100% Orange Juice Wiki

RoPoChiRoPoChi (Hyper difficulty)
RoPoChi
Base Stats
HP
60
ATK
+1
DEF
+1
EVD
-1
REC
-
Passive
When Po-tect and Scrambled are not active, use Po-tect. Gain -2 ATK and +1 die when rolling attack for each minion on the field. Use Roost Boost every 6 chapters. Gain 3 stars per combat damage dealt against players.
Basic Info
Origin
Yulay Devlet
[{{{link}}} {{{voice}}}]
Theme
For the player unit version of this character, see: RoPoChi (Playable)

RoPoChi (ロポチ RoPoChi) is a special super-powered boss only found in Co-op mode. It was originally introduced during the Master of the Minions event in Version 2.7.

Passives

  • At the start of a Chapter, if neither  Po-tect nor Scrambled are active, use  Po-tect.
  • Gain -2 ATK for each non-KO'd minion on the field.
  • Gain +1 die to attack rolls for each non-KO'd minion on the field.
  • Use  Roost Boost every 6 chapters.
  • (Below Hyper Difficulty) Gain 3 stars per combat damage dealt against players.
  • (Hyper Difficulty) Gain 5 stars per combat damage dealt against players.
  • (Hyper Difficulty) (Unlisted) Use  From the Abyss at the beginning of the game.

Overview

Strategy

Due to the nature of RoPoChi being a mix of all the co-op bosses, it thankfully misses out on most of the deadliest cards and passives of each individual boss. The passive you mostly have to worry about is the added dice rolls per minion alive on the field, as this gives it high attack rolls constantly especially with the Big Poppo minion taking a while to take down. However, because it gains -2 ATK per minion as well, high-HP Avengers like Poppo can survive a hit even with 1-2 minions and hit back with Avenger-boosted ATK.

Most of RoPoChi's Level 1-2 cards serve merely as annoyances, usually either stealing stars or buffing the minions to make them harder to take down. Because your stars get frequently stolen, it may be advisable to try and gain normas via Wins. Make sure the Attacker is kept healthy as it attempts to take out Chicken minions and stepping on the many red panels to try and work their way up to Norma Level 4.

Among the level 2 cards, the most dangerous is Delusional Numbers, which allows it to roll natural 7s if you're unlucky. If you're lucky, it will roll 0s. One way you can take advantage of this is if RoPoChi rolls a 0 in a battle, it will keep rolling 0s for that battle, making you free to hit it at that point, but you have to weigh the risk of it also just rolling all 7s instead.

The Level 3 cards are what makes RoPoChi excessively dangerous. Once it starts drawing the high-level cards, your team must pay attention to the next card in play and react accordingly:

Poppo Universe - The player that moves latest with Party TIme should use the card.

Poppo Care - Keep everyone alive regardless of HP.

Refined Talons - Have only one player with as low HP as possible. A mix of Guardians and Avengers can help keep this card from doing too much damage.

Beak of the Demi-Bird - Stay away as much as possible from the boss, use Dash and Here and There cards if the player is too close to RoPoChi.

Big Po's Special - This lasts for 2 turns. Keep finding ways to heal and reduce outside damage such as Dinner cards, Metallic Monocoque cards, and Guardian's Protect.

Another special way to reduce the extra damage RoPoChi does is to keep its star count low. It has multiple cards that use stars, and if you're able to dodge its other cards which steal or gain stars, RoPoChi can easily fall under 100 stars, rendering it unable to use certain expensive cards and greatly reducing the damage Poppo Universe will deal.

