry 4 | Finish 15 online games as NoName (Normal & Head). |
OJDex Entry 5 | Finish 25 online games as NoName (Normal & Head). |
Flying NoName plate pin | Finish 50 online games as NoName (Normal & Head). |
Achievements
Icon | Name | Requirement |
Master of Thighs | Finish 10 games as | .|
Ahead of the Game | As | , win a game by achieving the final norma as .|
Man's Best Friend | As | , use while on the defending side in a battle to KO an opponent.
Poses
Colors
Hairs
Accessories
Glasses
Voice Lines
When | Name | English | Japanese | ||||
---|---|---|---|---|---|---|---|
Rolling dice | Rolling dice 1 | ▶️ | ⏏️ | Eiya! | えいや | ||
Rolling dice 2 | ▶️ | ⏏️ | Hoh! | ほりゃ | |||
Rolling dice 3 | ▶️ | ⏏️ | Tey! | てい | |||
Rolling dice 4 | ▶️ | ⏏️ | Like this? | こうか | |||
Using Boost/Event/Gift/Quest/Bounty card | Use card 1 | ▶️ | ⏏️ | Here's the card I'll play! | 俺が使うカードはこれだ! | ||
Use card 2 | ▶️ | ⏏️ | At times like these, what I do is...! | この状況ならば!俺は! | |||
Use card 3 | ▶️ | ⏏️ | I'll show you what I've got. | やってやろうじゃないか | |||
Use card 4 | ▶️ | ⏏️ | This me is playing a card! | ここでカードを使う俺! | |||
Placing Trap card | Trap card 1 | ▶️ | ⏏️ | Trap time! | トラップだ! | ||
Trap card 2 | ▶️ | ⏏️ | Behold this trap of mine! | この俺のトラップ! | |||
Trap card 3 | ▶️ | ⏏️ | This me is setting a trap. | トラップを仕掛ける俺! | |||
Trap card 4 | ▶️ | ⏏️ | Who'll suffer from this, I wonder! Kukuku! | こいつでもがき苦しむのは誰だろうな!くくく! | |||
Using Battle card | Battle card 1 | ▶️ | ⏏️ | Battle card time! | バトルカードだ! | ||
Battle card 2 | ▶️ | ⏏️ | This me is getting stronger! | 強くなる俺! | |||
Battle card 3 | ▶️ | ⏏️ | Fuhahahaha! | ふはははは! | |||
Battle card 4 | ▶️ | ⏏️ | I'll get this settled once and for all! | ここで畳み掛けるぞ! | |||
Using Overseer | Hyper card 1 | ▶️ | ⏏️ | Show yourselves, my siblings! | いでよ!我が兄妹達よー!! | ||
Reviving | Revived 1 | ▶️ | ⏏️ | This me is standing back up. | 俺復活 | ||
Revived 2 | ▶️ | ⏏️ | I thought I was done for... | 危ないところだったぜ… | |||
Revived 3 | ▶️ | ⏏️ | My body, my body... | ボディボディっと… | |||
Revived 4 | ▶️ | ⏏️ | Complete recovery! | 完全復活! | |||
Revive roll failed | Revive failed 1 | ▶️ | ⏏️ | You've got to be kidding me... | 嘘だろおい… | ||
Revive failed 2 | ▶️ | ⏏️ | Damn it! | くそがー! | |||
Revive failed 3 | ▶️ | ⏏️ | Seriously... | まじかよ… | |||
Revive failed 4 | ▶️ | ⏏️ | My body! You've got to come back to me! | 俺のボディ!早く来てくれー! | |||
(Attack)/Snowball Attack/Bounty Attack | Attack 1 | ▶️ | ⏏️ | Here's my attack! | 俺の攻撃! | ||
Attack 2 | ▶️ | ⏏️ | Nobody can stop me! | いくぜいくぜー! | |||
Attack 3 | ▶️ | ⏏️ | Orayo! | おらよっと! | |||
Attack 4 | ▶️ | ⏏️ | Drop dead! | くたばれ! | |||
Taking out-of-battle damage | Effect Damage 1 | ▶️ | ⏏️ | That hurts! | いってぇ! | ||
Effect Damage 2 | ▶️ | ⏏️ | Knock it off. | やめろって | |||
