Star Breaker (スターブレイカー Sutābureikā), is one of the playable characters in 100% Orange Juice!. She was added to the game in DLC 7 alongside . Star Breaker originates from the game Sora in which she was the final boss.
Passives
- Can only choose Wins Norma.
Notes
- Star Breaker starts the game with a unique "Gain 1 win." Norma objective.
- When leveling up, Norma selection is skipped and the Wins Norma is chosen automatically as the next Norma objective.
- In Co-op Mode, despite both Norma objectives being active simultaneously, Star Breaker is not able to redeem Stars Norma for the team.
- Star Breaker's passive does not apply in Bounty Hunt Mode; Fame Norma is able to be redeemed normally.
Overview
As her name and passive imply, Star Breaker is designed to steamroll opponents through brute force with a heavily buffed attack stat. While similar to Encounter panels when they are unable to reach an opponent. This makes the field event particularly helpful to Star Breaker as well. Cards like and can help bring in much needed KOs as the game progress, and provide Star Breaker potentially weaker opponents to pick off. It may also be in the best interest of the player to bring cards like to prevent opponents from reaching their next norma. She also benefits from a powerful Hyper that can reduce an opponent's health to 1, however, the card is inconsistent and may yield little reward to the player depending on the opponent and the player's luck.
and , Star Breaker features a very high attack stat with no defense or recovery drawbacks and decent health stat for a bully character. As a result, of her passive, Star Breaker plays slightly different than other bullies. As stars are completely useless to Star Breaker since she can't use them to norma, the player can have a complete disregard for the amount of stars they have and spend them in any way they choose. The player should spend the entire game assaulting other players at every chance they have and focus fully onWhile possessing a rather infamous reputation for being "OP" by newer players, Star Breaker has multiple weaknesses stemming from her passive, which substantially lower her odds of winning a match. Her powerful passive forces the player to always choose wins norma (her first norma is also 1 KO, not 10 stars) which is a large hindrance to her overall gameplay. Star Breaker faces a race against the norma clock since wins do not generate themselves like stars. If the player has not KO'd at least 8 opponents by norma 4, the game will likely be over for Star Breaker, as bosses and opponent's Hypers will cripple the player's wins progress. Likewise, if the player is unfortunate enough to be against , both his passive and generally carried cards like and will make it almost impossible for the player to find easy KOs or have any chance at winning. Star Breaker will also face an uphill battle on certain fields. Small boards like Vortex and Warfare give her less walk time to attack other characters and multiple Encounter panels to feed her wins, however, large boards like White Winter give opponents lots of space to get away from Star Breaker. In the end, Star Breaker's success is highly dependent on how well she rolls and how poorly the opponent rolls. If the player cannot roll well and KO other opponents in a timely fashion, they are more or less doomed to lose the match.
By default, Star Breaker should aim for the wins norma and play aggressively at every turn whenever the opportunity presents itself. If the player is having particularly good RNG and rolls a string of 5-6s, Star Breaker can quickly crush opponents with her +2 attack in the early game. The player's main goal should be to get wins and slow the star collecting progress of other opponents if possible. The more wins the player can amass before norma 4, the higher the player's odds of winning in the late game will be. Her Hyper may also aid the player in the late game as well if RNG is permitting.
Summary
- Pros
- +One of the best ATK stats in game
- +Passive enables the use of expensive/powerful cards
- +Less stat drawbacks than most bullies
- +Hyper can create chaos among other players
- Cons
- -Passive restricts star norma, often making it more difficult to win
- -Constant combat quickly depletes HP if rolls are unfavorable
- -Heavily reliant on high dice rolls to stay in the game
- -Unreliable Hyper
Update History
- Fixed Star Breaker able to clear Star normas in Co-op.
- Fixed Star Breaker not playing a voice when clearing a norma in Co-op.
- Fixed 's damage being affected by .
- Co-op: Made Star Breaker's "Invisible Bomb" Hyper card available for unit card previews in Deck Builder and in-game player info plate.
- Spectators can now see Invisible Bomb traps in co-op.
- Fixed Star Breaker's bomb damage not showing the DAMAGE message.
- The following "set HP to" effects now correctly ignore : Invisible Bomb explosion, , .
- Invisible Bombs are now properly removed by .
- Traps used and traps stepped on counts no longer increase when stepping on your own trap that has no effect (Invisible Bomb, ).
- Fixed a slight misalignment of Star Breaker crowns.
- Invisible Bomb trap is now correctly level 3.
- Invisible Bombs now appear faster for the player who used Star Blasting Fuse.
Effect
Star Breaker has two Hypers, one of which will generate copies of the other.
