Tomomo (Casual & Sweet Eater)/Info
Tomomo (Casual) and Tomomo (Sweet Eater) (トモモ（すっぴん）Tomomo (Suppin)) (トモモ（スイートイーター）Tomomo (Suītoītā))) are two of the playable characters in 100% Orange Juice!. She was added to the game in alongside . She plays as a single dual-character.
Passives[edit | edit source]
Tomomo (Casual)[edit | edit source]
Tomomo (Sweet Eater)[edit | edit source]
- When KO'd, discard your hand.
- Change into Tomomo (Casual) upon revival.
Overview[edit | edit source]
Tomomo (Casual) is an extremely unusual character in that she is two very different characters, and requires setup to reach full strength.
Tomomo (Casual) is the base form of the unit, centered around survival. In Casual form, Tomomo is fragile and frail with below average HP and DEF stats, and a slightly increased EVD stat. With her weak stats, Tomomo (Casual) will generally want to avoid combat. The player's primary focus should be onpanels to reach Norma 3 as quickly as possible and on panels to locate a Hyper card.
Tomomo (Sweet Eater) is the transformed version of Tomomo that replaces the Casual form once the player activates her Hyper,. In Sweet Eater form, Tomomo is a bully with incredible stats, featuring a massive HP pool rivaling most tank characters, as well as the strongest ATK stat in the entire game. With such powerful stats, Tomomo (Sweet Eater) can easily dominate the game, with or without battle cards, if the player can successfully keep her alive.
Even with her powerful Sweet Eater form, Tomomo is disadvantaged in a multitude of ways, most of which stem from her primary form. In her Casual form, Tomomo is often bullied heavily as a result of her weak stats, and she will generally be targeted the moment she draws a center deck. Perhaps the worst disadvantage, however, is Tomomo (Sweet Eater)'s passive ability which causes her to discard all cards in hand, revert to Tomomo (Casual), and contend with a REC stat of 6, essentially leaving the player in the most vulnerable state possible.. This ties into her second disadvantage in that if the opponent KO's her Casual form in battle, she will discard her Hyper, resulting in the player needing to draw another one. This can be difficult to do, considering that there are only 8 Hyper cards of the 48 cards in the
Summary[edit | edit source]
- +Powerful hyper as Casual
- +Incredible stats as Sweet Eater, including the highest ATK (+3) and 6 HP
- +No EVD or DEF stat drawbacks as Sweet Eater
- -Hyper reliant
- -Hyper has a high level and star requirements and is lost if KO'd
- -Very fragile and easy to bully as Tomomo (Casual)
- -Very situational and expensive Hyper as Tomomo (Sweet Eater)