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The Harbinger
Transparent
The Harbinger (unit)
Base Stats
HP
6
ATK
+2
DEF
+2
EVD
-1
REC
-
Passive
Cannot be damaged or KO'd outside of battle. Challenge other units when passing by them. If the opponent is defeated in battle, steal 1 fame, gain a stack of Soul Eater and heal 1 HP if not Awakened. Give 2 fame + stolen fame when KO'd.
Basic Info
Origin
Ikuse
[{{{link}}} {{{voice}}}]
Theme

The Harbinger (先駆者 Senku-sha) is a special enemy unit featured in Bounty Hunt Mode. It was added to the game during the Bounty Hungers event, which also introduced the mode as a permanent game mode.

Passives

  • Cannot be damaged or KO'd from out of battle effects.
  • Challenge other units when passing by them.
  • When defeating a unit in battle, steal 1 fame if the unit was a player. If not Awakened, also gain a stack of Soul Eater, and heal 1 HP.
  • Give 2 fame + all stolen fame when KO'd.
  • (Unlisted) Every 5 chapters, inflict Doom on the non-KO'd player with most fame.
  • (Unlisted) At the start of turn, if The Harbinger has 3+ Soul Eater, heal to full HP, inflict Doom to all players, and become Awakened.
  • (Unlisted) When KO'd, give Fearless Hunter to all units who dealt damage to The Harbinger.

NPC Overview

The Harbinger is a special unit that only appears in Bounty Hunt Mode. After Chapter 15, there is a chance at the start of each chapter for The Harbinger to spawn on a random panel. It will be an extra unit that will walk around on the board, taking its turn after Player 4. The Harbinger will only trigger movement-type panels, and will attempt to fight other units on the board. It will remain on the board until it is KO'd, and gives 2 Wins upon defeat. Only one will spawn per game.

The Harbinger will have a HUD located at the top of the screen in the center, similar to co-op bosses. This HUD has the same functionality as a player HUD. The HUD displays The Harbinger's current HP and current stacks of Famous Weakling Slayer. Hovering over the HUD will display The Harbinger's unit card, level, current stars, current wins, and active stock effects.

The Harbinger is immune to all effects that cause out-of-battle damage or cause instant KO. However, it is not immune to 'lose HP' effects, or effects that set HP to a certain value.

The Harbinger will automatically challenge any players and minions it passes on the board. Upon KO'ing a unit, if The Harbinger does not have the Awakened Soul Eater stock effect, it will heal 1 HP and will also gain 1 stack of the Soul Eater stock effect. If the KO'd unit is a player with at least 1 fame, The Harbinger will gain 1 stack of the Famous Weakling Slayer stock effect, and the KO'd player will lose 1 fame.

At the start of The Harbinger's turn, on every 5th chapter of the game (5, 10, 15, 20, etc.), it will automatically inflict the Doom stock effect to the player with the highest fame that is not KO'd and does not already have the Doom stock effect. In addition, at the start of The Harbinger's turn, if it has 3 or more stacks of Soul Eater, The Harbinger will heal to full HP, inflict the Doom stock effect to all non-KO'd players, and will gain 1 stack of the Awakened Soul Eater stock effect.

Upon defeat, The Harbinger will grant fame equal to 2 + the amount of Famous Weakling Slayer stacks. In addition, all players who dealt damage to The Harbinger will gain 3 stacks of the Fearless Hunter stock effect.

  • Famous Weakling Slayer: +1 Fame per stack up to 6. Gathered Fame will be given in addition to the base Fame reward upon defeating the Harbinger.
  • Soul Eater: Upon reaching 3 stacks, fully heal self, and inflict Doom to all units.
  • Doom: Suffer KO when the duration reaches zero. Removed upon defeating The Harbinger, by getting KO'd, or by purchasing Elixir. Give a stack of Soul Eater to the Harbinger if KO'd while having this effect.
  • Awakened Soul Eater: Permanent +1 Max HP, +1 ATK, -1 DEF.
  • Fearless Hunter: Your bravery is increased by defeating the Harbinger, reducing all incoming battle damage by 1 for the next stock amount of battles.

Update History

100% Orange Juice Emoticon 100oj V3.10
  • Fixed game crashing when a Bounty Hunt NPC unit steps on a trap set by the MinelayerMinelayer
    Every 3 Chapters, a Trap card (Dangerous Puddingicon Dangerous Pudding, Bad Puddingicon Bad Pudding, or Mimyuu's Hammericon Mimyuu's Hammer) will be set on a randomly determined panel. (These are not affiliated with the Center Deck's contents.)
    event.
  • Fixed Bounty Hunt NPC units being affected by Present Thieficon Present Thief, Scary Solicitationicon Scary Solicitation, Melting Memoriesicon Melting Memories, and Treasure Thieficon Treasure Thief.

100% Orange Juice Emoticon 100oj V3.9

100% Orange Juice Emoticon 100oj V3.5
  • Doom now properly awards Soul Eater to The Harbinger.
  • Fixed Doom removing incorrect stock effects when it takes effect.

100% Orange Juice Emoticon 100oj V3.4.1
  • Changed HP from 5 HP -> 6 HP.
  • Can no longer be damaged or KO'd from out of battle effects.
  • Every 5 chapters, use Doom on the active player with most fame.
  • If defeated, everyone who dealt damage to Harbinger receives the "Fearless Hunter" stock effect: Reduce all incoming battle damage by 1 for the next 3 battles.
  • Doom now grants 1 stack of Soul Eater to The Harbinger when a player is KO'd by its effect.
  • Fixed so Cooking Timeicon Cooking Time cannot affect summons & Harbinger.
  • Fixed so the Harbinger's BGM should not interrupt Cuties' hyper song.

100% Orange Juice Emoticon 100oj V3.4 (Hotfix 4)
  • Fixed a crash happening if any of Chris' summon would KO the Harbinger.

100% Orange Juice Emoticon 100oj V3.4 (Hotfix 2)

100% Orange Juice Emoticon 100oj V3.4

Poses

1 IconDefault
0 10000 00
Evilguardian 00 00
2 IconAttack
0 10000 00
Evilguardian 00 01
3 IconDamage
0 10000 00
Evilguardian 00 02
4 IconSuccess
0 10000 00
Evilguardian 00 03
5 IconFailure
0 10000 00
Evilguardian 00 04
6 IconDice Throw
0 10000 00
Evilguardian 00 05
7 IconDefault
0 10000 00
not found
8 IconAttack
0 10000 00
not found
9 IconDamage
0 10000 00
not found
10 IconSuccess
0 10000 00
not found
11 IconFailure
0 10000 00
not found
12 IconDice Throw
0 10000 00
not found

Trivia

  • The Harbinger can be seen as an evil counterpart to Guardian. The two characters use almost identical sprites to each other, and have similar Japanese names. In addition, The Harbinger's development name is evilguardian.
  • The Harbinger's theme was almost chosen to be "Battle with the Devil" from Akito Imagara Orchestra, which can be heard here.[1]

References

  1. Fruitbat developer, Sora, on Discord.

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