Suguri (スグリ Suguri) is one of the four starting characters in 100% Orange Juice! that the player can select when creating a new save file. She originates from the game SUGURI as the titular character.
Passives
None.
Overview
At over 10,000 years of age, Suguri is the protector of the Earth, ready to fight those who would harm it with a mix of speed and power. As one of the starter characters, Suguri functions the "glass cannon" of the four. She features a useful positive ATK stat, a very high EVD, and a powerful Hyper, but exchanges this for lower than average HP and DEF stats. Suguri has a niche in being able to utilize her ATK and EVD stats together to get an edge in combat. Her high EVD stat is quite useful when facing Encounters or opponents with low ATK stats to avoid chip damage, while her good ATK stat makes it easier to win combat and put pressure on other players. However, she typically has to rely on her EVD when attack rolls are made against her, meaning she does not do well against high attack rolls, usually requiring that she rolls high herself to survive them, regardless of which defensive option is chosen.
Suguri's Hyper, Bonus panels, get away from a threat, or even just to get to the Home panel more quickly. However, due to the random nature of dice, there is still the small possibility of getting a low roll regardless.
, allows her to roll double dice for 1 chapter. This can be immensely useful not just as a combat tool, but also for utility purposes. With this, Suguri may catch up to other players easy and hit them with strong attacks while also protecting herself with doubled defensive rolls, and she even combo this with strong Battle cards. In addition, the Hyper can also be made us of to roll double dice onSummary
- Pros
- Positive ATK and very high EVD
- Hyper is good at securing KOs and also has great utility
- Cons
- Poor HP and DEF, which makes her reliant on evasion
- Hyper is expensive and still subject to low rolls
Update History
- Accelerator now has a new Hyper animation visible when playing a Suguri.
- Suguri (and Suguri ver.2) have been updated with several new voice lines.
- Fixed an issue with equipping xmas costume as winter Suguri/Hime.
- Added a Spring 2019 event costume for Suguri's winter sprites as well.
- Fixed an issue where glasses and sunglasses couldn't be unequipped on Suguri, and swimsuit versions.
- Added glasses and sunglasses for Suguri, and in swimsuit costumes.
- Fixed player not being able to proceed in multiplayer deck screen if selected character is , Suguri, or , and player hasn't unlocked them in singleplayer.
- Fixed a graphic error in Suguri's 7th hair color.
- Fixed Suguri not using her special voice lines for attacking or .
- Fixed Suguri's Winter outfit missing the attack effect from attack pose when using certain costumes.
- Fixed Suguri's Winter outfit attack frame clipping her attack effect.
- Added to the game.
Roll two dice for movement, battle, bonus and drop.
Effect
Suguri's Hyper is Accelerator. When used, the player will roll double the dice for all movement rolls, battle rolls, Bonus rolls, and Drop rolls for 1 chapter.
Notes
- If the player is using
Strategy
Accelerator is a potentially very powerful Hyper card, that can act as both a deterrent and a powerful weapon. By doubling dice for all rolls, the Hyper enables the player to perform multiple actions such as catching far-away opponents, overcoming most opponents' defenses with a powerful attack, and escaping unharmed with a very high evasion roll. As a result, the Hyper is generally used for one game-changing power play where the player uses the card to overpower the current game leader or Boss and take their stars. For best results, however, it is generally best practice to pair the Hyper with additional event or battle cards to increase the opponent's odds of being KO'd. Cards such as and can give the player a huge advantage when paired as they will extend the amount of time the opponent spars with the player. Or, for a more direct-assault approach, the player can use alongside Accelerator to practically guarantee the opponent's defeat with 4 dice. Either way, the player can make it extremely difficult for the opponent to survive the match either through extending the battle or through raw force. Accelerator can also be augmented with certain board effects such as or the double dice effect from , which will both give 4 dice for an action. The Hyper can also act as a major deterrent against opponents, as any other character that attacks the player during the chapter that the card is activated will have to contend with two dice when fighting. Better yet, sometimes opponents forget the effect is active and attack the player anyways, further increasing the odds of the player KOing the opponent. A player can maximize the use of Accelerator by attacking multiple opponents in one turn, where the effect is active in all her fights. Lastly, since Accelerator does not adjust the player's stats, the card has the added bonus of being immune to the effects of .