This card has varying effects depending on which player triggers it.
- When this card is triggered by an opponent, it will set the HP of the affected unit as well as all non-KO'd units on the same panel to 1.
- When this card is triggered by the player who set it, it will have no effect.
Notes
Star Blasting Fuse
- The number of Invisible Bomb traps that are placed when using this card is dependent upon the size of the board. Specifically, this is determined by the total number of panels on the board layout (excluding natural Ice panels).
Panel Count | Traps Placed |
---|---|
41 panels or fewer | 3 |
42-53 panels | 4 |
54 panels or more | 5 |
Strategy
Star Blasting Fuse is a relatively inconsistent Hyper due to its random trap placement. When activated, the resulting Invisible Bomb traps become an unseen hazard to any player unfortunate enough to land on one. The main advantage of this Hyper is that it affords Star Breaker an excellent opportunity to KO an opponent while they're at their most vulnerable at 1 HP. As a result, it can be extremely effective against high HP and tank characters such as
. While the Hyper itself is quite expensive for most characters at the price of 30 stars, the price is advantageous for Star Breaker as it will enable her to deplete her star count if she is near being KO'd. Also, since she cannot complete Star Norma, the Hyper is essentially free for use as long as she has enough stars, and there is little reason to hold onto the card for very long.Perhaps the best aspect to the Hyper is the mechanics behind it. Similar to an instant KO effect, the Hyper sets the opponent's HP to 1 rather than dealing damage, which means the effect will counter through the HP increase of
and still decrease the opponent's HP, even if they are using .The blatant disadvantages to Star Blasting Fuse is that the traps must be triggered by the opponent. Also, another player may be able to get the KO instead of Star Breaker, which may be problematic based on the current standings. The Hyper can also be dangerous for Star Breaker if she is playing against
or , as the trap will make them more likely to use their Hypers in response.Images
Tips
- Playing As Star Breaker
- Constant bullying may not be the best approach. 4-5 HP characters even with 0 defense can survive shots with ease and do damage back. With this in mind, ignoring players with more than 3 HP can be better. The player should focus on Encounter panels instead.
- Since Star Breaker can't use stars as a win condition, try to prioritize Encounter panels early. Once a player hits their fourth norma check, the Boss panels show up, and it will substantially more difficult to get wins until the boss is defeated. Thus it may be a good idea to avoid getting to the 4th norma check until another player has.
- Cards that can reduce other players star totals, such as , , , and help slow down star progression for other players since gaining stars isn't as important. can steal massive amounts of stars from a player that's marginally ahead of the others because of Star Breaker's base stats.
- , , and allow Star Breaker to easily engage in battle, which she needs to do because she is so heavily reliant on wins. can create chaos and give some wins depending on the turn order.
- Along with the previous tip, , , and increase movement to close the gap for more combat opportunities. and also allow creative alternatives to catch some players off-guard.
- and will keep HP topped off. Star Breaker has a recovery of 5, so staying healthy can prevent being KO'd and therefore reduce turns wasted on revival.
- can allow Star Breaker to receive extra wins if she KO's the player who landed on the trap.
- can be invaluable for causing other players to land on your traps, which can add an extra element of strategy with traps, which are hidden to other players.
- can be used as a good way to burn stars, as well as reducing players to 1 HP, making them easier to KO.
- Playing Against Star Breaker
- Summoning the boss with Encounter panels. can also use to accomplish the same goal. stops Star Breaker from getting easy wins from
- Surviving combat against Star Breaker is very important, because unlike Encounter panels, players give two wins upon defeat. Characters with high defensive stats and cards such as and will drastically reduce the chances of being KO'd. Warping with will sometimes create distance as well.
- Be wary that won't be able to one-shot Star Breaker if she has or activated. However, it will still end combat.
- Since Star Breaker's bombs count as traps once they're set, will wipe the bombs off the board and can do massive damage to Star Breaker herself.
Recommended Cards
Standard | Recommended | Viable |
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Counter Cards
Recommended | Viable |
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Co-op
In Co-op mode, Star Breaker's REC stat is increased from 5 to 7, due to her base ATK of +2. Star Breaker's passive does not change, but interacts uniquely with the changes to Norma progression in Co-op:
- When Star Breaker triggers a Norma check, only the Wins requirement can be used to level up.
- Star Breaker will still level up when another player's Norma check succeeds, even if the Wins requirement has not been fulfilled.
Star Breaker's main Hyper, Star Blasting Fuse, does not visibly change in Co-op.
