Sweet Breaker (スイートブレイカー Suītobureikā) is one of the playable characters in 100% Orange Juice!. She was added to the game in DLC 7 alongside . Sweet Breaker originates from the game QP Shooting - Dangerous!! in which she was the main antagonist.
Passives
- In battle, gain +1 ATK, +1 DEF, and +1 EVD for each reversed card in the opponent's hand.
Notes
- Sweet Breaker's passive counts how many reversed cards are in the opponent's hand at the beginning of battle. As such, reversed battle cards used against her are still counted for that battle.
- Cards obfuscated by the
- Reversed cards affected by Confusion will stop counting towards her passive for as long as Confusion is active.
field event do not count as reversed.
Overview
Sweet Breaker is an extremely balanced character similar to
, but with higher health and recovery stats. Her high health enables her to fight more battles than most characters without any strengths or weaknesses for the opponent to exploit. Thanks to her stats, Sweet Breaker can adapt to most cards and pursue both the Win and Star Norma equally.Additionally, Sweet Breaker's stats and unique hyper afford the player options on playstyle. A player can construct a deck based around "useless" cards, to take full effect of Sweet Breaker's Hyper. Or, the player can go in the complete opposite direction, ignoring her hyper entirely, and bring
and to take full advantage of her baseline stats.Summary
- Pros
- Balanced stats and high HP
- Strong and disruptive Hyper, which can be used to gather intelligence, confuse opponents, and bolster her stats
- Hyper's effect only directly benefits herself
- Strong late-game presence
- Immune to (unless facing an opponent with reversed cards)
- Though not specialized, she is very versatile and works with a variety of card builds
- Cons
- Poor REC stat can discourage combat
- can be expensive (45+ stars under optimal conditions)
- Dependent on cards for good performance, especially
- Neutral stats put her at a natural disadvantage against specialized fighters
Update History
- Sweet Breaker has a new Hyper in co-op: ★Cost: Stars / 10. Scramble boss' current hand order. Inflicts Melting Memories to all enemies. Effect Duration: 3 Chapters. Effect expires on KO.
- Old description: "The Boss will skip its next action."
- Sweet Breaker has a new passive in co-op: When battling a unit under the effects of Melting Memories, gain +1 to ATK, DEF and EVD.
- Melting Memories now costs 5 stars per card.
- Fixed a graphic error in Sweet Breaker’s KO pose when using Xmas costume and Pumpkin head.
- Fixed a slight misalignment of Sweet Breaker crowns.
- field event does not give Reversed status to Cards and no stat bonus to Sweet Breaker.
- Melting Memories now discards and replaces only 1 card (down from the whole hand). The rest of the effect remains the same.
Effect
Sweet Breaker's Hyper is Melting Memories. When used, all units except the player will have all the cards in their hand shuffled and reversed. In addition, each of these units will discard a random card in their hand and replace it with a new card drawn from the center deck.
The Hyper's effects apply to the cards themselves and not the player, meaning that the cards will be permanently reversed until used or discarded.
Strategy
Melting Memories is one of the most unique Hyper cards in the game. When activated, the effect works in tandem with Sweet Breaker's passive ability to boosts all of her stats. This enables her to have very high base stats if the opponent has 3 cards in their hand. This easily makes a Sweet Breaker a risk to fight against in any scenario, as she can play the role of both an offensive and defensive character at the same time, when boosted by her Hyper. Advantageously, the Hyper is also relatively useless to other characters, as it will only serve to boost Sweet Breaker's stats.
While designed as a mostly offensive-based card, the Hyper also acts as very powerful disruption to opposing players. The effect enables Sweet Breaker to see all of her opponent's cards permanently until they are either used or discarded, which enables the player to counter enemy strategies before they occur. More importantly, this often leads other players to act in a frenzy, often using cards without purpose to emptying their hand.
While overall a strong Hyper, the main drawback of Melting Memories is that it can be expensive depending on the amount of cards held by the opponent, although its price can be bypassed with . It also can be very easily countered simply by the opponent "wasting" their cards to empty their hand, or by cards that empty the hand such as .Tips
- Playing As Sweet Breaker
- works in perfect synergy with Sweet Breaker and can act as on a specific opponent. It also does little harm if Sweet Breaker herself lands on it.