Accelerator, while powerful, does possess some key downsides, however. While the two dice for all actions means great potential for high attack rolls, it is only potential, not guaranteed, as the Hyper doesn't affect the player's stats. If the player is particularly unlucky, they may be unfortunate enough to roll snake eyes for attack or movement and fail to either reach, defeat, or survive the opponent. As a result, it may still be best to activate the Hyper when the player is very close to the opponent they want to attack. The Hyper is also extremely expensive at a price tag of 30 stars. is beneficial in lowering the cost, but will result in the player using their entire hand to make a combo, leaving them vulnerable if an opponent approaches, especially in the late game. Also, since the Hyper does not boost the player's stats in any way, it is notably countered by Sham's Hyper , which will cause Accelerator's double dice to become completely useless.Playstyle
Like most characters in the cast, Suguri should generally aim for star norma. Although, she can play either side depending on the player's luck and the board. If the player is having particularly good RNG, wins norma may be possible, but should not be considered the main method of victory. Early on in the game, evading and starting on the offensive is more advisable as the player will not fall back much from being KO'd and has the possibility to gain a lead over other opponents. In the late game of norma 4 and beyond, Suguri can use her Hyper to defeat other players who have collected a large number of stars to put herself back in the lead or defend herself from the likes of bosses and pursuing opponents.
Tips
- Playing As Suguri
- Due to how her defensive stats work, Suguri is incentivized to defend 4s and higher and evade 1s, 2s, and 3s at full HP, defend 3s and evade everything else at 3 HP, and evade everything at 2 and 1 HP.
- Cards like , , and can increase the player's chances of picking up , or another card that Suguri really wants.
- can be used to offset the high cost of , and whatever battle card Suguri wants to combo with it.
- pairs very nicely with Suguri's EVD stat as, while the card will lower her already low DEF, it provides her with a total EVD stat of +4. This means that she always get a survival increase no matter what HP she plays it at, although she might want to hold off on using it at full HP.
- Since Suguri gets a massive power increase from Accelerator's double dice on its own, she can safely use to still have a very good chance of KOing players, while also making much more profit off of the KO. Other players using it against her are unlikely to KO her as well, unless they are playing or
- Since , , and are some of the best ways of countering Suguri, she might want to bring in order to be able to avoid them, especially if one of them is on her home.
- Similarly to Rainbow-Colored Circle, can be used to buff Suguri's high EVD, at the cost of her low DEF. Unlike Rainbow-Colored Circle, however, Accelerating Sky will change the stats of everyone, which tends to make Suguri more likely to KO other players. It wont increase her chances of surviving at full HP, but it wont lower her chances either, and it still is an increase at 3 HP and lower.
- Playing Against Suguri
- Since Suguri tends to have the strongest, or one of the strongest Hypers in a game, allows other characters to gain Accelerator, which is almost always game changing.
- As Accelerator is mainly about timing, defensive cards such as , , and can allow players to easily survive the massive hit she was about to deal. can also work, but Suguri can also use it for aggressive plays in order to KO players without her Hyper.
- The card control cards in , , , , and provide ways of forcing Suguri to discard Accelerator, which makes her have to rely on her unreliable statline instead.
Recommended Cards
Standard | Recommended | Viable |
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Counter Cards
Recommended | Viable |
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Co-op
In Co-op mode, Suguri's REC stat is increased from 5 to 6, due to her base ATK of +1. Suguri's passive and Hyper do not change.
Co-op Rank | ||||
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B | D | A | D | C |
Bounty Hunt
Suguri's passive and Hyper are unchanged in Bounty Hunt mode.
Suguri's base stats give her 30 starting stars and a markup of +25% at shops.
Starting Cards
When the player begins a new game and selects their starting unit, they will receive 15 standard cards that can be used immediately to build a player deck. If the player selects Suguri, the 15 cards listed below will be received.
In concurrence with Suguri's stats, Suguri's starting deck is constructed around speedy movement, evasion, and combat modifiers.
