Playstyle[ | ]
Saki's hyper can be very potent. Therefore, it is recommended to go for Draw panels until she has it. Bonus panels should naturally still be given high priority, as Saki can't always depend on her Hyper to generate stars. She would do well to include in her deck cards that supplement her defense, due to lackluster stats.
Tips[ | ]
- Playing As Saki
- Due to Saki's frail stats, it's highly advised to bring defensive cards. Boss encounters. and can nullify other units stats while only causing Saki to lose EVD. and can thwart attempts to hurt Saki; can do similarly as well as help Saki survive against
- can be used to force an opponent to activate . However, it can also be used by another player in order to activate before it builds up enough damage to KO.
- Trap cards that can benefit players such as and can be used to fool other players who may avoid them in fear of it being .
- Playing Against Saki
- Card control such as , , and can cause Saki to lose her hyper before she's able to set it, and can take away defensive cards, leaving her vulnerable.
- and Kyoko's hyper, both will prevent Saki's hyper from activating; however, the former is unreliable, along with being max 1.
- Characters with offensive statlines such as can bully Saki very easily if she lacks defensive battle cards.
- is a double-edged sword. On the one hand, it can move to a less advantageous spot and prevent Saki from knowing which trap is which. On the other hand, it may well move the card somewhere just as bad or worse, and it also prevents you knowing who set which traps.
- It is sometimes worthwhile to deliberately land on a trap you suspect is if Saki has recently set it and you can survive the hit. Taking 2-3 damage now and shutting down the trap can be preferable to letting it grow and losing half your stars later.
- can be used against Saki by either using it to activate her hyper before it will result in KO or to use it on herself while no one else is in range of its effect.
Recommended Cards[ | ]
Standard | Recommended | Viable |
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Counter Cards[ | ]
Recommended | Viable |
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