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Even with her powerful build, Sora is not invincible, however. Like all below average health stat characters, she can only survive a few combats before being defeated. If the player consistently rolls poorly, her slightly buffed stats will not save her from numerous combats, and while she can hold her own against a [[boss]], it is still generally not advised without her Hyper. Sora's slightly buffed evasion stat may also cause the player to take unnecessary risks that may result in Sora being KO if the roll result is poor. Like {{Ca|Saki}}, an additional point in evasion will often not protect the player, and without any kind of buff in defense, Sora will be at risk from high rolls.
 
Even with her powerful build, Sora is not invincible, however. Like all below average health stat characters, she can only survive a few combats before being defeated. If the player consistently rolls poorly, her slightly buffed stats will not save her from numerous combats, and while she can hold her own against a [[boss]], it is still generally not advised without her Hyper. Sora's slightly buffed evasion stat may also cause the player to take unnecessary risks that may result in Sora being KO if the roll result is poor. Like {{Ca|Saki}}, an additional point in evasion will often not protect the player, and without any kind of buff in defense, Sora will be at risk from high rolls.
   
Generally, Sora should aim for [[norma|star norma]] but can easily switch back and forth between star and wins norma based on the player's performance during the game. With the right matchup and RNG, Sora can easily dominate wins. More often than not, however, Sora should generally be played with a mix of both passive and aggressive, taking opportunities to fight when they arise and avoiding combat when there is a better alternative. A {{bonus}} panel will usually be a better choice than an {{encounter}} panel, bust Sora can easily handle an {{encounter}} panel over a {{drop}} panel if the player only has these options. In the late game, her Hyper can also be used to gain more wins or stars, whichever the player has chosen.
+
Generally, Sora should aim for [[norma|star norma]] but can easily switch back and forth between star and wins norma based on the player's performance during the game. With the right matchup and RNG, Sora can easily dominate wins. More often than not, however, Sora should generally be played with a mix of both passive and aggressive, taking opportunities to fight when they arise and avoiding combat when there is a better alternative. A {{bonus}} panel will usually be a better choice than an {{encounter}} panel, but Sora can easily handle an {{encounter}} panel over a {{drop}} panel, if the player only has these options. In the late game, her Hyper can also be used to gain more wins or stars, whichever the player has chosen.
   
 
==Summary==
 
==Summary==

Revision as of 18:32, 27 May 2019

Sora
Transparent
Sora (unit)
Base Stats
HP
4
ATK
+1
DEF
±0
EVD
+1
REC
5
Basic Info
Theme
For the alternate version of this character, see: Sora (Military)

Sora (ソラ Sora) is one of the unlockable characters in 100% Orange Juice!. She originates from the game Sora in which she was the title character.

Overview

Like her friend Suguri, Sora is built around slightly buffed stats in both attack and evasion, which provide her with both a decent amount of survivability and attack power. Unlike the former, however, Sora does not feature a trade-off in defensive capability and carries the benefit of having all positive stats. As a result, she can play either an aggressive or passive role depending on the situation. Sora herself makes a very capable fighter with little to no weakness other than her slightly below average health. With her stats, she is able to deal solid damage, defend against strong attacks, and evade both weaker and powerful attacks if the situation presents itself. Likewise, Sora generally does not have any difficulty defeating Mass encount0 Encounter and surviving Mass encount1 Boss panels as her attack will either be enough to defeat the opponent or her defense and evasion will be able to protect her from both high and low rolls. In the late game, Sora also boasts one of the most powerful Hyper cards in the game, which can help her deal guaranteed massive damage to any opponent, or on the flip side, survive almost any attack.

Even with her powerful build, Sora is not invincible, however. Like all below average health stat characters, she can only survive a few combats before being defeated. If the player consistently rolls poorly, her slightly buffed stats will not save her from numerous combats, and while she can hold her own against a boss, it is still generally not advised without her Hyper. Sora's slightly buffed evasion stat may also cause the player to take unnecessary risks that may result in Sora being KO if the roll result is poor. Like Saki, an additional point in evasion will often not protect the player, and without any kind of buff in defense, Sora will be at risk from high rolls.

Generally, Sora should aim for star norma but can easily switch back and forth between star and wins norma based on the player's performance during the game. With the right matchup and RNG, Sora can easily dominate wins. More often than not, however, Sora should generally be played with a mix of both passive and aggressive, taking opportunities to fight when they arise and avoiding combat when there is a better alternative. A Mass bonus0 Bonus panel will usually be a better choice than an Mass encount0 Encounter panel, but Sora can easily handle an Mass encount0 Encounter panel over a Mass drop0 Drop panel, if the player only has these options. In the late game, her Hyper can also be used to gain more wins or stars, whichever the player has chosen.

Summary

Pros
+Good blend of offense and defense stats
+Strong Hyper that enables guaranteed high rolls
Cons
-Below average HP stat
-Hyper is extremely expensive
-Hyper can be situational or underwhelming