- Cards with high star costs/levels or effects that make them difficult to use such as and can be used to great effect with Sweet Breaker's Hyper, as it will make it harder for opponents to empty their hand. Low-norma, low-cost cards that aren't helpful to Sweet Breaker are also a bad idea to deck for this reason. Caution should be taken with as the effect can backfire with the opponent using it to empty their hand of reversed cards.
- can be used effectively with Sweet Breaker. Since she herself is immune to the card, it can be used to great effect to weaken opponents such as Boss characters.
- Sweet Breaker can get some of the most use out of as it counters her poor REC stat.
- Sweet Breaker can also benefit from as at its maximum, her hyper can cost 45+ stars.
- can also be used with the hope of activating Sweet Breaker's Hyper cheaply.
- Using after reversing their cards could be considered monstrous if the players don't get away.
- Playing Against Sweet Breaker
- As most of Sweet Breaker's strength is derived from the other player possessing cards, some of the most effective cards against Sweet Breaker are cards that cause both her and the player to discard cards. Cards such as and can leave Sweet Breaker with less options and no stat boosts.
- and are also good counters against Sweet Breaker as they strip away her health, leaving her vulnerable to most attacks and in even worse shape as a result of her poor REC stat.
- The player should try to lessen the power of in the sense that they can purposely discard cards to lower Sweet Breaker's increased stats and make the cost spent on the Hyper pointless.
- If the player receives or , they should try to discard it rather than use/set it.
Recommended Cards
Standard | Recommended | Viable |
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Counter Cards
Recommended | Viable |
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Co-op
In Co-op mode, Sweet Breaker's stats do not change. However, Sweet Breaker has a different passive:
- Sweet Breaker gains +1 to ATK, DEF, and EVD when in battle with an enemy that has the Melting Memories stock effect.
Sweet Breaker's Hyper, Melting Memories, has a different cost and effect in Co-op. When used, all currently-revealed cards in the Boss ability preview HUD are rearranged in a random order. Additionally, the boss and all minions will gain one stack of the Melting Memories stock effect, which lasts for 3 chapters.
Co-op Rank | ||||
---|---|---|---|---|
C | B | C | B | C |
Bounty Hunt
Sweet Breaker's passive and Hyper are unchanged in Bounty Hunt mode.
Sweet Breaker's base stats give her 40 starting stars and a price adjustment of 0% at shops.
Character
To unlock Sweet Breaker as a playable character, along with her unit card and Hyper card as binder collectibles:
- Own DLC 7.
Unit Colors
Name | Current Unlock Conditions |
---|---|
Pink color | Receive as a random drop after finishing an online game. |
