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Pet Snacks
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Pet Snacks
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==Strategy== Being cheap and versatile, Pet Snacks is a card which has many applicable uses, being a way to make {{Panel|Encounter}} panels more dangerous, as well as staple in many tank decks. For the purpose of disruption, this is a very cheap option, being only 5 stars. If the player desires, Pet Snacks can turn {{Panel|Encounter}} panels into a sort of trap. The {{Ca|Seagull}} enemy becomes even more fearsome with just one activation of this card, allowing for a potential KO, or massive damage, with its +2 ATK. This can also be useful when trailing behind an opponent, as many fields have {{Panel|Encounter}} panels which can not be avoided through pathing, and the damage a wild unit might do to them will make KO'ing more likely. When playing "tank" characters, such as {{Ca|Fernet}} and {{Ca|Kyoko}}, Pet Snacks can be quite useful. Due to these character's unlikelihood to take more than 1 damage when fighting wild units, they often won't mind buffing them. In fact, it is beneficial to have stronger wild units, to make the board state more threatening for high ATK bully characters like {{Ca|Tomomo}}, who otherwise often KO {{Panel|Encounter}} enemies with ease. Furthermore, Pet Snacks can be used as a way to dissuade bully characters from farming wins off these panels, in order to slow their progression towards [[Norma]] victory. {{Ca|Teotoratta}} is one of the best users of Pet Snacks, because her hyper relies on wild units KOing other players, and because she does not trigger {{Panel|Encounter}} panels the card bears little to no risk for her. [[Tequila]] also shines with this card in his deck, as not only does his passive bring wild pirate minions to the board, so does his hyper. Pet Snacks will buff both his passive minions, and the minion spawned by his hyper's trap card, {{ci|Flying Pirate}}. Due to the fact that Tequila's own pirate minions challenge him, and buffing his pirate minion creates danger for opponents, Pet Snacks is highly valuable to {{Ca|Tequila}}'s arsenal.
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