Shifu (シフ Shifu) is one of the playable characters in 100% Orange Juice!. He was added to the game in DLC 34 alongside .
Passives
- Deal +2 battle damage to robotic wild units.
- When a robotic wild unit defeats an opposing player, gain 1 Win.
Overview
Shifu is the commander of the forces that invade Earth during the events of SUGURI with the intent of wiping out all indigenous life. Sporting both neutral ATK and EVD, as well as -2 DEF, Shifu isn't proficient in combat with other players, bosses, or minions. The lone exception to this is , which his passive allows him to one-shot as long as the attack hits. Despite his abysmal DEF, his HP is among the best in the game, equaled only by and , so the player can still take a beating before going down. Shifu's second passive can be thought of as a wins equivalent of , and can be used to gain wins off of other players, though the wins are not split between multiple Shifus. Because of this, can be of use by making Robo Balls much tougher and harder hitting. If the player can consistently find Robo Balls on Encounter panels, particularly if is active, it may be viable to pick Wins Norma. Both of these can be aided by Shifu's hyper, , which will force other players as well as Shifu himself to fight Robo Balls in their next 2 random encounters. This can heavily disrupt other players that may be trying for wins norma, and make landing on Home panels risky due to the traps it places. However, it can also potentially backfire, as the player will have to brave an encounter while attacking second when wanting to norma on their own base if the trap has not been used.
Shifu's biggest drawback is undoubtedly his low DEF. Repeat encounters will inevitably result in a KO, especially with high ATK characters and bosses without the means to reliably defend or evade their attacks. In general, in the early game, Shifu can go for wins or stars norma depending on the map and field events. For normas 4 and 5, stars is usually the better option.
Summary
Update History
Each player will battle a robotic wild unit during their next 2 encounters, and this robotic unit will gain +1 ATK. This effect can stack.
Effect
Shifu's Hyper is Ideal World. When used, copies of the Trap card Home panels that do not already have a trap on them. These traps count as being set by the player.
will be set on allIn addition, all units including the player gain 2 stacks of the Robotic Takeover stock effect, which will be consumed by 1 stack every time the affected unit enters an Encounter. While in effect, all Encounters that the unit enters are guaranteed to be against , and the Robo Ball will gain +1 ATK in that battle.
Upon usage of Ideal World, if the player is Shifu, a number of hovering Robo Balls will spawn on random panels on the board. These Robo Balls are purely cosmetic and have no effect on gameplay. They will be either orange, blue, green, or yellow, depending on the player's player number. The Robo Balls may shoot at opponents who walk under them, and all units on the panel will have a small reaction to the shot if they are hit. They will despawn once no players in the game have any stacks of Robotic Takeover.
Notes
- When the Invasion traps are discarded after being triggered, they are removed from the game rather than being sent to the discard pile.
- Robotic Takeover does not create new robotic wild units, but rather "locks out" any non-robotic wild units from appearing on encounters. This effectively causes Robo Ball to be the only possible encounter. As such, any previous damage, stars, or stacks attained by the Robo Ball encounter prior to the usage of Ideal World will be retained upon triggering an encounter with Robotic Takeover.
- Battles caused by Minigame panels count as encounters, and are therefore affected by Robotic Takeover. , , and
- Battles against the Boss do not count as encounters. Therefore, they will not be replaced with robotic wild units and will not deplete stacks of Robotic Takeover.
Interactions
- : Any Rbit Hobby Shop traps set on Home panels will not be overwritten by an Invasion. Its ability to be overwritten by other traps does not take effect.
- : Any Invisible Bomb traps set on Home panels will not be overwritten by an Invasion, even if the player cannot see them.
- / : Any Home panels currently transformed into a different type of panel will still have Invasion traps set on them.
- : Robotic Takeover will prevent Pirate Crew Members from appearing in encounters for the affected unit.