Effect Damage 3 | ▶️ | ⏏️ | You suck! | くそがあ! | |||
Effect Damage 4 | ▶️ | ⏏️ | Ugoe! | うごぇ! | |||
Healing | Healing 1 | ▶️ | ⏏️ | This refreshes me. | リフレッシュするぜ | ||
Healing 2 | ▶️ | ⏏️ | This me is getting healed. | 回復する俺 | |||
Healing 3 | ▶️ | ⏏️ | Feels freaking good. | いい感じじゃねぇか | |||
Healing 4 | ▶️ | ⏏️ | Thank god. | ありがたいぜ… | |||
Warping | Warp 1 | ▶️ | ⏏️ | This me is warping...!? | ワープする俺…!? | ||
Warp 2 | ▶️ | ⏏️ | Nuaah! | ぬあああっ | |||
Warp 3 | ▶️ | ⏏️ | Hey, my neck is going to come off! | ちょっと、首とれるぅっ | |||
Warp 4 | ▶️ | ⏏️ | Where are you taking me! | どこへ連れて行く気だ! | |||
KO'd out-of-battle | KO 1 | ▶️ | ⏏️ | No... way. | 嘘…だろ | ||
KO 2 | ▶️ | ⏏️ | M-my body, I need it... | ぼ、ボディさえあれば… | |||
KO 3 | ▶️ | ⏏️ | I feel so miserable... | 惨めだ… | |||
KO 4 | ▶️ | ⏏️ | D-damn it... | ち…ちくしょう… | |||
Battle (Attacker) | Challenging enemy 1 | ▶️ | ⏏️ | Fight me! | 俺と戦え! | ||
Challenging enemy 2 | ▶️ | ⏏️ | We make battle, you and I. | バトルだぞ | |||
Challenging enemy 3 | ▶️ | ⏏️ | I'll defeat you. | お前を倒す | |||
Challenging enemy 4 | ▶️ | ⏏️ | Let's begin a fight here! | 戦いの始まりだ! | |||
Battle (Defender) | Being challenged 1 | ▶️ | ⏏️ | Any idea who you're challenging? | やろうってのか、俺と | ||
Being challenged 2 | ▶️ | ⏏️ | Challenge accepted. Bring it. | いいぜ、かかってこい | |||
Being challenged 3 | ▶️ | ⏏️ | Up for a fight? Come. | やる気か?こいよ | |||
Being challenged 4 | ▶️ | ⏏️ | You're so fearless. | 命知らずめ | |||
Attacking | Attack in battle 1 | ▶️ | ⏏️ | Ora! | おら! | ||
Attack in battle 2 | ▶️ | ⏏️ | Eat my punch! | 俺のパンチ! | |||
Attack in battle 3 | ▶️ | ⏏️ | Take this! | くらえ | |||
Attack in battle 4 | ▶️ | ⏏️ | Uooh! | うおお! | |||
Light Damage | Damage 1 | ▶️ | ⏏️ | That freaking hurts! | いてぇっ | ||
Damage 2 | ▶️ | ⏏️ | Uha! | うはっ | |||
Damage 3 | ▶️ | ⏏️ | Ugh! | うっ | |||
Damage 4 | ▶️ | ⏏️ | Crap! | くそっ | |||
Heavy Damage | Major damage 1 | ▶️ | ⏏️ | Guaaah! | ぐあああっ | ||
Major damage 2 | ▶️ | ⏏️ | Nuaaa, this precious meee! | ぬぁああ、俺がぁあ! | |||
Major damage 3 | ▶️ | ⏏️ | Wait, wait, wait!! | まてまてまてって!! | |||
Major damage 4 | ▶️ | ⏏️ | Please don't... Guhaah! | やめて…ぐはあ! | |||
Evading | Evasion 1 | ▶️ | ⏏️ | This me is dodging like a dancer. | 華麗に避ける俺 | ||
Evasion 2 | ▶️ | ⏏️ | I'm no easy target. | そんなもの当たる俺じゃない | |||
Evasion 3 | ▶️ | ⏏️ | You can't hit me. | 当たってやるかよ | |||
Evasion 4 | ▶️ | ⏏️ | You're too slow. | 遅いんだよ | |||
Winning in Battle | Winning a battle 1 | ▶️ | ⏏️ | An unsurprising victory. | 当たり前の勝利 | ||
Winning a battle 2 | ▶️ | ⏏️ | It was obvious that I'd beat you! | 俺が勝つのはわかりきってたな! | |||
Winning a battle 3 | ▶️ | ⏏️ | Fuhahaha, this feels so nice. | ふははは、気持ちいいな | |||
Winning a battle 4 | ▶️ | ⏏️ | Phew, what an excellent job I just did... | ふぅ、いい仕事をしたな… | |||
KO'd in Battle/Losing Game | Losing a battle 1 | ▶️ | ⏏️ | No way... This can't be... | まさか…俺が… | ||
