Lose 1/3 stars when KO'd in battle. Draw Evil Spy Work - Execution cards as Waruda Machine, Blast Off!
Tomato & Mimyuu (トマト Tomato) (みみゅう Mimyū) are two of the playable characters in 100% Orange Juice!. They were added to the game in DLC 9 alongside . They play as a single dual-character, and are the first dual-character introduced in the game.
Passives
Tomato
- Change into Mimyuu upon revival.
- Draw cards as cards.
- Lose 1/3 stars when KO'd in battle (as opposed to the standard 1/2).
Mimyuu
- Change into Tomato upon revival.
- Lose 1/4 stars when KO'd in battle (as opposed to the standard 1/2).
- Give 1 Win when KO'd in battle (as opposed to the standard 2).
Tomato & Mimyuu
- (Unlisted) Begin the game as Mimyuu.
- On the same turn when reviving into Tomato, can challenge units on the same panel.
- On the same turn when reviving into Mimyuu, continue the turn as normal instead of ending the turn.
Overview
Tomato & Mimyuu are an extremely unusual dual-character requiring the player to switch between the two characters upon KO. On paper, neither character is particularly powerful and have very different builds, and as a result, the player needs to use each character to their strength for maximum effect. Their Hyper cards also revolve around this mechanic as well.
Tomato, is designed to be a combat based character. Tomato features low HP, an extremely low REC value of 3 that enables her to rise quickly, and an above average ATK for combat. While relatively frail, Tomato is very similar to
with an almost identical Hyper, designed for dealing massive damage to an opponent.Mimyuu, on the other hand, is designed to collect stars and Hyper cards for the player to use. When in use, Mimyuu should actively focus on Draw panels to find a Hyper card and then focus on Bonus panels to pay for their activation. Mimyuu herself is designed to run from combat and be KO'd when necessary, as her slightly increased EVD helps her avoid attacks and her passive ability prevents much gain for the opponent when she is KO'd. Tomato's low REC stat is also designed to instantly get the player away from the opponent that just KO'd Tomato by enabling her to rise instantly and run. The player should try to keep Mimyuu alive for as long as possible.
The main disadvantage of Tomato & Mimyuu is their complicated design. Many players simply do not know how to use the character, as the design is not cut and dry. The success of Tomato & Mimyuu is closely tied to the relationship between their Hypers and passive effects. The secondary weakness of the characters is their overall frailness. Bully characters like
can easily steamroll the two if the opponent consistently rolls well, and field events like and can quickly KO the duo.Summary
- Pros
- +Powerful Hyper/Passive combo
- +Powerful Hyper cards from both characters
- +Very low recovery time for both characters
- Cons
- -Extremely fragile from low HP
- -Often bullied as a result of low HP
- -Hyper reliant
- - often allows people to KO themselves for free and reset their HP
Update History
- You may no longer act on revival when reviving into Tomato; instead, you may now challenge enemies on the same panel.
- Tomato now loses 1/3 stars when KO'd in battle.
- Evil Spy Work ― Preparation cost reduced to 13 (from 20).
- Fixed an error in Mimyuu’s hair caused by motion animation.
- Fixed incorrect frames on glasses for Tomato.
- Fixed a potential issue with saved decks for Tomato+Mimyuu.
- You can no longer get challenges involving Mimyuu or single player Tomomo. Tomato and online Tomomo will count toward their respective challenges.
- Fixed not being able customize Mimyuu on deck screen.
- Fixed a bug where All Characters Event would allow players to random a solo Mimyuu as their player character, resulting in a graphic bug where Mimyuu would also appear as Tomato while playing.
- Fixed Mimyuu appearing on random character selection options, also causing the window to be misaligned.
- CPU unit decks for Tomato & Mimyuu are now selected properly.
- Removed the following special effect from Tomato: Lose 1/4 stars when KO'd in battle.
- Clarified unit description for Tomato & Mimyuu into Revive as X and act on revival.
- Fixed Tomato & Mimyuu unlocks going to only Mimyuu under rare circumstances.
- Fixed a bug that could cause spectators to desync in games with Tomato & Mimyuu.
- Fixed a crash when starting a game with a specific Tomato & Mimyuu outfit combination.