Strategy
Playstyle
Shifu is a bit of a tanky character with low DEF, yet high HP. He isn't very likely to go down in one fight, though he's incredibly likely to take major damage from one fight alone. He has a couple of playstyles and a couple of ways to attempt to make up for his weaknesses.
Tips
- Playing As Shifu
- is a must-bring due to his 8 HP and -2 DEF. His negative stats also make and useful.
- Regardless of your playstyle, another important card to bring is so you don't lose a lot of HP to heavy-hitting units.
- A third and final way to slightly ensure your demise will not be imminent is to bring , as it will give you a better chance at rolling a high number for defense.
- Shifu's high HP allows him to play cards that cost HP such as and for cheap.
- and can help secure wins after using .
- is also a good card to bring depending on how trap-reliant you play.
- If you're playing around traps, is another good card to bring if you want to ensure people will land on your traps.
- Playing Against Shifu
- Robo Ball too, so you might give Shifu a free win. can easily be used against Shifu due to his -2 DEF. However, be warned that buffs the
- If he's actively using traps, and are other good counter cards to bring, since you can easily avoid his traps.
- Since his ability to defend isn't the best, you could bully him and use cards like or to deal big damage to him.
- Cards that set HP to 1, such as or , can bypass Shifu's large HP pool in anticipation of a KO.
Recommended Cards
Standard | Recommended | Viable |
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Counter Cards
Recommended | Viable |
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Choose an active player. Robotic units will fight in battle on behalf of that player. These robotic units will gain +1 ATK.
Co-op
In Co-op mode, Shifu's stats and passive are mostly unchanged. However, Shifu has unique interactions with the various different systems in Co-op Mode:
- Shifu's battle damage passive applies to the special Robo Ball encounters when fighting .
- Shifu's wins passive does not apply to KO's achieved by Robo Ball encounters or Robo Pals from Ideal World.
Shifu's Hyper, Ideal World, is changed into a Boost type card and has a different effect in Co-op. When used, the player will be prompted to target any non-KO'd player. This can also target the player. Upon doing so, the target will receive the Robo Pals stock effect for two chapters: In all circumstances where the target would participate in a battle, a wild Robo Ball will be fought in the target's place.
Co-op Rank | ||||
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C | D | B | A | C |
Bounty Hunt
Shifu's passive and Hyper are unchanged in Bounty Hunt mode.