Star Breaker's secondary Hyper, Invisible Bomb, has a different effect in Co-op. This trap is visible to allies and can only be triggered by enemies. When this card is triggered, it will deal 4 damage to the affected unit as well as all non-KO'd units on the same panel. (In all other aspects, this Hyper functions similarly to its Normal mode counterpart.)
Co-op Rank | ||||
---|---|---|---|---|
A | C | D | B | B |
Bounty Hunt
In Bounty Hunt mode, Star Breaker's passive does not visibly change. However, her passive does not function due to changes to Norma progression in Bounty Hunt. As a result, Star Breaker can complete Fame Norma objectives like any other character.
Star Breaker's base stats give her 24 starting stars and a markup of +40% at shops.
Character
To unlock Star Breaker as a playable character, along with her unit card and Hyper cards as binder collectibles:
- Own DLC 7.
Unit Colors
Name | Current Unlock Conditions |
---|---|
Pink color | Receive as a random drop after finishing an online game. |
Purple color | Purchase for 20000 in the Shop after reaching Level 50. |
Teal color | Purchase for 10000 in the Shop after reaching Level 25. |
Black color | Receive as a random drop after finishing an online game. |
Halloween Outfit color | Purchase for 20000 in the Shop after finishing 20 games as any character with the Black color equipped. |
Silver color | Purchase for 40000 in the Shop after reaching Level 75. |
Red and Blue color | Purchase for 60000 in the Shop after reaching Level 100. |
Christmas Outfit color |
|
Hair Colors
Name | Current Unlock Conditions |
---|---|
Hair Color | Finish 10 games as Star Breaker, with the 10th game or any game after the 10th being online. |
Hair Colors | Receive as a random drop after finishing an online game. |
Hair Colors |
|
Accessories
Name | Current Unlock Conditions |
---|---|
Santa Hat | Purchase for 5000 in the Shop after giving out 10 cards with as . |
Brown Antlers | Receive as a random drop after finishing an online game as Star Breaker. |
Red Antlers | Receive as a random drop after finishing an online game as Star Breaker. |
Red Crown | Complete all base-game campaigns and extra episodes on Normal difficulty or higher. |
Purple Crown | Complete all base-game campaigns and extra episodes on Extreme difficulty. |
Jack o'Lantern | Purchase for 20000 in the Shop after finishing 20 games as any character with the Black color equipped. |
Halloween Costume '16 | Receive randomly from the Mystery Bag. |
Poppo Mask | Purchase for 99999 in the Shop. |
Halloween Costume '17 | Receive randomly from the Mystery Bag. |
Reindeer Kigurumi | Complete Waruda Christmas Party on any difficulty. |
Fishing Accessory | Currently unavailable. |
Leo Kigurumi | Currently unavailable. |
Pigformation | Currently unavailable. |
RPG Costume | Currently unavailable. |
Cow Kigurumi | Purchase for 60Oranges in the Shop. |
Tiger Kigurumi | Purchase for 80Oranges in the Shop. |
Bunny Ears | Receive as a random drop after finishing an online game as Star Breaker. |
Name | Current Unlock Conditions |
---|---|
Eyeglasses | Receive as a random drop after finishing an online game. |
Sunglasses | Receive randomly from the Mystery Bag. |
Other
Name | Current Unlock Conditions |
---|---|
Poses | Receive randomly from the Regular Crate. |
OJDex Entry 2 | Finish 5 online games as Star Breaker. |
OJDex Entry 3 | Finish 10 online games as Star Breaker. |
OJDex Entry 4 | Finish 15 online games as Star Breaker. |
OJDex Entry 5 | Finish 25 online games as Star Breaker. |
Flying Star Breaker plate pin | Finish 50 online games as Star Breaker. |
Achievements
Icon | Name | Requirement |
Champion of War | Finish 10 games as | .|
Unbreakable | As | , win a game without being KO'd.|
A Long Fuse | As | , deal a total of 50 damage in a single game using traps.
