Tips[]
- Playing As Star Breaker
- Constant bullying may not be the best approach. 4-5 HP characters even with 0 defense can survive shots with ease and do damage back. With this in mind, ignoring players with more than 3 HP can be better. The player should focus on panels instead.
- Since Star Breaker can't use stars as a win condition, try to prioritize panels early. Once a player hits their fourth norma check, the panels show up, and it will substantially more difficult to get wins until the boss is defeated. Thus it may be a good idea to avoid getting to the 4th norma check until another player has.
- Cards that can reduce other players star totals, such as , , , and help slow down star progression for other players since gaining stars isn't as important. can steal massive amounts of stars from a player that's marginally ahead of the others because of Star Breaker's base stats.
- , , and allow Star Breaker to easily engage in battle, which she needs to do because she is so heavily reliant on wins. can create chaos and give some wins depending on the turn order.
- Along with the previous tip, , , and increase movement to close the gap for more combat opportunities. and also allow creative alternatives to catch some players off-guard.
- and will keep HP topped off. Star Breaker has a recovery of 5, so staying healthy can prevent being KO'd and therefore reduce turns wasted on revival.
- can allow Star Breaker to receive extra wins if she KO's the player who landed on the trap.
- can be invaluable for causing other players to land on your traps, which can add an extra element of strategy with traps, which are hidden to other players.
- can be used as a good way to burn stars, as well as reducing players to 1 HP, making them easier to KO.
- Playing Against Star Breaker
- Summoning the boss with stops Star Breaker from getting easy wins from panels. can also use to accomplish the same goal.
- Surviving combat against Star Breaker is very important, because unlike panels, players give two wins upon defeat. Characters with high defensive stats and cards such as and will drastically reduce the chances of being KO'd. Warping with will sometimes create distance as well.
- Be wary that won't be able to one-shot Star Breaker if she has or activated. However, it will still end combat.
- Since Star Breaker's bombs count as traps once they're set, will wipe the bombs off the board and can do massive damage to Star Breaker herself.
Recommended Cards[]
Standard | Recommended | Viable |
|
|
Counter Cards[]
Recommended | Viable |
|
|