Boost
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Battle
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Trap
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Character
To unlock Suguri as a playable character, along with her unit card and Hyper card as binder collectibles:
- Purchase for 1200 in the Shop after beating QP Final Episode, Marc Final Episode, or Kai Final Episode.
- Choose Suguri as the Main Character during save file creation.
- Receive randomly from the Character Crate.
- Own DLC 10.
- Own DLC 12.
This character is unlocked by default in online games.
Unit Colors
Name | Current Unlock Conditions |
---|---|
Pink color | Receive as a random drop after finishing an online game. |
Purple color | Purchase for 20000 in the Shop after reaching Level 50. |
Teal color | Purchase for 10000 in the Shop after reaching Level 25. |
Black color | Receive as a random drop after finishing an online game. |
Halloween Outfit color | Purchase for 20000 in the Shop after finishing 20 games as any character with the Black color equipped. |
Silver color | Purchase for 40000 in the Shop after reaching Level 75. |
Red and Blue color | Purchase for 60000 in the Shop after reaching Level 100. |
Christmas Outfit color |
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Hair Colors
Name | Current Unlock Conditions |
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Hair Color | Finish 10 games as Suguri, with the 10th game or any game after the 10th being online. |
Hair Colors | Receive as a random drop after finishing an online game. |
Hair Colors |
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Accessories
Name | Current Unlock Conditions |
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Santa Hat | Purchase for 5000 in the Shop after giving out 10 cards with as . |
Brown Antlers | Receive as a random drop after finishing an online game as Suguri. |
Red Antlers | Receive as a random drop after finishing an online game as Suguri. |
Red Crown | Complete all base-game campaigns and extra episodes on Normal difficulty or higher. |
Purple Crown | Complete all base-game campaigns and extra episodes on Extreme difficulty. |
Jack o'Lantern | Purchase for 20000 in the Shop after finishing 20 games as any character with the Black color equipped. |
Halloween Costume '16 | Receive randomly from the Mystery Bag. |
Poppo Mask | Purchase for 99999 in the Shop. |
Halloween Costume '17 | Receive randomly from the Mystery Bag. |
Reindeer Kigurumi | Complete Waruda Christmas Party on any difficulty. |
Leo Kigurumi | Currently unavailable. |
Pigformation | Currently unavailable. |
RPG Costume | Purchase for 5000 in the Shop after completing the retired Minions of the Master event campaign. |
Flower Hairpin | Currently unavailable. |