Poses
Colors
Hairs
Accessories
Glasses
Voice Lines
When | Name | English | Japanese | ||||
---|---|---|---|---|---|---|---|
Rolling dice | Rolling dice 1 | ▶️ | ⏏️ | Ufufu. | うふふ | ||
Rolling dice 2 | ▶️ | ⏏️ | There. | そおれ | |||
Rolling dice 3 | ▶️ | ⏏️ | Aha! | あはっ | |||
Rolling dice 4 | ▶️ | ⏏️ | Like this? | こうかしら | |||
Using Boost/Event/Gift/Quest/Bounty card | Use card 1 | ▶️ | ⏏️ | How about this? | どうかしら | ||
Use card 2 | ▶️ | ⏏️ | Mhm. | ふぅん | |||
Use card 3 | ▶️ | ⏏️ | I think I'll give it a shot. | ためしてみようかしら | |||
Use card 4 | ▶️ | ⏏️ | It's like this, isn't it? | こんな感じね | |||
Placing Trap card | Trap card 1 | ▶️ | ⏏️ | Fufu. | ふふ | ||
Trap card 2 | ▶️ | ⏏️ | Beware. | 気をつけなさい | |||
Trap card 3 | ▶️ | ⏏️ | Ahaha. | あはは | |||
Trap card 4 | ▶️ | ⏏️ | Let's see what'll happen. | どうなるのかしら | |||
Using Battle card | Battle card 1 | ▶️ | ⏏️ | Fufu... AHAHA! | ふふ… あはは! | ||
Battle card 2 | ▶️ | ⏏️ | I'll give you as much pain as I can. | なるべく痛くしてあげる | |||
Battle card 3 | ▶️ | ⏏️ | It's time to say goodbye. | さよならよ | |||
Battle card 4 | ▶️ | ⏏️ | Be gone. | 消えなさい | |||
Using Star Blasting Fuse | Hyper card 1 | ▶️ | ⏏️ | I am the blasting fuse to the world's end. | 私は星の導火線 | ||
Reviving | Revived 1 | ▶️ | ⏏️ | I want to burn more. | まだ燃やし足りないもの | ||
Revived 2 | ▶️ | ⏏️ | *chuckle* | くふっ | |||
Revived 3 | ▶️ | ⏏️ | I can continue... | まだ続けられるわ… | |||
Revived 4 | ▶️ | ⏏️ | If you want to stop me, you have to burn me into ashes. | 私を止めたいのなら消し炭にしなきゃだめよ | |||
Revive roll failed | Revive failed 1 | ▶️ | ⏏️ | Fufu... I'm almost there. | ふふ…もう少し | ||
Revive failed 2 | ▶️ | ⏏️ | This is not the time yet. | まだだめね | |||
Revive failed 3 | ▶️ | ⏏️ | For god's sake! | ああ! もう! | |||
Revive failed 4 | ▶️ | ⏏️ | *sigh* | はぁ… | |||
(Attack)/Snowball Attack/Bounty Attack | Attack 1 | ▶️ | ⏏️ | Kaboom. | どーん | ||
Attack 2 | ▶️ | ⏏️ | AHAHA! | あはは! | |||
Attack 3 | ▶️ | ⏏️ | Burn beautifully. | 綺麗に燃え尽きなさい | |||
Attack 4 | ▶️ | ⏏️ | Into pieces. | 粉々 | |||
Taking out-of-battle damage | Effect Damage 1 | ▶️ | ⏏️ | Kya! | きゃっ | ||
Effect Damage 2 | ▶️ | ⏏️ | Au. | あぅ | |||
Effect Damage 3 | ▶️ | ⏏️ | Ow. | つぅっ | |||
Effect Damage 4 | ▶️ | ⏏️ | You little... | よくも… | |||
Healing | Healing 1 | ▶️ | ⏏️ | I'm not hurt anymore! Ahaha! | 痛くなくなった! あはは! | ||
Healing 2 | ▶️ | ⏏️ | Fufu... It feels nice. | ふふ… いい気持ち | |||
Healing 3 | ▶️ | ⏏️ | I'm ready to fight again. | これでまだ戦える | |||
Healing 4 | ▶️ | ⏏️ | I feel better. | いい調子よ | |||
Warping | Warp 1 | ▶️ | ⏏️ | What's happening? | なんなの? | ||
Warp 2 | ▶️ | ⏏️ | Where are you taking me to? | どこへ連れていくつもり | |||
Warp 3 | ▶️ | ⏏️ | To heaven? | 行き先は天国かしら | |||
Warp 4 | ▶️ | ⏏️ | Wherever I end up, I know what to do. | どこへでもどうぞ やることは変わらないもの | |||
KO'd out-of-battle | KO 1 | ▶️ | ⏏️ | It hurts... It huuuurts! | 痛い… 痛いぃいい! | ||
KO 2 | ▶️ | ⏏️ | This is not fair. | こんなのってないわ | |||
KO 3 | ▶️ | ⏏️ | Maybe I should just blow myself up and... | いっそのこと私ごと… | |||
KO 4 | ▶️ | ⏏️ | I've had enough. | やっていられないわ | |||