Purple color | Purchase for 20000 in the Shop after reaching Level 50. |
Teal color | Purchase for 10000 in the Shop after reaching Level 25. |
Black color | Receive as a random drop after finishing an online game. |
Halloween Outfit color | Purchase for 20000 in the Shop after finishing 20 games as any character with the Black color equipped. |
Silver color | Purchase for 40000 in the Shop after reaching Level 75. |
Red and Blue color | Purchase for 60000 in the Shop after reaching Level 100. |
Christmas Outfit color |
|
Hair Colors
Name | Current Unlock Conditions |
---|---|
Hair Color | Finish 10 games as Sweet Breaker, with the 10th game or any game after the 10th being online. |
Hair Colors | Receive as a random drop after finishing an online game. |
Hair Colors |
|
Accessories
Name | Current Unlock Conditions |
---|---|
Santa Hat | Purchase for 5000 in the Shop after giving out 10 cards with as . |
Brown Antlers | Receive as a random drop after finishing an online game as Sweet Breaker. |
Red Antlers | Receive as a random drop after finishing an online game as Sweet Breaker. |
Red Crown | Complete all base-game campaigns and extra episodes on Normal difficulty or higher. |
Purple Crown | Complete all base-game campaigns and extra episodes on Extreme difficulty. |
Jack o'Lantern | Purchase for 20000 in the Shop after finishing 20 games as any character with the Black color equipped. |
Halloween Costume '16 | Receive randomly from the Mystery Bag. |
Poppo Mask | Purchase for 99999 in the Shop. |
Halloween Costume '17 | Receive randomly from the Mystery Bag. |
Reindeer Kigurumi | Complete Waruda Christmas Party on any difficulty. |
Fishing Accessory | Currently unavailable. |
Leo Kigurumi | Currently unavailable. |
Pigformation | Currently unavailable. |
Cow Kigurumi | Purchase for 60Oranges in the Shop. |
Tiger Kigurumi | Purchase for 80Oranges in the Shop. |
Pastry Chef Outfit | Currently unavailable. |
Bunny Ears | Receive as a random drop after finishing an online game as Sweet Breaker. |
Name | Current Unlock Conditions |
---|---|
Eyeglasses | Receive as a random drop after finishing an online game. |
Sunglasses | Receive randomly from the Mystery Bag. |
Other
Name | Current Unlock Conditions |
---|---|
Poses | Receive randomly from the Regular Crate. |
Special Voice Line 1 | Extremely rare chance to receive randomly when selecting Sweet Breaker in the character select menu. |
OJDex Entry 2 | Finish 5 online games as Sweet Breaker. |
OJDex Entry 3 | Finish 10 online games as Sweet Breaker. |
OJDex Entry 4 | Finish 25 online games as Sweet Breaker. |
Flying Sweet Breaker plate pin | Finish 50 online games as Sweet Breaker. |
Achievements
Icon | Name | Requirement |
Champion of Peace | Finish 10 games as | .|
Source of Conflict | As | , use to discard 3 pudding cards in a single game.|
The Traditional Way | As | , defeat 3 opponents with reversed cards in a single game.