Cow Kigurumi | Purchase for 60Oranges in the Shop. |
Tiger Kigurumi | Purchase for 80Oranges in the Shop. |
Bunny Ears | Receive as a random drop after finishing an online game as Suguri. |
Name | Current Unlock Conditions |
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Eyeglasses | Receive as a random drop after finishing an online game. |
Sunglasses | Receive randomly from the Mystery Bag. |
Costumes
Name | Current Unlock Conditions |
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Suguri Winter Costume | Own DLC 10. |
Suguri Summer Costume | Purchase for 20000 in the Shop after completing the retired Beach Party event campaign. |
Other
Name | Current Unlock Conditions |
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Poses | Receive randomly from the Regular Crate. |
OJDex Entry 2 | Finish 5 online games as Suguri. |
OJDex Entry 3 | Finish 10 online games as Suguri. |
OJDex Entry 4 | Finish 25 online games as Suguri. |
Flying Suguri plate pin | Finish 50 online games as Suguri. |
Poses
Colors
Hairs
Accessories
Glasses
Poses
Colors
Hairs
Accessories
Glasses
Poses
Colors
Hairs
Accessories
Glasses
Voice Lines
When | Name | English | Japanese | ||||
---|---|---|---|---|---|---|---|
Rolling dice | Rolling dice 1 | ▶️ | ⏏️ | Alright. | さてと | ||
Rolling dice 2 | ▶️ | ⏏️ | Here! | ほいっ | |||
Rolling dice 3 | ▶️ | ⏏️ | Roll around... | ころころ | |||
Rolling dice 4 | ▶️ | ⏏️ | Hey! | えいっ | |||
Using Boost/Event/Gift/Quest/Bounty card | Use card 1 | ▶️ | ⏏️ | I think I'll use this. | これでも使ってみようかな | ||
Use card 2 | ▶️ | ⏏️ | I guess I'll do this. | これかな | |||
Use card 3 | ▶️ | ⏏️ | I'll pick this. | これに決めた | |||
Use card 4 | ▶️ | ⏏️ | I choose this. | これにしよう | |||
Placing Trap card | Trap card 1 | ▶️ | ⏏️ | Trap set. | トラップ | ||
Trap card 2 | ▶️ | ⏏️ | Okay. | よし… | |||
Trap card 3 | ▶️ | ⏏️ | It's a trap. | トラップだよ | |||
Trap card 4 | ▶️ | ⏏️ | Maybe like this? | こんな感じかな | |||
Using Battle card | Battle card 1 | ▶️ | ⏏️ | I'm using this. | これを使うよ | ||
Battle card 2 | ▶️ | ⏏️ | I can't lose this game. | 負けられないもんね | |||
Battle card 3 | ▶️ | ⏏️ | I'll do this. | やるよ | |||
Battle card 4 | ▶️ | ⏏️ | This! | これで…っ | |||
Using Accelerator | Hyper card 1 | ▶️ | ⏏️ | Accelerator! | アクセラレーター…! | ||
Reviving | Revived 1 | ▶️ | ⏏️ | Phew... | ふぅ… | ||
Revived 2 | ▶️ | ⏏️ | Alright, I can move again. | よし、動けるようになったかな | |||
Revived 3 | ▶️ | ⏏️ | Okay then, I'll go again. | さて、頑張ろう | |||
Revived 4 | ▶️ | ⏏️ | This is where it begins. | まだまだここからだよ | |||
Revive roll failed | Revive failed 1 | ▶️ | ⏏️ | Huh? This wasn't supposed to happen... | あれ、おかしいな… | ||
Revive failed 2 | ▶️ | ⏏️ | Ugh. | むぅ… | |||
Revive failed 3 | ▶️ | ⏏️ | What? | あれ? | |||
Revive failed 4 | ▶️ | ⏏️ | Oh no. | しまった… | |||
(Attack)/Snowball Attack/Bounty Attack | Attack 1 | ▶️ | ⏏️ | Let's do this. | いくよ | ||
