


Star Devourer (星を貪る者 Hoshi o musaboru mono) is a special super-powered boss only found in Co-op Mode. It was originally introduced during the Minions of the Master event in 2019 which also introduced the mode as a permanent game mode.
Passives
- (Unlisted) Start the game with 150 stars.
- (Unlisted) Use at the beginning of the game.
- Players gain 2x chapter star bonus.
- When damaged, gain +1 DEF until end of chapter.
- Deal +1 battle damage per 300 stars held.
- Gain 5 stars for each battle damage dealt.
- If 1000 stars are held by Star Devourer, it will automatically win the game.
- If 0 stars are held by Star Devourer, it will automatically lose the game.
- (Below Hyper Difficulty) Give out 3 stars for each battle damage taken.
Overview
Strategy
The players have 1 of 2 possible strategies to bring down Star Devourer. The first and most common is to play normally. Characters with high HP are a good choice to counter Star Devourer's extra battle damage and as a result, Avenger is an effective role due to the HP boost. While Star Devourer does have high HP, its defensive capabilities are relatively weak, giving high ATK characters and Attacker role characters the opportunity to deal great damage.
is a notably good choice against Star Devourer given that her Hyper deals massive damage and drains the players' stars to prevent them from being stolen. The players will simply need to beat Star Devourer before it reaches 1000 stars, which should be doable as long as the players feed a continuous supply of damage against the boss.A second strategy is to try and drain Star Devourer's star supply to 0. This can be done by focusing on defeating Big Poppo instead of Star Devourer, as Big Poppo rewards a high amount of stars from the star pool upon its defeat. Although it cannot be defeated too often due to its high REC, with enough luck and strategy the players can defeat it often enough to counteract Star Devourer's star gain. Alternately, players can try to use characters with star-stealing Hypers such as
or to steal stars from the Boss directly.Notes
As it has come up multiple times by the community, it should be noted that
's Hyper will NOT decrease Star Devourer's star supply by half, as the player only gets half if the opponent is KO'd. Given that the damage dealt by the Hyper will certainly not KO Star Devourer, the Hyper will have no effect on its stars.Summary
- At the start of the game, it will summon a Big Poppo which will not deal damage but steal stars.
- Star-based boss, so players not only have to survive, but prevent the boss from reaching 1000 stars.
- panels disappear on Chapter 40
- All panels except and will become panels by Chapter 40
- More panels every 2 chapters
Update History

- now shares the star pool with the Boss.
- Players will now be rewarded 100 stars from defeating Big Poppo.
- Star Devourer now deals +1 battle damage per 300 stars held (up from 200).
- no longer scales by Boss Lvl.
- Made CPUs not play cards when is active.

- Fixed and highlighting extra field panels that were unaffected by the ability.
- Fixed a disco effect that was made with old panel highlights that weren't reset properly.

- Fixed giving the Boss 10 stars instead of the intended 5 stars per affected player.
- Fixed Big Poppo not teleporting when Star Devourer plays .

- Fixed ability text to correctly say it's giving out Gift cards.
- Made Boss ability not target the Boss or minion.
Star Devourer's Playable Cards[]
On the Field[]
![]() | |||||
Big Poppo | |||||
---|---|---|---|---|---|
HP | ATK | DEF | EVD | REC | Wins |
12 | +2 | -1 | -1 | 10 | 3 |
Other Info | |||||
Instead of dealing damage, steals 3 stars per point of damage dealt. Shares stars with the Boss. Gives 100 stars on KO. |
On Encounter Panels[]
|
|
|
Extreme Difficulty
Hyper Difficulty
Poses






Trivia[]
- While Star Devourer is not a playable character, Poppo can obtain the
Devourer Poppo Costume, making her look like a smaller version of Star Devourer.
- The summoned Big Poppo is not the same as the boss .
Update History[]

- now shares the star pool with the Boss.
- Players will now be rewarded 100 stars from defeating Big Poppo.
- Star Devourer now deals +1 battle damage per 300 stars held (up from 200).
- no longer scales by Boss Lvl.
- Made CPUs not play cards when is active.

- Fixed and highlighting extra field panels that were unaffected by the ability.
- Fixed a disco effect that was made with old panel highlights that weren't reset properly.

- Fixed giving the Boss 10 stars instead of the intended 5 stars per affected player.
- Fixed Big Poppo not teleporting when Star Devourer plays .

- Fixed ability text to correctly say it's giving out Gift cards.
- Made Boss ability not target the Boss or minion.