Poses
Colors
Hairs
Accessories
Glasses
Voice Lines
When | Name | English | Japanese | ||||
---|---|---|---|---|---|---|---|
Rolling dice | Rolling dice 1 | ▶️ | ⏏️ | It's time to roll the dice. | サイコロですね | ||
Rolling dice 2 | ▶️ | ⏏️ | Eeey. | えーい | |||
Rolling dice 3 | ▶️ | ⏏️ | Show me a good number. | いい目出てください | |||
Rolling dice 4 | ▶️ | ⏏️ | Here I go. | いきますよ | |||
Using Boost/Event/Gift/Quest/Bounty card | Use card 1 | ▶️ | ⏏️ | It's time for a card. | カードですね | ||
Use card 2 | ▶️ | ⏏️ | This will turn the tables. | これで状況が変わります | |||
Use card 3 | ▶️ | ⏏️ | So I can get an advantage... | 私が有利になるように… | |||
Use card 4 | ▶️ | ⏏️ | I'm going to play a card. | カードを使用します | |||
Placing Trap card | Trap card 1 | ▶️ | ⏏️ | It's time for a trap. | トラップです | ||
Trap card 2 | ▶️ | ⏏️ | I'm setting a trap here. | 罠をしかけます | |||
Trap card 3 | ▶️ | ⏏️ | I know that as a god I shouldn't be acting sneaky, but... | 神としては コソコソするのは褒められたことではないですけれど | |||
Trap card 4 | ▶️ | ⏏️ | All for victory. | これも勝つためですね | |||
Using Battle card | Battle card 1 | ▶️ | ⏏️ | It's time for a battle card. | バトルカードです | ||
Battle card 2 | ▶️ | ⏏️ | I'll aim for a come-from-behind victory. | 逆転を狙います | |||
Battle card 3 | ▶️ | ⏏️ | I'll triumph. | 勝たせてもらいます | |||
Battle card 4 | ▶️ | ⏏️ | I use everything I can use to win. | 使えるものは使いますよ | |||
Using Melting Memories | Hyper card 1 | ▶️ | ⏏️ | Melt like chocolate. | チョコレートのように蕩(とろ)けてしまいましょう | ||
Reviving | Revived 1 | ▶️ | ⏏️ | I've been revived. | 復活です | ||
Revived 2 | ▶️ | ⏏️ | Let's start over. | これからです | |||
Revived 3 | ▶️ | ⏏️ | Phew... Breaktime is over. | ふぅ… お休みは終わりです | |||
Revived 4 | ▶️ | ⏏️ | Now, I'm ready to go again. | さ ここからですよ | |||
Revive roll failed | Revive failed 1 | ▶️ | ⏏️ | How disappointing of me. | 不甲斐ないですね | ||
Revive failed 2 | ▶️ | ⏏️ | I'm not ready to get up just yet. | まだだめなのですね | |||
Revive failed 3 | ▶️ | ⏏️ | I'm ashamed of myself. | 情けない | |||
Revive failed 4 | ▶️ | ⏏️ | I have to get revived now. | 早く復活しなくては | |||
(Attack)/Snowball Attack/Bounty Attack | Attack 1 | ▶️ | ⏏️ | It's time for an attack. | 攻撃です | ||
Attack 2 | ▶️ | ⏏️ | I won't show mercy to you. | 容赦しません | |||
Attack 3 | ▶️ | ⏏️ | I'm attacking you. | アタック | |||
Attack 4 | ▶️ | ⏏️ | Take that. | 喰らいなさい | |||
Taking out-of-battle damage | Effect Damage 1 | ▶️ | ⏏️ | Mhm. | むっ | ||
Effect Damage 2 | ▶️ | ⏏️ | You... | この… | |||
Effect Damage 3 | ▶️ | ⏏️ | Ugh. | くっ | |||
Effect Damage 4 | ▶️ | ⏏️ | Oh, shoot. | しまった | |||
Healing | Healing 1 | ▶️ | ⏏️ | It's time for a heal. | 回復します | ||
Healing 2 | ▶️ | ⏏️ | Let the wounds be treated. | 傷を癒やしましょう | |||
Healing 3 | ▶️ | ⏏️ | I don't have time to lay down. | 倒れてはいられませんから | |||
Healing 4 | ▶️ | ⏏️ | I need to fire myself up again. | 気を入れ直しましょう | |||
Warping | Warp 1 | ▶️ | ⏏️ | I'm warping. | ワープ | ||
Warp 2 | ▶️ | ⏏️ | It doesn't matter where I'll end up. | どこへ飛ぼうとも | |||
