School Crashers/2020 is a rerun of the original School Crashers event that ran in 2018. The rerun offers an updated experience, with a selection of new cosmetics, new minigames that can be played on Playground panels, and new effects that can be earned from those panels. NoName parts are also more common than they were in the original event.
The rerun will run from February 10th, 2020 - March 10th, 2020.
Overview[ | ]
In one of many potential OJ parallel universes,
, , , & are enjoying their school life at Ebimanyou Private Academy. That is, until an accident leaves their teacher, , as a talking head! Will they be able to get NoName's body parts back from the that roam the school before they get expelled?!- The goal of the event is to retrieve NoName's body parts from the rats infesting the school. This requires the player to play many games in single player or multiplayer, and participate in multiple minigames to retrieve each part. body parts are not guaranteed to be in any match and can occur in any of the minigames, thus recovering each piece may take some time.
Rule Changes[ | ]
The School Crashers event once again primarily involves use of the Playground! field event. This is a unique field event that sets several Minigame panels across the board, which will trigger a minigame for any players who land on one. For the duration of this event, the Playground! event causes Minigame panels to spawn every 3 chapters instead of every 5. The panels can appear on any panel with exception of Home panels and when active negate the effect of the panel they are on top of. Thus if a player lands on an Encounter panel with a minigame panel over it, no encounter with a NPC will occur before or after the minigame begins. There are a total of 6 possible minigames triggered by these panel and each game uses special cards that grant the player an effect or reward upon completion.
Note that unlike the original School Crashers, the Playground! field event must be enabled in order for Minigame panels to spawn. NoName parts cannot be earned otherwise. Since this field event cannot be enabled in Co-op Mode, NoName parts can only be earned from Normal Mode. Bonus Items received as random drops can still be earned from Co-op Mode games, however.
It should also be noted that if the player leaves mid-game (either due to quitting or lost connection) after winning one of NoName's parts, they will still keep the part without having to finish the game.
All minigames feature special punishment and reward cards for the player. In all scenarios with cards, if the player succeeds, the final card taken will be the effect the player receives.
The Drop Stars, Draw 2 Cards, and Joker effects are new to the rerun.Good Effects[ | ]
Stars
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Win
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Hyper
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Dice
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Draw
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Joker
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NoName
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- Heal: Heal 2 HP (only up to full HP).
- Stars: Receive stars equal to 6 multiplied by your level (up to level 3).
- Win: Gain 1 Win.
- Hyper: Receive a random Hyper card (this can be any Hyper card in the game, barring co-op role Hypers and Hypers that can't be held in the hand).
- Dice: Gain 1 stack of Poppo Dice: You roll two dice for all your actions (similar to ).
- Draw: Draw 2 cards from the top of the deck.
- Joker: Gain 1 stack of Poppo Joker: Cards can be played for no cost.
- NoName: Receive an unowned NoName part (this effect can only appear if the player hasn't earned all four parts).
Bad Effects[ | ]
Skip
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Reverse
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Drop
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Battle[3]
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Bomb
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Warp
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Damage
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Frostwalk
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- Discard: One random card from your hand is discarded.
- Skip: Gain 1 stack of Poppo Stop: Miss next turn (same effect as ).
- Reverse: Gain 1 stack of Poppo Reverse: Walk in the reverse direction on the board (same effect as field event).
- Drop: Lose stars equal to 6 multiplied by your level.
- Battle: Battle an enemy (same effect as landing on an Encounter panel).
- Bomb: A bomb is set on your current panel (same type of bomb as those in the field event).
- Warp: Teleport to any Warp or Warp Move panel (same effect as landing on a Warp panel).
- Damage: Take 2 damage.
- Frostwalk: Gain 1 stack of Poppo Frostwalker: Turns panels the player walks over (including the panel they stop on) into Ice panels.
Match 2 is a relatively straight forward minigame. When the player enters the minigame, they will be presented with 8-12 facedown cards. The player begins by rolling a single dice. The player will be shown the amount of cards rolled. So if the player rolls a six, they will be shown 6 cards, likewise if they roll 1, they will only be shown one of the cards. The player then has 3 attempts to match all the pairs. If the player successfully turns over a pair of matching cards, they will be able to continue turing over more pairs. If the player fails, the most recent pair of mismatched cards will flip back over, and 1 attempt will be used up. If the player succeeds, they will receive the effect of the last pair they matched. If the player fails after 3 attempts, they will receive a random card effect, which can either work for or against the player depending on the cards available.
Track the Card is a classic card minigame similar to Match 2. When the player enters the minigame, they will be presented with 4-6 cards. The cards are shown face up for roughly 2 seconds and then flipped face down. The cards then scramble at a steadily increasing speed for around 6 seconds. The player will then need to pick a single card from the resorted cards, and they will receive the effect of whichever card they draw. The player's performance in this game is purely based on skill of the player's eyes, as the last second of the game is the most difficult to keep track of. No matter the amount of cards, the game is challenging, as more cards results in more distractions from the player's card, and less cards results in the cards moving more since there are less of them.
- Slow speed: Click when the desired item is below the top pointer.
- Moderate speed: Click when the desired item is 90 degrees to the left of the center.
- Fast speed: Click when the desired item is at the bottom of the wheel.
Event Rewards[ | ]
The event goal is progressed by acquiring NoName's body parts from Minigame panels. There are six NoName parts in total, with two of them being acquired automatically (the head and the left arm). After collecting all six parts, rewards are received upon returning to the main menu.
Name | Status | Unlock Method |
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School Crashers intro cutscene | Returning | Open the game. |
School Crashers ending cutscene and artwork | Returning | Collect all of NoName's body parts. |
School Outfit color | New / Returning | |
Sakura Smackdown board | Returning | |
School Crashers plate backgrounds | Returning (Future) |
Bonus items can be received at random after finishing a game during the event. This event features the below bonus items (shown as x/6 in the event pop-up).
Name | Status | Unlock Method |
---|---|---|
NoName's Whistle | Returning | Random Drop from singleplayer or online games (Normal or Co-op Mode). |
Sakura Dice | Returning | Random Drop from singleplayer or online games (Normal or Co-op Mode). |
Pencil Dice | Returning | Random Drop from singleplayer or online games (Normal or Co-op Mode). |
NoName Dice | Returning | Random Drop from singleplayer or online games (Normal or Co-op Mode). |
Card Homemark | Returning | Random Drop from singleplayer or online games (Normal or Co-op Mode). |
Pencil Homemark | Returning | Random Drop from singleplayer or online games (Normal or Co-op Mode). |
Trivia[ | ]
- The Poppo March minigame is based off of the video of the same name on Fruitbat Factory's Youtube channel.
References[ | ]
- ↑ Confirmed by Fruitbat developer, Rive, on Discord.
- ↑ Confirmed by Fruitbat developer, Rive, on Discord.
- ↑ Battle cannot be earned in Match 2 or Track the Card. Therefore, for display purposes, the Battle card was designed by Discord user Ryu Xero.
- ↑ Gifs provided by the OJ R&D server.
- ↑ The result of 500 Whack a Poppo minigames as recorded by Discord user Machinewarlock: Results Chart
- ↑ Confirmed by Fruitbat developer, Rive, on Discord.
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