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Boost Card
Overtime.png
For this turn, roll 3 dice for movement. Skip next turn.
Level
3 ☆
Cost
10 ★
Limit
1 per Deck
DeckPointsIcon.png 0
Symbol
Tamaki
Common Card
"I-I have no complaints as long as I get paid..." —Chris

Overtime is a collectible Boost card that can be acquired from the Community Pack 3.

Effect[]

Upon use, the player will roll 3 dice for all movement rolls that turn, including rolls from  Move and  Warp Move panels. The player's following turn will then be skipped.

Notes[]

  • Other effects which increase the number of movement dice can stack with Overtime. However, there is a hard maximum of 4 dice that can be used in a movement roll, regardless of how many of these effects are stacked at once.
  • Effects which increase or decrease MOV are applied after the final result of the dice roll, meaning they are not applied to each die.
  • Effects which set the movement dice to a fixed value are applied to every dice individually.
  • Landing on  Dangerous Pudding will cause the player to skip two turns in a row.

Strategy[]

This card is similar to Dash! in that it gives extra dice for movement. As such, most strategies that can be used with Dash! will also work with this card.

The turn skip means you will land on one fewer panel than normal. This can be helpful on maps with a lot of panels your character finds undesirable, or if there are a lot of traps in play.

Overtime gains 2 extra dice this turn but loses a dice next turn, so the card gives a total of one extra dice, which is the same as Dash!. However, it has a higher star cost and norma requirement, which can make it less useful, particularly for characters aiming for star normas.

Update History[]

100% Orange Juice Emoticon 100oj.png V3.5