Battle (Attacker) | Challenging enemy 1 | ▶️ | ⏏️ | Until you turn into ashes... | さぁ 炭になるまで… | ||
Challenging enemy 2 | ▶️ | ⏏️ | Fufufu, you want me to blow you up? | ふふふ 爆発してみる? | |||
Challenging enemy 3 | ▶️ | ⏏️ | It's fun time. | お楽しみの時間だわ | |||
Challenging enemy 4 | ▶️ | ⏏️ | Do you like pain? | 痛いのは好き? | |||
Battle (Defender) | Being challenged 1 | ▶️ | ⏏️ | You came to me voluntarily asking to be burned? | 自分から燃やされに? | ||
Being challenged 2 | ▶️ | ⏏️ | Sure, I have time for you. | いいわぁ お相手してあげる | |||
Being challenged 3 | ▶️ | ⏏️ | Amuse me, okay? | 楽しませてちょうだいね | |||
Being challenged 4 | ▶️ | ⏏️ | Fufufu... Some prey has appeared. | ふふふ… 獲物の方から | |||
Attacking | Attack in battle 1 | ▶️ | ⏏️ | Just burn. | 燃えて | ||
Attack in battle 2 | ▶️ | ⏏️ | Ashes. | 消し炭 | |||
Attack in battle 3 | ▶️ | ⏏️ | Bang. | ばーん | |||
Attack in battle 4 | ▶️ | ⏏️ | Ahahahaha! | あはははは! | |||
Light Damage | Damage 1 | ▶️ | ⏏️ | Jeez. | もう | ||
Damage 2 | ▶️ | ⏏️ | Au. | あぅ | |||
Damage 3 | ▶️ | ⏏️ | You... | この | |||
Damage 4 | ▶️ | ⏏️ | Ugh. | くぅ | |||
Heavy Damage | Major damage 1 | ▶️ | ⏏️ | So annoying. | 鬱陶しい | ||
Major damage 2 | ▶️ | ⏏️ | That hurt! | 痛いっ | |||
Major damage 3 | ▶️ | ⏏️ | This is ridiculous. | こんなもので | |||
Major damage 4 | ▶️ | ⏏️ | Uuuuu. | うぅうぅう | |||
Evading | Evasion 1 | ▶️ | ⏏️ | That was a very close one. | 危ない危ない | ||
Evasion 2 | ▶️ | ⏏️ | Aha! | あはっ | |||
Evasion 3 | ▶️ | ⏏️ | You can't get to me. | 届かないわ | |||
Evasion 4 | ▶️ | ⏏️ | What, did you just do something? | 何かした? | |||
Winning in Battle | Winning a battle 1 | ▶️ | ⏏️ | Aha, ahaha, AHAHAHA! | あは あはは あははは! | ||
Winning a battle 2 | ▶️ | ⏏️ | That was a beautiful flame! | 綺麗に燃えた! | |||
Winning a battle 3 | ▶️ | ⏏️ | This is fun! So much fun! | 楽しい! 楽しいわ! | |||
Winning a battle 4 | ▶️ | ⏏️ | Ufufu, look how burned black you are. | うふふ 真っ黒 | |||
KO'd in Battle/Losing Game | Losing a battle 1 | ▶️ | ⏏️ | No... This is not happening. | 私が… こんな | ||
Losing a battle 2 | ▶️ | ⏏️ | Aaaaah... | あああああ… | |||
Losing a battle 3 | ▶️ | ⏏️ | Nooooo... | いやぁあああ… | |||
Losing a battle 4 | ▶️ | ⏏️ | I'm going to... burn out... | 私が… 燃え尽きる… | |||
Bonus Panel | Bonus panels 1 | ▶️ | ⏏️ | Maybe I should burn these, too. | これも燃やしちゃおうかしら | ||
Bonus panels 2 | ▶️ | ⏏️ | Pretty... Maybe they'll look even prettier if burned. | 綺麗… 燃えたらもっと綺麗かしら | |||
Bonus panels 3 | ▶️ | ⏏️ | Now I have stuff to burn. | 沢山燃やせそう | |||
Bonus panels 4 | ▶️ | ⏏️ | Tiny, but stars are stars. | こんなちっぽけな星でも… | |||
Drop Panel | Drop panels 1 | ▶️ | ⏏️ | Aha, they're gone. | あは 消えてしまったわ | ||
Drop panels 2 | ▶️ | ⏏️ | Dang, I wanted to burn them. | もう 私が燃やしたかったのに | |||
Drop panels 3 | ▶️ | ⏏️ | I didn't need those. | いらないわ | |||
Drop panels 4 | ▶️ | ⏏️ | Fufufu, they're all shattered now. | ふふふ ばらばら | |||
Stepping on Trap | Stepping on a trap 1 | ▶️ | ⏏️ | Crafty. | 小賢しい | ||
Stepping on a trap 2 | ▶️ | ⏏️ | This is stupid. | こんなもので | |||
Stepping on a trap 3 | ▶️ | ⏏️ | I hate it. Geez! | いやね もう! | |||
