Sherry
This page is currently being constructed and expanded. Please excuse us while we continue to add more information. You can also help 100% Orange Juice Wiki by expanding this page.
Boost Card
For this turn, roll 3 dice for movement. Skip next turn.
Common Card
"I-I have no complaints as long as I get paid..." —Chris
Effect
Overtime is a level 3 card obtained from the Community Pack 3. Upon use, the user will roll 3 dice for all movement rolls that turn, including rolls from Move and Warp Move panels. The user's following turn will then be skipped.
Interactions
- Other effects which increase the number of movement dice can stack with Overtime. However, there is a hard maximum of 4 dice that can be used in a movement roll, regardless of how many of these effects are stacked at once.
- Effects which increase or decrease MOV are applied after the final result of the dice roll, meaning they are not applied to each die.
- Effects which set the movement dice to a fixed value are applied to every dice individually.
- Landing on will cause the user to skip two turns in a row.