Shifu's base stats give him 36 starting stars and a markup of +10% at shops.
Character
To unlock Shifu as a playable character, along with his unit card and Hyper card as binder collectibles:
- Own DLC 34.
Unit Colors
Name | Current Unlock Conditions |
---|---|
Pink color | Receive as a random drop after finishing an online game. |
Purple color | Purchase for 20000 in the Shop after reaching Level 50. |
Teal color | Purchase for 10000 in the Shop after reaching Level 25. |
Black color | Receive as a random drop after finishing an online game. |
Halloween Outfit color | Purchase for 20000 in the Shop after finishing 20 games as any character with the Black color equipped. |
Silver color | Purchase for 40000 in the Shop after reaching Level 75. |
Red and Blue color | Purchase for 60000 in the Shop after reaching Level 100. |
Christmas Outfit color |
|
Hair Colors
Name | Current Unlock Conditions |
---|---|
Hair Color | Finish 10 games as Shifu, with the 10th game or any game after the 10th being online. |
Hair Colors | Receive as a random drop after finishing an online game. |
Hair Colors |
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Accessories
Name | Current Unlock Conditions |
---|---|
Santa Hat | Purchase for 5000 in the Shop after giving out 10 cards with as . |
Brown Antlers | Receive as a random drop after finishing an online game as Shifu. |
Red Antlers | Receive as a random drop after finishing an online game as Shifu. |
Red Crown | Complete all base-game campaigns and extra episodes on Normal difficulty or higher. |
Purple Crown | Complete all base-game campaigns and extra episodes on Extreme difficulty. |
Jack o'Lantern | Purchase for 20000 in the Shop after finishing 20 games as any character with the Black color equipped. |
Poppo Mask | Purchase for 99999 in the Shop. |
Reindeer Kigurumi | Complete Waruda Christmas Party on any difficulty. |
Leo Kigurumi | Currently unavailable. |
Cow Kigurumi | Purchase for 60Oranges in the Shop. |
Tiger Kigurumi | Purchase for 80Oranges in the Shop. |
Operation Halloween 2022 Costume | Currently unavailable. |
Bunny Ears | Receive as a random drop after finishing an online game as Shifu. |
Name | Current Unlock Conditions |
---|---|
Eyeglasses | Receive as a random drop after finishing an online game. |
Sunglasses | Receive randomly from the Mystery Bag. |
Other
Name | Current Unlock Conditions |
---|---|
Poses | Receive randomly from the Regular Crate. |
Achievements
Icon | Name | Requirement |
Mastermind | Finish 10 games as | .|
World of Dreams | As | , gain 14 wins from battles involving encounters in one game.|
Mending Bridges | As | , win a game in Co-op Mode while three Shifu Brands are on the team.