Stepping on a trap 4 | ▶️ | ⏏️ | Get out of my way! | 邪魔! | |||
Vs. Boss | Encountering a boss 1 | ▶️ | ⏏️ | Ahaha! This is going to be fun. | あはは! 楽しくなってきたわ | ||
Encountering a boss 2 | ▶️ | ⏏️ | I'm sure you'll burn well. | 勢いよく燃えそうね | |||
Encountering a boss 3 | ▶️ | ⏏️ | This is fun! Ahaha! So much fun! | 楽しい! あはは! 楽しい! | |||
Encountering a boss 4 | ▶️ | ⏏️ | Here it is! A powerful one! | 出た! すごいの! | |||
Wins Norma/Fame Norma | Win Norma 1 | ▶️ | ⏏️ | I want to burn more! | もっと燃やしたいの! | ||
Win Norma 2 | ▶️ | ⏏️ | I'll burn everything into ashes! | ぜーんぶ消し炭! | |||
Win Norma 3 | ▶️ | ⏏️ | Burn black! | 真っ黒になっちゃえ! | |||
Win Norma 4 | ▶️ | ⏏️ | This is the meaning of my existence. | これが私の生きる意味だもの | |||
Selecting Character | Selecting character 1 | ▶️ | ⏏️ | Fufufu, do you want to fight a war along with me? | ふふふ 私と戦争したい? | ||
Selecting character 2 | ▶️ | ⏏️ | Let's enjoy ourselves until we burn out! | 楽しみましょう! 燃え尽きるまで | |||
Selecting character 3 | ▶️ | ⏏️ | We'll fight until we turn this planet to ash! | 星が炭になるまで戦いましょ! | |||
Selecting character 4 | ▶️ | ⏏️ | You want me to burn you? | 私に燃やされたい? | |||
Starting Game | Game starts 1 | ▶️ | ⏏️ | Fufufu, I can hardly wait. | ふふふ 楽しみ | ||
Game starts 2 | ▶️ | ⏏️ | Let's go and burn a lot! | 沢山燃やしましょう! | |||
Game starts 3 | ▶️ | ⏏️ | Ahahaha! | あははは! | |||
Game starts 4 | ▶️ | ⏏️ | This is going to be fun, I can tell! | 楽しくなりそう! | |||
Winning Game | Winning games 1 | ▶️ | ⏏️ | Look at how clean and tidy it's around here. | みーんな綺麗さっぱり | ||
Winning games 2 | ▶️ | ⏏️ | And this ends it here. | これで終わり | |||
Winning games 3 | ▶️ | ⏏️ | AhahaHAHAHA! | あはははははは! | |||
Winning games 4 | ▶️ | ⏏️ | Everything's burned out! All of it! | 燃え尽きたわ 全部! | |||
Item Drop/Crate Drop | Obtaining new stuff 1 | ▶️ | ⏏️ | Is that what you wanted? | 欲しかったの? | ||
Obtaining new stuff 2 | ▶️ | ⏏️ | Let me just burn tha-... I can't? | これも燃やして… だめなの? | |||
Obtaining new stuff 3 | ▶️ | ⏏️ | You look rather happy... | 嬉しそうな顔して… | |||
Obtaining new stuff 4 | ▶️ | ⏏️ | Fufu♪ | ふふ♪ | |||
Whack a Poppo/Track the Card | Generic Line 1 | ▶️ | ⏏️ | Good. | いいわぁ | ||
Roll 0 on Drop panel | Generic Line 2 | ▶️ | ⏏️ | Fantastic...! | 素敵…! | ||
Whack a Poppo/Snowball Position | Generic Line 3 | ▶️ | ⏏️ | Sure. | いいわよ | ||
Whack a Tomomo/Alte | Generic Line 4 | ▶️ | ⏏️ | No... This is not happening. | だーめ | ||
Bad Prize | Generic Line 5 | ▶️ | ⏏️ | Uuuuu...! | うぅぅぅぅ…! | ||
Star Treasure | Generic Line 6 | ▶️ | ⏏️ | Ufufufu. | うふふふ | ||
Neutral Prize | Generic Line 7 | ▶️ | ⏏️ | Huh? | はぁ? | ||
Battle Prize/Supporter Revive | Generic Line 8 | ▶️ | ⏏️ | Let's move on. | 次に行きましょ | ||
Generic Line 9 | ▶️ | ⏏️ | There. | それ | |||
Using Fury/Iron Defense | Generic Line 10 | ▶️ | ⏏️ | Let's go. | 行くわぁ | ||
Greeting (Home Screen/Joining Lobby) | Generic Line 11 | ▶️ | ⏏️ | Hello. | ハロー | ||
Miss Prize/Track the Card | Generic Line 12 | ▶️ | ⏏️ | Mhm. | んん | ||
Generic Line 13 | ▶️ | ⏏️ | I like that! I like it so much! | いい! いいわぁ! | |||
