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Sora
Base Stats
HP
4
ATK
+1
DEF
±0
EVD
+1
REC
5
Basic Info
Theme
For the alternate versions of this character, see: Sora (Military), Sora & Sham (Cuties)

Sora (ソラ Sora) is one of the unlockable characters in 100% Orange Juice!. She originates from the game Sora as the titular character.

Passives

None.

Overview

Like her friend Suguri, Sora is built around slightly buffed stats in both attack and evasion, which provide her with both a decent amount of survivability and attack power. Unlike the former, however, Sora does not feature a trade-off in defensive capability and carries the benefit of having all positive stats. As a result, she can play either an aggressive or passive role depending on the situation. Sora herself makes a very capable fighter with little to no weakness other than her slightly below average health. With her stats, she is able to deal solid damage, defend against strong attacks, and evade both weaker and powerful attacks if the situation presents itself. Likewise, Sora generally does not have any difficulty defeating  Encounter and surviving  Boss panels as her attack will either be enough to defeat the opponent or her defense and evasion will be able to protect her from both high and low rolls. In the late game, Sora also boasts one of the most powerful Hyper cards in the game, which can help her deal guaranteed massive damage to any opponent, or on the flip side, survive almost any attack.

Even with her powerful build, Sora is not invincible, however. Like all below average health stat characters, she can only survive a few combats before being defeated. If the player consistently rolls poorly, her slightly buffed stats will not save her from numerous combats, and while she can hold her own against a boss, it is still generally not advised without her Hyper. Sora's slightly buffed evasion stat may also cause the player to take unnecessary risks that may result in Sora being KO if the roll result is poor. Like Saki, an additional point in evasion will often not protect the player, and without any kind of buff in defense, Sora will be at risk from high rolls.

Generally, Sora should aim for star norma but can easily switch back and forth between star and wins norma based on the player's performance during the game. With the right matchup and RNG, Sora can easily dominate wins. More often than not, however, Sora should generally be played with a mix of both passive and aggressive, taking opportunities to fight when they arise and avoiding combat when there is a better alternative. A  Bonus panel will usually be a better choice than an  Encounter panel, but Sora can easily handle an  Encounter panel over a  Drop panel, if the player only has these options. In the late game, her Hyper can also be used to gain more wins or stars, whichever the player has chosen.

Summary

Pros
+Good blend of offense and defense stats
+Strong Hyper that enables guaranteed high rolls
Cons
-Below average HP stat
-Hyper is extremely expensive
-Hyper can be situational or underwhelming

Update History

 V2.9.5
  • Fixed Sora's hyper making thunder clouds.

 V2.9.2
  • Sora and Sora (Military) hyper cards now have a special visual effect upon activation.

 V1.28.5 (Hotfix 1)
  • Fixed an issue where glasses and sunglasses couldn't be unequipped on Suguri, Hime and Sora swimsuit versions.

 V1.28.5
  • Added glasses and sunglasses for Suguri, Hime and Sora in swimsuit costumes.

 V1.25
  • Character voice added with DLC 16.

 V1.19.2 (Hotfix 2)
  • Fixed coloring errors in Aru, NoName and Sora's hair sets.

 V1.16
  • CPU-controlled Sora no longer only picks Wins norma, and Fernet and Poppo no longer pick only Stars norma.

 V1.13.5
  • Fixed Sora's ear changing colors with different hair sets

 V1.9.8
  • Added a new distinct card frame for unit cards from Sora.

 V1.6.3
  • Fixed unit animations for Sora's black model.

 V1.0
  • Added to the game.

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