Warp 3 | ▶️ | ⏏️ | Where am I? | どこですか ここは | |||
Warp 4 | ▶️ | ⏏️ | I feel dizzy. | 目が回りますね | |||
KO'd out-of-battle | KO 1 | ▶️ | ⏏️ | I could have done better... | 私がこのくらいで… | ||
KO 2 | ▶️ | ⏏️ | This is dreadful. | これは だめですね | |||
KO 3 | ▶️ | ⏏️ | I got defeated. | やられてしまいました | |||
KO 4 | ▶️ | ⏏️ | I have to recover quickly. | 体制を立て直さなくては | |||
Battle (Attacker) | Challenging enemy 1 | ▶️ | ⏏️ | It's time for a battle. | バトルです | ||
Challenging enemy 2 | ▶️ | ⏏️ | I'm challenging you. | 戦いを挑みます | |||
Challenging enemy 3 | ▶️ | ⏏️ | I'm sorry, but you're in my way. | すみませんが 邪魔です | |||
Challenging enemy 4 | ▶️ | ⏏️ | I'll end you. | やりますよ | |||
Battle (Defender) | Being challenged 1 | ▶️ | ⏏️ | You challenge me? | 私に戦いを? | ||
Being challenged 2 | ▶️ | ⏏️ | How reckless of you. | 無謀な | |||
Being challenged 3 | ▶️ | ⏏️ | Very well. I accept your challenge. | いいでしょう 受けて立ちます | |||
Being challenged 4 | ▶️ | ⏏️ | Come at me. | 来なさい | |||
Attacking | Attack in battle 1 | ▶️ | ⏏️ | I won't be gentle. | 加減はしませんよ | ||
Attack in battle 2 | ▶️ | ⏏️ | Break! | ブレイク! | |||
Attack in battle 3 | ▶️ | ⏏️ | Be gone. | 消えなさい | |||
Attack in battle 4 | ▶️ | ⏏️ | Ey. | えい | |||
Light Damage | Damage 1 | ▶️ | ⏏️ | Ugh. | つっ | ||
Damage 2 | ▶️ | ⏏️ | Arrgh. | うっ | |||
Damage 3 | ▶️ | ⏏️ | Did that hit me? | 当たった? | |||
Damage 4 | ▶️ | ⏏️ | That was nothing...! | なんの…っ | |||
Heavy Damage | Major damage 1 | ▶️ | ⏏️ | How powerful... | すごい力… | ||
Major damage 2 | ▶️ | ⏏️ | That was a great deal of damage. | 大ダメージです… | |||
Major damage 3 | ▶️ | ⏏️ | Not a great turn of events... | まずいですね | |||
Major damage 4 | ▶️ | ⏏️ | I'll be doomed if it goes on like this... | このままでは… | |||
Evading | Evasion 1 | ▶️ | ⏏️ | I'll dodge it. | 避けます | ||
Evasion 2 | ▶️ | ⏏️ | Evasion. | 回避 | |||
Evasion 3 | ▶️ | ⏏️ | I won't get hit. | 当たりません | |||
Evasion 4 | ▶️ | ⏏️ | That will be evaded. | 避けてしまいますよ | |||
Winning in Battle | Winning a battle 1 | ▶️ | ⏏️ | This is only natural. | 当然です | ||
Winning a battle 2 | ▶️ | ⏏️ | It's my victory. | 勝利です | |||
Winning a battle 3 | ▶️ | ⏏️ | I won. | 勝ちました | |||
Winning a battle 4 | ▶️ | ⏏️ | Easy as pie. | こんなものです | |||
KO'd in Battle/Losing Game | Losing a battle 1 | ▶️ | ⏏️ | I lost... | 私が… | ||
Losing a battle 2 | ▶️ | ⏏️ | This can't be. | なんてことでしょう | |||
Losing a battle 3 | ▶️ | ⏏️ | I accept defeat. | 負けを認めましょう… | |||
Losing a battle 4 | ▶️ | ⏏️ | I might have underestimated you. | 侮っていたとでもいうのでしょうか | |||
Bonus Panel | Bonus panels 1 | ▶️ | ⏏️ | That makes my day. | これは嬉しいですね | ||
Bonus panels 2 | ▶️ | ⏏️ | These stars are mine. | 星はいただきました | |||
Bonus panels 3 | ▶️ | ⏏️ | Bonus has been gained. | ボーナスですか | |||
Bonus panels 4 | ▶️ | ⏏️ | I've gotten stars. | スターゲットです | |||
Drop Panel | Drop panels 1 | ▶️ | ⏏️ | I've dropped some. | こぼしてしまいましたね | ||
Drop panels 2 | ▶️ | ⏏️ | I have to gather them again. | また集めなくては | |||
Drop panels 3 | ▶️ | ⏏️ | Oh, no... | なんてこと… | |||