Attack 2 | ▶️ | ⏏️ | Yah! | やぁっ | |||
Attack 3 | ▶️ | ⏏️ | Hah! | はっ | |||
Attack 4 | ▶️ | ⏏️ | There! | せいっ | |||
Taking out-of-battle damage | Effect Damage 1 | ▶️ | ⏏️ | Ugh. | くっ | ||
Effect Damage 2 | ▶️ | ⏏️ | Augh. | つっ | |||
Effect Damage 3 | ▶️ | ⏏️ | Wah. | わっ | |||
Effect Damage 4 | ▶️ | ⏏️ | Wawah. | わわっ | |||
Healing | Healing 1 | ▶️ | ⏏️ | Pheeew... | はぁ~ | ||
Healing 2 | ▶️ | ⏏️ | I'm feeling warm. | 暖かい… | |||
Healing 3 | ▶️ | ⏏️ | I've recovered. | 元気になった | |||
Healing 4 | ▶️ | ⏏️ | Feels good. | 気持ちいい | |||
Warping | Warp 1 | ▶️ | ⏏️ | I'm getting blown away. | 飛ばされる…? | ||
Warp 2 | ▶️ | ⏏️ | Where am I going? | どこに行くんだろ | |||
Warp 3 | ▶️ | ⏏️ | I'm flying. | 飛ぶよ | |||
Warp 4 | ▶️ | ⏏️ | Warping. | ワープ… | |||
KO'd out-of-battle | KO 1 | ▶️ | ⏏️ | Aaaaugh. | あぅー… | ||
KO 2 | ▶️ | ⏏️ | I need to rest a little bit... | ちょっと…お休み… | |||
KO 3 | ▶️ | ⏏️ | Ugh, I messed up. | うー…しまったな | |||
KO 4 | ▶️ | ⏏️ | *Sigh*... | はぁ… | |||
Battle (Attacker) | Challenging enemy 1 | ▶️ | ⏏️ | It's time to fight. | 勝負だよ | ||
Challenging enemy 2 | ▶️ | ⏏️ | If you stand in my way... | 邪魔するなら | |||
Challenging enemy 3 | ▶️ | ⏏️ | I'm coming for you. | いくよ | |||
Challenging enemy 4 | ▶️ | ⏏️ | We're fighting. | バトルだよ | |||
Battle (Defender) | Being challenged 1 | ▶️ | ⏏️ | Are you hoping for a battle? | バトルなの? | ||
Being challenged 2 | ▶️ | ⏏️ | Sure, bring it on. | いいよ、おいで | |||
Being challenged 3 | ▶️ | ⏏️ | I'm not losing. | 負けないからね | |||
Being challenged 4 | ▶️ | ⏏️ | You want to fight me? | くるの? | |||
Attacking | Attack in battle 1 | ▶️ | ⏏️ | Hah! | はぁっ | ||
Attack in battle 2 | ▶️ | ⏏️ | I'll get you! | やるよ | |||
Attack in battle 3 | ▶️ | ⏏️ | Yah! | やぁっ | |||
Attack in battle 4 | ▶️ | ⏏️ | Tah! | たぁっ | |||
Light Damage | Damage 1 | ▶️ | ⏏️ | Ugh. | わっ | ||
Damage 2 | ▶️ | ⏏️ | Uuu. | うっ | |||
Damage 3 | ▶️ | ⏏️ | Augh. | あうっ | |||
Damage 4 | ▶️ | ⏏️ | Guhh. | くっ | |||
Heavy Damage | Major damage 1 | ▶️ | ⏏️ | Hmm... | むぅっ | ||
Major damage 2 | ▶️ | ⏏️ | Uwaah. | わわわっ | |||
Major damage 3 | ▶️ | ⏏️ | Hey now. | ちょっと | |||
Major damage 4 | ▶️ | ⏏️ | Aaargh. | うわあっ | |||
Evading | Evasion 1 | ▶️ | ⏏️ | Can't touch this. | 当たらないよ | ||
Evasion 2 | ▶️ | ⏏️ | I dodged it. | 避けられた | |||
Evasion 3 | ▶️ | ⏏️ | That was close. | 危ないな | |||
Evasion 4 | ▶️ | ⏏️ | Whoa. | うわっと | |||
Winning in Battle | Winning a battle 1 | ▶️ | ⏏️ | Phew, I made it. | ふぅ…なんとかなったかな | ||
Winning a battle 2 | ▶️ | ⏏️ | I'm okay. | 大丈夫? | |||
Winning a battle 3 | ▶️ | ⏏️ | Looks like I won. | 私の勝ちかな | |||
Winning a battle 4 | ▶️ | ⏏️ | I did my best. | 頑張ったよ | |||
KO'd in Battle/Losing Game | Losing a battle 1 | ▶️ | ⏏️ | Hmm... | むー | ||
Losing a battle 2 | ▶️ | ⏏️ | Hauu. | はうー | |||
Losing a battle 3 | ▶️ | ⏏️ | You're strong. | 強いね… | |||
Losing a battle 4 | ▶️ | ⏏️ | You're amazing. | すごいね… | |||
