Effect[edit | edit source]
Shifu Robot's Hyper is Turbo Charged. Upon use, the player's HP will be set to 1, and the player will gain +1 ATK for every point of HP lost, indicated by the Turbo Charged stock effect. The player will lose one stack of this effect every chapter. In addition, the player will lose all stacks upon KO.
Strategy[edit | edit source]
Turbo Charged serves as a very powerful ATK boost card that comes with a lot of risks. As it drops the player's HP to 1, they should be sure that the enemy they want to battle will be taken down after their attack and won't retaliate, since Shifu Robot won't have the tools to avoid damage unless a card likeis played.
This hyper can be combined with other ATK-boosting cards likeor to assure Shifu Robot's victory against opponents. The player should also consider having any healing card on their hand such as or to quickly heal back up after using the Hyper. It is also possible to time the use of the Hyper with Shifu Robot's Auto-Repair passive, playing the card the turn before the passive takes place.
The player should be wary of cards likeor which can lead Shifu Robot to fail the encounter and get KO'd. At the same time, running around the board at 1HP will incite players to use cards that deal damage at a distance such as or , or the possibility of rolling into a set by , losing the stock effect.