Drop panels 4 | ▶️ | ⏏️ | Ah, my stars. | あ 星が | |||
Stepping on Trap | Stepping on a trap 1 | ▶️ | ⏏️ | I'm disappointed at myself for falling for that. | こんなものにかかってしまうなんて | ||
Stepping on a trap 2 | ▶️ | ⏏️ | How careless of me. | 私としたことが | |||
Stepping on a trap 3 | ▶️ | ⏏️ | A trap...? | トラップ…? | |||
Stepping on a trap 4 | ▶️ | ⏏️ | Ugh, that was one tricky trap. | くっ 巧妙な罠です | |||
Vs. Boss | Encountering a boss 1 | ▶️ | ⏏️ | I sense a greater power. | 大きな力を感じますね | ||
Encountering a boss 2 | ▶️ | ⏏️ | So, it's finally here. | ついに現れましたか | |||
Encountering a boss 3 | ▶️ | ⏏️ | Warm-up time is over now. | ここからが本番ですね | |||
Encountering a boss 4 | ▶️ | ⏏️ | I can't let that thing overwhelm me. | あんなものに翻弄されるわけには | |||
Star Norma | Star Norma 1 | ▶️ | ⏏️ | Star norma it is. | スターノルマです | ||
Star Norma 2 | ▶️ | ⏏️ | I'm going to gather stars. | 星を集めます | |||
Star Norma 3 | ▶️ | ⏏️ | I'm rather fond of stars. | 星は好きです | |||
Star Norma 4 | ▶️ | ⏏️ | I'd rather do this, because stars are pretty. | こちらにしましょう 星は綺麗ですし | |||
Wins Norma/Fame Norma | Win Norma 1 | ▶️ | ⏏️ | Let us go fighting. | 戦いにいきましょう | ||
Win Norma 2 | ▶️ | ⏏️ | Fools must be punished. | 愚かな者に鉄槌を | |||
Win Norma 3 | ▶️ | ⏏️ | No one can get in my way. | 私の邪魔はさせません | |||
Win Norma 4 | ▶️ | ⏏️ | I'll fight anyone if I must. | 私は誰とでも戦います | |||
Selecting Character | Selecting character 1 | ▶️ | ⏏️ | I am Sweet Breaker. | スイートブレイカーです | ||
Selecting character 2 | ▶️ | ⏏️ | My real name? What good does knowing that do you? | 本名ですか? そんなものを知ってどうなるのですか | |||
Selecting character 3 | ▶️ | ⏏️ | Would you like to go with me? | 私と共にいきますか? | |||
Selecting character 4 | ▶️ | ⏏️ | Very well. | いいでしょう | |||
Starting Game | Game starts 1 | ▶️ | ⏏️ | And so it has begun. | 始まりましたね | ||
Game starts 2 | ▶️ | ⏏️ | It started. | スタートです | |||
Game starts 3 | ▶️ | ⏏️ | Let us do this. | 始めましょう | |||
Game starts 4 | ▶️ | ⏏️ | All right then... | さてと… | |||
Winning Game | Winning games 1 | ▶️ | ⏏️ | I'm victorious. | 勝利です | ||
Winning games 2 | ▶️ | ⏏️ | This was a given. | こんなものですね | |||
Winning games 3 | ▶️ | ⏏️ | An unsurprising result. | 当然です | |||
Winning games 4 | ▶️ | ⏏️ | I look happy...? No, I'm not. | 喜んでなど… いませんよ? | |||
Item Drop/Crate Drop | Obtaining new stuff 1 | ▶️ | ⏏️ | We've gained an item. | アイテムゲットです | ||
Obtaining new stuff 2 | ▶️ | ⏏️ | Please receive it. | 受け取ってください | |||
Obtaining new stuff 3 | ▶️ | ⏏️ | Good for you. | 良かったですね | |||
Obtaining new stuff 4 | ▶️ | ⏏️ | Does that please you? | 嬉しいですか? | |||
Whack a Poppo/Track the Card | Generic Line 1 | ▶️ | ⏏️ | That's okay. | OKです | ||
Roll 0 on Drop panel | Generic Line 2 | ▶️ | ⏏️ | That's good. | いいですね | ||
Whack a Poppo/Snowball Position | Generic Line 3 | ▶️ | ⏏️ | Yes. | はい | ||
Whack a Tomomo/Alte | Generic Line 4 | ▶️ | ⏏️ | No. | だめですよ | ||
Bad Prize | Generic Line 5 | ▶️ | ⏏️ | Oh, my... | なんということ | ||
Star Treasure | Generic Line 6 | ▶️ | ⏏️ | You're in luck. | 運がいいですね | ||