Bonus Panel | Bonus panels 1 | ▶️ | ⏏️ | They're shining. | キラキラだね | ||
Bonus panels 2 | ▶️ | ⏏️ | I'm glad. | 嬉しいな | |||
Bonus panels 3 | ▶️ | ⏏️ | Well done. | やったね | |||
Bonus panels 4 | ▶️ | ⏏️ | So many of them... | いっぱいだ… | |||
Drop Panel | Drop panels 1 | ▶️ | ⏏️ | No, my stars... | わぁっ 星が… | ||
Drop panels 2 | ▶️ | ⏏️ | Uh... | あ… | |||
Drop panels 3 | ▶️ | ⏏️ | My stars... | スターが… | |||
Drop panels 4 | ▶️ | ⏏️ | Mhmm... | むぁー… | |||
Stepping on Trap | Stepping on a trap 1 | ▶️ | ⏏️ | A trap?! | 罠…!? | ||
Stepping on a trap 2 | ▶️ | ⏏️ | I never noticed that... | こんなところに… | |||
Stepping on a trap 3 | ▶️ | ⏏️ | Ugh, shoot. | わっ しまった… | |||
Stepping on a trap 4 | ▶️ | ⏏️ | Isn't this... | これは…っ | |||
Vs. Boss | Encountering a boss 1 | ▶️ | ⏏️ | A big one appeared... | 大きいのが出てきた? | ||
Encountering a boss 2 | ▶️ | ⏏️ | Danger approaches... | 危ないのがいる… | |||
Encountering a boss 3 | ▶️ | ⏏️ | I'd better be cautious. | 気をつけないと… | |||
Encountering a boss 4 | ▶️ | ⏏️ | A strong one came out. | 強いのが出た | |||
Star Norma | Star Norma 1 | ▶️ | ⏏️ | I'm gathering stars. | 星を集めるよ | ||
Star Norma 2 | ▶️ | ⏏️ | I choose stars. | スターにしよう | |||
Star Norma 3 | ▶️ | ⏏️ | I'll get a lot of stars. | 星、いっぱい集めよう | |||
Star Norma 4 | ▶️ | ⏏️ | Stars... | 星… | |||
Wins Norma/Fame Norma | Win Norma 1 | ▶️ | ⏏️ | I guess I'll pick battles. | バトルかな | ||
Win Norma 2 | ▶️ | ⏏️ | I'll go get wins. | 勝ちにいくよ | |||
Win Norma 3 | ▶️ | ⏏️ | I choose to fight. | 私は戦うよ | |||
Win Norma 4 | ▶️ | ⏏️ | Alright, I'll win. | よし、勝つよ | |||
Selecting Character | Selecting character 1 | ▶️ | ⏏️ | Okay, good to play with you. | うん、よろしくね | ||
Selecting character 2 | ▶️ | ⏏️ | You can count on me. | まかせて | |||
Selecting character 3 | ▶️ | ⏏️ | Let's do our best. | 頑張ろう | |||
Selecting character 4 | ▶️ | ⏏️ | Alright then. | さてと… | |||
Starting Game | Game starts 1 | ▶️ | ⏏️ | I'll go all out. | 頑張るね | ||
Game starts 2 | ▶️ | ⏏️ | Let's get going. | いこうか | |||
Game starts 3 | ▶️ | ⏏️ | It began. | はじまりだね | |||
Game starts 4 | ▶️ | ⏏️ | What should I do? | どうしよっか | |||
Winning Game | Winning games 1 | ▶️ | ⏏️ | Well played. | やったね | ||
Winning games 2 | ▶️ | ⏏️ | We managed to get through this. | なんとかなった… | |||
Winning games 3 | ▶️ | ⏏️ | Hehheh, I did a good job, didn't I? | ふふ 頑張ったでしょ | |||
Winning games 4 | ▶️ | ⏏️ | We won! | 勝ったね | |||
Item Drop/Crate Drop | Obtaining new stuff 1 | ▶️ | ⏏️ | We've got something new. | 新しいのが出たみたい | ||
Obtaining new stuff 2 | ▶️ | ⏏️ | It's a new item. | NEWアイテム…だね | |||
Obtaining new stuff 3 | ▶️ | ⏏️ | Haven't seen that before. | 見たことないのだね | |||
Obtaining new stuff 4 | ▶️ | ⏏️ | Did you get something good? | いいの手に入った? | |||
Whack a Poppo/Track the Card | Generic Line 1 | ▶️ | ⏏️ | Okay. | いいよ | ||
Roll 0 on Drop panel | Generic Line 2 | ▶️ | ⏏️ | That's good. | いいね | ||
