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Suguri (46 Billion Years)
Female Symbol.png
Suguri (46 Billion Years) (unit).png
Base Stats
HP
4
Attack
±0
Defense
±0
Evade
+2
Recovery
5
Basic Info
DLC
Voice Actor
Origin
Theme
For the alternate versions of this character, see: Suguri, Suguri (Ver.2)

Suguri (46 Billion Years) (スグリ(460億年) Suguri (460 Oku-nen)), also known as Forest Witch (森の魔女 Mori no Majo), is one of the playable characters in 100% Orange Juice!. She was added to the game in DLC 25, alongside Sumika.

Passives[]

  • When choosing a damage-dealing Boost/Event card to play, you may choose to pay double its cost in order to double its damage on use. This can be performed using the Dmgx2.png button which appears above the card during card selection.
  • After using the damage-doubling effect, gain +1 die to your next movement roll (indicated by a stack of Rejuvenation).

Notes[]

  • The list of cards that Suguri (46 Billion Years)'s damage-doubling ability can be used on are:
Boost Cards Event Cards
 Big Rocket Cannon
 Extended Photon Rifle
 Long-Distance Shot
 Rocket Cannon
 x16 Big Rocket
 Air Strike
 Cloud of Seagulls
 Indiscriminate Fire Support
 Star-Blasting Light
 True White Christsmasher
 White Christsmasher
 Devil Hand (Co-op Mode Only)
 Gamble! (Co-op Mode only)
 Magical Inferno (Co-op Mode only)
 Magical Massacre (Co-op Mode only)

Overview[]

Suguri (46 Billion Years) is a character with a relatively balanced statline that is built around her passive of being able to boost damage dealing cards and gaining double dice for movement. With her statline of having 4 HP, 0 DEF, and 2 EVD, she can be hard to kill for neutral or lower ATK characters. Her passive also allows her to be a much bigger offensive threat than her 0 ATK suggests. She is the best character at getting characters low then fighting them for an easy kill. Tanks especially fear her as they can’t do much about her getting them to low HP, and they can’t fight back since her 2 EVD means that she evades most of their rolls. She doesn’t have to fear  Encounter panels, but she shouldn’t expect to kill them frequently. However,  Boss panels are something she is deathly afraid of, and she should avoid them at all costs if she has a significant amount of stars, even if it means boosting her out of combat damage-dealing cards.

Her main disadvantage is that she is reliant on getting her cards. She will generally fall flat if she can’t get them since she isn’t a big threat outside of them. And even if she gets the cards she wants, her opponents might not be at the right HP in order to use them to their max effect, so she has to look for other solutions like having to attack someone else with a boost card just to use Rejuvenation to reach a target. Another problem is that her 0 ATK does pose a problem for her as high EVD characters will still be hard for her to kill. For example, if she fights Aru at 1 HP, she will only have a 27.78% chance of KOing her without cards to boost her ATK. She also has a lower pool of cards that she can safely boost as  x16 Big Rocket,  Star-Blasting Light,  Extended Photon Rifle, and  Air Strike are generally too expensive for her to boost, and  Big Rocket Cannon will do too much damage unless she is against Arthur, Marie Poppo, Marie Poppo (Mixed), Kiriko, or NoName if he is in body form.

Playstyle[]

Suguri (46 Billion Years) plays like an opportunistic assassin. She should be passive for the majority of the game since her stats alone do not give her an advantage over most characters. However, when she gets her out of combat damage-dealing cards, she should look to set up an easy kill that will secure her the star lead. If she has the star lead, she should focus on staying as far away from people as possible. She can boost cards to use the Rejuvenation effect to get away from what would be near certain death. If she is low, cards like  Cloud of Seagulls and  Indiscriminate Fire Support really shine as they can be used to either KO her, or damage someone else and she gets Rejuvenation to escape.

Summary[]

Pros
+Tied for the second highest EVD stat with Suguri, Suguri (Ver.2), Tsih, Aru, and Aru (Scramble)
+Passive is great at setting up KO's on low EVD characters
+Passive turns out of combat damage-dealing cards into essentially a  Dash! that only Suguri (46 Billion Years) can use, especially with low cost cards like  Cloud of Seagulls
+Hyper is free
Cons
-Below average HP and average DEF makes her reliant on good EVD rolls
-Average ATK means that she doesn't have good odds of KOing above average EVD characters, even if they are at 1 HP
- President's Privilege won't cover the cost of boosting cards, causing it to just be a waste of 10 stars.
-Hyper gives Suguri (46 Billion Years) random cards, including mostly useless cards like  Star-Blasting Light
-Hyper is telegraphed, which allows for easy counter-play from cards like  Scrambled Eve and  Gift Exchange
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