Poses
Colors
Hairs
Accessories
Glasses
Voice Lines
When | Name | English | Japanese | ||||
---|---|---|---|---|---|---|---|
Rolling dice | Rolling dice 1 | ▶️ | ⏏️ | Hmph. | ふん | ||
Rolling dice 2 | ▶️ | ⏏️ | There. | そら | |||
Rolling dice 3 | ▶️ | ⏏️ | Yo. | よ | |||
Rolling dice 4 | ▶️ | ⏏️ | *Sigh* | はぁ | |||
Using Boost/Event/Gift/Quest/Bounty card | Use card 1 | ▶️ | ⏏️ | I've got many options to choose from. | 手はいくらでもあるんだよ | ||
Use card 2 | ▶️ | ⏏️ | Don't bother me, okay? | 俺を煩わせるな | |||
Use card 3 | ▶️ | ⏏️ | How would you like this one? | こいつはどうだ | |||
Use card 4 | ▶️ | ⏏️ | No reason to hold onto this. | 出し惜しむもんでもない | |||
Placing Trap card | Trap card 1 | ▶️ | ⏏️ | I'm setting this here. | 仕掛けておく | ||
Trap card 2 | ▶️ | ⏏️ | Here's a trap. | トラップだ | |||
Trap card 3 | ▶️ | ⏏️ | I suppose I'll put this down here too. | こっちにも仕掛けておくか | |||
Trap card 4 | ▶️ | ⏏️ | Baby steps. | ちまちま地道にいこうか | |||
Using Battle card | Battle card 1 | ▶️ | ⏏️ | I suppose I'll play this card now. | やらせてもらうぞ | ||
Battle card 2 | ▶️ | ⏏️ | Did you expect me to fight unarmed? | こちとら生身でやってらんないんでね | |||
Battle card 3 | ▶️ | ⏏️ | Bring it on. I have this with me. | 相手してやるよ これで | |||
Battle card 4 | ▶️ | ⏏️ | I'll destroy you. | 壊してやる | |||
Using Ideal World | Hyper card 1 | ▶️ | ⏏️ | I'll show you my secret weapon. | 奥の手だ | ||
Reviving | Revived 1 | ▶️ | ⏏️ | Don't you guys ever think I'll let myself be beaten again. | やられっぱなしでいられるか | ||
Revived 2 | ▶️ | ⏏️ | It's payback time. | やられた分はやり返す | |||
Revived 3 | ▶️ | ⏏️ | Damn it, I'm not done for yet. | くそ まだ負けてない | |||
Revived 4 | ▶️ | ⏏️ | I can go on. | ここからだ | |||
Revive roll failed | Revive failed 1 | ▶️ | ⏏️ | Why fail? | なぜうまくいかない | ||
Revive failed 2 | ▶️ | ⏏️ | Something's wrong with me. | こうも調子が悪いとは | |||
Revive failed 3 | ▶️ | ⏏️ | You've got to be kidding me. | ふざけるな | |||
Revive failed 4 | ▶️ | ⏏️ | No way. | なんだと | |||
(Attack)/Snowball Attack/Bounty Attack | Attack 1 | ▶️ | ⏏️ | Here. | ほらよ | ||
Attack 2 | ▶️ | ⏏️ | Ora. | おら | |||
Attack 3 | ▶️ | ⏏️ | Hmph. | ふん | |||
Attack 4 | ▶️ | ⏏️ | How's this? | これなら | |||
Taking out-of-battle damage | Effect Damage 1 | ▶️ | ⏏️ | That hurt. | 痛っ | ||
Effect Damage 2 | ▶️ | ⏏️ | What's your deal? | なんだよ | |||
Effect Damage 3 | ▶️ | ⏏️ | Damn it... | くそ | |||
Effect Damage 4 | ▶️ | ⏏️ | Aaaargh! | あああっ | |||
Healing | Healing 1 | ▶️ | ⏏️ | Gotta heal now. | 回復だな | ||
Healing 2 | ▶️ | ⏏️ | I have to calm down. | 落ち着け | |||
Healing 3 | ▶️ | ⏏️ | Alright, I'm good to go. | よし 持ち直した | |||
Healing 4 | ▶️ | ⏏️ | I feel better now. | これでよし | |||
Warping | Warp 1 | ▶️ | ⏏️ | Forced teleportation? | 強制ワープだと | ||
Warp 2 | ▶️ | ⏏️ | Who said you could teleport me? | 勝手に飛ばすな | |||