Summary

Update History

 V3.16
  • Updated passive description.
    • Old description: "When Po-tect and Scrambled are not active, use Po-tect. Gain -2 ATK and +1 die when rolling attack for each minion on the field. Use Roost Boost every 6 chapters. Gain 3 stars per combat damage dealt."
    • New description: "When Po-tect and Scrambled are not active, use Po-tect. Gain -2 ATK and +1 die when rolling attack for each minion on the field. Use Roost Boost every 6 chapters. Gain 3 stars per combat damage dealt against players."
  • Updated passive description of the Hyper difficulty variation.
    • Old description: "When Po-tect and Scrambled are not active, use Po-tect. Gain -2 ATK and +1 die when rolling attack for each minion on the field. Use Roost Boost every 6 chapters. Gain 5 stars per combat damage dealt."
    • New description: "When Po-tect and Scrambled are not active, use Po-tect. Gain -2 ATK and +1 die when rolling attack for each minion on the field. Use Roost Boost every 6 chapters. Gain 5 stars per combat damage dealt against players."
  • Updated Wireless Chicken description.
    • Old description: "If boss has less than 50% HP remaining, Boss and each other enemy gains +2 ATK until the end of Boss turn and will attack each player within 1 panel of them. Gain 10 stars for each player affected."
    • New description: "If boss has less than 50% HP remaining, Boss and each other ally gains +2 ATK until the end of Boss turn and will attack each player within 1 panel of them. Gain 10 stars for each player affected."
  • Updated Poppo Universe description.
    • Old description: "Cost: 50 stars. For each 50 stars boss carries, deal 1 damage to all units not within 3 panels of the boss or a minion. If the cost cannot be paid, gain 100 stars instead."
    • New description: "Cost: 50 stars. For each 50 stars boss carries, deal 1 damage to all players not within 3 panels of the boss or a minion. If the cost cannot be paid, gain 100 stars instead."
  • Updated Turbo Chicken description.
    • Old description: "Until end of Boss turn, gain +1 move die and do not stop when challenging a player. Gain +1 ATK and 25 stars for every player fought until end of turn."
    • New description: "Until end of Boss turn, gain +1 move die and do not stop when challenging an enemy. Gain +1 ATK and 25 stars for every player fought until end of turn."

 V3.8 (Hotfix 4)
  • RoPochi now loses the intended 100 stars rather than 200 stars from the star reserve when Big Poppo is defeated.

 V3.8
  • Big Poppo now shares the star pool with the Boss.
  • Players will now be rewarded 100 stars from defeating Big Poppo.
  •  Big Po's Special stock effects lowered to 2 stacks (down from 3).
  •  Refined Talons now deals damage equal to target HP instead of outright KO.
  •  Po-Bomber bomb amount lowered from 3-5 to 2-3.
  •  Po-Bomber no longer grants 20 stars, and now has a star cost of 5 stars per bomb.

 V3.6
  • Fixed the roll display not showing up for RoPoChi when it rolls a 0 due to delusional numbers.

 V3.5

 V3.2.1

 V3.1
  • Fixed  Poppo Universe and  Robo Tax not being safe around KO'd minions as ability description suggests and adjusted panel highlighting to fit new behavior.

 V2.8.2 (Hotfix 3)
  • Fixed  Robo Tax and  Poppo Universe highlighting extra field panels that were unaffected by the ability.
  • Fixed a disco effect that was made with old panel highlights that weren't reset properly.

 V2.7.2 (Hotfix 1)
  • Please save RoPoChi! There's still time!

 V2.7.2

 V2.7.1 (Hotfix 3)

 V2.7

RoPoChi's Playable Cards

Level 0 Cards

Identity Crisis


Level 1 Cards

Robo Tax Pluck Catcher Balance Currency Poppo March Premium Regeneration


Level 2 Cards

Wireless Chicken RoPo Barrage Delusional Numbers Second Wing (RPC) Sky Restaurant 'Poppo' (RPC) Po-Bomber Turbo Chicken


Level 3 Cards

Poppo Universe Poppocare Refined Talons Beak of the Demi-Bird Big Po's Special


Hypers

Roost Boost Po-tect From the Abyss


Supplemental Cards

Sky Restaurant 'Poppo' (trap) Invisible Bomb (RPC)


Minions and Encounters

Big Poppo (Co-op) (unit) Chicken (Enemy) (unit) Robo Ball (Enemy) (unit) Seagull (Enemy) (unit)

On the Field

Chicken
HP ATK DEF EVD Wins
3 -1 -1 +1 1
Big Poppo
HP ATK DEF EVD REC Wins
12 +2 -1 -1 10 3
Other Info
Hyper difficulty only.
For every point of damage Big Poppo would deal, steal 3 stars instead.
Shares stars with the Boss.
Gives 100 stars from the Boss on KO.

On Encounter Panels

Chicken
HP ATK DEF EVD Wins
3 -1 -1 +1 1
Robo Ball
HP ATK DEF EVD Wins
3 -1 +1 -1 1
Seagull
HP ATK DEF EVD Wins
3 +1 -1 -1 1


Extreme Difficulty

Frost Cave CO
Icy Hideout CO
Starship CO
White Winter CO


Hyper Difficulty
Tomomo's Abyss CO

Poses

Default
Attack
Damage
Success
Failure
Dice Throw
Default
not found
Attack
not found
Damage
not found
Success
not found
Failure
not found
Dice Throw
not found

Trivia