Hyper Treasure/Good Prize | Generic Line 14 | ▶️ | ⏏️ | That's the best. | 最高ね | ||
Fail Norma check/Roll 0 on Bonus panel/Miss Match/Bad Prize (Match 2) | Generic Line 15 | ▶️ | ⏏️ | Are you just acting stupid? | ふざけているのかしら | ||
Generic Line 16 | ▶️ | ⏏️ | Thanks, ahahahahaha! | ありがとね あははははは!!! | |||
Using Other Hyper | Enemy Hyper 1 | ▶️ | ⏏️ | Kaboom! | どーん! | ||
Enemy Hyper 2 | ▶️ | ⏏️ | Can this be of any help? | こんなものでも役に立つかしら? | |||
Enemy Hyper 3 | ▶️ | ⏏️ | Ahahahaha! | あはははは! | |||
Enemy Hyper 4 | ▶️ | ⏏️ | Okay, I'll use this! | いいわぁ 使ってあげる! | |||
Special Lines | |||||||
Vs. Sora (any) (attacking) | Special Line 1 | ▶️ | ⏏️ | I must defeat you to stay myself. | あなたに勝てば 私は私でいられるの | ||
Vs. Sora (any) (defending) | Special Line 2 | ▶️ | ⏏️ | The ultimate weapon... | 最終兵器… | ||
Defeat Sora (any) | Special Line 3 | ▶️ | ⏏️ | Fufufu... Ahaha! I did it! I defeated her! | ふふふ… あはは! 勝った勝った! | ||
KO'd by Sora (any) | Special Line 4 | ▶️ | ⏏️ | I couldn't afford to lose to you... | あなたにだけは 負けちゃいけないのに… | ||
Vs. Nath (attacking) | Special Line 5 | ▶️ | ⏏️ | You look ugly. Let me eliminate you. | いびつな姿ね 消してあげる | ||
Vs. Nath (defending) | Special Line 6 | ▶️ | ⏏️ | Fufufu, I'll tear your body apart even more. | ふふふ その体 もっとバラバラにしてあげる | ||
Defeat Nath | Special Line 7 | ▶️ | ⏏️ | You tried hard, but it was of no use. | 頑張ったけど 無駄だったわね | ||
KO'd by Nath | Special Line 8 | ▶️ | ⏏️ | I-I got defeated by a thing like that... | こ こんなものに負けるなんて… | ||
Invisible Bomb is triggered | Special Line 9 | ▶️ | ⏏️ | Kaboom! Ahaha. | どーん! あはは | ||
Special Line 10 | ▶️ | ⏏️ | Fufu, what a pretty sight. | ふふ 綺麗ね | |||
Special Line 11 | ▶️ | ⏏️ | Oh, who launched that firework? | あら どこの花火かしら | |||
Special Line 12 | ▶️ | ⏏️ | Someone just got blown off to pieces. | 粉々ね | |||
Triggering Bonus panel at Norma 3+ | Special Line 13 | ▶️ | ⏏️ | I don't need this many of these. | こんなに沢山いらないのだけど | ||
Special Line 14 | ▶️ | ⏏️ | What if I really burn these stars? | 本当に燃やしてしまおうかしら この星 | |||
Special Line 15 | ▶️ | ⏏️ | These stars are nothing but a burden. | この星 邪魔ね | |||
Special Line 16 | ▶️ | ⏏️ | *sigh* What I want is war, not these stupid things. | はぁ こんなものより戦争をしたいわ | |||
KO'd by the same player 2+ times | Special Line 17 | ▶️ | ⏏️ | I got defeated in a war... That makes me unnecessary! | 戦争に負ける私なんて… もういらなくなっちゃう! | ||
Special Line 18 | ▶️ | ⏏️ | I had to win... I must always win! | 私は勝たなければいけないのに… なのに! | |||
Special Line 19 | ▶️ | ⏏️ | No way... Why do I even exist? | こんなのって… 私はなんのために | |||
Special Line 20 | ▶️ | ⏏️ | Defeat makes my life meaningless... Uuuuu...! | 負ける私にはなんの意味もない… うぅううう…っ | |||
Vs. Reika (attacking) | Special Line 21 | ▶️ | ⏏️ | Ew, the same face as mine. Gross. | わぁ 同じ顔なんて気持ち悪い | ||
Vs. Reika (defending) | Special Line 22 | ▶️ | ⏏️ | Are you a clone of me? | 私のコピー? | ||
Defeat Reika | Special Line 23 | ▶️ | ⏏️ | Ahahaha, she can't be me. Awfully weak. | あははは こんな弱いの私じゃない | ||
KO'd by Reika | Special Line 24 | ▶️ | ⏏️ | What's with you, jerk! | なんなのこいつ こいつ! |
When | English | Japanese | ||
