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Shipyard is the twenty-second playable field in 100% Orange Juice! It is set within the tunnels of a ship as seen in Stages 6 and 7 of Suguri.

It is featured in the campaigns during Old Guardians Episode 7.

Field
Shipyard
Unlock Info
  • The board can be purchased in the shop for 20000Stars Icon.
Layout
A-Shipyard
Panel Type # of Panels
Mass check0 Home 4
Mass bonus0 Bonus 8
Mass bonusL2 Bonus (x2) 1
Mass draw0 Draw 6
Mass drawL2 Draw (x2) 1
Mass drop0 Drop 6
Mass dropL2 Drop (x2) 1
Mass encount0 Encounter 6
Mass encountL2 Encounter (x2) 1
Mass snow0 Ice 12
Mass common0 Neutral 2
Mass warp0 Warp 4
Mass warpmove0 Warp Move 4
Field Events
MysteryMystery
Every 5 chapters, causes any Field Event to occur.
BomberBomber
Every 2 Chapters, place a visible bomb on a random panel. The bomb will explode within 1 to 4 Chapters, and units within 2 panels in a cross-shaped area of the bomb panel will take damage.
Home RouletteHome Roulette
Every 9 Chapters, all player Mass check0 Home panels are randomly rotated.

Strategy[]

Shipyard is a relatively small map which consists of two sides connected by Mass snow0 Ice panels. A small core, reachable through the Mass warp0 Warp panels, contains potentially game-changing Mass bonusL2 Bonus (x2), Mass dropL2 Drop (x2), Mass drawL2 Draw (x2), and Mass encountL2 Encounter (x2) panels. However, it is difficult to stay inside this core due to the four Mass warpmove0 Warp Move panels.

  • Wins: The small size and abundance of Mass snow0 Ice panels make it easy to chase other players, but the infrequent Mass encount0 Encounter panels may prove troublesome. Characters aiming for wins aren't as devastated by the Mass dropL2 Drop (x2) in the core, which makes aiming for the Mass encountL2 Encounter (x2) less risky, albeit still inconsistent. It is best to be opportunistic and take advantage of the Mass warpmove0 Warp Move panels to catch opponents by surprise.
  • Stars: The high concentration of Mass bonus0 Bonus panels is very useful for star collectors. Due to the linear design of the map, stopping on Mass check0 Home panels is a rather frequent occurrence, which can help keep any character's HP topped off. The Mass dropL2 Drop (x2) can prove devastating to land on, especially late-game, so the risks of prolonging a stay within the core in hopes of continually landing on the Mass bonusL2 Bonus (x2) may outweigh the reward.

Character Synergy[]

Advantaged
  • Marie Poppo (Mixed) will enjoy the many Mass warp0 Warp panels. In particular, Subspace Tunnelicon Subspace Tunnel allows her to easily take advantage of the inner core.
  • Characters with powerful mobility-increasing Hypers such as Suguri will be able to take full advantage of the field's linearity and Mass snow0 Ice panels to maximize the strength of their Hyper cards.
Disadvantaged
  • Ironically, Shifu Robot has a hard time on this field. The few alternate paths make it incredibly difficult to avoid other players long enough for it to build up HP. To make matters worse, if the default BomberBomber
    Every 2 Chapters, place a visible bomb on a random panel. The bomb will explode within 1 to 4 Chapters, and units within 2 panels in a cross-shaped area of the bomb panel will take damage.
    field event is enabled, it runs the risk of losing HP through little fault of its own.

Inspiration[]

This field is based off of the invading ship in Suguri. The streaking lights and high-speed parallax is very similar to how the ship's interior appears in the original game. Various Robo Ball enemies fly throughout the background, furthering this allusion. Shifu Robot serves as both the boss of the field and as an occasional passerby in the background as well, mirroring its role as the Stage 6 boss.

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