Whack a Poppo/Snowball Position | Generic Line 3 | ▶️ | ⏏️ | Yeah. | うん | ||
Whack a Tomomo/Alte | Generic Line 4 | ▶️ | ⏏️ | No. | ううん | ||
Bad Prize | Generic Line 5 | ▶️ | ⏏️ | Mhmm... | むぅ~… | ||
Star Treasure | Generic Line 6 | ▶️ | ⏏️ | Good job. | やったね | ||
Neutral Prize | Generic Line 7 | ▶️ | ⏏️ | Huh? | え? | ||
Battle Prize/Supporter Revive | Generic Line 8 | ▶️ | ⏏️ | Okay, let's go. | さぁ、いこうか | ||
Generic Line 9 | ▶️ | ⏏️ | Be a good roll. | いい目が出ますように | |||
Using Fury/Iron Defense | Generic Line 10 | ▶️ | ⏏️ | Let's do this. | やるよ! | ||
Greeting (Home Screen/Joining Lobby) | Generic Line 11 | ▶️ | ⏏️ | Hi. | やあ | ||
Miss Prize/Track the Card | Generic Line 12 | ▶️ | ⏏️ | Hmm. | んー… | ||
Generic Line 13 | ▶️ | ⏏️ | Great. | いいね | |||
Using Revival of Stars/Hyper Treasure/Good Prize | Generic Line 14 | ▶️ | ⏏️ | That is amazing. | すごいよ | ||
Fail Norma check/Roll 0 on Bonus panel/Miss Match/Bad Prize (Match 2) | Generic Line 15 | ▶️ | ⏏️ | Ugh... | うう… | ||
Using Other Hyper | Enemy Hyper 1 | ▶️ | ⏏️ | Let me borrow this for a bit. | ちょっと借りるね | ||
Enemy Hyper 2 | ▶️ | ⏏️ | Can I use this? | 使わせてもらってもいいかな | |||
Enemy Hyper 3 | ▶️ | ⏏️ | This isn't my own power, but... | 借り物の力だけれど | |||
Enemy Hyper 4 | ▶️ | ⏏️ | I'll try this one...! | やってみる…! | |||
Special Lines | |||||||
Vs. Hime (any) (attacking) | Special Line 1 | ▶️ | ⏏️ | Let's play, Hime. | ヒメ、遊ぼうか | ||
Vs. Poppo (any) | Special Line 2 | ▶️ | ⏏️ | It's a little child... | ちっちゃい子だ… | ||
Vs. Sora (any) (attacking) | Special Line 3 | ▶️ | ⏏️ | Here I come, Sora. | いくよ、ソラ | ||
Roll 6 or higher for movement | Special Line 4 | ▶️ | ⏏️ | I'm dashing through! | 駆け抜ける…っ | ||
Vs. QP (any) | Special Line 5 | ▶️ | ⏏️ | The god of... Pudding... | プリンの神様… | ||
Vs. Star Breaker | Special Line 6 | ▶️ | ⏏️ | Star Breaker... I'm stopping you. | スターブレイカー…好きにはさせないよ | ||
Vs. Flying Castle | Special Line 7 | ▶️ | ⏏️ | Wow, that is one big castle... | わ…おっきいお城だ… | ||
Vs. NoName | Special Line 8 | ▶️ | ⏏️ | I won't let you do whatever you please. | 好き勝手はさせないよ | ||
Vs. Suguri (46 Billion Years) (attacking) | Special Line 9 | ▶️ | ⏏️ | Is that another me...? | 私がもう一人…? | ||
Vs. Suguri (46 Billion Years) (defending) | Special Line 10 | ▶️ | ⏏️ | "The past me"...? What do you mean? | 昔の…? どういうこと? | ||
Defeat Suguri (46 Billion Years) | Special Line 11 | ▶️ | ⏏️ | This is a complicated feeling... | なんだろ、この不思議な感覚 | ||
KO'd by Suguri (46 Billion Years) | Special Line 12 | ▶️ | ⏏️ | Are you really me? | やっぱりキミは私なの? | ||
Vs. Hime (any) (defending) | Special Line 13 | ▶️ | ⏏️ | Sure, I'm in. | うん、お相手するよ | ||
Defeat Hime (any) | Special Line 14 | ▶️ | ⏏️ | You got carried away, Hime. | はしゃぎ過ぎだよヒメ | ||
KO'd by Hime (any) | Special Line 15 | ▶️ | ⏏️ | Yeah, I had fun, too. | うん、私も楽しかったよ | ||