---|---|---|---|---|
Opening the game | ▶️ | ⏏️ | Orange_Juice and Fruitbat Factory. | オレンジジュースアンドフルーツバットファクトリー |
▶️ | ⏏️ | Shindenken. | しんでんけん | |
Title screen | ▶️ | ⏏️ | 100% Orange Juice! | 100%おれんじじゅ~すっ! |
Start of player 1 turn | ▶️ | ⏏️ | Player 1. | プレイヤーワン |
Start of player 2 turn | ▶️ | ⏏️ | Player 2. | プレイヤーツー |
Start of player 3 turn | ▶️ | ⏏️ | Player 3. | プレイヤースリー |
Start of player 4 turn | ▶️ | ⏏️ | Player 4. | プレイヤーフォー |
Starting a battle | ▶️ | ⏏️ | Battle. | バトル |
Winning a battle | ▶️ | ⏏️ | Win. | ウィン |
Triggering a bonus panel | ▶️ | ⏏️ | Bonus. | ボーナス |
Triggering a drop panel | ▶️ | ⏏️ | Drop. | ドロップ |
Triggering a draw panel | ▶️ | ⏏️ | Card draw. | カードドロー |
Triggering warp panel | ▶️ | ⏏️ | Warp. | ワープ |
Triggering a move panel | ▶️ | ⏏️ | Move. | ムーブ |
Triggering warp move panel | ▶️ | ⏏️ | Warp move. | ワープムーブ |
Triggering a trap | ▶️ | ⏏️ | Trap triggered. | トラップ発動 |
Skipping a turn | ▶️ | ⏏️ | Skip. | スキップ |
Stopping on a panel affected by Immovable Object | ▶️ | ⏏️ | Stop. | ストップ |
Triggering a norma check without meeting the requirements | ▶️ | ⏏️ | Norma check. | ノルマチェック |
Reaching level 2 | ▶️ | ⏏️ | Norma level 1 achieved. | ノルマレベルワン達成 |
Reaching level 3 | ▶️ | ⏏️ | Norma level 2 achieved. | ノルマレベルツー達成 |
Reaching level 4 | ▶️ | ⏏️ | Norma level 3 achieved. | ノルマレベルスリー達成 |
Reaching level 5 | ▶️ | ⏏️ | Norma level 4 achieved. | ノルマレベルフォー達成 |
Winning the game | ▶️ | ⏏️ | Final norma achieved! | 最終ノルマ達成! |
Attempting to connect to a lobby | ▶️ | ⏏️ | Connecting. | コネクティング |
Successfully connecting to a lobby | ▶️ | ⏏️ | Connected. | コネクティド |
Failing to connect to a lobby | ▶️ | ⏏️ | Failed. | フェイルド |
Attempting to connect to a full lobby | ▶️ | ⏏️ | Lobby full. | ロビーフル |
Another player joins the lobby | ▶️ | ⏏️ | Player joined. | プレイヤージョインド |
Another player leaves the lobby | ▶️ | ⏏️ | Player left. | プレイヤーレフト |
Trivia
- Star Breaker appears in the artwork for and is quoted in the descriptions of and . She also appears in the artwork for and .
- Star Breaker, wearing her Halloween Costume '17, is featured as one of the shopkeepers of the Bakery in Bounty Hunt Mode, where she is known as Star Baker.
- Star Baker is quoted in the description of .
- Star Breaker is the final boss in the game Sora, and is known as the blasting fuse to the world's end.
- Before being enlisted in the war and becoming Star Breaker, she was originally a young woman named Hoshino Reika. The dichotomy between Reika and Star Breaker is explored in 200% Mixed Juice!. Reika appears in the artwork for .
- A drama CD, titled Love Love★Star Breaker, was released at Comiket 82.[1] It features an alternate reality story, with Star Breaker (as Reika) living out a normal day as a high school student.
- Star Breaker is voiced by Toda Reina in Sora and Love Love★Star Breaker.
- Star Breaker is 16 years old.[2]
- The release of Star Breaker as a playable character in 100% Orange Juice! was teased in an April Fools announcement shortly before being added.