Losing a battle 2 | ▶️ | ⏏️ | This is a joke... right? | うそ…だろ | |||
Losing a battle 3 | ▶️ | ⏏️ | My body! | 俺のボディが!! | |||
Losing a battle 4 | ▶️ | ⏏️ | I... got... defeated...? | 負けた…だと…俺が… | |||
Bonus Panel | Bonus panels 1 | ▶️ | ⏏️ | This me is gathering stars. | スターを集める俺 | ||
Bonus panels 2 | ▶️ | ⏏️ | In a sense, I'm also a star. | ある意味俺もスターだからな | |||
Bonus panels 3 | ▶️ | ⏏️ | Those that shine brightly attract each other. | 輝くもの同士惹かれあうってことさ | |||
Bonus panels 4 | ▶️ | ⏏️ | You're shining well. | 良い輝きしてるじゃないか | |||
Drop Panel | Drop panels 1 | ▶️ | ⏏️ | I lost that which makes me shine... | 俺の輝きが… | ||
Drop panels 2 | ▶️ | ⏏️ | No, don't go away...! | やめろ、消えるな…! | |||
Drop panels 3 | ▶️ | ⏏️ | My stars... where are you disappearing into...? | スター、お前…どこへ消えてくんだ… | |||
Drop panels 4 | ▶️ | ⏏️ | Shoot.. I lost some... | くそ…失っちまった… | |||
Stepping on Trap | Stepping on a trap 1 | ▶️ | ⏏️ | A trap...? Be more fair and square. | 罠だと…姑息じゃないか | ||
Stepping on a trap 2 | ▶️ | ⏏️ | I'm too good to end up like this. | こんなものに俺が | |||
Stepping on a trap 3 | ▶️ | ⏏️ | This me fell into a trap... | 罠にかかる俺… | |||
Stepping on a trap 4 | ▶️ | ⏏️ | Who the heck set this thing here... Screw them! | こいつを仕掛けたのは誰だ…くそっ | |||
Vs. Boss | Encountering a boss 1 | ▶️ | ⏏️ | *whistle* Here they come. | ひゅー、奴らが出てきたか | ||
Encountering a boss 2 | ▶️ | ⏏️ | I can feel... that guy's vibe. | この空気…奴か | |||
Encountering a boss 3 | ▶️ | ⏏️ | Seems like someone's here to cause some havoc. | 奴も暴れたいみたいだな | |||
Encountering a boss 4 | ▶️ | ⏏️ | Things are getting better around here. | いい雰囲気になってきたな | |||
Star Norma | Star Norma 1 | ▶️ | ⏏️ | I'm a star who gathers stars! | スターを集める俺もスター! | ||
Star Norma 2 | ▶️ | ⏏️ | I'll get myself a whole bunch of twinkle. | じゃんじゃんシャラシャラ集めてやるぜ | |||
Star Norma 3 | ▶️ | ⏏️ | All the stars twinkle only for me. | この輝きは全て俺のものだ | |||
Star Norma 4 | ▶️ | ⏏️ | Pretty, aren't they? That's why I gather them. It's that simple. | こいつ、綺麗だろ?だから集める、単純な理由だ。 | |||
Wins Norma/Fame Norma | Win Norma 1 | ▶️ | ⏏️ | My blood's telling me to fight. Not that any blood flows inside me, though. | 血が騒いでるんだよ、戦えってな まぁ俺に血は流れてないけどな | ||
Win Norma 2 | ▶️ | ⏏️ | The battlefield is calling to me. | 戦場が俺を呼んでいるぜ | |||
Win Norma 3 | ▶️ | ⏏️ | Why do I fight? I need no reason. | 俺が戦う理由?いるか、そんなもの | |||
Win Norma 4 | ▶️ | ⏏️ | Can I go wild out there? | 暴れていいかい? | |||
Selecting Character | Selecting character 1 | ▶️ | ⏏️ | Is it my turn now? | さあ、俺の出番か? | ||
Selecting character 2 | ▶️ | ⏏️ | Okay, I'll go make things more interesting. | いいぞ、俺が存分に盛り上げてやる | |||
Selecting character 3 | ▶️ | ⏏️ | This me will cause tremendous devastation! | 派手に暴れるぜ俺! | |||