Vs. Sora (any) (defending) | Special Line 16 | ▶️ | ⏏️ | I know you're not easy to beat, Sora. | ソラが相手なら私も頑張らないと | ||
Defeat Sora (any) | Special Line 17 | ▶️ | ⏏️ | Fufu, that was fun, Sora. | ふふ、楽しかったよ、ソラ | ||
KO'd by Sora (any) | Special Line 18 | ▶️ | ⏏️ | I'm impressed how strong you still are. | やっぱりソラはすごいね |
When | English | Japanese | ||
---|---|---|---|---|
Opening the game | ▶️ | ⏏️ | Orange_Juice and Fruitbat Factory. | オレンジジュースアンドフルーツバットファクトリー |
▶️ | ⏏️ | Shindenken. | しんでんけん | |
Title screen | ▶️ | ⏏️ | 100% Orange Juice! | 100%おれんじじゅ~すっ! |
Start of player 1 turn | ▶️ | ⏏️ | Player 1. | プレイヤーワン |
Start of player 2 turn | ▶️ | ⏏️ | Player 2. | プレイヤーツー |
Start of player 3 turn | ▶️ | ⏏️ | Player 3. | プレイヤースリー |
Start of player 4 turn | ▶️ | ⏏️ | Player 4. | プレイヤーフォー |
Starting a battle | ▶️ | ⏏️ | Battle. | バトル |
Winning a battle | ▶️ | ⏏️ | Win. | ウィン |
Triggering a bonus panel | ▶️ | ⏏️ | Bonus. | ボーナス |
Triggering a drop panel | ▶️ | ⏏️ | Drop. | ドロップ |
Triggering a draw panel | ▶️ | ⏏️ | Card draw. | カードドロー |
Triggering warp panel | ▶️ | ⏏️ | Warp. | ワープ |
Triggering a move panel | ▶️ | ⏏️ | Move. | ムーブ |
Triggering warp move panel | ▶️ | ⏏️ | Warp move. | ワープムーブ |
Triggering a trap | ▶️ | ⏏️ | Trap triggered. | トラップ発動 |
Skipping a turn | ▶️ | ⏏️ | Skip. | スキップ |
Stopping on a panel affected by Immovable Object | ▶️ | ⏏️ | Stop. | ストップ |
Triggering a norma check without meeting the requirements | ▶️ | ⏏️ | Norma check. | ノルマチェック |
Reaching level 2 | ▶️ | ⏏️ | Norma level 1 achieved. | ノルマレベルワン達成 |
Reaching level 3 | ▶️ | ⏏️ | Norma level 2 achieved. | ノルマレベルツー達成 |
Reaching level 4 | ▶️ | ⏏️ | Norma level 3 achieved. | ノルマレベルスリー達成 |
Reaching level 5 | ▶️ | ⏏️ | Norma level 4 achieved. | ノルマレベルフォー達成 |
Winning the game | ▶️ | ⏏️ | Final norma achieved! | 最終ノルマ達成! |
Attempting to connect to a lobby | ▶️ | ⏏️ | Connecting. | コネクティング |
Successfully connecting to a lobby | ▶️ | ⏏️ | Connected. | コネクティド |
Failing to connect to a lobby | ▶️ | ⏏️ | Failed. | フェイルド |
Attempting to connect to a full lobby | ▶️ | ⏏️ | Lobby full. | ロビーフル |
Another player joins the lobby | ▶️ | ⏏️ | Player joined. | プレイヤージョインド |
Another player leaves the lobby | ▶️ | ⏏️ | Player left. | プレイヤーレフト |
Trivia
- Suguri debuted in Suguri, as the main protagonist and playable character.
- Suguri appears in the artwork for and is quoted in the descriptions of , , , , , , , , , , and . She also appears in the artwork for , , , , , , and , and is quoted in the description of .
- Suguri's Hyper is based off of the Accelerator, the final weapon in Suguri, which can be unlocked by defeating Hime on the hardest difficulty in Boss Battle mode. [1]
- Hono stated Suguri is about 140cm tall.[2] She was later specified as being 4'6 tall (almost exactly 140cm).[3]
References
- ↑ Suguri
- ↑ Hono's Twitter
- ↑ Bullet♥ character bio.