Warp 3 | ▶️ | ⏏️ | What's happening? | なんだこれ | |||
Warp 4 | ▶️ | ⏏️ | Guh. | ぐっ | |||
KO'd out-of-battle | KO 1 | ▶️ | ⏏️ | Crap. | くそが | ||
KO 2 | ▶️ | ⏏️ | I screwed up. | ミスった | |||
KO 3 | ▶️ | ⏏️ | Damn it. | ちくしょう | |||
KO 4 | ▶️ | ⏏️ | Oh man. | あーあ | |||
Battle (Attacker) | Challenging enemy 1 | ▶️ | ⏏️ | Now, here I come. | ほら いくぞ | ||
Challenging enemy 2 | ▶️ | ⏏️ | Now's my chance. | チャンスだな | |||
Challenging enemy 3 | ▶️ | ⏏️ | I'll strike you now. | 仕掛ける | |||
Challenging enemy 4 | ▶️ | ⏏️ | Say your prayers. | 覚悟しろよ | |||
Battle (Defender) | Being challenged 1 | ▶️ | ⏏️ | You're going to regret challenging me. | 返り討ちだ | ||
Being challenged 2 | ▶️ | ⏏️ | What a pain in the butt. | めんどくさい | |||
Being challenged 3 | ▶️ | ⏏️ | Moron. | 馬鹿め | |||
Being challenged 4 | ▶️ | ⏏️ | You annoy me. | うっとおしいんだよ | |||
Attacking | Attack in battle 1 | ▶️ | ⏏️ | Drop dead already, will ya? | とっととくたばれ | ||
Attack in battle 2 | ▶️ | ⏏️ | You're going down with this. | これで落ちろ | |||
Attack in battle 3 | ▶️ | ⏏️ | Orah. | おら | |||
Attack in battle 4 | ▶️ | ⏏️ | I'll crush you! | 壊してやる | |||
Light Damage | Damage 1 | ▶️ | ⏏️ | Ugh. | ぐっ | ||
Damage 2 | ▶️ | ⏏️ | That freaking hurt! | いってぇな | |||
Damage 3 | ▶️ | ⏏️ | Tsk. | ちっ | |||
Damage 4 | ▶️ | ⏏️ | Get the hell out of my way. | 邪魔するな | |||
Heavy Damage | Major damage 1 | ▶️ | ⏏️ | What the? | なんだと | ||
Major damage 2 | ▶️ | ⏏️ | Aaaaaah! | あああっ | |||
Major damage 3 | ▶️ | ⏏️ | What the hell's your problem? | 何してるんだ | |||
Major damage 4 | ▶️ | ⏏️ | You little...! | このっ | |||
Evading | Evasion 1 | ▶️ | ⏏️ | Why would I let you hit me? | 当たるわけ無いだろうが | ||
Evasion 2 | ▶️ | ⏏️ | You just wasted your shot. | 無駄弾だ | |||
Evasion 3 | ▶️ | ⏏️ | Your aim sucks. | 下手くそ | |||
Evasion 4 | ▶️ | ⏏️ | Easy breezy. | 余裕だな | |||
Winning in Battle | Winning a battle 1 | ▶️ | ⏏️ | You sure wasted my time. | 手間かけさせるな | ||
Winning a battle 2 | ▶️ | ⏏️ | *Sigh* | はぁ | |||
Winning a battle 3 | ▶️ | ⏏️ | Why would I lose to you? | 俺に勝てるかよ | |||
Winning a battle 4 | ▶️ | ⏏️ | You were no match for me. | 雑魚め | |||
KO'd in Battle/Losing Game | Losing a battle 1 | ▶️ | ⏏️ | Damn it! Damn it! | くそっ くそっ | ||
Losing a battle 2 | ▶️ | ⏏️ | Just what the hell are you? | お前は なんなんだよ | |||
Losing a battle 3 | ▶️ | ⏏️ | I can't believe this happened. | なんでこうなる | |||
Losing a battle 4 | ▶️ | ⏏️ | Screw you. | ちくしょうが | |||
Bonus Panel | Bonus panels 1 | ▶️ | ⏏️ | Let's go smoothly. | スムーズにいくぞ | ||
Bonus panels 2 | ▶️ | ⏏️ | Alright. | よし | |||
Bonus panels 3 | ▶️ | ⏏️ | I'm on a roll. | いい調子だ | |||
Bonus panels 4 | ▶️ | ⏏️ | Huhah! | ふはっ | |||
Drop Panel | Drop panels 1 | ▶️ | ⏏️ | Huh? | ああ? | ||
Drop panels 2 | ▶️ | ⏏️ | No kidding. | なんだと | |||