Neutral Prize | Generic Line 7 | ▶️ | ⏏️ | Mhm. | ふむ | ||
Battle Prize/Supporter Revive | Generic Line 8 | ▶️ | ⏏️ | Now, let's go. | それでは行きましょう | ||
Generic Line 9 | ▶️ | ⏏️ | I'm going to roll the dice. | サイコロを振ります | |||
Using Fury/Iron Defense | Generic Line 10 | ▶️ | ⏏️ | Let's go, shall we? | 行きましょうか | ||
Greeting (Home Screen/Joining Lobby) | Generic Line 11 | ▶️ | ⏏️ | Hi. | どうも | ||
Miss Prize/Track the Card | Generic Line 12 | ▶️ | ⏏️ | Mhm. | ふむ | ||
Generic Line 13 | ▶️ | ⏏️ | That's good. | いいですね | |||
Hyper Treasure/Good Prize | Generic Line 14 | ▶️ | ⏏️ | That's extremely good. | すごくいいですね | ||
Fail Norma check/Roll 0 on Bonus panel/Miss Match/Bad Prize (Match 2) | Generic Line 15 | ▶️ | ⏏️ | I'm speechless. | 言葉がでません | ||
Using Other Hyper | Enemy Hyper 1 | ▶️ | ⏏️ | I think I'll play this. | 使わせてもらうとしましょう | ||
Enemy Hyper 2 | ▶️ | ⏏️ | This card... How did it end up in my hand? | このカード… なぜ私のもとに | |||
Enemy Hyper 3 | ▶️ | ⏏️ | I'm going to try using this. | これを使ってみましょう | |||
Enemy Hyper 4 | ▶️ | ⏏️ | I don't know what this is capable of, but I guess I'll just play it. | 勝手はわかりませんが 使ってみますか | |||
Special Lines | |||||||
Selecting Character (extremely rare chance) | Special Line 1 | ▶️ | ⏏️ | My real name? It's... Amami. | 本名ですか? アマミ… です | ||
Vs. QP (any) (attacking) | Special Line 2 | ▶️ | ⏏️ | Sweet Guardian, we fight again. | スイートガーディアン 今一度勝負です | ||
Vs. QP (any) (defending) | Special Line 3 | ▶️ | ⏏️ | Sweet Guardian... Not you again. | スイートガーディアン… またあなたですか | ||
Defeat QP (any) | Special Line 4 | ▶️ | ⏏️ | I'm the winner this time. | 今度は私の勝利です | ||
KO'd by QP (any) | Special Line 5 | ▶️ | ⏏️ | Ugh, you're very good. | くっ 流石ですね | ||
Vs. Natsumi (attacking) | Special Line 6 | ▶️ | ⏏️ | You're... Sweet Blogger. | あなたは… スイートブロガー | ||
Vs. Natsumi (defending) | Special Line 7 | ▶️ | ⏏️ | I didn't expect you to challenge me, Sweet Blogger. | スイートブロガーが相手とは | ||
Defeat Natsumi | Special Line 8 | ▶️ | ⏏️ | All your posts about sweets... Please treasure them. | あなたが綴(つづ)るスイートの記録… 大切にしてくださいね | ||
KO'd by Natsumi | Special Line 9 | ▶️ | ⏏️ | How can a blogger have this much strength? | ブロガーがここまでの力を持っているなんて | ||
Vs. Saki (attacking) | Special Line 10 | ▶️ | ⏏️ | Sweet Maker...! | スイートメイカー…! | ||
Vs. Saki (defending) | Special Line 11 | ▶️ | ⏏️ | I never even imagined fighting you. | あなたと戦うことになるとは | ||
Defeat Saki | Special Line 12 | ▶️ | ⏏️ | The sweets you make... Don't make me destroy them. | あなたの作るスイーツ… 私に破壊させないでくださいね | ||
KO'd by Saki | Special Line 13 | ▶️ | ⏏️ | So, you defeated me... Great work, Sweet Maker. | 負けてしまいましたか… 流石スイートメイカーですね | ||
Vs. Hime (any) (attacking) | Special Line 14 | ▶️ | ⏏️ | Now I'm against a guardian. | 守護神が相手ですか | ||
Vs. Hime (any) (defending) | Special Line 15 | ▶️ | ⏏️ | I know you're also called a god. | あなたもまた 神と呼ばれし者ですね | ||
Defeat Hime (any) | Special Line 16 | ▶️ | ⏏️ | Your power was noble and beautiful. | 気高く美しい力でした | ||
