Overtime is a collectible Boost card that can be acquired from the Community Pack 3.
Effect[ | ]
Upon use, the player will roll 3 dice for all movement rolls that turn, including rolls from Move and Warp Move panels. The player's following turn will then be skipped.
Notes[ | ]
- Other effects which increase the number of movement dice can stack with Overtime. However, there is a hard maximum of 4 dice that can be used in a movement roll, regardless of how many of these effects are stacked at once.
- Effects which increase or decrease MOV are applied after the final result of the dice roll, meaning they are not applied to each die.
- Effects which set the movement dice to a fixed value are applied to every dice individually.
- Landing on will cause the player to skip two turns in a row.
Strategy[ | ]
This card is similar to
in that it gives extra dice for movement. As such, most strategies that can be used with will also work with this card.The turn skip has two useful applications that makes it a viable choice over Tomomo's Abyss. The second application is using the card to catch up to a fragile character like for an easy KO. If the user does manage to KO them, and they get up the next turn, the turn skip allows the user to be behind their target again for another potential KO. It should be noted that this only works if the target recovers in one turn, otherwise the user is still forced to roll ahead of their target.
. The first application is that you avoid a panel compared to , which is mainly useful on fields that have a lot of negative panels such asOvertime gains 2 extra dice this turn but loses a dice next turn, so the card gives a total of one extra dice, which is the same as
. However, it has a higher star cost and norma requirement, which can make it less useful, particularly for characters aiming for star normas.Overtime ends up being mostly useful on bully characters like
, , and who appreciate the increased chance of catching their target compared to and can use the turn skip to their advantage, or characters that synergize well with movement cards in the first place like and .Update History[ | ]
- Added to the game with the Community Pack 3.