Selecting character 4 | ▶️ | ⏏️ | Wanna see how strong I am? Then I'll show you. | 俺の力が見たいか、ならば見せてやるぜ! | |||
Starting Game | Game starts 1 | ▶️ | ⏏️ | This me is getting started. | 始まりの俺 | ||
Game starts 2 | ▶️ | ⏏️ | Alright, game on. | さぁて、スタートか | |||
Game starts 3 | ▶️ | ⏏️ | So this is the stage for my show, huh. | ここが俺のステージか | |||
Game starts 4 | ▶️ | ⏏️ | Just watch how amazing I am. | 俺の活躍を見ているがいい | |||
Winning Game | Winning games 1 | ▶️ | ⏏️ | Friendship + effort + victory =me. | 友情+努力+勝利=俺 | ||
Winning games 2 | ▶️ | ⏏️ | Fuhahaha, this me is being happy over the easily predicted victory. | ふははは、この勝利は当然だが嬉しいぞ俺 | |||
Winning games 3 | ▶️ | ⏏️ | Not a hard goal to do this with my power. | 俺の力を振るえばこんなものだ | |||
Winning games 4 | ▶️ | ⏏️ | Well, not bad. | ま、こんなものだな | |||
Item Drop/Crate Drop | Obtaining new stuff 1 | ▶️ | ⏏️ | Here's the special item chosen by me. | 俺が選ぶ目玉アイテムはこれだ | ||
Obtaining new stuff 2 | ▶️ | ⏏️ | This is how lucky I am at pulling good stuff. | これが俺の引きの強さだ | |||
Obtaining new stuff 3 | ▶️ | ⏏️ | You wanted this, right? I can tell. | これが欲しかったんだろ?俺にはわかるさ | |||
Obtaining new stuff 4 | ▶️ | ⏏️ | This me is being super lucky. | 強運だな俺 | |||
Whack a Poppo/Track the Card | Generic Line 1 | ▶️ | ⏏️ | Oh. | おお | ||
Roll 0 on Drop panel | Generic Line 2 | ▶️ | ⏏️ | Good. | いいな | ||
Whack a Poppo/Snowball Position | Generic Line 3 | ▶️ | ⏏️ | Yeah. | ああ | ||
Whack a Tomomo/Alte | Generic Line 4 | ▶️ | ⏏️ | What? | んぁ? | ||
Bad Prize | Generic Line 5 | ▶️ | ⏏️ | Damn it. | くそ | ||
Star Treasure | Generic Line 6 | ▶️ | ⏏️ | Lucky day. | ラッキーだな | ||
Neutral Prize | Generic Line 7 | ▶️ | ⏏️ | Hmm. | んぁあー | ||
Battle Prize/Supporter Revive | Generic Line 8 | ▶️ | ⏏️ | Let's get going. | いくぞ | ||
Generic Line 9 | ▶️ | ⏏️ | I'll roll the dice. | サイコロだ | |||
Using Fury/Iron Defense | Generic Line 10 | ▶️ | ⏏️ | Go. | いけ | ||
Greeting (Home Screen/Joining Lobby) | Generic Line 11 | ▶️ | ⏏️ | Hey, it's me. | よぉ、俺だ | ||
Miss Prize/Track the Card | Generic Line 12 | ▶️ | ⏏️ | Hmm.. | んん… | ||
Generic Line 13 | ▶️ | ⏏️ | Nice. | いいな | |||
Hyper Treasure/Good Prize | Generic Line 14 | ▶️ | ⏏️ | You're good. | やるじゃないか | ||
Fail Norma check/Roll 0 on Bonus panel/Miss Match/Bad Prize (Match 2) | Generic Line 15 | ▶️ | ⏏️ | What the... | なんだと… | ||
Generic Line 16 | ▶️ | ⏏️ | Thank you. | サンキュー | |||
Using Other Hyper | Enemy Hyper 1 | ▶️ | ⏏️ | I'm capable of anything. | 俺ならなんでも使いこなせるさ | ||
Enemy Hyper 2 | ▶️ | ⏏️ | I'll turn this into part of my power, too. | こいつも俺の力にしてやる | |||
Enemy Hyper 3 | ▶️ | ⏏️ | You know what? I can use this better. | なんなら俺の方が上手く使えるかもな、こいつ | |||
Enemy Hyper 4 | ▶️ | ⏏️ | Other people's cards are mine, too! | 人のカードも俺のもの! | |||
Special Lines | |||||||