KO'd by Hime (any) | Special Line 17 | ▶️ | ⏏️ | Maybe guardians are nemeses to me... | ガーディアンとは相性が悪いのでしょうか… | ||
Draw a pudding card | Special Line 18 | ▶️ | ⏏️ | Pudding... I just don't know what to say about it. | プリン… 複雑な思いです | ||
Special Line 19 | ▶️ | ⏏️ | How did this pudding get to me? | まさか プリンが私のもとに来るなどと | |||
Special Line 20 | ▶️ | ⏏️ | What's the meaning of this...? Am I being tested? | これは… 私は試されているんでしょうか | |||
Special Line 21 | ▶️ | ⏏️ | Should I forgive pudding? | 私はプリンを 許すべきなんでしょうか |
When | English | Japanese | ||
---|---|---|---|---|
Opening the game | ▶️ | ⏏️ | Orange_Juice and Fruitbat Factory. | オレンジジュースアンドフルーツバットファクトリー |
▶️ | ⏏️ | Shindenken. | しんでんけん | |
Title screen | ▶️ | ⏏️ | 100% Orange Juice! | 100%おれんじじゅ~すっ! |
Start of player 1 turn | ▶️ | ⏏️ | Player 1. | プレイヤーワン |
Start of player 2 turn | ▶️ | ⏏️ | Player 2. | プレイヤーツー |
Start of player 3 turn | ▶️ | ⏏️ | Player 3. | プレイヤースリー |
Start of player 4 turn | ▶️ | ⏏️ | Player 4. | プレイヤーフォー |
Starting a battle | ▶️ | ⏏️ | Battle. | バトル |
Winning a battle | ▶️ | ⏏️ | Win. | ウィン |
Triggering a bonus panel | ▶️ | ⏏️ | Bonus. | ボーナス |
Triggering a drop panel | ▶️ | ⏏️ | Drop. | ドロップ |
Triggering a draw panel | ▶️ | ⏏️ | Card draw. | カードドロー |
Triggering warp panel | ▶️ | ⏏️ | Warp. | ワープ |
Triggering a move panel | ▶️ | ⏏️ | Move. | ムーブ |
Triggering warp move panel | ▶️ | ⏏️ | Warp move. | ワープムーブ |
Triggering a trap | ▶️ | ⏏️ | Trap triggered. | トラップ発動 |
Skipping a turn | ▶️ | ⏏️ | Skip. | スキップ |
Stopping on a panel affected by Immovable Object | ▶️ | ⏏️ | Stop. | ストップ |
Triggering a norma check without meeting the requirements | ▶️ | ⏏️ | Norma check. | ノルマチェック |
Reaching level 2 | ▶️ | ⏏️ | Norma level 1 achieved. | ノルマレベルワン達成 |
Reaching level 3 | ▶️ | ⏏️ | Norma level 2 achieved. | ノルマレベルツー達成 |
Reaching level 4 | ▶️ | ⏏️ | Norma level 3 achieved. | ノルマレベルスリー達成 |
Reaching level 5 | ▶️ | ⏏️ | Norma level 4 achieved. | ノルマレベルフォー達成 |
Winning the game | ▶️ | ⏏️ | Final norma achieved! | 最終ノルマ達成! |
Attempting to connect to a lobby | ▶️ | ⏏️ | Connecting. | コネクティング |
Successfully connecting to a lobby | ▶️ | ⏏️ | Connected. | コネクティド |
Failing to connect to a lobby | ▶️ | ⏏️ | Failed. | フェイルド |
Attempting to connect to a full lobby | ▶️ | ⏏️ | Lobby full. | ロビーフル |
Another player joins the lobby | ▶️ | ⏏️ | Player joined. | プレイヤージョインド |
Another player leaves the lobby | ▶️ | ⏏️ | Player left. | プレイヤーレフト |
Trivia
- Sweet Breaker appears in the artwork for and is quoted in the descriptions of and . She also appears in the artwork for .
- Sweet Breaker is one of the six Sweet Gods, alongside , , , and .
- Sweet Breaker's real name is Amami.[1] She also doesn't mind being called that name.[2] You can also get her real name in game by repeating selecting Sweet Breaker in Character Roster.[3]
- The release of Sweet Breaker as a playable character in 100% Orange Juice! was teased in an April Fools announcement shortly before she was added.