100% Orange Juice Wiki
Tomomo (Softened)Tomomo
Tomomo (Softened)
Female Symbol.png
Tomomo (Softened) (unit).png
Base Stats
Softened: Tomomo is playing with friends, and has lowered her attributes.
Basic Info
For the alternate version of this character, see: Tomomo (Casual & Sweet Eater)

Tomomo (トモモ Tomomo) is one of the unlockable characters and the main antagonist of 100% Orange Juice!, featured as the final obstacle to overcome at the end of every Campaign. She has two different forms, which differ depending on whether she is being played in a singleplayer game or an online game. Unlike other dual-characters, her two forms are identical in all aspects other than base stats, and they cannot be switched between in the middle of a game.




Tomomo (Softened)



  • Although Softened Tomomo's unit card contains passive text, it is simply an indication of her different base stats in Softened form and is not truly a passive.


As to be expected from a final boss, Tomomo features one of the most powerful ATK stats providing her with a massive combat advantage. Her main weaknesses lie in her increased REC stat and less than powerful Hyper which can effectively slow her down.

Tomomo takes on her normal form in singleplayer games and Campaign episodes. In this state, Tomomo has intentionally overpowered stats compared to other characters, boasting one of the highest ATK stats along with above average HP and EVD. With no glaring weaknesses, Tomomo can play for either stars or wins without much fear of being KO'd except in unlucky scenarios.

As a result of her overtuned stats in normal form, Tomomo has the "Softened" form in multiplayer, which reduces her stats for balance. While Tomomo retains her ATK advantage, her EVD is lowered from +1 to 0, and her HP is lowered from 6 to 4. This greatly reduces Tomomo's survivability, as although she has the advantage of having no decreased DEF or EVD stats, her lower than average HP makes her fairly fragile if she rolls poorly, which creates a bad combination with her increased REC stat.


+One of the best ATK stats in game
+No negative DEF or EVD stats
+High HP and EVD in Normal form
-Increased REC makes combat slightly more risky
-Situational Hyper
-Below average HP in Softened form

Update History

100% Orange Juice Emoticon 100oj.png V2.9.5 (Hotfix 1)
  • Fixed an issue with Tomomo games not being counted.
  • Fixed an issue with Tomomo hair 1 unlock.

100% Orange Juice Emoticon 100oj.png V2.9.2
  • Mercenaries are now affected with the following cards: Dinner, Magical Massacre, Super All Out Mode, Sealed Guardian, Indiscriminate Fire Support, Blazing!, Magical Inferno, Big Bang Bell.

100% Orange Juice Emoticon 100oj.png V2.8.2 (Hotfix 7)
  • Fixed issue with Tomomo's staff showing on top of RPG costume and glasses.

100% Orange Juice Emoticon 100oj.png V2.7.2

100% Orange Juice Emoticon 100oj.png V1.31 (Hotfix 3)
  • Fixed Tomomo not having a visible unit card graphic online.

100% Orange Juice Emoticon 100oj.png V1.28.4
  • Fixed some of Tomomo's special battle voice lines not playing.

100% Orange Juice Emoticon 100oj.png V1.25 (Hotfix 1)
  • Fixed Softened Tomomo pouting and refusing to speak in multiplayer.

100% Orange Juice Emoticon 100oj.png V1.25
  • Character voice added with DLC 16Core Voice Pack 2.jpg.

100% Orange Juice Emoticon 100oj.png V1.19.2 (Hotfix 3)
  • Fixed Tomomo not being visible when KO'd while wearing both the Christmas Outfit and Pumpkin Head.

100% Orange Juice Emoticon 100oj.png V1.17 (Hotfix)
  • You can no longer get challenges involving Mimyuu or single player Tomomo. Tomato and online Tomomo will count toward their respective challenges.

100% Orange Juice Emoticon 100oj.png V1.12.1

100% Orange Juice Emoticon 100oj.png V1.12
  • Tomomo's slightly less eager to play with friends now, when filtered out from random selection.
  • Tomomo's Magical Massacre hyper card now adds a stock effect that reduces her next Revive roll by one for each enemy KO'd.

100% Orange Juice Emoticon 100oj.png V1.11
  • Tomomo's random character filter should now work correctly.

100% Orange Juice Emoticon 100oj.png V1.10
  • CPU can no longer pick multiple Tomomos if Unique option is on.

100% Orange Juice Emoticon 100oj.png V1.9.7
  • Slightly increased the volume of Tomomo's BGM.

100% Orange Juice Emoticon 100oj.png V1.9.5
  • Tomomo's hyper now also affects units who currently have higher than maximum HP (rule clarification, no change to description).

100% Orange Juice Emoticon 100oj.png V1.7.8
  • Increased Tomomo's BGM volume slightly.

100% Orange Juice Emoticon 100oj.png V1.7.7
  • Tomomo has been lonely. Option to allow Tomomo has been removed from multiplayer lobbies.
  • Instead, Tomomo has applied the following effect to herself during multiplayer games: "Softened: Tomomo is playing with friends and has lowered her attributes." Lowers her HP from 6 to 4 and Evasion from 1 to 0.
  • Slightly lowered Tomomo's BGM volume.

100% Orange Juice Emoticon 100oj.png V1.6.4
  • Adjusted some colors in Hime's and Tomomo's animations

100% Orange Juice Emoticon 100oj.png V1.2.8
  • CPU will no longer use Tomomo in games where Allow Tomomo is disabled.

100% Orange Juice Emoticon 100oj.png V1.2.7
  • Tomomo allow option in lobby creation now defaults to No.

100% Orange Juice Emoticon 100oj.png V1.0
  • Added to the game.