Drop panels 3 | ▶️ | ⏏️ | Oh, come on. | おいおい | |||
Drop panels 4 | ▶️ | ⏏️ | Give me a break. | 勘弁しろ | |||
Stepping on Trap | Stepping on a trap 1 | ▶️ | ⏏️ | A trap, huh? | トラップか | ||
Stepping on a trap 2 | ▶️ | ⏏️ | Tsk, they got me. | ちっ やりやがったな | |||
Stepping on a trap 3 | ▶️ | ⏏️ | Ugh, no fair. | くっ 姑息な | |||
Stepping on a trap 4 | ▶️ | ⏏️ | I messed up. | ドジ踏んだか | |||
Vs. Boss | Encountering a boss 1 | ▶️ | ⏏️ | Here comes trouble. | やっかいだ | ||
Encountering a boss 2 | ▶️ | ⏏️ | Oh god. | これは | |||
Encountering a boss 3 | ▶️ | ⏏️ | I don't like the looks of that. | この反応は やばいな | |||
Encountering a boss 4 | ▶️ | ⏏️ | So you're on the move, huh. | アレが動いたか | |||
Star Norma | Star Norma 1 | ▶️ | ⏏️ | Making steady progress isn't so bad. | 地道にいくのも悪くない | ||
Star Norma 2 | ▶️ | ⏏️ | This is the most efficient way to achieve my victory. | 無駄なく勝ちにいく | |||
Star Norma 3 | ▶️ | ⏏️ | Baby steps. | ちまちまといくか | |||
Star Norma 4 | ▶️ | ⏏️ | Time for star gathering. | 星集めだ | |||
Wins Norma/Fame Norma | Win Norma 1 | ▶️ | ⏏️ | I'll go around and destroy all of ya. | 壊して回るか | ||
Win Norma 2 | ▶️ | ⏏️ | I'll go nuts and destroy everything. | 暴れまわるのもいいか | |||
Win Norma 3 | ▶️ | ⏏️ | Excuse me, I'm just a regular unarmed human. | こっちは生身の人間だぞ | |||
Win Norma 4 | ▶️ | ⏏️ | Let's have a blast out here. | 派手にいくか | |||
Selecting Character | Selecting character 1 | ▶️ | ⏏️ | You need my help? | 俺の力を借りたいか? | ||
Selecting character 2 | ▶️ | ⏏️ | Guess I'll make a move myself. | 俺自身も動くとするか | |||
Selecting character 3 | ▶️ | ⏏️ | Seems like it's go time. | 出番か | |||
Selecting character 4 | ▶️ | ⏏️ | What a pain, but oh well. | 面倒だが 仕方ない | |||
Starting Game | Game starts 1 | ▶️ | ⏏️ | Let's win this game already. | さっさと勝つぞ | ||
Game starts 2 | ▶️ | ⏏️ | Alright, let's get started. | さて 始めるか | |||
Game starts 3 | ▶️ | ⏏️ | Time to work. | 仕事だ | |||
Game starts 4 | ▶️ | ⏏️ | The sooner we start, the sooner we finish. | さっさと始めてさっさと終わらせるぞ | |||
Winning Game | Winning games 1 | ▶️ | ⏏️ | Well, that wasn't so bad. | まぁこんなものだろう | ||
Winning games 2 | ▶️ | ⏏️ | Why wouldn't I win? | 俺が負ける訳無いじゃん | |||
Winning games 3 | ▶️ | ⏏️ | That was good. | 気晴らしにはなったかな | |||
Winning games 4 | ▶️ | ⏏️ | Hmph, that was stupid. | ふん くだらない | |||
Item Drop/Crate Drop | Obtaining new stuff 1 | ▶️ | ⏏️ | We have more power now. | 戦力強化か | ||
Obtaining new stuff 2 | ▶️ | ⏏️ | Isn't this... | こいつは… | |||
Obtaining new stuff 3 | ▶️ | ⏏️ | Well, I'd say that's good stuff. | なるほど いいじゃないの | |||
Obtaining new stuff 4 | ▶️ | ⏏️ | Nice. | いいねぇ | |||
Whack a Poppo/Track the Card | Generic Line 1 | ▶️ | ⏏️ | Go ahead. | いいぞ | ||
Roll 0 on Drop panel | Generic Line 2 | ▶️ | ⏏️ | Well done. | やるじゃないか | ||
Whack a Poppo/Snowball Position | Generic Line 3 | ▶️ | ⏏️ | Yeah. | ああ | ||
