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TomatoMimyuu
Tomato
Female Symbol
Tomato (unit)
Base Stats
HP
3
ATK
+1
DEF
±0
EVD
±0
REC
3
Passive
Revive as Mimyuu and act on revival.
Lose 1/3 stars when KO'd in battle. Draw Evil Spy Work - Execution cards as Waruda Machine, Blast Off!
Basic Info
Theme

Tomato & Mimyuu (トマト Tomato) (みみゅう Mimyū) are two of the playable characters in 100% Orange Juice!. They were added to the game in DLC 9 alongside Nath. They play as a single dual-character, and are the first dual-character introduced in the game.

Passives

Tomato

Mimyuu

  • Change into Tomato upon revival.
  • Lose 1/4 stars when KO'd in battle (as opposed to the standard 1/2).
  • Give 1 Win when KO'd in battle (as opposed to the standard 2).

Tomato & Mimyuu

  • (Unlisted) Begin the game as Mimyuu.
  • On the same turn when reviving into Tomato, can challenge units on the same panel.
  • On the same turn when reviving into Mimyuu, continue the turn as normal instead of ending the turn.

Overview

Tomato & Mimyuu are an extremely unusual dual-character requiring the player to switch between the two characters upon KO. On paper, neither character is particularly powerful and have very different builds, and as a result, the player needs to use each character to their strength for maximum effect. Their Hyper cards also revolve around this mechanic as well.

Tomato, is designed to be a combat based character. Tomato features low HP, an extremely low REC value of 3 that enables her to rise quickly, and an above average ATK for combat. While relatively frail, Tomato is very similar to Peat with an almost identical Hyper, designed for dealing massive damage to an opponent.

Mimyuu, on the other hand, is designed to collect stars and Hyper cards for the player to use. When in use, Mimyuu should actively focus on Mass draw0 Draw panels to find a Hyper card and then focus on Mass bonus0 Bonus panels to pay for their activation. Mimyuu herself is designed to run from combat and be KO'd when necessary, as her slightly increased EVD helps her avoid attacks and her passive ability prevents much gain for the opponent when she is KO'd. Tomato's low REC stat is also designed to instantly get the player away from the opponent that just KO'd Tomato by enabling her to rise instantly and run. The player should try to keep Mimyuu alive for as long as possible.

The main disadvantage of Tomato & Mimyuu is their complicated design. Many players simply do not know how to use the character, as the design is not cut and dry. The success of Tomato & Mimyuu is closely tied to the relationship between their Hypers and passive effects. The secondary weakness of the characters is their overall frailness. Bully characters like Star Breaker can easily steamroll the two if the opponent consistently rolls well, and field events like BattlefieldBattlefield
Every 6 Chapters, all Mass bonus0 Bonus and Mass drop0 Drop panels will become Mass encount0 Encounter panels. This effect lasts for 3 Chapters.
and Air RaidAir Raid
Every 5 Chapters, all units will take 1 damage at the beginning of the Chapter.
can quickly KO the duo.

Summary

Pros
+Powerful Hyper/Passive combo
+Powerful Hyper cards from both characters
+Very low recovery time for both characters
Cons
-Extremely fragile from low HP
-Often bullied as a result of low HP
-Hyper reliant
-Evil Spy Work ― Executionicon Evil Spy Work ― Execution often allows people to KO themselves for free and reset their HP

Update History

100% Orange Juice Emoticon 100oj V3.15
  • You may no longer act on revival when reviving into Tomato; instead, you may now challenge enemies on the same panel.
  • Tomato now loses 1/3 stars when KO'd in battle.
  • Evil Spy Work ― Preparation cost reduced to 13 (from 20).

100% Orange Juice Emoticon 100oj V2.7.1
  • Character voices added to DLC 9.

100% Orange Juice Emoticon 100oj V1.19.2 (Hotfix 2)
  • Fixed an error in Mimyuu’s hair caused by motion animation.

100% Orange Juice Emoticon 100oj V1.19 (Hotfix 2)
  • Fixed incorrect frames on glasses for Tomato.

100% Orange Juice Emoticon 100oj V1.18
  • Fixed a potential issue with saved decks for Tomato+Mimyuu.

100% Orange Juice Emoticon 100oj V1.17 (Hotfix)
  • You can no longer get challenges involving Mimyuu or single player Tomomo. Tomato and online Tomomo will count toward their respective challenges.
  • Fixed not being able customize Mimyuu on deck screen.

100% Orange Juice Emoticon 100oj V1.16.6 (Hotfix)
  • Fixed a bug where All Characters Event would allow players to random a solo Mimyuu as their player character, resulting in a graphic bug where Mimyuu would also appear as Tomato while playing.
  • Fixed Mimyuu appearing on random character selection options, also causing the window to be misaligned.

100% Orange Juice Emoticon 100oj V1.16.6
  • CPU unit decks for Tomato & Mimyuu are now selected properly.
  • Removed the following special effect from Tomato: Lose 1/4 stars when KO'd in battle.

100% Orange Juice Emoticon 100oj V1.16.4
  • Clarified unit description for Tomato & Mimyuu into Revive as X and act on revival.
  • Fixed Tomato & Mimyuu unlocks going to only Mimyuu under rare circumstances.

100% Orange Juice Emoticon 100oj V1.16.3
  • Fixed a bug that could cause spectators to desync in games with Tomato & Mimyuu.
  • Fixed a crash when starting a game with a specific Tomato & Mimyuu outfit combination.

100% Orange Juice Emoticon 100oj V1.16.2
  • Added to the game with DLC 9.

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