Vs. Shifu Robot (attacking) | Special Line 1 | ▶️ | ⏏️ | Yo, my friend, how you hanging? | よぉ我が友、調子はどうだい | ||
Vs. Shifu Robot (defending) | Special Line 2 | ▶️ | ⏏️ | Oh, you want to fight me, my friend? | お、俺とやる気か、我が友よ | ||
Defeat Shifu Robot | Special Line 3 | ▶️ | ⏏️ | That was a hell of a fight. | いい勝負だったぜ | ||
KO'd by Shifu Robot | Special Line 4 | ▶️ | ⏏️ | You're a great fighter, my friend. | 流石は我が友だぜ | ||
Vs. Kyoko (attacking) | Special Line 5 | ▶️ | ⏏️ | Kyoko, we should have some fun together. | キョウコちゃーん、遊ぼうぜ俺と | ||
Vs. Kyoko (defending) | Special Line 6 | ▶️ | ⏏️ | Whoa, what are you up to, Kyoko? | うぉ、何する気だキョウコちゃん | ||
Defeat Kyoko | Special Line 7 | ▶️ | ⏏️ | I'm tired now. I need your lap pillow, Kyoko. | 俺疲れちゃったな、キョウコちゃん、膝貸してくれよ | ||
KO'd by Kyoko | Special Line 8 | ▶️ | ⏏️ | H-hold on, I'll apologize... Gyaaah! | ちょ、ちょっとまて反省してるから…ぎゃああ! | ||
Vs. Sumika (attacking) | Special Line 9 | ▶️ | ⏏️ | Oh, if it isn't Sumika. | お、スミカじゃねぇか | ||
Vs. Sumika (defending) | Special Line 10 | ▶️ | ⏏️ | Don't call me "fake Papa". | そのパパもどきって呼び方やめろ | ||
Defeat Sumika | Special Line 11 | ▶️ | ⏏️ | I win, you brat. | 俺の勝ちだな、がきんちょ | ||
KO'd by Sumika | Special Line 12 | ▶️ | ⏏️ | Crap... You sassy shortie... | くそ…このちんちくりんがぁ… | ||
Begin turn as NoName (Head) | Special Line 13 | ▶️ | ⏏️ | What the heck am I supposed to do like this? | この状態でどうしようってんだ | ||
Special Line 14 | ▶️ | ⏏️ | This sucks... What kind of joke is it? | 酷ぇ…なんて状況だ | |||
Special Line 15 | ▶️ | ⏏️ | Where'd that perfect body of mine go...? | 俺のパーフェクトボディはどこへ… | |||
Special Line 16 | ▶️ | ⏏️ | Ugh... I really have to not get caught... | く…逃げ切らなければ… | |||
Heal to regular NoName | Special Line 17 | ▶️ | ⏏️ | How I missed you, my body! | 愛しき俺のボディよ! | ||
Special Line 18 | ▶️ | ⏏️ | Phew... Here's the complete me coming back. | ふぅ…パーフェクト俺、復活 | |||
Special Line 19 | ▶️ | ⏏️ | Having arms and legs is the best... | 手足があるって最高だぜ… | |||
Special Line 20 | ▶️ | ⏏️ | Alright then... it's revenge time... | さぁて…リベンジの始まりだ… | |||
Vs. Shifu (attacking) | Special Line 21 | ▶️ | ⏏️ | If you're gone, I'll be the real deal. | あんたがいなくなりゃ俺が本物ってわけよ | ||
Vs. Shifu (defending) | Special Line 22 | ▶️ | ⏏️ | C'mon, we should get along as twinsies. | えー同じ顔なんだし仲良くしようぜ | ||
Defeat Shifu | Special Line 23 | ▶️ | ⏏️ | I'm the real one from this moment on! | これからは俺が本物だぁ! | ||
KO'd by Shifu | Special Line 24 | ▶️ | ⏏️ | Forgive me. I won't go against you again... | もう逆らわないから許して… |
When | English | Japanese | ||
---|---|---|---|---|
Opening the game | ▶️ | ⏏️ | Orange_Juice and Fruitbat Factory. | オレンジジュースアンドフルーツバットファクトリー |
▶️ | ⏏️ | Shindenken. | しんでんけん | |
Title screen | ▶️ | ⏏️ | 100% Orange Juice! | 100%おれんじじゅ~すっ! |
Start of player 1 turn | ▶️ | ⏏️ | Player 1. | プレイヤーワン |
Start of player 2 turn | ▶️ | ⏏️ | Player 2. | プレイヤーツー |
