Boost Card
Heals 1 HP.
Common Card
"Have a cookie!" —Saki
Saki's Cookie is a collectible Boost card that can be acquired from the Base Pack.
Effect[]
When used, the player heals 1 HP.
Notes[]
- Saki's Cookie can be played while the user is at full HP, but it will do nothing.
Strategy[]
Saki's Cookie is a cheap and reliable healing option for just about any character. While it only heals 1 HP, it costs 0 stars and can be played from the start of the game. Characters with low base HP recover a much larger fraction of their HP compared to characters with a higher HP stat, making it more useful for characters like
or . Characters that also have high DEF like and benefit the most from this card due to the survivability 1 HP provides. These two factors make Saki's Cookie an excellent card for . She can use it on the first turn to get early and can use it later to heal herself, preventing KOs and the loss of . Characters with very high DEF like also enjoy having this card available, as it effectively gives them one more battle that they can survive. The difference between being at 1 HP and 2 HP in a battle is often a life or death difference for these characters due to their low EVD, or inability to dodge at all in case. has a similar use for Saki's Cookie, allowing her to recover her HP up back up above 2 to make herself much harder to KO in combat thanks to her passive.In general, the more max HP a character has, the less useful Saki's Cookie becomes for them. Characters with high HP but low DEF like
and tend to prefer or due to the increased healing they provide. Offensive characters that rely on picking players off like or may not want to have Saki's Cookie in the deck, as it can help opponents survive their assault. Evasive characters with a dodge or die playstyle like or rarely take enough damage without being KO'd outright to make the healing worth it. Their decks usually contain cards that boost their EVD like instead to prevent the damage from happening in the first place. Saki's Cookie is also a useless card for Kiriko, as her passive prevents healing and opponents can use it to heal themselves out of range of .