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− | {{Icons|ExpCard}} |
+ | {{Icons|A-class|ExpCard}} |
{{Card |
{{Card |
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|type= Battle |
|type= Battle |
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− | | effect = During this battle, the positive and negative values of each ability of both units are inverted after |
+ | | effect = During this battle, the positive and negative values of each ability of both units are inverted after adjustment. |
| level = 3 |
| level = 3 |
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| cost = 10 |
| cost = 10 |
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| limit = 1 |
| limit = 1 |
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+ | | deckpoints = 2 |
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| rarity = Rare |
| rarity = Rare |
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| set = Expansion Pack |
| set = Expansion Pack |
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| illustrator = Kitsune |
| illustrator = Kitsune |
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− | | flavor = "Aren't you too serious about this game? You're so da... I mean, far too immature |
+ | | flavor = "Aren't you too serious about this game? You're so da... I mean, far too immature!" —Mei |
}} |
}} |
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− | '''Reverse Attribute Field''' is a potentially deadly 3-star level battle card that counters some of the most powerful cards and characters in the game. |
+ | '''Reverse Attribute Field''' is a potentially deadly 3-star level battle card that counters some of the most powerful cards and characters in the game. When activated, all player stats and buffs will be reversed, meaning all + values become – and vice versa. It should be noted, though, that only the buffs triggered before the card's activation will be reversed, thus if the opponent attacks second, their battle or hyper card buff will act normally. |
== Strategic Info == |
== Strategic Info == |
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− | Reverse Attribute Field itself is remarkably effective against most enemies but mainly toward opponents with stats that sway heavily to one side. Aggressive characters such as {{Ca|Tomomo (Sweet Eater)}} and {{Ca|Yuki}} will be guaranteed to roll very poorly and tanks like {{Ca|Fernet}} and {{Ca|Kyoko}} will lose their ability to defend themselves. The card can also be paired up well with other cards such as {{Ci|Final Battle}} and {{Ci|Little War}} to try and give the opponents the |
+ | Reverse Attribute Field itself is remarkably effective against most enemies, but mainly toward opponents with stats that sway heavily to one side. Aggressive characters such as {{Ca|Tomomo (Sweet Eater)}} and {{Ca|Yuki}} will be guaranteed to roll very poorly and tanks like {{Ca|Fernet}} and {{Ca|Kyoko}} will lose their ability to defend themselves. The card can also be paired up well with other cards such as {{Ci|Final Battle}} and {{Ci|Little War}} to try and give the opponents the worst odds possible. On the other end of the spectrum, certain characters with only decreased stats, such as {{Ca|Marie Poppo|Poppo}} and {{Ca|Kiriko}}, can benefit from the card for a small amount of gain. The card can also be used to protect the player from a [[boss]] if they are low on health. Perhaps of all its uses, the most effective use of the card is to counter hyper cards. Certain characters are particularly susceptible as their hyper cards are all about amplifying the player's stats for maximum attack output. The most counterable hypers are {{Ci|Beyond Hell}}, {{Ci|Melting Memories}}, {{Ci|Blue Crow the Second}}, {{Ci|Deploy Bits}}, and the two most notorious, {{Ci|Another Ultimate Weapon}} and {{Ci|Blazing!}}. The card directly counters the stat boosts from the hypers, rendering the player unable roll anything but a 1 when fully powered up and likely receiving stats so low they will be KO'd. In some cases, the player may also suffer a massive star loss as a result, and the game will likely be over for that player unless they have a second plan and recover quickly. |
+ | |||
⚫ | The card is not invincible, however, as some cards and characters can slip right through it. {{Ca|QP}} and {{Ca|Sweet Breaker}} (when not using their hypers) are notably immune to the effect, as their stats are neutral across the board. Hypers and cards which don't affect the player's stats, but instead amplify their roll, such as {{Ci|Extraordinary Specs}}, {{Ci|Accelerator}}, and {{Ci|Accel Hyper}}, among others, will be completely unaffected by Reverse Attribute Field as well. Some opponents also may receive an edge of some kind from the effect as, for instance, {{Ca|Fernet}} may lose her defensive strength, but will gain +2 evasion instead, meaning she may be able to dodge the player in response. |
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⚫ | The card is not invincible, however, as some cards and characters can slip right through it. {{Ca|QP}} and {{Ca|Sweet Breaker}} (when not using their hypers) are notably immune to the effect as their stats are neutral across the board. Hypers cards which don't affect the player's stats but instead amplify their roll such as {{Ci|Extraordinary Specs}}, {{Ci|Accelerator}}, and {{Ci|Accel Hyper}} among others, will be completely unaffected by Reverse Attribute Field as well. Some opponents also may receive an edge of some kind from the effect as, for instance, {{Ca|Fernet}} may lose her defensive strength, but will gain +2 evasion instead, meaning she may be able to dodge the player in response. |
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{{Cards}} |
{{Cards}} |
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[[Category:Level 3 cards]] |
[[Category:Level 3 cards]] |
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[[Category:Cards that change combat rules]] |
[[Category:Cards that change combat rules]] |
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[[Category:Expansion pack]] |
[[Category:Expansion pack]] |
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+ | [[Category:Cards with a 1 copy limit]] |
Revision as of 04:30, 2 August 2021
Reverse Attribute Field is a potentially deadly 3-star level battle card that counters some of the most powerful cards and characters in the game. When activated, all player stats and buffs will be reversed, meaning all + values become – and vice versa. It should be noted, though, that only the buffs triggered before the card's activation will be reversed, thus if the opponent attacks second, their battle or hyper card buff will act normally.
Strategic Info
Reverse Attribute Field itself is remarkably effective against most enemies, but mainly toward opponents with stats that sway heavily to one side. Aggressive characters such as boss if they are low on health. Perhaps of all its uses, the most effective use of the card is to counter hyper cards. Certain characters are particularly susceptible as their hyper cards are all about amplifying the player's stats for maximum attack output. The most counterable hypers are , , , , and the two most notorious, and . The card directly counters the stat boosts from the hypers, rendering the player unable roll anything but a 1 when fully powered up and likely receiving stats so low they will be KO'd. In some cases, the player may also suffer a massive star loss as a result, and the game will likely be over for that player unless they have a second plan and recover quickly.
and will be guaranteed to roll very poorly and tanks like and will lose their ability to defend themselves. The card can also be paired up well with other cards such as and to try and give the opponents the worst odds possible. On the other end of the spectrum, certain characters with only decreased stats, such as and , can benefit from the card for a small amount of gain. The card can also be used to protect the player from aThe card is not invincible, however, as some cards and characters can slip right through it.
and (when not using their hypers) are notably immune to the effect, as their stats are neutral across the board. Hypers and cards which don't affect the player's stats, but instead amplify their roll, such as , , and , among others, will be completely unaffected by Reverse Attribute Field as well. Some opponents also may receive an edge of some kind from the effect as, for instance, may lose her defensive strength, but will gain +2 evasion instead, meaning she may be able to dodge the player in response.