Start of player 3 turn | ▶️ | ⏏️ | Player 3. | プレイヤースリー |
Start of player 4 turn | ▶️ | ⏏️ | Player 4. | プレイヤーフォー |
Starting a battle | ▶️ | ⏏️ | Battle. | バトル |
Winning a battle | ▶️ | ⏏️ | Win. | ウィン |
Triggering a bonus panel | ▶️ | ⏏️ | Bonus. | ボーナス |
Triggering a drop panel | ▶️ | ⏏️ | Drop. | ドロップ |
Triggering a draw panel | ▶️ | ⏏️ | Card draw. | カードドロー |
Triggering warp panel | ▶️ | ⏏️ | Warp. | ワープ |
Triggering a move panel | ▶️ | ⏏️ | Move. | ムーブ |
Triggering warp move panel | ▶️ | ⏏️ | Warp move. | ワープムーブ |
Triggering a trap | ▶️ | ⏏️ | Trap triggered. | トラップ発動 |
Skipping a turn | ▶️ | ⏏️ | Skip. | スキップ |
Stopping on a panel affected by Immovable Object | ▶️ | ⏏️ | Stop. | ストップ |
Triggering a norma check without meeting the requirements | ▶️ | ⏏️ | Norma check. | ノルマチェック |
Reaching level 2 | ▶️ | ⏏️ | Norma level 1 achieved. | ノルマレベルワン達成 |
Reaching level 3 | ▶️ | ⏏️ | Norma level 2 achieved. | ノルマレベルツー達成 |
Reaching level 4 | ▶️ | ⏏️ | Norma level 3 achieved. | ノルマレベルスリー達成 |
Reaching level 5 | ▶️ | ⏏️ | Norma level 4 achieved. | ノルマレベルフォー達成 |
Winning the game | ▶️ | ⏏️ | Final norma achieved! | 最終ノルマ達成! |
Attempting to connect to a lobby | ▶️ | ⏏️ | Connecting. | コネクティング |
Successfully connecting to a lobby | ▶️ | ⏏️ | Connected. | コネクティド |
Failing to connect to a lobby | ▶️ | ⏏️ | Failed. | フェイルド |
Attempting to connect to a full lobby | ▶️ | ⏏️ | Lobby full. | ロビーフル |
Another player joins the lobby | ▶️ | ⏏️ | Player joined. | プレイヤージョインド |
Another player leaves the lobby | ▶️ | ⏏️ | Player left. | プレイヤーレフト |
Trivia
- NoName appears in the artwork for and is quoted in the description of
- NoName is quoted on but the art is actually of Shifu, his creator and near doppelganger.
. He also appears in the artwork for and .
- NoName is the mysterious antagonist of the Falling Wonder story from Acceleration of SUGURI X-Edition, and shares his visual appearance with Shifu, the main antagonist of Suguri. In the story, NoName crashes the X-Mas party Suguri and her friends are having, seemingly suffering from amnesia. While he looks like Shifu, he doesn't seem to share his malice, though he does have a strange fetish for thighs. In realizing that his likeness to the former scientist allows him to command Suguri's friends, he forces them to fight Suguri to claim her thighs for his own. After a long night of fighting, including an appearance by , the story ends with NoName defeated, his head planted into a flower pot by .
- Although NoName's origin is listed as Acceleration of SUGURI, he did not actually make his debut until Acceleration of SUGURI X-Edition specifically.
- NoName is the only character whose Japanese name is written entirely using English characters.