Whack a Tomomo/Alte | Generic Line 4 | ▶️ | ⏏️ | No. | だめだ | ||
Bad Prize | Generic Line 5 | ▶️ | ⏏️ | Oh no. | なんだと | ||
Star Treasure | Generic Line 6 | ▶️ | ⏏️ | It's your lucky day. | 運がいいじゃないか | ||
Neutral Prize | Generic Line 7 | ▶️ | ⏏️ | Huuuh? | はああ? | ||
Battle Prize/Supporter Revive | Generic Line 8 | ▶️ | ⏏️ | Okay then. | よし | ||
Generic Line 9 | ▶️ | ⏏️ | Like this, I suppose. | こんなもんか | |||
Using Fury/Iron Defense | Generic Line 10 | ▶️ | ⏏️ | Go. | いけ | ||
Greeting (Home Screen/Joining Lobby) | Generic Line 11 | ▶️ | ⏏️ | Yo. | よう | ||
Miss Prize/Track the Card | Generic Line 12 | ▶️ | ⏏️ | Umm. | んんん | ||
Generic Line 13 | ▶️ | ⏏️ | Well played. | やるな | |||
Hyper Treasure/Good Prize | Generic Line 14 | ▶️ | ⏏️ | You have my compliments. | 褒めてやるよ | ||
Fail Norma check/Roll 0 on Bonus panel/Miss Match/Bad Prize (Match 2) | Generic Line 15 | ▶️ | ⏏️ | Goddamnit! | くそが | ||
Generic Line 16 | ▶️ | ⏏️ | Well, thanks. | 感謝しといてやる | |||
Using Other Hyper | Enemy Hyper 1 | ▶️ | ⏏️ | Tsk, I don't even know what this thing's capable of... | ちっ よくわかんないものを… | ||
Enemy Hyper 2 | ▶️ | ⏏️ | I'll use this one. | 俺が使ってやるよ | |||
Enemy Hyper 3 | ▶️ | ⏏️ | Did I surprise you? | 驚いたか? | |||
Enemy Hyper 4 | ▶️ | ⏏️ | I like this one. | いい能力じゃないか | |||
Special Lines | |||||||
Vs. NoName (attacking) | Special Line 1 | ▶️ | ⏏️ | I've got to destroy this thing. | こいつは壊さないとな | ||
Vs. NoName (defending) | Special Line 2 | ▶️ | ⏏️ | How can this thing still be moving around? | なんでこいつが動いてる | ||
Defeat NoName | Special Line 3 | ▶️ | ⏏️ | I feel so disgusted. | まったく気分が悪い | ||
KO'd by NoName | Special Line 4 | ▶️ | ⏏️ | What in the...? | なんだと…? | ||
Vs. Shifu Brand (attacking) | Special Line 5 | ▶️ | ⏏️ | Get out of my way, you girls. | お前たち 邪魔するな | ||
Vs. Shifu Brand (defending) | Special Line 6 | ▶️ | ⏏️ | You girls are coming up against me? | まさかお前たちが俺に? | ||
Defeat Shifu Brand | Special Line 7 | ▶️ | ⏏️ | You can't defy me. | 俺に逆らえるわけないだろう | ||
KO'd by Shifu Brand | Special Line 8 | ▶️ | ⏏️ | Why? You girls are my... | なんでだ お前たちは… | ||
Vs. Sumika (attacking) | Special Line 9 | ▶️ | ⏏️ | You're not the Sumika I knew, are you? | 俺の知ってるスミカじゃない? | ||
Vs. Sumika (defending) | Special Line 10 | ▶️ | ⏏️ | You've upgraded yourself, haven't you? | お前 自分でアップデートしたな? | ||
Defeat Sumika | Special Line 11 | ▶️ | ⏏️ | You're a long way from that damned guardian. | くそ あの守り神にはまだほど遠いじゃないか | ||
KO'd by Sumika | Special Line 12 | ▶️ | ⏏️ | Maybe you're strong enough to take down that damned guardian. | これなら あの守り神にも | ||
Vs. Hime (any) (attacking) | Special Line 13 | ▶️ | ⏏️ | If only you didn't exist. | お前さえいなけりゃ | ||
Vs. Hime (any) (defending) | Special Line 14 | ▶️ | ⏏️ | Damn it, why do you always get in my way? | くそっ いつも邪魔しやがって | ||
Defeat Hime (any) | Special Line 15 | ▶️ | ⏏️ | Seems like I beat her... | 勝てたのか | ||
KO'd by Hime (any) | Special Line 16 | ▶️ | ⏏️ | Damn it, damn it, damn it! | くそ くそ くそぉっ | ||
Vs. Star Breaker (attacking) | Special Line 17 | ▶️ | ⏏️ | Just what are you...? | なんだこいつ… | ||
Vs. Star Breaker (defending) | Special Line 18 | ▶️ | ⏏️ | You damn crazy weapon. | 狂った兵器め | ||
Defeat Star Breaker | Special Line 19 | ▶️ | ⏏️ | What would make anyone build a weapon like this? | なんでこんなのもの造ったんだか | ||
KO'd by Star Breaker | Special Line 20 | ▶️ | ⏏️ | What a crazy chick... | こいつはやばい… |
When | English | Japanese | ||
---|---|---|---|---|
Opening the game | ▶️ | ⏏️ | Orange_Juice and Fruitbat Factory. | オレンジジュースアンドフルーツバットファクトリー |
▶️ | ⏏️ | Shindenken. | しんでんけん | |
Title screen | ▶️ | ⏏️ | 100% Orange Juice! | 100%おれんじじゅ~すっ! |
Start of player 1 turn | ▶️ | ⏏️ | Player 1. | プレイヤーワン |
Start of player 2 turn | ▶️ | ⏏️ | Player 2. | プレイヤーツー |
Start of player 3 turn | ▶️ | ⏏️ | Player 3. | プレイヤースリー |
Start of player 4 turn | ▶️ | ⏏️ | Player 4. | プレイヤーフォー |
Starting a battle | ▶️ | ⏏️ | Battle. | バトル |
Winning a battle | ▶️ | ⏏️ | Win. | ウィン |
Triggering a bonus panel | ▶️ | ⏏️ | Bonus. | ボーナス |
Triggering a drop panel | ▶️ | ⏏️ | Drop. | ドロップ |
Triggering a draw panel | ▶️ | ⏏️ | Card draw. | カードドロー |
Triggering warp panel | ▶️ | ⏏️ | Warp. | ワープ |
Triggering a move panel | ▶️ | ⏏️ | Move. | ムーブ |
Triggering warp move panel | ▶️ | ⏏️ | Warp move. | ワープムーブ |
Triggering a trap | ▶️ | ⏏️ | Trap triggered. | トラップ発動 |
Skipping a turn | ▶️ | ⏏️ | Skip. | スキップ |
Stopping on a panel affected by Immovable Object | ▶️ | ⏏️ | Stop. | ストップ |
Triggering a norma check without meeting the requirements | ▶️ | ⏏️ | Norma check. | ノルマチェック |
Reaching level 2 | ▶️ | ⏏️ | Norma level 1 achieved. | ノルマレベルワン達成 |
Reaching level 3 | ▶️ | ⏏️ | Norma level 2 achieved. | ノルマレベルツー達成 |
Reaching level 4 | ▶️ | ⏏️ | Norma level 3 achieved. | ノルマレベルスリー達成 |
Reaching level 5 | ▶️ | ⏏️ | Norma level 4 achieved. | ノルマレベルフォー達成 |
Winning the game | ▶️ | ⏏️ | Final norma achieved! | 最終ノルマ達成! |
Attempting to connect to a lobby | ▶️ | ⏏️ | Connecting. | コネクティング |
Successfully connecting to a lobby | ▶️ | ⏏️ | Connected. | コネクティド |
Failing to connect to a lobby | ▶️ | ⏏️ | Failed. | フェイルド |
Attempting to connect to a full lobby | ▶️ | ⏏️ | Lobby full. | ロビーフル |
Another player joins the lobby | ▶️ | ⏏️ | Player joined. | プレイヤージョインド |
Another player leaves the lobby | ▶️ | ⏏️ | Player left. | プレイヤーレフト |
Trivia
- Shifu appears in the artwork for and is quoted in the description of . He also appears in the artwork for , and , and is quoted in the description of .